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// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITION_ROOT_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITION_ROOT_H_
// DESCRIPTION
// PartitionRoot::Alloc() and PartitionRoot::Free() are approximately analogous
// to malloc() and free().
//
// The main difference is that a PartitionRoot object must be supplied to these
// functions, representing a specific "heap partition" that will be used to
// satisfy the allocation. Different partitions are guaranteed to exist in
// separate address spaces, including being separate from the main system
// heap. If the contained objects are all freed, physical memory is returned to
// the system but the address space remains reserved. See PartitionAlloc.md for
// other security properties PartitionAlloc provides.
//
// THE ONLY LEGITIMATE WAY TO OBTAIN A PartitionRoot IS THROUGH THE
// PartitionAllocator classes. To minimize the instruction count to the fullest
// extent possible, the PartitionRoot is really just a header adjacent to other
// data areas provided by the allocator class.
//
// The constraints for PartitionRoot::Alloc() are:
// - Multi-threaded use against a single partition is ok; locking is handled.
// - Allocations of any arbitrary size can be handled (subject to a limit of
// INT_MAX bytes for security reasons).
// - Bucketing is by approximate size, for example an allocation of 4000 bytes
// might be placed into a 4096-byte bucket. Bucket sizes are chosen to try and
// keep worst-case waste to ~10%.
#include <algorithm>
#include <atomic>
#include <cstddef>
#include <cstdint>
#include "base/allocator/partition_allocator/address_pool_manager_types.h"
#include "base/allocator/partition_allocator/allocation_guard.h"
#include "base/allocator/partition_allocator/chromecast_buildflags.h"
#include "base/allocator/partition_allocator/freeslot_bitmap.h"
#include "base/allocator/partition_allocator/page_allocator.h"
#include "base/allocator/partition_allocator/page_allocator_constants.h"
#include "base/allocator/partition_allocator/partition_address_space.h"
#include "base/allocator/partition_allocator/partition_alloc-inl.h"
#include "base/allocator/partition_allocator/partition_alloc_base/bits.h"
#include "base/allocator/partition_allocator/partition_alloc_base/compiler_specific.h"
#include "base/allocator/partition_allocator/partition_alloc_base/component_export.h"
#include "base/allocator/partition_allocator/partition_alloc_base/debug/debugging_buildflags.h"
#include "base/allocator/partition_allocator/partition_alloc_base/thread_annotations.h"
#include "base/allocator/partition_allocator/partition_alloc_base/time/time.h"
#include "base/allocator/partition_allocator/partition_alloc_buildflags.h"
#include "base/allocator/partition_allocator/partition_alloc_check.h"
#include "base/allocator/partition_allocator/partition_alloc_config.h"
#include "base/allocator/partition_allocator/partition_alloc_constants.h"
#include "base/allocator/partition_allocator/partition_alloc_forward.h"
#include "base/allocator/partition_allocator/partition_alloc_hooks.h"
#include "base/allocator/partition_allocator/partition_alloc_notreached.h"
#include "base/allocator/partition_allocator/partition_bucket_lookup.h"
#include "base/allocator/partition_allocator/partition_cookie.h"
#include "base/allocator/partition_allocator/partition_direct_map_extent.h"
#include "base/allocator/partition_allocator/partition_freelist_entry.h"
#include "base/allocator/partition_allocator/partition_lock.h"
#include "base/allocator/partition_allocator/partition_oom.h"
#include "base/allocator/partition_allocator/partition_page.h"
#include "base/allocator/partition_allocator/partition_ref_count.h"
#include "base/allocator/partition_allocator/partition_tag.h"
#include "base/allocator/partition_allocator/partition_tag_types.h"
#include "base/allocator/partition_allocator/pkey.h"
#include "base/allocator/partition_allocator/reservation_offset_table.h"
#include "base/allocator/partition_allocator/tagging.h"
#include "base/allocator/partition_allocator/thread_cache.h"
#include "build/build_config.h"
#if BUILDFLAG(STARSCAN)
#include "base/allocator/partition_allocator/starscan/pcscan.h"
#include "base/allocator/partition_allocator/starscan/state_bitmap.h"
#endif // BUILDFLAG(STARSCAN)
// We use this to make MEMORY_TOOL_REPLACES_ALLOCATOR behave the same for max
// size as other alloc code.
#define CHECK_MAX_SIZE_OR_RETURN_NULLPTR(size, flags) \
if (size > partition_alloc::internal::MaxDirectMapped()) { \
if (flags & AllocFlags::kReturnNull) { \
return nullptr; \
} \
PA_CHECK(false); \
}
namespace partition_alloc::internal {
// We want this size to be big enough that we have time to start up other
// scripts _before_ we wrap around.
static constexpr size_t kAllocInfoSize = 1 << 24;
struct AllocInfo {
std::atomic<size_t> index{0};
struct {
uintptr_t addr;
size_t size;
} allocs[kAllocInfoSize] = {};
};
#if BUILDFLAG(RECORD_ALLOC_INFO)
extern AllocInfo g_allocs;
void RecordAllocOrFree(uintptr_t addr, size_t size);
#endif // BUILDFLAG(RECORD_ALLOC_INFO)
} // namespace partition_alloc::internal
namespace partition_alloc {
namespace internal {
// Avoid including partition_address_space.h from this .h file, by moving the
// call to IsManagedByPartitionAllocBRPPool into the .cc file.
#if BUILDFLAG(PA_DCHECK_IS_ON)
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
void DCheckIfManagedByPartitionAllocBRPPool(uintptr_t address);
#else
PA_ALWAYS_INLINE void DCheckIfManagedByPartitionAllocBRPPool(
uintptr_t address) {}
#endif
#if PA_CONFIG(USE_PARTITION_ROOT_ENUMERATOR)
class PartitionRootEnumerator;
#endif
} // namespace internal
// Bit flag constants used to purge memory. See PartitionRoot::PurgeMemory.
//
// In order to support bit operations like `flag_a | flag_b`, the old-fashioned
// enum (+ surrounding named struct) is used instead of enum class.
struct PurgeFlags {
enum : int {
// Decommitting the ring list of empty slot spans is reasonably fast.
kDecommitEmptySlotSpans = 1 << 0,
// Discarding unused system pages is slower, because it involves walking all
// freelists in all active slot spans of all buckets >= system page
// size. It often frees a similar amount of memory to decommitting the empty
// slot spans, though.
kDiscardUnusedSystemPages = 1 << 1,
// Aggressively reclaim memory. This is meant to be used in low-memory
// situations, not for periodic memory reclaiming.
kAggressiveReclaim = 1 << 2,
};
};
// Options struct used to configure PartitionRoot and PartitionAllocator.
struct PartitionOptions {
enum class AlignedAlloc : uint8_t {
// By default all allocations will be aligned to `kAlignment`,
// likely to be 8B or 16B depending on platforms and toolchains.
// AlignedAlloc() allows to enforce higher alignment.
// This option determines whether it is supported for the partition.
// Allowing AlignedAlloc() comes at a cost of disallowing extras in front
// of the allocation.
kDisallowed,
kAllowed,
};
enum class ThreadCache : uint8_t {
kDisabled,
kEnabled,
};
enum class Quarantine : uint8_t {
kDisallowed,
kAllowed,
};
enum class Cookie : uint8_t {
kDisallowed,
kAllowed,
};
enum class BackupRefPtr : uint8_t {
kDisabled,
kEnabled,
};
enum class BackupRefPtrZapping : uint8_t {
kDisabled,
kEnabled,
};
enum class AddDummyRefCount : uint8_t {
kDisabled,
kEnabled,
};
enum class UseConfigurablePool : uint8_t {
kNo,
kIfAvailable,
};
// Constructor to suppress aggregate initialization.
constexpr PartitionOptions(
AlignedAlloc aligned_alloc,
ThreadCache thread_cache,
Quarantine quarantine,
Cookie cookie,
BackupRefPtr backup_ref_ptr,
BackupRefPtrZapping backup_ref_ptr_zapping,
UseConfigurablePool use_configurable_pool,
AddDummyRefCount add_dummy_ref_count = AddDummyRefCount::kDisabled
#if BUILDFLAG(ENABLE_PKEYS)
,
int pkey = internal::kDefaultPkey
#endif
)
: aligned_alloc(aligned_alloc),
thread_cache(thread_cache),
quarantine(quarantine),
cookie(cookie),
backup_ref_ptr(backup_ref_ptr),
backup_ref_ptr_zapping(backup_ref_ptr_zapping),
use_configurable_pool(use_configurable_pool)
#if BUILDFLAG(ENABLE_PKEYS)
,
pkey(pkey)
#endif
{
}
AlignedAlloc aligned_alloc;
ThreadCache thread_cache;
Quarantine quarantine;
Cookie cookie;
BackupRefPtr backup_ref_ptr;
BackupRefPtrZapping backup_ref_ptr_zapping;
UseConfigurablePool use_configurable_pool;
AddDummyRefCount add_dummy_ref_count = AddDummyRefCount::kDisabled;
#if BUILDFLAG(ENABLE_PKEYS)
int pkey;
#endif
};
// Never instantiate a PartitionRoot directly, instead use
// PartitionAllocator.
template <bool thread_safe>
struct PA_ALIGNAS(64) PA_COMPONENT_EXPORT(PARTITION_ALLOC) PartitionRoot {
using SlotSpan = internal::SlotSpanMetadata<thread_safe>;
using Page = internal::PartitionPage<thread_safe>;
using Bucket = internal::PartitionBucket<thread_safe>;
using FreeListEntry = internal::PartitionFreelistEntry;
using SuperPageExtentEntry =
internal::PartitionSuperPageExtentEntry<thread_safe>;
using DirectMapExtent = internal::PartitionDirectMapExtent<thread_safe>;
#if BUILDFLAG(STARSCAN)
using PCScan = internal::PCScan;
#endif // BUILDFLAG(STARSCAN)
enum class QuarantineMode : uint8_t {
kAlwaysDisabled,
kDisabledByDefault,
kEnabled,
};
enum class ScanMode : uint8_t {
kDisabled,
kEnabled,
};
enum class BucketDistribution : uint8_t { kDefault, kCoarser, kDenser };
// Flags accessed on fast paths.
//
// Careful! PartitionAlloc's performance is sensitive to its layout. Please
// put the fast-path objects in the struct below, and the other ones after
// the union..
struct Flags {
// Defines whether objects should be quarantined for this root.
QuarantineMode quarantine_mode;
// Defines whether the root should be scanned.
ScanMode scan_mode;
// It's important to default to the coarser distribution, otherwise a switch
// from dense -> coarse would leave some buckets with dirty memory forever,
// since no memory would be allocated from these, their freelist would
// typically not be empty, making these unreclaimable.
BucketDistribution bucket_distribution = BucketDistribution::kCoarser;
bool with_thread_cache = false;
bool allow_aligned_alloc;
bool allow_cookie;
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
bool brp_enabled_;
bool brp_zapping_enabled_;
#if PA_CONFIG(ENABLE_MAC11_MALLOC_SIZE_HACK)
bool mac11_malloc_size_hack_enabled_ = false;
#endif // PA_CONFIG(ENABLE_MAC11_MALLOC_SIZE_HACK)
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
bool use_configurable_pool;
#if BUILDFLAG(ENABLE_PKEYS)
int pkey;
#endif
#if PA_CONFIG(EXTRAS_REQUIRED)
uint32_t extras_size;
uint32_t extras_offset;
#else
// Teach the compiler that code can be optimized in builds that use no
// extras.
static inline constexpr uint32_t extras_size = 0;
static inline constexpr uint32_t extras_offset = 0;
#endif // PA_CONFIG(EXTRAS_REQUIRED)
};
// Read-mostly flags.
union {
Flags flags;
// The flags above are accessed for all (de)allocations, and are mostly
// read-only. They should not share a cacheline with the data below, which
// is only touched when the lock is taken.
uint8_t one_cacheline[internal::kPartitionCachelineSize];
};
// Not used on the fastest path (thread cache allocations), but on the fast
// path of the central allocator.
static_assert(thread_safe, "Only the thread-safe root is supported.");
::partition_alloc::internal::Lock lock_;
Bucket buckets[internal::kNumBuckets] = {};
Bucket sentinel_bucket{};
// All fields below this comment are not accessed on the fast path.
bool initialized = false;
// Bookkeeping.
// - total_size_of_super_pages - total virtual address space for normal bucket
// super pages
// - total_size_of_direct_mapped_pages - total virtual address space for
// direct-map regions
// - total_size_of_committed_pages - total committed pages for slots (doesn't
// include metadata, bitmaps (if any), or any data outside or regions
// described in #1 and #2)
// Invariant: total_size_of_allocated_bytes <=
// total_size_of_committed_pages <
// total_size_of_super_pages +
// total_size_of_direct_mapped_pages.
// Invariant: total_size_of_committed_pages <= max_size_of_committed_pages.
// Invariant: total_size_of_allocated_bytes <= max_size_of_allocated_bytes.
// Invariant: max_size_of_allocated_bytes <= max_size_of_committed_pages.
// Since all operations on the atomic variables have relaxed semantics, we
// don't check these invariants with DCHECKs.
std::atomic<size_t> total_size_of_committed_pages{0};
std::atomic<size_t> max_size_of_committed_pages{0};
std::atomic<size_t> total_size_of_super_pages{0};
std::atomic<size_t> total_size_of_direct_mapped_pages{0};
size_t total_size_of_allocated_bytes PA_GUARDED_BY(lock_) = 0;
size_t max_size_of_allocated_bytes PA_GUARDED_BY(lock_) = 0;
// Atomic, because system calls can be made without the lock held.
std::atomic<uint64_t> syscall_count{};
std::atomic<uint64_t> syscall_total_time_ns{};
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
std::atomic<size_t> total_size_of_brp_quarantined_bytes{0};
std::atomic<size_t> total_count_of_brp_quarantined_slots{0};
std::atomic<size_t> cumulative_size_of_brp_quarantined_bytes{0};
std::atomic<size_t> cumulative_count_of_brp_quarantined_slots{0};
#endif
// Slot span memory which has been provisioned, and is currently unused as
// it's part of an empty SlotSpan. This is not clean memory, since it has
// either been used for a memory allocation, and/or contains freelist
// entries. But it might have been moved to swap. Note that all this memory
// can be decommitted at any time.
size_t empty_slot_spans_dirty_bytes PA_GUARDED_BY(lock_) = 0;
// Only tolerate up to |total_size_of_committed_pages >>
// max_empty_slot_spans_dirty_bytes_shift| dirty bytes in empty slot
// spans. That is, the default value of 3 tolerates up to 1/8. Since
// |empty_slot_spans_dirty_bytes| is never strictly larger than
// total_size_of_committed_pages, setting this to 0 removes the cap. This is
// useful to make tests deterministic and easier to reason about.
int max_empty_slot_spans_dirty_bytes_shift = 3;
uintptr_t next_super_page = 0;
uintptr_t next_partition_page = 0;
uintptr_t next_partition_page_end = 0;
SuperPageExtentEntry* current_extent = nullptr;
SuperPageExtentEntry* first_extent = nullptr;
DirectMapExtent* direct_map_list PA_GUARDED_BY(lock_) = nullptr;
SlotSpan*
global_empty_slot_span_ring[internal::kMaxFreeableSpans] PA_GUARDED_BY(
lock_) = {};
int16_t global_empty_slot_span_ring_index PA_GUARDED_BY(lock_) = 0;
int16_t global_empty_slot_span_ring_size PA_GUARDED_BY(lock_) =
internal::kDefaultEmptySlotSpanRingSize;
// Integrity check = ~reinterpret_cast<uintptr_t>(this).
uintptr_t inverted_self = 0;
std::atomic<int> thread_caches_being_constructed_{0};
bool quarantine_always_for_testing = false;
#if PA_CONFIG(ENABLE_MTE_CHECKED_PTR_SUPPORT_WITH_64_BITS_POINTERS)
partition_alloc::PartitionTag current_partition_tag = 0;
// Points to the end of the committed tag bitmap region.
uintptr_t next_tag_bitmap_page = 0;
#endif // PA_CONFIG(ENABLE_MTE_CHECKED_PTR_SUPPORT_WITH_64_BITS_POINTERS)
PartitionRoot()
: flags{QuarantineMode::kAlwaysDisabled, ScanMode::kDisabled} {}
explicit PartitionRoot(PartitionOptions opts) : flags() { Init(opts); }
~PartitionRoot();
// This will unreserve any space in the pool that the PartitionRoot is
// using. This is needed because many tests create and destroy many
// PartitionRoots over the lifetime of a process, which can exhaust the
// pool and cause tests to fail.
void DestructForTesting();
#if PA_CONFIG(ENABLE_MAC11_MALLOC_SIZE_HACK)
void EnableMac11MallocSizeHackForTesting();
#endif // PA_CONFIG(ENABLE_MAC11_MALLOC_SIZE_HACK)
// Public API
//
// Allocates out of the given bucket. Properly, this function should probably
// be in PartitionBucket, but because the implementation needs to be inlined
// for performance, and because it needs to inspect SlotSpanMetadata,
// it becomes impossible to have it in PartitionBucket as this causes a
// cyclical dependency on SlotSpanMetadata function implementations.
//
// Moving it a layer lower couples PartitionRoot and PartitionBucket, but
// preserves the layering of the includes.
void Init(PartitionOptions);
void EnableThreadCacheIfSupported();
PA_ALWAYS_INLINE static bool IsValidSlotSpan(SlotSpan* slot_span);
PA_ALWAYS_INLINE static PartitionRoot* FromSlotSpan(SlotSpan* slot_span);
// These two functions work unconditionally for normal buckets.
// For direct map, they only work for the first super page of a reservation,
// (see partition_alloc_constants.h for the direct map allocation layout).
// In particular, the functions always work for a pointer to the start of a
// reservation.
PA_ALWAYS_INLINE static PartitionRoot* FromFirstSuperPage(
uintptr_t super_page);
PA_ALWAYS_INLINE static PartitionRoot* FromAddrInFirstSuperpage(
uintptr_t address);
PA_ALWAYS_INLINE void DecreaseTotalSizeOfAllocatedBytes(SlotSpan* slot_span)
PA_EXCLUSIVE_LOCKS_REQUIRED(lock_);
PA_ALWAYS_INLINE void IncreaseTotalSizeOfAllocatedBytes(SlotSpan* slot_span,
size_t raw_size)
PA_EXCLUSIVE_LOCKS_REQUIRED(lock_);
PA_ALWAYS_INLINE void DecreaseTotalSizeOfAllocatedBytes(uintptr_t addr,
size_t len)
PA_EXCLUSIVE_LOCKS_REQUIRED(lock_);
PA_ALWAYS_INLINE void IncreaseTotalSizeOfAllocatedBytes(uintptr_t addr,
size_t len,
size_t raw_size)
PA_EXCLUSIVE_LOCKS_REQUIRED(lock_);
PA_ALWAYS_INLINE void IncreaseCommittedPages(size_t len);
PA_ALWAYS_INLINE void DecreaseCommittedPages(size_t len);
PA_ALWAYS_INLINE void DecommitSystemPagesForData(
uintptr_t address,
size_t length,
PageAccessibilityDisposition accessibility_disposition)
PA_EXCLUSIVE_LOCKS_REQUIRED(lock_);
PA_ALWAYS_INLINE void RecommitSystemPagesForData(
uintptr_t address,
size_t length,
PageAccessibilityDisposition accessibility_disposition)
PA_EXCLUSIVE_LOCKS_REQUIRED(lock_);
PA_ALWAYS_INLINE bool TryRecommitSystemPagesForData(
uintptr_t address,
size_t length,
PageAccessibilityDisposition accessibility_disposition)
PA_LOCKS_EXCLUDED(lock_);
[[noreturn]] PA_NOINLINE void OutOfMemory(size_t size);
// Returns a pointer aligned on |alignment|, or nullptr.
//
// |alignment| has to be a power of two and a multiple of sizeof(void*) (as in
// posix_memalign() for POSIX systems). The returned pointer may include
// padding, and can be passed to |Free()| later.
//
// NOTE: This is incompatible with anything that adds extras before the
// returned pointer, such as ref-count.
PA_ALWAYS_INLINE void* AlignedAllocWithFlags(unsigned int flags,
size_t alignment,
size_t requested_size);
// PartitionAlloc supports multiple partitions, and hence multiple callers to
// these functions. Setting PA_ALWAYS_INLINE bloats code, and can be
// detrimental to performance, for instance if multiple callers are hot (by
// increasing cache footprint). Set PA_NOINLINE on the "basic" top-level
// functions to mitigate that for "vanilla" callers.
PA_NOINLINE PA_MALLOC_FN void* Alloc(size_t requested_size,
const char* type_name) PA_MALLOC_ALIGNED;
PA_ALWAYS_INLINE PA_MALLOC_FN void* AllocWithFlags(unsigned int flags,
size_t requested_size,
const char* type_name)
PA_MALLOC_ALIGNED;
// Same as |AllocWithFlags()|, but allows specifying |slot_span_alignment|. It
// has to be a multiple of partition page size, greater than 0 and no greater
// than kMaxSupportedAlignment. If it equals exactly 1 partition page, no
// special action is taken as PartitoinAlloc naturally guarantees this
// alignment, otherwise a sub-optimial allocation strategy is used to
// guarantee the higher-order alignment.
PA_ALWAYS_INLINE PA_MALLOC_FN void* AllocWithFlagsInternal(
unsigned int flags,
size_t requested_size,
size_t slot_span_alignment,
const char* type_name) PA_MALLOC_ALIGNED;
// Same as |AllocWithFlags()|, but bypasses the allocator hooks.
//
// This is separate from AllocWithFlags() because other callers of
// AllocWithFlags() should not have the extra branch checking whether the
// hooks should be ignored or not. This is the same reason why |FreeNoHooks()|
// exists. However, |AlignedAlloc()| and |Realloc()| have few callers, so
// taking the extra branch in the non-malloc() case doesn't hurt. In addition,
// for the malloc() case, the compiler correctly removes the branch, since
// this is marked |PA_ALWAYS_INLINE|.
PA_ALWAYS_INLINE PA_MALLOC_FN void* AllocWithFlagsNoHooks(
unsigned int flags,
size_t requested_size,
size_t slot_span_alignment) PA_MALLOC_ALIGNED;
PA_NOINLINE void* Realloc(void* ptr,
size_t newize,
const char* type_name) PA_MALLOC_ALIGNED;
// Overload that may return nullptr if reallocation isn't possible. In this
// case, |ptr| remains valid.
PA_NOINLINE void* TryRealloc(void* ptr,
size_t new_size,
const char* type_name) PA_MALLOC_ALIGNED;
PA_NOINLINE void* ReallocWithFlags(unsigned int flags,
void* ptr,
size_t new_size,
const char* type_name) PA_MALLOC_ALIGNED;
PA_NOINLINE static void Free(void* object);
PA_ALWAYS_INLINE static void FreeWithFlags(unsigned int flags, void* object);
// Same as |Free()|, bypasses the allocator hooks.
PA_ALWAYS_INLINE static void FreeNoHooks(void* object);
// Immediately frees the pointer bypassing the quarantine. |slot_start| is the
// beginning of the slot that contains |object|.
PA_ALWAYS_INLINE void FreeNoHooksImmediate(void* object,
SlotSpan* slot_span,
uintptr_t slot_start);
PA_ALWAYS_INLINE static size_t GetUsableSize(void* ptr);
// Same as GetUsableSize() except it adjusts the return value for macOS 11
// malloc_size() hack.
PA_ALWAYS_INLINE static size_t GetUsableSizeWithMac11MallocSizeHack(
void* ptr);
PA_ALWAYS_INLINE PageAccessibilityConfiguration GetPageAccessibility() const;
PA_ALWAYS_INLINE PageAccessibilityConfiguration
PageAccessibilityWithPkeyIfEnabled(
PageAccessibilityConfiguration::Permissions) const;
PA_ALWAYS_INLINE size_t
AllocationCapacityFromSlotStart(uintptr_t slot_start) const;
PA_ALWAYS_INLINE size_t
AllocationCapacityFromRequestedSize(size_t size) const;
PA_ALWAYS_INLINE bool IsMemoryTaggingEnabled() const;
// Frees memory from this partition, if possible, by decommitting pages or
// even entire slot spans. |flags| is an OR of base::PartitionPurgeFlags.
void PurgeMemory(int flags);
// Reduces the size of the empty slot spans ring, until the dirty size is <=
// |limit|.
void ShrinkEmptySlotSpansRing(size_t limit)
PA_EXCLUSIVE_LOCKS_REQUIRED(lock_);
// The empty slot span ring starts "small", can be enlarged later. This
// improves performance by performing fewer system calls, at the cost of more
// memory usage.
void EnableLargeEmptySlotSpanRing() {
::partition_alloc::internal::ScopedGuard locker{lock_};
global_empty_slot_span_ring_size = internal::kMaxFreeableSpans;
}
void DumpStats(const char* partition_name,
bool is_light_dump,
PartitionStatsDumper* partition_stats_dumper);
static void DeleteForTesting(PartitionRoot* partition_root);
void ResetBookkeepingForTesting();
PA_ALWAYS_INLINE BucketDistribution GetBucketDistribution() const {
return flags.bucket_distribution;
}
static uint16_t SizeToBucketIndex(size_t size,
BucketDistribution bucket_distribution);
PA_ALWAYS_INLINE void FreeInSlotSpan(uintptr_t slot_start,
SlotSpan* slot_span)
PA_EXCLUSIVE_LOCKS_REQUIRED(lock_);
// Frees memory, with |slot_start| as returned by |RawAlloc()|.
PA_ALWAYS_INLINE void RawFree(uintptr_t slot_start);
PA_ALWAYS_INLINE void RawFree(uintptr_t slot_start, SlotSpan* slot_span)
PA_LOCKS_EXCLUDED(lock_);
PA_ALWAYS_INLINE void RawFreeBatch(FreeListEntry* head,
FreeListEntry* tail,
size_t size,
SlotSpan* slot_span)
PA_LOCKS_EXCLUDED(lock_);
PA_ALWAYS_INLINE void RawFreeWithThreadCache(uintptr_t slot_start,
SlotSpan* slot_span);
// This is safe to do because we are switching to a bucket distribution with
// more buckets, meaning any allocations we have done before the switch are
// guaranteed to have a bucket under the new distribution when they are
// eventually deallocated. We do not need synchronization here or below.
void SwitchToDefaultBucketDistribution() {
flags.bucket_distribution = BucketDistribution::kDefault;
}
void SwitchToDenserBucketDistribution() {
flags.bucket_distribution = BucketDistribution::kDenser;
}
// Switching back to the less dense bucket distribution is ok during tests.
// At worst, we end up with deallocations that are sent to a bucket that we
// cannot allocate from, which will not cause problems besides wasting
// memory.
void ResetBucketDistributionForTesting() {
flags.bucket_distribution = BucketDistribution::kCoarser;
}
ThreadCache* thread_cache_for_testing() const {
return flags.with_thread_cache ? ThreadCache::Get() : nullptr;
}
size_t get_total_size_of_committed_pages() const {
return total_size_of_committed_pages.load(std::memory_order_relaxed);
}
size_t get_max_size_of_committed_pages() const {
return max_size_of_committed_pages.load(std::memory_order_relaxed);
}
size_t get_total_size_of_allocated_bytes() const {
// Since this is only used for bookkeeping, we don't care if the value is
// stale, so no need to get a lock here.
return PA_TS_UNCHECKED_READ(total_size_of_allocated_bytes);
}
size_t get_max_size_of_allocated_bytes() const {
// Since this is only used for bookkeeping, we don't care if the value is
// stale, so no need to get a lock here.
return PA_TS_UNCHECKED_READ(max_size_of_allocated_bytes);
}
internal::pool_handle ChoosePool() const {
if (flags.use_configurable_pool) {
PA_DCHECK(IsConfigurablePoolAvailable());
return internal::kConfigurablePoolHandle;
}
#if BUILDFLAG(ENABLE_PKEYS)
if (flags.pkey != internal::kDefaultPkey) {
return internal::kPkeyPoolHandle;
}
#endif
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
return brp_enabled() ? internal::kBRPPoolHandle
: internal::kRegularPoolHandle;
#else
return internal::kRegularPoolHandle;
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
}
PA_ALWAYS_INLINE bool IsQuarantineAllowed() const {
return flags.quarantine_mode != QuarantineMode::kAlwaysDisabled;
}
PA_ALWAYS_INLINE bool IsQuarantineEnabled() const {
return flags.quarantine_mode == QuarantineMode::kEnabled;
}
PA_ALWAYS_INLINE bool ShouldQuarantine(void* object) const {
if (PA_UNLIKELY(flags.quarantine_mode != QuarantineMode::kEnabled))
return false;
#if PA_CONFIG(HAS_MEMORY_TAGGING)
if (PA_UNLIKELY(quarantine_always_for_testing))
return true;
// If quarantine is enabled and the tag overflows, move the containing slot
// to quarantine, to prevent the attacker from exploiting a pointer that has
// an old tag.
if (PA_LIKELY(IsMemoryTaggingEnabled()))
return internal::HasOverflowTag(object);
// Default behaviour if MTE is not enabled for this PartitionRoot.
return true;
#else
return true;
#endif
}
PA_ALWAYS_INLINE void SetQuarantineAlwaysForTesting(bool value) {
quarantine_always_for_testing = value;
}
PA_ALWAYS_INLINE bool IsScanEnabled() const {
// Enabled scan implies enabled quarantine.
PA_DCHECK(flags.scan_mode != ScanMode::kEnabled || IsQuarantineEnabled());
return flags.scan_mode == ScanMode::kEnabled;
}
static PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR PA_ALWAYS_INLINE size_t
GetDirectMapMetadataAndGuardPagesSize() {
// Because we need to fake a direct-map region to look like a super page, we
// need to allocate more pages around the payload:
// - The first partition page is a combination of metadata and guard region.
// - We also add a trailing guard page. In most cases, a system page would
// suffice. But on 32-bit systems when BRP is on, we need a partition page
// to match granularity of the BRP pool bitmap. For cosistency, we'll use
// a partition page everywhere, which is cheap as it's uncommitted address
// space anyway.
return 2 * internal::PartitionPageSize();
}
static PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR PA_ALWAYS_INLINE size_t
GetDirectMapSlotSize(size_t raw_size) {
// Caller must check that the size is not above the MaxDirectMapped()
// limit before calling. This also guards against integer overflow in the
// calculation here.
PA_DCHECK(raw_size <= internal::MaxDirectMapped());
return partition_alloc::internal::base::bits::AlignUp(
raw_size, internal::SystemPageSize());
}
static PA_ALWAYS_INLINE size_t
GetDirectMapReservationSize(size_t padded_raw_size) {
// Caller must check that the size is not above the MaxDirectMapped()
// limit before calling. This also guards against integer overflow in the
// calculation here.
PA_DCHECK(padded_raw_size <= internal::MaxDirectMapped());
return partition_alloc::internal::base::bits::AlignUp(
padded_raw_size + GetDirectMapMetadataAndGuardPagesSize(),
internal::DirectMapAllocationGranularity());
}
PA_ALWAYS_INLINE size_t AdjustSize0IfNeeded(size_t size) const {
// There are known cases where allowing size 0 would lead to problems:
// 1. If extras are present only before allocation (e.g. BRP ref-count), the
// extras will fill the entire kAlignment-sized slot, leading to
// returning a pointer to the next slot. ReallocWithFlags() calls
// SlotSpanMetadata::FromObject() prior to subtracting extras, thus
// potentially getting a wrong slot span.
// 2. If we put BRP ref-count in the previous slot, that slot may be free.
// In this case, the slot needs to fit both, a free-list entry and a
// ref-count. If sizeof(PartitionRefCount) is 8, it fills the entire
// smallest slot on 32-bit systems (kSmallestBucket is 8), thus not
// leaving space for the free-list entry.
// 3. On macOS and iOS, PartitionGetSizeEstimate() is used for two purposes:
// as a zone dispatcher and as an underlying implementation of
// malloc_size(3). As a zone dispatcher, zero has a special meaning of
// "doesn't belong to this zone". When extras fill out the entire slot,
// the usable size is 0, thus confusing the zone dispatcher.
//
// To save ourselves a branch on this hot path, we could eliminate this
// check at compile time for cases not listed above. The #if statement would
// be rather complex. Then there is also the fear of the unknown. The
// existing cases were discovered through obscure, painful-to-debug crashes.
// Better save ourselves trouble with not-yet-discovered cases.
if (PA_UNLIKELY(size == 0))
return 1;
return size;
}
// Adjusts the size by adding extras. Also include the 0->1 adjustment if
// needed.
PA_ALWAYS_INLINE size_t AdjustSizeForExtrasAdd(size_t size) const {
size = AdjustSize0IfNeeded(size);
PA_DCHECK(size + flags.extras_size >= size);
return size + flags.extras_size;
}
// Adjusts the size by subtracing extras. Doesn't include the 0->1 adjustment,
// which leads to an asymmetry with AdjustSizeForExtrasAdd, but callers of
// AdjustSizeForExtrasSubtract either expect the adjustment to be included, or
// are indifferent.
PA_ALWAYS_INLINE size_t AdjustSizeForExtrasSubtract(size_t size) const {
return size - flags.extras_size;
}
PA_ALWAYS_INLINE uintptr_t SlotStartToObjectAddr(uintptr_t slot_start) const {
// TODO(bartekn): Check that |slot_start| is indeed a slot start.
return slot_start + flags.extras_offset;
}
PA_ALWAYS_INLINE void* SlotStartToObject(uintptr_t slot_start) const {
// TODO(bartekn): Check that |slot_start| is indeed a slot start.
return internal::TagAddr(SlotStartToObjectAddr(slot_start));
}
PA_ALWAYS_INLINE uintptr_t ObjectToSlotStart(void* object) const {
return UntagPtr(object) - flags.extras_offset;
// TODO(bartekn): Check that the result is indeed a slot start.
}
bool brp_enabled() const {
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
return flags.brp_enabled_;
#else
return false;
#endif
}
bool brp_zapping_enabled() const {
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
return flags.brp_zapping_enabled_;
#else
return false;
#endif
}
PA_ALWAYS_INLINE bool uses_configurable_pool() const {
return flags.use_configurable_pool;
}
// To make tests deterministic, it is necessary to uncap the amount of memory
// waste incurred by empty slot spans. Otherwise, the size of various
// freelists, and committed memory becomes harder to reason about (and
// brittle) with a single thread, and non-deterministic with several.
void UncapEmptySlotSpanMemoryForTesting() {
max_empty_slot_spans_dirty_bytes_shift = 0;
}
#if PA_CONFIG(ENABLE_MTE_CHECKED_PTR_SUPPORT_WITH_64_BITS_POINTERS)
PA_ALWAYS_INLINE partition_alloc::PartitionTag GetNewPartitionTag() {
// TODO(crbug.com/1298696): performance is not an issue. We can use
// random tags in lieu of sequential ones.
auto tag = ++current_partition_tag;
tag += !tag; // Avoid 0.
current_partition_tag = tag;
return tag;
}
#endif // PA_CONFIG(ENABLE_MTE_CHECKED_PTR_SUPPORT_WITH_64_BITS_POINTERS)
// Enables the sorting of active slot spans in PurgeMemory().
static void EnableSortActiveSlotSpans();
private:
static inline bool sort_active_slot_spans_ = false;
// |buckets| has `kNumBuckets` elements, but we sometimes access it at index
// `kNumBuckets`, which is occupied by the sentinel bucket. The correct layout
// is enforced by a static_assert() in partition_root.cc, so this is
// fine. However, UBSAN is correctly pointing out that there is an
// out-of-bounds access, so disable it for these accesses.
//
// See crbug.com/1150772 for an instance of Clusterfuzz / UBSAN detecting
// this.
PA_ALWAYS_INLINE const Bucket& PA_NO_SANITIZE("undefined")
bucket_at(size_t i) const {
PA_DCHECK(i <= internal::kNumBuckets);
return buckets[i];
}
// Returns whether a |bucket| from |this| root is direct-mapped. This function
// does not touch |bucket|, contrary to PartitionBucket::is_direct_mapped().
//
// This is meant to be used in hot paths, and particularly *before* going into
// the thread cache fast path. Indeed, real-world profiles show that accessing
// an allocation's bucket is responsible for a sizable fraction of *total*
// deallocation time. This can be understood because
// - All deallocations have to access the bucket to know whether it is
// direct-mapped. If not (vast majority of allocations), it can go through
// the fast path, i.e. thread cache.
// - The bucket is relatively frequently written to, by *all* threads
// (e.g. every time a slot span becomes full or empty), so accessing it will
// result in some amount of cacheline ping-pong.
PA_ALWAYS_INLINE bool IsDirectMappedBucket(Bucket* bucket) const {
// All regular allocations are associated with a bucket in the |buckets_|
// array. A range check is then sufficient to identify direct-mapped
// allocations.
bool ret = !(bucket >= this->buckets && bucket <= &this->sentinel_bucket);
PA_DCHECK(ret == bucket->is_direct_mapped());
return ret;
}
// Allocates a memory slot, without initializing extras.
//
// - |flags| are as in AllocWithFlags().
// - |raw_size| accommodates for extras on top of AllocWithFlags()'s
// |requested_size|.
// - |usable_size| and |is_already_zeroed| are output only. |usable_size| is
// guaranteed to be larger or equal to AllocWithFlags()'s |requested_size|.
PA_ALWAYS_INLINE uintptr_t RawAlloc(Bucket* bucket,
unsigned int flags,
size_t raw_size,
size_t slot_span_alignment,
size_t* usable_size,
bool* is_already_zeroed);
PA_ALWAYS_INLINE uintptr_t AllocFromBucket(Bucket* bucket,
unsigned int flags,
size_t raw_size,
size_t slot_span_alignment,
size_t* usable_size,
bool* is_already_zeroed)
PA_EXCLUSIVE_LOCKS_REQUIRED(lock_);
bool TryReallocInPlaceForNormalBuckets(void* object,
SlotSpan* slot_span,
size_t new_size);
bool TryReallocInPlaceForDirectMap(
internal::SlotSpanMetadata<thread_safe>* slot_span,
size_t requested_size) PA_EXCLUSIVE_LOCKS_REQUIRED(lock_);
void DecommitEmptySlotSpans() PA_EXCLUSIVE_LOCKS_REQUIRED(lock_);
PA_ALWAYS_INLINE void RawFreeLocked(uintptr_t slot_start)
PA_EXCLUSIVE_LOCKS_REQUIRED(lock_);
ThreadCache* MaybeInitThreadCache();
// May return an invalid thread cache.
PA_ALWAYS_INLINE ThreadCache* GetOrCreateThreadCache();
#if PA_CONFIG(USE_PARTITION_ROOT_ENUMERATOR)
static internal::Lock& GetEnumeratorLock();
PartitionRoot* PA_GUARDED_BY(GetEnumeratorLock()) next_root = nullptr;
PartitionRoot* PA_GUARDED_BY(GetEnumeratorLock()) prev_root = nullptr;
friend class internal::PartitionRootEnumerator;
#endif // PA_CONFIG(USE_PARTITION_ROOT_ENUMERATOR)
friend class ThreadCache;
};
namespace internal {
class ScopedSyscallTimer {
public:
#if PA_CONFIG(COUNT_SYSCALL_TIME)
explicit ScopedSyscallTimer(PartitionRoot<>* root)
: root_(root), tick_(base::TimeTicks::Now()) {}
~ScopedSyscallTimer() {
root_->syscall_count.fetch_add(1, std::memory_order_relaxed);
uint64_t elapsed_nanos = (base::TimeTicks::Now() - tick_).InNanoseconds();
root_->syscall_total_time_ns.fetch_add(elapsed_nanos,
std::memory_order_relaxed);
}
private:
PartitionRoot<>* root_;
const base::TimeTicks tick_;
#else
explicit ScopedSyscallTimer(PartitionRoot<>* root) {
root->syscall_count.fetch_add(1, std::memory_order_relaxed);
}
#endif
};
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
PA_ALWAYS_INLINE uintptr_t
PartitionAllocGetDirectMapSlotStartInBRPPool(uintptr_t address) {
PA_DCHECK(IsManagedByPartitionAllocBRPPool(address));
#if PA_CONFIG(HAS_64_BITS_POINTERS)
// Use this variant of GetDirectMapReservationStart as it has better
// performance.
uintptr_t offset = OffsetInBRPPool(address);
uintptr_t reservation_start =
GetDirectMapReservationStart(address, kBRPPoolHandle, offset);
#else
uintptr_t reservation_start = GetDirectMapReservationStart(address);
#endif
if (!reservation_start)
return 0;
// The direct map allocation may not start exactly from the first page, as
// there may be padding for alignment. The first page metadata holds an offset
// to where direct map metadata, and thus direct map start, are located.
auto* first_page = PartitionPage<ThreadSafe>::FromAddr(reservation_start +
PartitionPageSize());
auto* page = first_page + first_page->slot_span_metadata_offset;
PA_DCHECK(page->is_valid);
PA_DCHECK(!page->slot_span_metadata_offset);
auto* slot_span = &page->slot_span_metadata;
uintptr_t slot_start =
SlotSpanMetadata<ThreadSafe>::ToSlotSpanStart(slot_span);
#if BUILDFLAG(PA_DCHECK_IS_ON)
auto* metadata =
PartitionDirectMapMetadata<ThreadSafe>::FromSlotSpan(slot_span);
size_t padding_for_alignment =
metadata->direct_map_extent.padding_for_alignment;
PA_DCHECK(padding_for_alignment ==
static_cast<size_t>(page - first_page) * PartitionPageSize());
PA_DCHECK(slot_start ==
reservation_start + PartitionPageSize() + padding_for_alignment);
#endif // BUILDFLAG(PA_DCHECK_IS_ON)
return slot_start;
}
// Gets the address to the beginning of the allocated slot. The input |address|
// can point anywhere in the slot, including the slot start as well as
// immediately past the slot.
//
// This isn't a general purpose function, it is used specifically for obtaining
// BackupRefPtr's ref-count. The caller is responsible for ensuring that the
// ref-count is in place for this allocation.
PA_ALWAYS_INLINE uintptr_t
PartitionAllocGetSlotStartInBRPPool(uintptr_t address) {
// Adjust to support pointers right past the end of an allocation, which in
// some cases appear to point outside the designated allocation slot.
//
// If ref-count is present before the allocation, then adjusting a valid
// pointer down will not cause us to go down to the previous slot, otherwise
// no adjustment is needed (and likely wouldn't be correct as there is
// a risk of going down to the previous slot). Either way,
// kPartitionPastAllocationAdjustment takes care of that detail.
address -= kPartitionPastAllocationAdjustment;
PA_DCHECK(IsManagedByNormalBucketsOrDirectMap(address));
DCheckIfManagedByPartitionAllocBRPPool(address);
uintptr_t directmap_slot_start =
PartitionAllocGetDirectMapSlotStartInBRPPool(address);
if (PA_UNLIKELY(directmap_slot_start))
return directmap_slot_start;
auto* slot_span = SlotSpanMetadata<ThreadSafe>::FromAddr(address);
auto* root = PartitionRoot<ThreadSafe>::FromSlotSpan(slot_span);
// Double check that ref-count is indeed present.
PA_DCHECK(root->brp_enabled());
// Get the offset from the beginning of the slot span.
uintptr_t slot_span_start =
SlotSpanMetadata<ThreadSafe>::ToSlotSpanStart(slot_span);
size_t offset_in_slot_span = address - slot_span_start;
auto* bucket = slot_span->bucket;
return slot_span_start +
bucket->slot_size * bucket->GetSlotNumber(offset_in_slot_span);
}
// Checks whether a given address stays within the same allocation slot after
// modification.
//
// This isn't a general purpose function. The caller is responsible for ensuring
// that the ref-count is in place for this allocation.
template <typename Z>
PA_ALWAYS_INLINE PtrPosWithinAlloc
PartitionAllocIsValidPtrDelta(uintptr_t address, PtrDelta<Z> delta) {
// Required for pointers right past an allocation. See
// |PartitionAllocGetSlotStartInBRPPool()|.
uintptr_t adjusted_address = address - kPartitionPastAllocationAdjustment;
PA_DCHECK(IsManagedByNormalBucketsOrDirectMap(adjusted_address));
DCheckIfManagedByPartitionAllocBRPPool(adjusted_address);
uintptr_t slot_start = PartitionAllocGetSlotStartInBRPPool(adjusted_address);
// Don't use |adjusted_address| beyond this point at all. It was needed to
// pick the right slot, but now we're dealing with very concrete addresses.
// Zero it just in case, to catch errors.
adjusted_address = 0;
auto* slot_span = SlotSpanMetadata<ThreadSafe>::FromSlotStart(slot_start);
auto* root = PartitionRoot<ThreadSafe>::FromSlotSpan(slot_span);
// Double check that ref-count is indeed present.
PA_DCHECK(root->brp_enabled());
uintptr_t object_addr = root->SlotStartToObjectAddr(slot_start);
uintptr_t new_address =
address + static_cast<uintptr_t>(delta.delta_in_bytes);
uintptr_t object_end = object_addr + slot_span->GetUsableSize(root);
if (new_address < object_addr || object_end < new_address) {
return PtrPosWithinAlloc::kFarOOB;
#if PA_CONFIG(USE_OOB_POISON)
} else if (object_end - delta.type_size < new_address) {
// Not even a single element of the type referenced by the pointer can fit
// between the pointer and the end of the object.
return PtrPosWithinAlloc::kAllocEnd;
#endif
} else {
return PtrPosWithinAlloc::kInBounds;
}
}
PA_ALWAYS_INLINE void PartitionAllocFreeForRefCounting(uintptr_t slot_start) {
PA_DCHECK(!PartitionRefCountPointer(slot_start)->IsAlive());
auto* slot_span = SlotSpanMetadata<ThreadSafe>::FromSlotStart(slot_start);
auto* root = PartitionRoot<ThreadSafe>::FromSlotSpan(slot_span);
// PartitionRefCount is required to be allocated inside a `PartitionRoot` that
// supports reference counts.
PA_DCHECK(root->brp_enabled());
// memset() can be really expensive.
#if BUILDFLAG(PA_EXPENSIVE_DCHECKS_ARE_ON)
DebugMemset(SlotStartAddr2Ptr(slot_start), kFreedByte,
slot_span->GetUtilizedSlotSize()
#if BUILDFLAG(PUT_REF_COUNT_IN_PREVIOUS_SLOT)
- sizeof(PartitionRefCount)
#endif
);
#endif
root->total_size_of_brp_quarantined_bytes.fetch_sub(
slot_span->GetSlotSizeForBookkeeping(), std::memory_order_relaxed);
root->total_count_of_brp_quarantined_slots.fetch_sub(
1, std::memory_order_relaxed);
root->RawFreeWithThreadCache(slot_start, slot_span);
}
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
} // namespace internal
template <bool thread_safe>
PA_ALWAYS_INLINE uintptr_t
PartitionRoot<thread_safe>::AllocFromBucket(Bucket* bucket,
unsigned int flags,
size_t raw_size,
size_t slot_span_alignment,
size_t* usable_size,
bool* is_already_zeroed) {
PA_DCHECK((slot_span_alignment >= internal::PartitionPageSize()) &&
internal::base::bits::IsPowerOfTwo(slot_span_alignment));
SlotSpan* slot_span = bucket->active_slot_spans_head;
// There always must be a slot span on the active list (could be a sentinel).
PA_DCHECK(slot_span);
// Check that it isn't marked full, which could only be true if the span was
// removed from the active list.
PA_DCHECK(!slot_span->marked_full);
uintptr_t slot_start =
internal::SlotStartPtr2Addr(slot_span->get_freelist_head());
// Use the fast path when a slot is readily available on the free list of the
// first active slot span. However, fall back to the slow path if a
// higher-order alignment is requested, because an inner slot of an existing
// slot span is unlikely to satisfy it.
if (PA_LIKELY(slot_span_alignment <= internal::PartitionPageSize() &&
slot_start)) {
*is_already_zeroed = false;
// This is a fast path, avoid calling GetUsableSize() in Release builds
// as it is costlier. Copy its small bucket path instead.
*usable_size = AdjustSizeForExtrasSubtract(bucket->slot_size);
PA_DCHECK(*usable_size == slot_span->GetUsableSize(this));
// If these DCHECKs fire, you probably corrupted memory.
// TODO(crbug.com/1257655): See if we can afford to make these CHECKs.
PA_DCHECK(IsValidSlotSpan(slot_span));
// All large allocations must go through the slow path to correctly update
// the size metadata.
PA_DCHECK(!slot_span->CanStoreRawSize());
PA_DCHECK(!slot_span->bucket->is_direct_mapped());
void* entry = slot_span->PopForAlloc(bucket->slot_size);
PA_DCHECK(internal::SlotStartPtr2Addr(entry) == slot_start);
PA_DCHECK(slot_span->bucket == bucket);
} else {
slot_start = bucket->SlowPathAlloc(this, flags, raw_size,
slot_span_alignment, is_already_zeroed);
if (PA_UNLIKELY(!slot_start))
return 0;
slot_span = SlotSpan::FromSlotStart(slot_start);
// TODO(crbug.com/1257655): See if we can afford to make this a CHECK.
PA_DCHECK(IsValidSlotSpan(slot_span));
// For direct mapped allocations, |bucket| is the sentinel.
PA_DCHECK((slot_span->bucket == bucket) ||
(slot_span->bucket->is_direct_mapped() &&
(bucket == &sentinel_bucket)));
*usable_size = slot_span->GetUsableSize(this);
}
PA_DCHECK(slot_span->GetUtilizedSlotSize() <= slot_span->bucket->slot_size);
IncreaseTotalSizeOfAllocatedBytes(slot_span, raw_size);
#if BUILDFLAG(USE_FREESLOT_BITMAP)
if (!slot_span->bucket->is_direct_mapped()) {
internal::FreeSlotBitmapMarkSlotAsUsed(slot_start);
}
#endif
return slot_start;
}
// static
template <bool thread_safe>
PA_NOINLINE void PartitionRoot<thread_safe>::Free(void* object) {
return FreeWithFlags(0, object);
}
// static
template <bool thread_safe>
PA_ALWAYS_INLINE void PartitionRoot<thread_safe>::FreeWithFlags(
unsigned int flags,
void* object) {
PA_DCHECK(flags < FreeFlags::kLastFlag << 1);
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
if (!(flags & FreeFlags::kNoMemoryToolOverride)) {
free(object);
return;
}
#endif // defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
if (PA_UNLIKELY(!object))
return;
if (PartitionAllocHooks::AreHooksEnabled()) {
PartitionAllocHooks::FreeObserverHookIfEnabled(object);
if (PartitionAllocHooks::FreeOverrideHookIfEnabled(object))
return;
}
FreeNoHooks(object);
}
// Returns whether MTE is supported for this partition root. Because MTE stores
// tagging information in the high bits of the pointer, it causes issues with
// components like V8's ArrayBuffers which use custom pointer representations.
// All custom representations encountered so far rely on an "is in configurable
// pool?" check, so we use that as a proxy.
template <bool thread_safe>
PA_ALWAYS_INLINE bool PartitionRoot<thread_safe>::IsMemoryTaggingEnabled()
const {
#if PA_CONFIG(HAS_MEMORY_TAGGING)
return !flags.use_configurable_pool;
#else
return false;
#endif
}
// static
template <bool thread_safe>
PA_ALWAYS_INLINE void PartitionRoot<thread_safe>::FreeNoHooks(void* object) {
if (PA_UNLIKELY(!object))
return;
// Almost all calls to FreeNoNooks() will end up writing to |*object|, the
// only cases where we don't would be delayed free() in PCScan, but |*object|
// can be cold in cache.
PA_PREFETCH(object);
uintptr_t object_addr = internal::ObjectPtr2Addr(object);
// On Android, malloc() interception is more fragile than on other
// platforms, as we use wrapped symbols. However, the pools allow us to
// quickly tell that a pointer was allocated with PartitionAlloc.
//
// This is a crash to detect imperfect symbol interception. However, we can
// forward allocations we don't own to the system malloc() implementation in
// these rare cases, assuming that some remain.
//
// On Android Chromecast devices, this is already checked in PartitionFree()
// in the shim.
#if BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC) && \
(BUILDFLAG(IS_ANDROID) && !BUILDFLAG(PA_IS_CAST_ANDROID))
PA_CHECK(IsManagedByPartitionAlloc(object_addr));
#endif
// Fetch the root from the address, and not SlotSpanMetadata. This is
// important, as obtaining it from SlotSpanMetadata is a slow operation
// (looking into the metadata area, and following a pointer), which can induce
// cache coherency traffic (since they're read on every free(), and written to
// on any malloc()/free() that is not a hit in the thread cache). This way we
// change the critical path from object -> slot_span -> root into two
// *parallel* ones:
// 1. object -> root
// 2. object -> slot_span
auto* root = FromAddrInFirstSuperpage(object_addr);
SlotSpan* slot_span = SlotSpan::FromObject(object);
PA_DCHECK(FromSlotSpan(slot_span) == root);
uintptr_t slot_start = root->ObjectToSlotStart(object);
PA_DCHECK(slot_span == SlotSpan::FromSlotStart(slot_start));
#if PA_CONFIG(HAS_MEMORY_TAGGING)
if (PA_LIKELY(root->IsMemoryTaggingEnabled())) {
const size_t slot_size = slot_span->bucket->slot_size;
if (PA_LIKELY(slot_size <= internal::kMaxMemoryTaggingSize)) {
// slot_span is untagged at this point, so we have to recover its tag
// again to increment and provide use-after-free mitigations.
internal::TagMemoryRangeIncrement(internal::TagAddr(slot_start),
slot_size);
// Incrementing the MTE-tag in the memory range invalidates the |object|'s
// tag, so it must be retagged.
object = internal::TagPtr(object);
}
}
#else
// We are going to read from |*slot_span| in all branches, but haven't done it
// yet.
//
// TODO(crbug.com/1207307): It would be much better to avoid touching
// |*slot_span| at all on the fast path, or at least to separate its read-only
// parts (i.e. bucket pointer) from the rest. Indeed, every thread cache miss
// (or batch fill) will *write* to |slot_span->freelist_head|, leading to
// cacheline ping-pong.
//
// Don't do it when memory tagging is enabled, as |*slot_span| has already
// been touched above.
PA_PREFETCH(slot_span);
#endif // PA_CONFIG(HAS_MEMORY_TAGGING)
#if PA_CONFIG(ENABLE_MTE_CHECKED_PTR_SUPPORT_WITH_64_BITS_POINTERS)
if (!root->IsDirectMappedBucket(slot_span->bucket)) {
partition_alloc::internal::PartitionTagIncrementValue(
slot_start, slot_span->bucket->slot_size);
}
#endif // PA_CONFIG(ENABLE_MTE_CHECKED_PTR_SUPPORT_WITH_64_BITS_POINTERS)
#if BUILDFLAG(STARSCAN)
// TODO(bikineev): Change the condition to PA_LIKELY once PCScan is enabled by
// default.
if (PA_UNLIKELY(root->ShouldQuarantine(object))) {
// PCScan safepoint. Call before potentially scheduling scanning task.
PCScan::JoinScanIfNeeded();
if (PA_LIKELY(internal::IsManagedByNormalBuckets(slot_start))) {
PCScan::MoveToQuarantine(object, slot_span->GetUsableSize(root),
slot_start, slot_span->bucket->slot_size);
return;
}
}
#endif // BUILDFLAG(STARSCAN)
root->FreeNoHooksImmediate(object, slot_span, slot_start);
}
template <bool thread_safe>
PA_ALWAYS_INLINE void PartitionRoot<thread_safe>::FreeNoHooksImmediate(
void* object,
SlotSpan* slot_span,
uintptr_t slot_start) {
// The thread cache is added "in the middle" of the main allocator, that is:
// - After all the cookie/ref-count management
// - Before the "raw" allocator.
//
// On the deallocation side:
// 1. Check cookie/ref-count, adjust the pointer
// 2. Deallocation
// a. Return to the thread cache if possible. If it succeeds, return.
// b. Otherwise, call the "raw" allocator <-- Locking
PA_DCHECK(object);
PA_DCHECK(slot_span);
PA_DCHECK(IsValidSlotSpan(slot_span));
PA_DCHECK(slot_start);
// Layout inside the slot:
// |[refcnt]|...object...|[empty]|[cookie]|[unused]|
// <--------(a)--------->
// <--(b)---> + <--(b)--->
// <-----------------(c)------------------>
// (a) usable_size
// (b) extras
// (c) utilized_slot_size
//
// If PUT_REF_COUNT_IN_PREVIOUS_SLOT is set, the layout is:
// |...object...|[empty]|[cookie]|[unused]|[refcnt]|
// <--------(a)--------->
// <--(b)---> + <--(b)--->
// <-------------(c)-------------> + <--(c)--->
//
// Note: ref-count and cookie can be 0-sized.
//
// For more context, see the other "Layout inside the slot" comment inside
// AllocWithFlagsNoHooks().
#if BUILDFLAG(PA_DCHECK_IS_ON)
if (flags.allow_cookie) {
// Verify the cookie after the allocated region.
// If this assert fires, you probably corrupted memory.
internal::PartitionCookieCheckValue(static_cast<unsigned char*>(object) +
slot_span->GetUsableSize(this));
}
#endif
#if BUILDFLAG(STARSCAN)
// TODO(bikineev): Change the condition to PA_LIKELY once PCScan is enabled by
// default.
if (PA_UNLIKELY(IsQuarantineEnabled())) {
if (PA_LIKELY(internal::IsManagedByNormalBuckets(slot_start))) {
// Mark the state in the state bitmap as freed.
internal::StateBitmapFromAddr(slot_start)->Free(slot_start);
}
}
#endif // BUILDFLAG(STARSCAN)
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
// TODO(keishi): Add PA_LIKELY when brp is fully enabled as |brp_enabled| will
// be false only for the aligned partition.
if (brp_enabled()) {
auto* ref_count = internal::PartitionRefCountPointer(slot_start);
// If there are no more references to the allocation, it can be freed
// immediately. Otherwise, defer the operation and zap the memory to turn
// potential use-after-free issues into unexploitable crashes.
if (PA_UNLIKELY(!ref_count->IsAliveWithNoKnownRefs() &&
brp_zapping_enabled()))
internal::SecureMemset(object, internal::kQuarantinedByte,
slot_span->GetUsableSize(this));
if (PA_UNLIKELY(!(ref_count->ReleaseFromAllocator()))) {
total_size_of_brp_quarantined_bytes.fetch_add(
slot_span->GetSlotSizeForBookkeeping(), std::memory_order_relaxed);
total_count_of_brp_quarantined_slots.fetch_add(1,
std::memory_order_relaxed);
cumulative_size_of_brp_quarantined_bytes.fetch_add(
slot_span->GetSlotSizeForBookkeeping(), std::memory_order_relaxed);
cumulative_count_of_brp_quarantined_slots.fetch_add(
1, std::memory_order_relaxed);
return;
}
}
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
// memset() can be really expensive.
#if BUILDFLAG(PA_EXPENSIVE_DCHECKS_ARE_ON)
internal::DebugMemset(internal::SlotStartAddr2Ptr(slot_start),
internal::kFreedByte,
slot_span->GetUtilizedSlotSize()
#if BUILDFLAG(PUT_REF_COUNT_IN_PREVIOUS_SLOT)
- sizeof(internal::PartitionRefCount)
#endif
);
#elif PA_CONFIG(ZERO_RANDOMLY_ON_FREE)
// `memset` only once in a while: we're trading off safety for time
// efficiency.
if (PA_UNLIKELY(internal::RandomPeriod()) &&
!IsDirectMappedBucket(slot_span->bucket)) {
internal::SecureMemset(internal::SlotStartAddr2Ptr(slot_start), 0,
slot_span->GetUtilizedSlotSize()
#if BUILDFLAG(PUT_REF_COUNT_IN_PREVIOUS_SLOT)
- sizeof(internal::PartitionRefCount)
#endif
);
}
#endif // PA_CONFIG(ZERO_RANDOMLY_ON_FREE)
RawFreeWithThreadCache(slot_start, slot_span);
}
template <bool thread_safe>
PA_ALWAYS_INLINE void PartitionRoot<thread_safe>::FreeInSlotSpan(
uintptr_t slot_start,
SlotSpan* slot_span) {
DecreaseTotalSizeOfAllocatedBytes(slot_span);
#if BUILDFLAG(USE_FREESLOT_BITMAP)
if (!slot_span->bucket->is_direct_mapped()) {
internal::FreeSlotBitmapMarkSlotAsFree(slot_start);
}
#endif
return slot_span->Free(slot_start);
}
template <bool thread_safe>
PA_ALWAYS_INLINE void PartitionRoot<thread_safe>::RawFree(
uintptr_t slot_start) {
SlotSpan* slot_span = SlotSpan::FromSlotStart(slot_start);
RawFree(slot_start, slot_span);
}
#if PA_CONFIG(IS_NONCLANG_MSVC)
// MSVC only supports inline assembly on x86. This preprocessor directive
// is intended to be a replacement for the same.
//
// TODO(crbug.com/1351310): Make sure inlining doesn't degrade this into
// a no-op or similar. The documentation doesn't say.
#pragma optimize("", off)
#endif
template <bool thread_safe>
PA_ALWAYS_INLINE void PartitionRoot<thread_safe>::RawFree(uintptr_t slot_start,
SlotSpan* slot_span) {
// At this point we are about to acquire the lock, so we try to minimize the
// risk of blocking inside the locked section.
//
// For allocations that are not direct-mapped, there will always be a store at
// the beginning of |*slot_start|, to link the freelist. This is why there is
// a prefetch of it at the beginning of the free() path.
//
// However, the memory which is being freed can be very cold (for instance
// during browser shutdown, when various caches are finally completely freed),
// and so moved to either compressed memory or swap. This means that touching
// it here can cause a major page fault. This is in turn will cause
// descheduling of the thread *while locked*. Since we don't have priority
// inheritance locks on most platforms, avoiding long locked periods relies on
// the OS having proper priority boosting. There is evidence
// (crbug.com/1228523) that this is not always the case on Windows, and a very
// low priority background thread can block the main one for a long time,
// leading to hangs.
//
// To mitigate that, make sure that we fault *before* locking. Note that this
// is useless for direct-mapped allocations (which are very rare anyway), and
// that this path is *not* taken for thread cache bucket purge (since it calls
// RawFreeLocked()). This is intentional, as the thread cache is purged often,
// and the memory has a consequence the memory has already been touched
// recently (to link the thread cache freelist).
*static_cast<volatile uintptr_t*>(internal::SlotStartAddr2Ptr(slot_start)) =
0;
// Note: even though we write to slot_start + sizeof(void*) as well, due to
// alignment constraints, the two locations are always going to be in the same
// OS page. No need to write to the second one as well.
//
// Do not move the store above inside the locked section.
#if !(PA_CONFIG(IS_NONCLANG_MSVC))
__asm__ __volatile__("" : : "r"(slot_start) : "memory");
#endif
::partition_alloc::internal::ScopedGuard guard{lock_};
FreeInSlotSpan(slot_start, slot_span);
}
#if PA_CONFIG(IS_NONCLANG_MSVC)
#pragma optimize("", on)
#endif
template <bool thread_safe>
PA_ALWAYS_INLINE void PartitionRoot<thread_safe>::RawFreeBatch(
FreeListEntry* head,
FreeListEntry* tail,
size_t size,
SlotSpan* slot_span) {
PA_DCHECK(head);
PA_DCHECK(tail);
PA_DCHECK(size > 0);
PA_DCHECK(slot_span);
PA_DCHECK(IsValidSlotSpan(slot_span));
// The passed freelist is likely to be just built up, which means that the
// corresponding pages were faulted in (without acquiring the lock). So there
// is no need to touch pages manually here before the lock.
::partition_alloc::internal::ScopedGuard guard{lock_};
DecreaseTotalSizeOfAllocatedBytes(slot_span);
slot_span->AppendFreeList(head, tail, size);
}
template <bool thread_safe>
PA_ALWAYS_INLINE void PartitionRoot<thread_safe>::RawFreeWithThreadCache(
uintptr_t slot_start,
SlotSpan* slot_span) {
// PA_LIKELY: performance-sensitive partitions have a thread cache,
// direct-mapped allocations are uncommon.
ThreadCache* thread_cache = GetOrCreateThreadCache();
if (PA_LIKELY(ThreadCache::IsValid(thread_cache) &&
!IsDirectMappedBucket(slot_span->bucket))) {
size_t bucket_index =
static_cast<size_t>(slot_span->bucket - this->buckets);
size_t slot_size;
if (PA_LIKELY(thread_cache->MaybePutInCache(slot_start, bucket_index,
&slot_size))) {
// This is a fast path, avoid calling GetUsableSize() in Release builds
// as it is costlier. Copy its small bucket path instead.
PA_DCHECK(!slot_span->CanStoreRawSize());
size_t usable_size = AdjustSizeForExtrasSubtract(slot_size);
PA_DCHECK(usable_size == slot_span->GetUsableSize(this));
thread_cache->RecordDeallocation(usable_size);
return;
}
}
if (PA_LIKELY(ThreadCache::IsValid(thread_cache))) {
// Accounting must be done outside `RawFree()`, as it's also called from the
// thread cache. We would double-count otherwise.
//
// GetUsableSize() will always give the correct result, and we are in a slow
// path here (since the thread cache case returned earlier).
size_t usable_size = slot_span->GetUsableSize(this);
thread_cache->RecordDeallocation(usable_size);
}
RawFree(slot_start, slot_span);
}
template <bool thread_safe>
PA_ALWAYS_INLINE void PartitionRoot<thread_safe>::RawFreeLocked(
uintptr_t slot_start) {
SlotSpan* slot_span = SlotSpan::FromSlotStart(slot_start);
// Direct-mapped deallocation releases then re-acquires the lock. The caller
// may not expect that, but we never call this function on direct-mapped
// allocations.
PA_DCHECK(!IsDirectMappedBucket(slot_span->bucket));
FreeInSlotSpan(slot_start, slot_span);
}
// static
template <bool thread_safe>
PA_ALWAYS_INLINE bool PartitionRoot<thread_safe>::IsValidSlotSpan(
SlotSpan* slot_span) {
PartitionRoot* root = FromSlotSpan(slot_span);
return root->inverted_self == ~reinterpret_cast<uintptr_t>(root);
}
template <bool thread_safe>
PA_ALWAYS_INLINE PartitionRoot<thread_safe>*
PartitionRoot<thread_safe>::FromSlotSpan(SlotSpan* slot_span) {
auto* extent_entry = reinterpret_cast<SuperPageExtentEntry*>(
reinterpret_cast<uintptr_t>(slot_span) & internal::SystemPageBaseMask());
return extent_entry->root;
}
template <bool thread_safe>
PA_ALWAYS_INLINE PartitionRoot<thread_safe>*
PartitionRoot<thread_safe>::FromFirstSuperPage(uintptr_t super_page) {
PA_DCHECK(internal::IsReservationStart(super_page));
auto* extent_entry =
internal::PartitionSuperPageToExtent<thread_safe>(super_page);
PartitionRoot* root = extent_entry->root;
PA_DCHECK(root->inverted_self == ~reinterpret_cast<uintptr_t>(root));
return root;
}
template <bool thread_safe>
PA_ALWAYS_INLINE PartitionRoot<thread_safe>*
PartitionRoot<thread_safe>::FromAddrInFirstSuperpage(uintptr_t address) {
uintptr_t super_page = address & internal::kSuperPageBaseMask;
PA_DCHECK(internal::IsReservationStart(super_page));
return FromFirstSuperPage(super_page);
}
template <bool thread_safe>
PA_ALWAYS_INLINE void
PartitionRoot<thread_safe>::IncreaseTotalSizeOfAllocatedBytes(
SlotSpan* slot_span,
size_t raw_size) {
IncreaseTotalSizeOfAllocatedBytes(reinterpret_cast<uintptr_t>(slot_span),
slot_span->GetSlotSizeForBookkeeping(),
raw_size);
}
template <bool thread_safe>
PA_ALWAYS_INLINE void
PartitionRoot<thread_safe>::DecreaseTotalSizeOfAllocatedBytes(
SlotSpan* slot_span) {
DecreaseTotalSizeOfAllocatedBytes(reinterpret_cast<uintptr_t>(slot_span),
slot_span->GetSlotSizeForBookkeeping());
}
template <bool thread_safe>
PA_ALWAYS_INLINE void
PartitionRoot<thread_safe>::IncreaseTotalSizeOfAllocatedBytes(uintptr_t addr,
size_t len,
size_t raw_size) {
total_size_of_allocated_bytes += len;
max_size_of_allocated_bytes =
std::max(max_size_of_allocated_bytes, total_size_of_allocated_bytes);
#if BUILDFLAG(RECORD_ALLOC_INFO)
partition_alloc::internal::RecordAllocOrFree(addr | 0x01, raw_size);
#endif // BUILDFLAG(RECORD_ALLOC_INFO)
}
template <bool thread_safe>
PA_ALWAYS_INLINE void
PartitionRoot<thread_safe>::DecreaseTotalSizeOfAllocatedBytes(uintptr_t addr,
size_t len) {
// An underflow here means we've miscounted |total_size_of_allocated_bytes|
// somewhere.
PA_DCHECK(total_size_of_allocated_bytes >= len);
total_size_of_allocated_bytes -= len;
#if BUILDFLAG(RECORD_ALLOC_INFO)
partition_alloc::internal::RecordAllocOrFree(addr | 0x00, len);
#endif // BUILDFLAG(RECORD_ALLOC_INFO)
}
template <bool thread_safe>
PA_ALWAYS_INLINE void PartitionRoot<thread_safe>::IncreaseCommittedPages(
size_t len) {
const auto old_total =
total_size_of_committed_pages.fetch_add(len, std::memory_order_relaxed);
const auto new_total = old_total + len;
// This function is called quite frequently; to avoid performance problems, we
// don't want to hold a lock here, so we use compare and exchange instead.
size_t expected = max_size_of_committed_pages.load(std::memory_order_relaxed);
size_t desired;
do {
desired = std::max(expected, new_total);
} while (!max_size_of_committed_pages.compare_exchange_weak(
expected, desired, std::memory_order_relaxed, std::memory_order_relaxed));
}
template <bool thread_safe>
PA_ALWAYS_INLINE void PartitionRoot<thread_safe>::DecreaseCommittedPages(
size_t len) {
total_size_of_committed_pages.fetch_sub(len, std::memory_order_relaxed);
}
template <bool thread_safe>
PA_ALWAYS_INLINE void PartitionRoot<thread_safe>::DecommitSystemPagesForData(
uintptr_t address,
size_t length,
PageAccessibilityDisposition accessibility_disposition) {
internal::ScopedSyscallTimer timer{this};
DecommitSystemPages(address, length, accessibility_disposition);
DecreaseCommittedPages(length);
}
// Not unified with TryRecommitSystemPagesForData() to preserve error codes.
template <bool thread_safe>
PA_ALWAYS_INLINE void PartitionRoot<thread_safe>::RecommitSystemPagesForData(
uintptr_t address,
size_t length,
PageAccessibilityDisposition accessibility_disposition) {
internal::ScopedSyscallTimer timer{this};
bool ok = TryRecommitSystemPages(address, length, GetPageAccessibility(),
accessibility_disposition);
if (PA_UNLIKELY(!ok)) {
// Decommit some memory and retry. The alternative is crashing.
DecommitEmptySlotSpans();
RecommitSystemPages(address, length, GetPageAccessibility(),
accessibility_disposition);
}
IncreaseCommittedPages(length);
}
template <bool thread_safe>
PA_ALWAYS_INLINE bool PartitionRoot<thread_safe>::TryRecommitSystemPagesForData(
uintptr_t address,
size_t length,
PageAccessibilityDisposition accessibility_disposition) {
internal::ScopedSyscallTimer timer{this};
bool ok = TryRecommitSystemPages(address, length, GetPageAccessibility(),
accessibility_disposition);
if (PA_UNLIKELY(!ok)) {
// Decommit some memory and retry. The alternative is crashing.
{
::partition_alloc::internal::ScopedGuard guard(lock_);
DecommitEmptySlotSpans();
}
ok = TryRecommitSystemPages(address, length, GetPageAccessibility(),
accessibility_disposition);
}
if (ok)
IncreaseCommittedPages(length);
return ok;
}
// static
//
// Returns the size available to the app. It can be equal or higher than the
// requested size. If higher, the overage won't exceed what's actually usable
// by the app without a risk of running out of an allocated region or into
// PartitionAlloc's internal data. Used as malloc_usable_size and malloc_size.
//
// |ptr| should preferably point to the beginning of an object returned from
// malloc() et al., but it doesn't have to. crbug.com/1292646 shows an example
// where this isn't the case. Note, an inner object pointer won't work for
// direct map, unless it is within the first partition page.
template <bool thread_safe>
PA_ALWAYS_INLINE size_t PartitionRoot<thread_safe>::GetUsableSize(void* ptr) {
// malloc_usable_size() is expected to handle NULL gracefully and return 0.
if (!ptr)
return 0;
auto* slot_span = SlotSpan::FromObjectInnerPtr(ptr);
auto* root = FromSlotSpan(slot_span);
return slot_span->GetUsableSize(root);
}
template <bool thread_safe>
PA_ALWAYS_INLINE size_t
PartitionRoot<thread_safe>::GetUsableSizeWithMac11MallocSizeHack(void* ptr) {
// malloc_usable_size() is expected to handle NULL gracefully and return 0.
if (!ptr)
return 0;
auto* slot_span = SlotSpan::FromObjectInnerPtr(ptr);
auto* root = FromSlotSpan(slot_span);
size_t usable_size = slot_span->GetUsableSize(root);
#if PA_CONFIG(ENABLE_MAC11_MALLOC_SIZE_HACK)
// Check |mac11_malloc_size_hack_enabled_| flag first as this doesn't
// concern OS versions other than macOS 11.
if (PA_UNLIKELY(root->flags.mac11_malloc_size_hack_enabled_ &&
usable_size == internal::kMac11MallocSizeHackUsableSize)) {
uintptr_t slot_start =
internal::PartitionAllocGetSlotStartInBRPPool(UntagPtr(ptr));
auto* ref_count = internal::PartitionRefCountPointer(slot_start);
if (ref_count->NeedsMac11MallocSizeHack()) {
return internal::kMac11MallocSizeHackRequestedSize;
}
}
#endif // PA_CONFIG(ENABLE_MAC11_MALLOC_SIZE_HACK)
return usable_size;
}
// Returns the page configuration to use when mapping slot spans for a given
// partition root. ReadWriteTagged is used on MTE-enabled systems for
// PartitionRoots supporting it.
template <bool thread_safe>
PA_ALWAYS_INLINE PageAccessibilityConfiguration
PartitionRoot<thread_safe>::GetPageAccessibility() const {
PageAccessibilityConfiguration::Permissions permissions =
PageAccessibilityConfiguration::kReadWrite;
#if PA_CONFIG(HAS_MEMORY_TAGGING)
if (IsMemoryTaggingEnabled())
permissions = PageAccessibilityConfiguration::kReadWriteTagged;
#endif
#if BUILDFLAG(ENABLE_PKEYS)
return PageAccessibilityConfiguration(permissions, flags.pkey);
#else
return PageAccessibilityConfiguration(permissions);
#endif
}
template <bool thread_safe>
PA_ALWAYS_INLINE PageAccessibilityConfiguration
PartitionRoot<thread_safe>::PageAccessibilityWithPkeyIfEnabled(
PageAccessibilityConfiguration::Permissions permissions) const {
#if BUILDFLAG(ENABLE_PKEYS)
return PageAccessibilityConfiguration(permissions, flags.pkey);
#endif
return PageAccessibilityConfiguration(permissions);
}
// Return the capacity of the underlying slot (adjusted for extras). This
// doesn't mean this capacity is readily available. It merely means that if
// a new allocation (or realloc) happened with that returned value, it'd use
// the same amount of underlying memory.
template <bool thread_safe>
PA_ALWAYS_INLINE size_t
PartitionRoot<thread_safe>::AllocationCapacityFromSlotStart(
uintptr_t slot_start) const {
auto* slot_span = SlotSpan::FromSlotStart(slot_start);
return AdjustSizeForExtrasSubtract(slot_span->bucket->slot_size);
}
// static
template <bool thread_safe>
PA_ALWAYS_INLINE uint16_t PartitionRoot<thread_safe>::SizeToBucketIndex(
size_t size,
BucketDistribution bucket_distribution) {
switch (bucket_distribution) {
case BucketDistribution::kDefault:
return internal::BucketIndexLookup::GetIndexForDenserBuckets(size);
case BucketDistribution::kCoarser:
return internal::BucketIndexLookup::GetIndex(size);
case BucketDistribution::kDenser:
return internal::BucketIndexLookup::GetIndexFor8Buckets(size);
}
}
template <bool thread_safe>
PA_ALWAYS_INLINE void* PartitionRoot<thread_safe>::AllocWithFlags(
unsigned int flags,
size_t requested_size,
const char* type_name) {
return AllocWithFlagsInternal(flags, requested_size,
internal::PartitionPageSize(), type_name);
}
template <bool thread_safe>
PA_ALWAYS_INLINE void* PartitionRoot<thread_safe>::AllocWithFlagsInternal(
unsigned int flags,
size_t requested_size,
size_t slot_span_alignment,
const char* type_name) {
PA_DCHECK(
(slot_span_alignment >= internal::PartitionPageSize()) &&
partition_alloc::internal::base::bits::IsPowerOfTwo(slot_span_alignment));
PA_DCHECK(flags < AllocFlags::kLastFlag << 1);
PA_DCHECK((flags & AllocFlags::kNoHooks) == 0); // Internal only.
PA_DCHECK(initialized);
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
if (!(flags & AllocFlags::kNoMemoryToolOverride)) {
CHECK_MAX_SIZE_OR_RETURN_NULLPTR(requested_size, flags);
const bool zero_fill = flags & AllocFlags::kZeroFill;
void* result =
zero_fill ? calloc(1, requested_size) : malloc(requested_size);
PA_CHECK(result || flags & AllocFlags::kReturnNull);
return result;
}
#endif // defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
void* object = nullptr;
const bool hooks_enabled = PartitionAllocHooks::AreHooksEnabled();
if (PA_UNLIKELY(hooks_enabled)) {
if (PartitionAllocHooks::AllocationOverrideHookIfEnabled(
&object, flags, requested_size, type_name)) {
PartitionAllocHooks::AllocationObserverHookIfEnabled(
object, requested_size, type_name);
return object;
}
}
object = AllocWithFlagsNoHooks(flags, requested_size, slot_span_alignment);
if (PA_UNLIKELY(hooks_enabled)) {
PartitionAllocHooks::AllocationObserverHookIfEnabled(object, requested_size,
type_name);
}
return object;
}
template <bool thread_safe>
PA_ALWAYS_INLINE void* PartitionRoot<thread_safe>::AllocWithFlagsNoHooks(
unsigned int flags,
size_t requested_size,
size_t slot_span_alignment) {
PA_DCHECK(
(slot_span_alignment >= internal::PartitionPageSize()) &&
partition_alloc::internal::base::bits::IsPowerOfTwo(slot_span_alignment));
// The thread cache is added "in the middle" of the main allocator, that is:
// - After all the cookie/ref-count management
// - Before the "raw" allocator.
//
// That is, the general allocation flow is:
// 1. Adjustment of requested size to make room for extras
// 2. Allocation:
// a. Call to the thread cache, if it succeeds, go to step 3.
// b. Otherwise, call the "raw" allocator <-- Locking
// 3. Handle cookie/ref-count, zero allocation if required
size_t raw_size = AdjustSizeForExtrasAdd(requested_size);
PA_CHECK(raw_size >= requested_size); // check for overflows
// We should only call |SizeToBucketIndex| at most once when allocating.
// Otherwise, we risk having |bucket_distribution| changed
// underneath us (between calls to |SizeToBucketIndex| during the same call),
// which would result in an inconsistent state.
uint16_t bucket_index =
SizeToBucketIndex(raw_size, this->GetBucketDistribution());
size_t usable_size;
bool is_already_zeroed = false;
uintptr_t slot_start = 0;
size_t slot_size;
#if BUILDFLAG(STARSCAN)
const bool is_quarantine_enabled = IsQuarantineEnabled();
// PCScan safepoint. Call before trying to allocate from cache.
// TODO(bikineev): Change the condition to PA_LIKELY once PCScan is enabled by
// default.
if (PA_UNLIKELY(is_quarantine_enabled)) {
PCScan::JoinScanIfNeeded();
}
#endif // BUILDFLAG(STARSCAN)
auto* thread_cache = GetOrCreateThreadCache();
// Don't use thread cache if higher order alignment is requested, because the
// thread cache will not be able to satisfy it.
//
// PA_LIKELY: performance-sensitive partitions use the thread cache.
if (PA_LIKELY(ThreadCache::IsValid(thread_cache) &&
slot_span_alignment <= internal::PartitionPageSize())) {
// Note: getting slot_size from the thread cache rather than by
// `buckets[bucket_index].slot_size` to avoid touching `buckets` on the fast
// path.
slot_start = thread_cache->GetFromCache(bucket_index, &slot_size);
// PA_LIKELY: median hit rate in the thread cache is 95%, from metrics.
if (PA_LIKELY(slot_start)) {
// This follows the logic of SlotSpanMetadata::GetUsableSize for small
// buckets, which is too expensive to call here.
// Keep it in sync!
usable_size = AdjustSizeForExtrasSubtract(slot_size);
#if BUILDFLAG(PA_DCHECK_IS_ON)
// Make sure that the allocated pointer comes from the same place it would
// for a non-thread cache allocation.
SlotSpan* slot_span = SlotSpan::FromSlotStart(slot_start);
PA_DCHECK(IsValidSlotSpan(slot_span));
PA_DCHECK(slot_span->bucket == &bucket_at(bucket_index));
PA_DCHECK(slot_span->bucket->slot_size == slot_size);
PA_DCHECK(usable_size == slot_span->GetUsableSize(this));
// All large allocations must go through the RawAlloc path to correctly
// set |usable_size|.
PA_DCHECK(!slot_span->CanStoreRawSize());
PA_DCHECK(!slot_span->bucket->is_direct_mapped());
#endif
} else {
slot_start =
RawAlloc(buckets + bucket_index, flags, raw_size, slot_span_alignment,
&usable_size, &is_already_zeroed);
}
} else {
slot_start =
RawAlloc(buckets + bucket_index, flags, raw_size, slot_span_alignment,
&usable_size, &is_already_zeroed);
}
if (PA_UNLIKELY(!slot_start))
return nullptr;
if (PA_LIKELY(ThreadCache::IsValid(thread_cache)))
thread_cache->RecordAllocation(usable_size);
// Layout inside the slot:
// |[refcnt]|...object...|[empty]|[cookie]|[unused]|
// <----(a)----->
// <--------(b)--------->
// <--(c)---> + <--(c)--->
// <---------(d)---------> + <--(d)--->
// <-----------------(e)------------------>
// <----------------------(f)---------------------->
// (a) requested_size
// (b) usable_size
// (c) extras
// (d) raw_size
// (e) utilized_slot_size
// (f) slot_size
// Notes:
// - Ref-count may or may not exist in the slot, depending on brp_enabled().
// - Cookie exists only in the BUILDFLAG(PA_DCHECK_IS_ON) case.
// - Think of raw_size as the minimum size required internally to satisfy
// the allocation request (i.e. requested_size + extras)
// - Note, at most one "empty" or "unused" space can occur at a time. It
// occurs when slot_size is larger than raw_size. "unused" applies only to
// large allocations (direct-mapped and single-slot slot spans) and "empty"
// only to small allocations.
// Why either-or, one might ask? We make an effort to put the trailing
// cookie as close to data as possible to catch overflows (often
// off-by-one), but that's possible only if we have enough space in metadata
// to save raw_size, i.e. only for large allocations. For small allocations,
// we have no other choice than putting the cookie at the very end of the
// slot, thus creating the "empty" space.
//
// If PUT_REF_COUNT_IN_PREVIOUS_SLOT is set, the layout is:
// |...object...|[empty]|[cookie]|[unused]|[refcnt]|
// <----(a)----->
// <--------(b)--------->
// <--(c)---> + <--(c)--->
// <----(d)-----> + <--(d)---> + <--(d)--->
// <-------------(e)-------------> + <--(e)--->
// <----------------------(f)---------------------->
// Notes:
// If |slot_start| is not SystemPageSize()-aligned (possible only for small
// allocations), ref-count of this slot is stored at the end of the previous
// slot. Otherwise it is stored in ref-count table placed after the super page
// metadata. For simplicity, the space for ref-count is still reserved at the
// end of previous slot, even though redundant.
void* object = SlotStartToObject(slot_start);
#if BUILDFLAG(PA_DCHECK_IS_ON)
// Add the cookie after the allocation.
if (this->flags.allow_cookie) {
internal::PartitionCookieWriteValue(static_cast<unsigned char*>(object) +
usable_size);
}
#endif
// Fill the region kUninitializedByte (on debug builds, if not requested to 0)
// or 0 (if requested and not 0 already).
bool zero_fill = flags & AllocFlags::kZeroFill;
// PA_LIKELY: operator new() calls malloc(), not calloc().
if (PA_LIKELY(!zero_fill)) {
// memset() can be really expensive.
#if BUILDFLAG(PA_EXPENSIVE_DCHECKS_ARE_ON)
internal::DebugMemset(object, internal::kUninitializedByte, usable_size);
#endif
} else if (!is_already_zeroed) {
memset(object, 0, usable_size);
}
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
// TODO(keishi): Add PA_LIKELY when brp is fully enabled as |brp_enabled| will
// be false only for the aligned partition.
if (brp_enabled()) {
bool needs_mac11_malloc_size_hack = false;
#if PA_CONFIG(ENABLE_MAC11_MALLOC_SIZE_HACK)
// Only apply hack to size 32 allocations on macOS 11. There is a buggy
// assertion that malloc_size() equals sizeof(class_rw_t) which is 32.
if (PA_UNLIKELY(this->flags.mac11_malloc_size_hack_enabled_ &&
requested_size ==
internal::kMac11MallocSizeHackRequestedSize)) {
needs_mac11_malloc_size_hack = true;
}
#endif // PA_CONFIG(ENABLE_MAC11_MALLOC_SIZE_HACK)
auto* ref_count = new (internal::PartitionRefCountPointer(slot_start))
internal::PartitionRefCount(needs_mac11_malloc_size_hack);
#if PA_CONFIG(REF_COUNT_STORE_REQUESTED_SIZE)
ref_count->SetRequestedSize(requested_size);
#else
(void)ref_count;
#endif
}
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
#if BUILDFLAG(STARSCAN)
// TODO(bikineev): Change the condition to PA_LIKELY once PCScan is enabled by
// default.
if (PA_UNLIKELY(is_quarantine_enabled)) {
if (PA_LIKELY(internal::IsManagedByNormalBuckets(slot_start))) {
// Mark the corresponding bits in the state bitmap as allocated.
internal::StateBitmapFromAddr(slot_start)->Allocate(slot_start);
}
}
#endif // BUILDFLAG(STARSCAN)
return object;
}
template <bool thread_safe>
PA_ALWAYS_INLINE uintptr_t
PartitionRoot<thread_safe>::RawAlloc(Bucket* bucket,
unsigned int flags,
size_t raw_size,
size_t slot_span_alignment,
size_t* usable_size,
bool* is_already_zeroed) {
::partition_alloc::internal::ScopedGuard guard{lock_};
return AllocFromBucket(bucket, flags, raw_size, slot_span_alignment,
usable_size, is_already_zeroed);
}
template <bool thread_safe>
PA_ALWAYS_INLINE void* PartitionRoot<thread_safe>::AlignedAllocWithFlags(
unsigned int flags,
size_t alignment,
size_t requested_size) {
// Aligned allocation support relies on the natural alignment guarantees of
// PartitionAlloc. Specifically, it relies on the fact that slots within a
// slot span are aligned to slot size, from the beginning of the span.
//
// For alignments <=PartitionPageSize(), the code below adjusts the request
// size to be a power of two, no less than alignment. Since slot spans are
// aligned to PartitionPageSize(), which is also a power of two, this will
// automatically guarantee alignment on the adjusted size boundary, thanks to
// the natural alignment described above.
//
// For alignments >PartitionPageSize(), we need to pass the request down the
// stack to only give us a slot span aligned to this more restrictive
// boundary. In the current implementation, this code path will always
// allocate a new slot span and hand us the first slot, so no need to adjust
// the request size. As a consequence, allocating many small objects with
// such a high alignment can cause a non-negligable fragmentation,
// particularly if these allocations are back to back.
// TODO(bartekn): We should check that this is not causing issues in practice.
//
// Extras before the allocation are forbidden as they shift the returned
// allocation from the beginning of the slot, thus messing up alignment.
// Extras after the allocation are acceptable, but they have to be taken into
// account in the request size calculation to avoid crbug.com/1185484.
PA_DCHECK(this->flags.allow_aligned_alloc);
PA_DCHECK(!this->flags.extras_offset);
// This is mandated by |posix_memalign()|, so should never fire.
PA_CHECK(partition_alloc::internal::base::bits::IsPowerOfTwo(alignment));
// Catch unsupported alignment requests early.
PA_CHECK(alignment <= internal::kMaxSupportedAlignment);
size_t raw_size = AdjustSizeForExtrasAdd(requested_size);
size_t adjusted_size = requested_size;
if (alignment <= internal::PartitionPageSize()) {
// Handle cases such as size = 16, alignment = 64.
// Wastes memory when a large alignment is requested with a small size, but
// this is hard to avoid, and should not be too common.
if (PA_UNLIKELY(raw_size < alignment)) {
raw_size = alignment;
} else {
// PartitionAlloc only guarantees alignment for power-of-two sized
// allocations. To make sure this applies here, round up the allocation
// size.
raw_size =
static_cast<size_t>(1)
<< (int{sizeof(size_t) * 8} -
partition_alloc::internal::base::bits::CountLeadingZeroBits(
raw_size - 1));
}
PA_DCHECK(partition_alloc::internal::base::bits::IsPowerOfTwo(raw_size));
// Adjust back, because AllocWithFlagsNoHooks/Alloc will adjust it again.
adjusted_size = AdjustSizeForExtrasSubtract(raw_size);
// Overflow check. adjusted_size must be larger or equal to requested_size.
if (PA_UNLIKELY(adjusted_size < requested_size)) {
if (flags & AllocFlags::kReturnNull)
return nullptr;
// OutOfMemoryDeathTest.AlignedAlloc requires
// base::TerminateBecauseOutOfMemory (invoked by
// PartitionExcessiveAllocationSize).
internal::PartitionExcessiveAllocationSize(requested_size);
// internal::PartitionExcessiveAllocationSize(size) causes OOM_CRASH.
PA_NOTREACHED();
}
}
// Slot spans are naturally aligned on partition page size, but make sure you
// don't pass anything less, because it'll mess up callee's calculations.
size_t slot_span_alignment =
std::max(alignment, internal::PartitionPageSize());
bool no_hooks = flags & AllocFlags::kNoHooks;
void* object =
no_hooks
? AllocWithFlagsNoHooks(0, adjusted_size, slot_span_alignment)
: AllocWithFlagsInternal(0, adjusted_size, slot_span_alignment, "");
// |alignment| is a power of two, but the compiler doesn't necessarily know
// that. A regular % operation is very slow, make sure to use the equivalent,
// faster form.
// No need to MTE-untag, as it doesn't change alignment.
PA_CHECK(!(reinterpret_cast<uintptr_t>(object) & (alignment - 1)));
return object;
}
template <bool thread_safe>
PA_NOINLINE void* PartitionRoot<thread_safe>::Alloc(size_t requested_size,
const char* type_name) {
return AllocWithFlags(0, requested_size, type_name);
}
template <bool thread_safe>
PA_NOINLINE void* PartitionRoot<thread_safe>::Realloc(void* ptr,
size_t new_size,
const char* type_name) {
return ReallocWithFlags(0, ptr, new_size, type_name);
}
template <bool thread_safe>
PA_NOINLINE void* PartitionRoot<thread_safe>::TryRealloc(
void* ptr,
size_t new_size,
const char* type_name) {
return ReallocWithFlags(AllocFlags::kReturnNull, ptr, new_size, type_name);
}
// Return the capacity of the underlying slot (adjusted for extras) that'd be
// used to satisfy a request of |size|. This doesn't mean this capacity would be
// readily available. It merely means that if an allocation happened with that
// returned value, it'd use the same amount of underlying memory as the
// allocation with |size|.
template <bool thread_safe>
PA_ALWAYS_INLINE size_t
PartitionRoot<thread_safe>::AllocationCapacityFromRequestedSize(
size_t size) const {
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
return size;
#else
PA_DCHECK(PartitionRoot<thread_safe>::initialized);
size = AdjustSizeForExtrasAdd(size);
auto& bucket = bucket_at(SizeToBucketIndex(size, GetBucketDistribution()));
PA_DCHECK(!bucket.slot_size || bucket.slot_size >= size);
PA_DCHECK(!(bucket.slot_size % internal::kSmallestBucket));
if (PA_LIKELY(!bucket.is_direct_mapped())) {
size = bucket.slot_size;
} else if (size > internal::MaxDirectMapped()) {
// Too large to allocate => return the size unchanged.
} else {
size = GetDirectMapSlotSize(size);
}
size = AdjustSizeForExtrasSubtract(size);
return size;
#endif
}
template <bool thread_safe>
ThreadCache* PartitionRoot<thread_safe>::GetOrCreateThreadCache() {
ThreadCache* thread_cache = nullptr;
if (PA_LIKELY(flags.with_thread_cache)) {
thread_cache = ThreadCache::Get();
if (PA_UNLIKELY(!ThreadCache::IsValid(thread_cache))) {
thread_cache = MaybeInitThreadCache();
}
}
return thread_cache;
}
using ThreadSafePartitionRoot = PartitionRoot<internal::ThreadSafe>;
static_assert(offsetof(ThreadSafePartitionRoot, lock_) ==
internal::kPartitionCachelineSize,
"Padding is incorrect");
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
// Usage in `raw_ptr.cc` is notable enough to merit a non-internal alias.
using ::partition_alloc::internal::PartitionAllocGetSlotStartInBRPPool;
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
} // namespace partition_alloc
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITION_ROOT_H_