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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// VideoCaptureManager is used to open/close, start/stop, enumerate available
// video capture devices, and manage VideoCaptureController's.
// All functions are expected to be called from Browser::IO thread. Some helper
// functions (*OnDeviceThread) will dispatch operations to the device thread.
// VideoCaptureManager will open OS dependent instances of VideoCaptureDevice.
// A device can only be opened once.
#ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_VIDEO_CAPTURE_MANAGER_H_
#define CONTENT_BROWSER_RENDERER_HOST_MEDIA_VIDEO_CAPTURE_MANAGER_H_
#include <list>
#include <map>
#include <set>
#include <string>
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_vector.h"
#include "base/memory/weak_ptr.h"
#include "base/message_loop/message_loop.h"
#include "base/process/process_handle.h"
#include "base/threading/thread_checker.h"
#include "base/timer/elapsed_timer.h"
#include "build/build_config.h"
#include "content/browser/renderer_host/media/media_stream_provider.h"
#include "content/browser/renderer_host/media/video_capture_controller_event_handler.h"
#include "content/common/content_export.h"
#include "content/common/media/media_stream_options.h"
#include "media/base/video_capture_types.h"
#include "media/capture/video/video_capture_device.h"
#include "media/capture/video/video_capture_device_factory.h"
#include "media/capture/video/video_capture_device_info.h"
namespace content {
class VideoCaptureController;
class VideoCaptureControllerEventHandler;
// VideoCaptureManager opens/closes and start/stops video capture devices.
class CONTENT_EXPORT VideoCaptureManager : public MediaStreamProvider {
public:
// Callback used to signal the completion of a controller lookup.
typedef base::Callback<
void(const base::WeakPtr<VideoCaptureController>&)> DoneCB;
explicit VideoCaptureManager(
scoped_ptr<media::VideoCaptureDeviceFactory> factory);
void Unregister();
// Implements MediaStreamProvider.
void Register(MediaStreamProviderListener* listener,
const scoped_refptr<base::SingleThreadTaskRunner>&
device_task_runner) override;
void EnumerateDevices(MediaStreamType stream_type) override;
int Open(const StreamDeviceInfo& device) override;
void Close(int capture_session_id) override;
// Called by VideoCaptureHost to locate a capture device for |capture_params|,
// adding the Host as a client of the device's controller if successful. The
// value of |session_id| controls which device is selected;
// this value should be a session id previously returned by Open().
//
// If the device is not already started (i.e., no other client is currently
// capturing from this device), this call will cause a VideoCaptureController
// and VideoCaptureDevice to be created, possibly asynchronously.
//
// On success, the controller is returned via calling |done_cb|, indicating
// that the client was successfully added. A NULL controller is passed to
// the callback on failure.
void StartCaptureForClient(media::VideoCaptureSessionId session_id,
const media::VideoCaptureParams& capture_params,
base::ProcessHandle client_render_process,
VideoCaptureControllerID client_id,
VideoCaptureControllerEventHandler* client_handler,
const DoneCB& done_cb);
// Called by VideoCaptureHost to remove |client_handler|. If this is the last
// client of the device, the |controller| and its VideoCaptureDevice may be
// destroyed. The client must not access |controller| after calling this
// function.
void StopCaptureForClient(VideoCaptureController* controller,
VideoCaptureControllerID client_id,
VideoCaptureControllerEventHandler* client_handler,
bool aborted_due_to_error);
// Called by VideoCaptureHost to pause to update video buffer specified by
// |client_id| and |client_handler|. If all clients of |controller| are
// paused, the corresponding device will be closed.
void PauseCaptureForClient(
VideoCaptureController* controller,
VideoCaptureControllerID client_id,
VideoCaptureControllerEventHandler* client_handler);
// Called by VideoCaptureHost to resume to update video buffer specified by
// |client_id| and |client_handler|. The |session_id| and |params| should be
// same as those used in StartCaptureForClient().
// If this is first active client of |controller|, device will be allocated
// and it will take a little time to resume.
// Allocating device could failed if other app holds the camera, the error
// will be notified through VideoCaptureControllerEventHandler::OnError().
void ResumeCaptureForClient(
media::VideoCaptureSessionId session_id,
const media::VideoCaptureParams& params,
VideoCaptureController* controller,
VideoCaptureControllerID client_id,
VideoCaptureControllerEventHandler* client_handler);
// Retrieves all capture supported formats for a particular device. Returns
// false if the |capture_session_id| is not found. The supported formats are
// cached during device(s) enumeration, and depending on the underlying
// implementation, could be an empty list.
bool GetDeviceSupportedFormats(
media::VideoCaptureSessionId capture_session_id,
media::VideoCaptureFormats* supported_formats);
// Retrieves the format(s) currently in use. Returns false if the
// |capture_session_id| is not found. Returns true and |formats_in_use|
// otherwise. |formats_in_use| is empty if the device is not in use.
bool GetDeviceFormatsInUse(media::VideoCaptureSessionId capture_session_id,
media::VideoCaptureFormats* formats_in_use);
// Sets the platform-dependent window ID for the desktop capture notification
// UI for the given session.
void SetDesktopCaptureWindowId(media::VideoCaptureSessionId session_id,
gfx::NativeViewId window_id);
// Gets a weak reference to the device factory, used for tests.
media::VideoCaptureDeviceFactory* video_capture_device_factory() const {
return video_capture_device_factory_.get();
}
#if defined(OS_WIN)
void set_device_task_runner(
const scoped_refptr<base::SingleThreadTaskRunner>& device_task_runner) {
device_task_runner_ = device_task_runner;
}
#endif
// Returns the SingleThreadTaskRunner where devices are enumerated on and
// started.
scoped_refptr<base::SingleThreadTaskRunner>& device_task_runner() {
return device_task_runner_;
}
private:
~VideoCaptureManager() override;
class DeviceEntry;
// Checks to see if |entry| has no clients left on its controller. If so,
// remove it from the list of devices, and delete it asynchronously. |entry|
// may be freed by this function.
void DestroyDeviceEntryIfNoClients(DeviceEntry* entry);
// Helpers to report an event to our Listener.
void OnOpened(MediaStreamType type,
media::VideoCaptureSessionId capture_session_id);
void OnClosed(MediaStreamType type,
media::VideoCaptureSessionId capture_session_id);
void OnDevicesInfoEnumerated(
MediaStreamType stream_type,
base::ElapsedTimer* timer,
const media::VideoCaptureDeviceInfos& new_devices_info_cache);
// Finds a DeviceEntry by its device ID and type, if it is already opened.
DeviceEntry* GetDeviceEntryForMediaStreamDevice(
const MediaStreamDevice& device_info);
// Finds a DeviceEntry entry for the indicated session, creating a fresh one
// if necessary. Returns NULL if the session id is invalid.
DeviceEntry* GetOrCreateDeviceEntry(
media::VideoCaptureSessionId capture_session_id);
// Finds the DeviceEntry that owns a particular controller pointer.
DeviceEntry* GetDeviceEntryForController(
const VideoCaptureController* controller) const;
bool IsOnDeviceThread() const;
// Consolidates the cached devices list with the list of currently connected
// devices in the system |names_snapshot|. Retrieves the supported formats of
// the new devices and sends the new cache to OnDevicesInfoEnumerated().
void ConsolidateDevicesInfoOnDeviceThread(
base::Callback<void(const media::VideoCaptureDeviceInfos&)>
on_devices_enumerated_callback,
MediaStreamType stream_type,
const media::VideoCaptureDeviceInfos& old_device_info_cache,
scoped_ptr<media::VideoCaptureDevice::Names> names_snapshot);
// Starting a capture device can take 1-2 seconds.
// To avoid multiple unnecessary start/stop commands to the OS, each start
// request is queued in |device_start_queue_|.
// QueueStartDevice creates a new entry in |device_start_queue_| and posts a
// request to start the device on the device thread unless there is
// another request pending start.
void QueueStartDevice(media::VideoCaptureSessionId session_id,
DeviceEntry* entry,
const media::VideoCaptureParams& params);
void OnDeviceStarted(int serial_id,
scoped_ptr<media::VideoCaptureDevice> device);
void DoStopDevice(DeviceEntry* entry);
void HandleQueuedStartRequest();
// Creates and Starts a new VideoCaptureDevice. The resulting
// VideoCaptureDevice is returned to the IO-thread and stored in
// a DeviceEntry in |devices_|. Ownership of |client| passes to
// the device.
scoped_ptr<media::VideoCaptureDevice> DoStartDeviceCaptureOnDeviceThread(
const media::VideoCaptureDevice::Name& name,
const media::VideoCaptureParams& params,
scoped_ptr<media::VideoCaptureDevice::Client> client);
scoped_ptr<media::VideoCaptureDevice> DoStartTabCaptureOnDeviceThread(
const std::string& device_id,
const media::VideoCaptureParams& params,
scoped_ptr<media::VideoCaptureDevice::Client> client);
scoped_ptr<media::VideoCaptureDevice> DoStartDesktopCaptureOnDeviceThread(
const std::string& device_id,
const media::VideoCaptureParams& params,
scoped_ptr<media::VideoCaptureDevice::Client> client);
// Stops and destroys the VideoCaptureDevice held in
// |device|.
void DoStopDeviceOnDeviceThread(scoped_ptr<media::VideoCaptureDevice> device);
media::VideoCaptureDeviceInfo* FindDeviceInfoById(
const std::string& id,
media::VideoCaptureDeviceInfos& device_vector);
void MaybePostDesktopCaptureWindowId(media::VideoCaptureSessionId session_id);
void SetDesktopCaptureWindowIdOnDeviceThread(
media::VideoCaptureDevice* device,
gfx::NativeViewId window_id);
#if defined(OS_MACOSX)
// Called on the IO thread after the device layer has been initialized on Mac.
// Sets |capture_device_api_initialized_| to true and then executes and_then.
void OnDeviceLayerInitialized(const base::Closure& and_then);
// Returns true if the current operation needs to be preempted by a call to
// InitializeCaptureDeviceApiOnUIThread.
// Called on the IO thread.
bool NeedToInitializeCaptureDeviceApi(MediaStreamType stream_type);
// Called on the IO thread to do async initialization of the capture api.
// Once initialization is done, and_then will be run on the IO thread.
void InitializeCaptureDeviceApiOnUIThread(const base::Closure& and_then);
// Due to initialization issues with AVFoundation and QTKit on Mac, we need
// to make sure we initialize the APIs on the UI thread before we can reliably
// use them. This variable is only checked and set on the IO thread.
bool capture_device_api_initialized_ = false;
#endif
// The message loop of media stream device thread, where VCD's live.
scoped_refptr<base::SingleThreadTaskRunner> device_task_runner_;
// Only accessed on Browser::IO thread.
MediaStreamProviderListener* listener_;
media::VideoCaptureSessionId new_capture_session_id_;
typedef std::map<media::VideoCaptureSessionId, MediaStreamDevice> SessionMap;
// An entry is kept in this map for every session that has been created via
// the Open() entry point. The keys are session_id's. This map is used to
// determine which device to use when StartCaptureForClient() occurs. Used
// only on the IO thread.
SessionMap sessions_;
// An entry, kept in a map, that owns a VideoCaptureDevice and its associated
// VideoCaptureController. VideoCaptureManager owns all VideoCaptureDevices
// and VideoCaptureControllers and is responsible for deleting the instances
// when they are not used any longer.
//
// The set of currently started VideoCaptureDevice and VideoCaptureController
// objects is only accessed from IO thread.
class DeviceEntry {
public:
DeviceEntry(MediaStreamType stream_type,
const std::string& id,
scoped_ptr<VideoCaptureController> controller);
~DeviceEntry();
const int serial_id;
const MediaStreamType stream_type;
const std::string id;
VideoCaptureController* video_capture_controller();
media::VideoCaptureDevice* video_capture_device();
void SetVideoCaptureDevice(scoped_ptr<media::VideoCaptureDevice> device);
scoped_ptr<media::VideoCaptureDevice> ReleaseVideoCaptureDevice();
private:
// The controller.
scoped_ptr<VideoCaptureController> video_capture_controller_;
// The capture device.
scoped_ptr<media::VideoCaptureDevice> video_capture_device_;
base::ThreadChecker thread_checker_;
};
typedef ScopedVector<DeviceEntry> DeviceEntries;
// Currently opened devices. The device may or may not be started.
DeviceEntries devices_;
// Class used for queuing request for starting a device.
class CaptureDeviceStartRequest {
public:
CaptureDeviceStartRequest(
int serial_id,
media::VideoCaptureSessionId session_id,
const media::VideoCaptureParams& params);
int serial_id() const { return serial_id_;}
media::VideoCaptureSessionId session_id() const { return session_id_; }
media::VideoCaptureParams params() const { return params_; }
// Set to true if the device should be stopped before it has successfully
// been started.
bool abort_start() const { return abort_start_; }
void set_abort_start() { abort_start_ = true; }
private:
const int serial_id_;
const media::VideoCaptureSessionId session_id_;
const media::VideoCaptureParams params_;
// Set to true if the device should be stopped before it has successfully
// been started.
bool abort_start_;
};
typedef std::list<CaptureDeviceStartRequest> DeviceStartQueue;
DeviceStartQueue device_start_queue_;
// Device creation factory injected on construction from MediaStreamManager or
// from the test harness.
scoped_ptr<media::VideoCaptureDeviceFactory> video_capture_device_factory_;
// Local cache of the enumerated video capture devices' names and capture
// supported formats. A snapshot of the current devices and their capabilities
// is composed in VideoCaptureDeviceFactory::EnumerateDeviceNames() and
// ConsolidateDevicesInfoOnDeviceThread(), and this snapshot is used to update
// this list in OnDevicesInfoEnumerated(). GetDeviceSupportedFormats() will
// use this list if the device is not started, otherwise it will retrieve the
// active device capture format from the VideoCaptureController associated.
media::VideoCaptureDeviceInfos devices_info_cache_;
// Map used by DesktopCapture.
std::map<media::VideoCaptureSessionId, gfx::NativeViewId>
notification_window_ids_;
DISALLOW_COPY_AND_ASSIGN(VideoCaptureManager);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_VIDEO_CAPTURE_MANAGER_H_