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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_DRIVE_DIRECTORY_LOADER_H_
#define COMPONENTS_DRIVE_DIRECTORY_LOADER_H_
#include <map>
#include <set>
#include <string>
#include <vector>
#include "base/callback.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/observer_list.h"
#include "base/threading/thread_checker.h"
#include "components/drive/file_errors.h"
#include "components/drive/file_system_interface.h"
#include "google_apis/drive/drive_api_error_codes.h"
#include "google_apis/drive/drive_common_callbacks.h"
namespace base {
class SequencedTaskRunner;
} // namespace base
namespace google_apis {
class AboutResource;
} // namespace google_apis
namespace drive {
class EventLogger;
class JobScheduler;
class ResourceEntry;
namespace internal {
class AboutResourceLoader;
class ChangeList;
class ChangeListLoaderObserver;
class DirectoryFetchInfo;
class LoaderController;
class ResourceMetadata;
// DirectoryLoader is used to load directory contents.
class DirectoryLoader {
public:
DirectoryLoader(EventLogger* logger,
base::SequencedTaskRunner* blocking_task_runner,
ResourceMetadata* resource_metadata,
JobScheduler* scheduler,
AboutResourceLoader* about_resource_loader,
LoaderController* apply_task_controller);
~DirectoryLoader();
// Adds and removes the observer.
void AddObserver(ChangeListLoaderObserver* observer);
void RemoveObserver(ChangeListLoaderObserver* observer);
// Reads the directory contents.
// |entries_callback| can be null.
// |completion_callback| must not be null.
void ReadDirectory(const base::FilePath& directory_path,
const ReadDirectoryEntriesCallback& entries_callback,
const FileOperationCallback& completion_callback);
private:
class FeedFetcher;
struct ReadDirectoryCallbackState;
// Part of ReadDirectory().
void ReadDirectoryAfterGetEntry(
const base::FilePath& directory_path,
const ReadDirectoryEntriesCallback& entries_callback,
const FileOperationCallback& completion_callback,
bool should_try_loading_parent,
const ResourceEntry* entry,
FileError error);
void ReadDirectoryAfterLoadParent(
const base::FilePath& directory_path,
const ReadDirectoryEntriesCallback& entries_callback,
const FileOperationCallback& completion_callback,
FileError error);
void ReadDirectoryAfterGetAboutResource(
const std::string& local_id,
google_apis::DriveApiErrorCode status,
scoped_ptr<google_apis::AboutResource> about_resource);
void ReadDirectoryAfterCheckLocalState(
scoped_ptr<google_apis::AboutResource> about_resource,
const std::string& local_id,
const ResourceEntry* entry,
const int64* local_changestamp,
FileError error);
// Part of ReadDirectory().
// This function should be called when the directory load is complete.
// Flushes the callbacks waiting for the directory to be loaded.
void OnDirectoryLoadComplete(const std::string& local_id, FileError error);
void OnDirectoryLoadCompleteAfterRead(const std::string& local_id,
const ResourceEntryVector* entries,
FileError error);
// Sends |entries| to the callbacks.
void SendEntries(const std::string& local_id,
const ResourceEntryVector& entries);
// ================= Implementation for directory loading =================
// Loads the directory contents from server, and updates the local metadata.
// Runs |callback| when it is finished.
void LoadDirectoryFromServer(const DirectoryFetchInfo& directory_fetch_info);
// Part of LoadDirectoryFromServer() for a normal directory.
void LoadDirectoryFromServerAfterLoad(
const DirectoryFetchInfo& directory_fetch_info,
FeedFetcher* fetcher,
FileError error);
// Part of LoadDirectoryFromServer().
void LoadDirectoryFromServerAfterUpdateChangestamp(
const DirectoryFetchInfo& directory_fetch_info,
const base::FilePath* directory_path,
FileError error);
EventLogger* logger_; // Not owned.
scoped_refptr<base::SequencedTaskRunner> blocking_task_runner_;
ResourceMetadata* resource_metadata_; // Not owned.
JobScheduler* scheduler_; // Not owned.
AboutResourceLoader* about_resource_loader_; // Not owned.
LoaderController* loader_controller_; // Not owned.
base::ObserverList<ChangeListLoaderObserver> observers_;
typedef std::map<std::string, std::vector<ReadDirectoryCallbackState> >
LoadCallbackMap;
LoadCallbackMap pending_load_callback_;
// Set of the running feed fetcher for the fast fetch.
std::set<FeedFetcher*> fast_fetch_feed_fetcher_set_;
base::ThreadChecker thread_checker_;
// Note: This should remain the last member so it'll be destroyed and
// invalidate its weak pointers before any other members are destroyed.
base::WeakPtrFactory<DirectoryLoader> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(DirectoryLoader);
};
} // namespace internal
} // namespace drive
#endif // COMPONENTS_DRIVE_DIRECTORY_LOADER_H_