blob: c69a842a79b8d838d112b1b226a7a1b189fa350f [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_VIDEO_CAPTURE_BUFFER_POOL_H_
#define CONTENT_BROWSER_RENDERER_HOST_MEDIA_VIDEO_CAPTURE_BUFFER_POOL_H_
#include <stddef.h>
#include <map>
#include "base/files/file.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/shared_memory.h"
#include "base/process/process.h"
#include "base/synchronization/lock.h"
#include "build/build_config.h"
#include "content/common/content_export.h"
#include "media/base/video_capture_types.h"
#include "media/base/video_frame.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/gpu_memory_buffer.h"
namespace content {
// A thread-safe class that does the bookkeeping and lifetime management for a
// pool of pixel buffers cycled between an in-process producer (e.g. a
// VideoCaptureDevice) and a set of out-of-process consumers. The pool is
// intended to be orchestrated by a VideoCaptureDevice::Client, but is designed
// to outlive the controller if necessary. The pixel buffers may be backed by a
// SharedMemory, but this is not compulsory.
//
// Producers get a buffer by calling ReserveForProducer(), and may pass on their
// ownership to the consumer by calling HoldForConsumers(), or drop the buffer
// (without further processing) by calling RelinquishProducerReservation().
// Consumers signal that they are done with the buffer by calling
// RelinquishConsumerHold().
//
// Buffers are allocated on demand, but there will never be more than |count|
// buffers in existence at any time. Buffers are identified by an int value
// called |buffer_id|. -1 (kInvalidId) is never a valid ID, and is returned by
// some methods to indicate failure. The active set of buffer ids may change
// over the lifetime of the buffer pool, as existing buffers are freed and
// reallocated at larger size. When reallocation occurs, new buffer IDs will
// circulate.
class CONTENT_EXPORT VideoCaptureBufferPool
: public base::RefCountedThreadSafe<VideoCaptureBufferPool> {
public:
static const int kInvalidId;
// Abstraction of a pool's buffer data buffer and size for clients.
// TODO(emircan): See https://crbug.com/521059, refactor this class.
class BufferHandle {
public:
virtual ~BufferHandle() {}
virtual gfx::Size dimensions() const = 0;
virtual size_t mapped_size() const = 0;
virtual void* data(int plane) = 0;
virtual ClientBuffer AsClientBuffer(int plane) = 0;
#if defined(OS_POSIX) && !(defined(OS_MACOSX) && !defined(OS_IOS))
virtual base::FileDescriptor AsPlatformFile() = 0;
#endif
};
explicit VideoCaptureBufferPool(int count);
// One-time (per client/per-buffer) initialization to share a particular
// buffer to a process. The shared handle is returned as |new_handle|.
bool ShareToProcess(int buffer_id,
base::ProcessHandle process_handle,
base::SharedMemoryHandle* new_handle);
bool ShareToProcess2(int buffer_id,
int plane,
base::ProcessHandle process_handle,
gfx::GpuMemoryBufferHandle* new_handle);
// Try and obtain a BufferHandle for |buffer_id|.
scoped_ptr<BufferHandle> GetBufferHandle(int buffer_id);
// Reserve or allocate a buffer to support a packed frame of |dimensions| of
// pixel |format| and return its id. This will fail (returning kInvalidId) if
// the pool already is at its |count| limit of the number of allocations, and
// all allocated buffers are in use by the producer and/or consumers.
//
// If successful, the reserved buffer remains reserved (and writable by the
// producer) until ownership is transferred either to the consumer via
// HoldForConsumers(), or back to the pool with
// RelinquishProducerReservation().
//
// On occasion, this call will decide to free an old buffer to make room for a
// new allocation at a larger size. If so, the ID of the destroyed buffer is
// returned via |buffer_id_to_drop|.
int ReserveForProducer(media::VideoPixelFormat format,
media::VideoPixelStorage storage,
const gfx::Size& dimensions,
int* buffer_id_to_drop);
// Indicate that a buffer held for the producer should be returned back to the
// pool without passing on to the consumer. This effectively is the opposite
// of ReserveForProducer().
void RelinquishProducerReservation(int buffer_id);
// Transfer a buffer from producer to consumer ownership.
// |buffer_id| must be a buffer index previously returned by
// ReserveForProducer(), and not already passed to HoldForConsumers().
void HoldForConsumers(int buffer_id, int num_clients);
// Indicate that one or more consumers are done with a particular buffer. This
// effectively is the opposite of HoldForConsumers(). Once the consumers are
// done, a buffer is returned to the pool for reuse.
void RelinquishConsumerHold(int buffer_id, int num_clients);
// Returns a snapshot of the current number of buffers in-use divided by the
// maximum |count_|.
double GetBufferPoolUtilization() const;
private:
class GpuMemoryBufferTracker;
class SharedMemTracker;
// Generic class to keep track of the state of a given mappable resource. Each
// Tracker carries indication of pixel format and storage type.
class Tracker {
public:
static scoped_ptr<Tracker> CreateTracker(media::VideoPixelStorage storage);
Tracker()
: pixel_count_(0), held_by_producer_(false), consumer_hold_count_(0) {}
virtual bool Init(media::VideoPixelFormat format,
media::VideoPixelStorage storage_type,
const gfx::Size& dimensions,
base::Lock* lock) = 0;
virtual ~Tracker();
size_t pixel_count() const { return pixel_count_; }
void set_pixel_count(size_t count) { pixel_count_ = count; }
media::VideoPixelFormat pixel_format() const {
return pixel_format_;
}
void set_pixel_format(media::VideoPixelFormat format) {
pixel_format_ = format;
}
media::VideoPixelStorage storage_type() const { return storage_type_; }
void set_storage_type(media::VideoPixelStorage storage_type) {
storage_type_ = storage_type;
}
bool held_by_producer() const { return held_by_producer_; }
void set_held_by_producer(bool value) { held_by_producer_ = value; }
int consumer_hold_count() const { return consumer_hold_count_; }
void set_consumer_hold_count(int value) { consumer_hold_count_ = value; }
// Returns a handle to the underlying storage, be that a block of Shared
// Memory, or a GpuMemoryBuffer.
virtual scoped_ptr<BufferHandle> GetBufferHandle() = 0;
virtual bool ShareToProcess(base::ProcessHandle process_handle,
base::SharedMemoryHandle* new_handle) = 0;
virtual bool ShareToProcess2(int plane,
base::ProcessHandle process_handle,
gfx::GpuMemoryBufferHandle* new_handle) = 0;
private:
size_t pixel_count_;
media::VideoPixelFormat pixel_format_;
media::VideoPixelStorage storage_type_;
// Indicates whether this Tracker is currently referenced by the producer.
bool held_by_producer_;
// Number of consumer processes which hold this Tracker.
int consumer_hold_count_;
};
friend class base::RefCountedThreadSafe<VideoCaptureBufferPool>;
virtual ~VideoCaptureBufferPool();
int ReserveForProducerInternal(media::VideoPixelFormat format,
media::VideoPixelStorage storage,
const gfx::Size& dimensions,
int* tracker_id_to_drop);
Tracker* GetTracker(int buffer_id);
// The max number of buffers that the pool is allowed to have at any moment.
const int count_;
// Protects everything below it.
mutable base::Lock lock_;
// The ID of the next buffer.
int next_buffer_id_;
// The buffers, indexed by the first parameter, a buffer id.
using TrackerMap = std::map<int, Tracker*>;
TrackerMap trackers_;
DISALLOW_IMPLICIT_CONSTRUCTORS(VideoCaptureBufferPool);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_VIDEO_CAPTURE_BUFFER_POOL_H_