blob: 5aca7a43abbff73bd39dcfc559e9e5d598b2bb7b [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "mojo/gles2/command_buffer_client_impl.h"
#include <limits>
#include "base/logging.h"
#include "base/process/process_handle.h"
#include "base/threading/thread_restrictions.h"
#include "components/mus/gles2/command_buffer_type_conversions.h"
#include "components/mus/gles2/mojo_buffer_backing.h"
#include "components/mus/gles2/mojo_gpu_memory_buffer.h"
#include "gpu/command_buffer/service/image_factory.h"
#include "mojo/platform_handle/platform_handle_functions.h"
namespace gles2 {
namespace {
bool CreateMapAndDupSharedBuffer(size_t size,
void** memory,
mojo::ScopedSharedBufferHandle* handle,
mojo::ScopedSharedBufferHandle* duped) {
MojoResult result = mojo::CreateSharedBuffer(NULL, size, handle);
if (result != MOJO_RESULT_OK)
return false;
DCHECK(handle->is_valid());
result = mojo::DuplicateBuffer(handle->get(), NULL, duped);
if (result != MOJO_RESULT_OK)
return false;
DCHECK(duped->is_valid());
result = mojo::MapBuffer(
handle->get(), 0, size, memory, MOJO_MAP_BUFFER_FLAG_NONE);
if (result != MOJO_RESULT_OK)
return false;
DCHECK(*memory);
return true;
}
} // namespace
CommandBufferDelegate::~CommandBufferDelegate() {}
void CommandBufferDelegate::ContextLost() {}
class CommandBufferClientImpl::SyncClientImpl
: public mus::mojom::CommandBufferSyncClient {
public:
SyncClientImpl(mus::mojom::CommandBufferSyncClientPtr* ptr,
const MojoAsyncWaiter* async_waiter)
: initialized_successfully_(false), binding_(this, ptr, async_waiter) {}
bool WaitForInitialization() {
if (!binding_.WaitForIncomingMethodCall())
return false;
return initialized_successfully_;
}
mus::mojom::CommandBufferStatePtr WaitForProgress() {
if (!binding_.WaitForIncomingMethodCall())
return mus::mojom::CommandBufferStatePtr();
return command_buffer_state_.Pass();
}
gpu::Capabilities GetCapabilities() {
if (capabilities_)
return capabilities_.To<gpu::Capabilities>();
return gpu::Capabilities();
}
private:
// CommandBufferSyncClient methods:
void DidInitialize(bool success,
mus::mojom::GpuCapabilitiesPtr capabilities) override {
initialized_successfully_ = success;
capabilities_ = capabilities.Pass();
}
void DidMakeProgress(mus::mojom::CommandBufferStatePtr state) override {
command_buffer_state_ = state.Pass();
}
bool initialized_successfully_;
mus::mojom::GpuCapabilitiesPtr capabilities_;
mus::mojom::CommandBufferStatePtr command_buffer_state_;
mojo::Binding<mus::mojom::CommandBufferSyncClient> binding_;
DISALLOW_COPY_AND_ASSIGN(SyncClientImpl);
};
class CommandBufferClientImpl::SyncPointClientImpl
: public mus::mojom::CommandBufferSyncPointClient {
public:
SyncPointClientImpl(mus::mojom::CommandBufferSyncPointClientPtr* ptr,
const MojoAsyncWaiter* async_waiter)
: sync_point_(0u), binding_(this, ptr, async_waiter) {}
uint32_t WaitForInsertSyncPoint() {
if (!binding_.WaitForIncomingMethodCall())
return 0u;
uint32_t result = sync_point_;
sync_point_ = 0u;
return result;
}
private:
void DidInsertSyncPoint(uint32_t sync_point) override {
sync_point_ = sync_point;
}
uint32_t sync_point_;
mojo::Binding<mus::mojom::CommandBufferSyncPointClient> binding_;
};
CommandBufferClientImpl::CommandBufferClientImpl(
CommandBufferDelegate* delegate,
const std::vector<int32_t>& attribs,
const MojoAsyncWaiter* async_waiter,
mojo::ScopedMessagePipeHandle command_buffer_handle)
: delegate_(delegate),
attribs_(attribs),
observer_binding_(this),
shared_state_(NULL),
last_put_offset_(-1),
next_transfer_buffer_id_(0),
next_image_id_(0),
next_fence_sync_release_(1),
flushed_fence_sync_release_(0),
async_waiter_(async_waiter) {
command_buffer_.Bind(mojo::InterfacePtrInfo<mus::mojom::CommandBuffer>(
command_buffer_handle.Pass(), 0u),
async_waiter);
command_buffer_.set_connection_error_handler(
[this]() { DidLoseContext(gpu::error::kUnknown); });
}
CommandBufferClientImpl::~CommandBufferClientImpl() {}
bool CommandBufferClientImpl::Initialize() {
base::ThreadRestrictions::ScopedAllowWait wait;
const size_t kSharedStateSize = sizeof(gpu::CommandBufferSharedState);
void* memory = NULL;
mojo::ScopedSharedBufferHandle duped;
bool result = CreateMapAndDupSharedBuffer(
kSharedStateSize, &memory, &shared_state_handle_, &duped);
if (!result)
return false;
shared_state_ = static_cast<gpu::CommandBufferSharedState*>(memory);
shared_state()->Initialize();
mus::mojom::CommandBufferSyncClientPtr sync_client;
sync_client_impl_.reset(new SyncClientImpl(&sync_client, async_waiter_));
mus::mojom::CommandBufferSyncPointClientPtr sync_point_client;
sync_point_client_impl_.reset(
new SyncPointClientImpl(&sync_point_client, async_waiter_));
mus::mojom::CommandBufferLostContextObserverPtr observer_ptr;
observer_binding_.Bind(GetProxy(&observer_ptr), async_waiter_);
command_buffer_->Initialize(sync_client.Pass(),
sync_point_client.Pass(),
observer_ptr.Pass(),
duped.Pass(),
mojo::Array<int32_t>::From(attribs_));
// Wait for DidInitialize to come on the sync client pipe.
if (!sync_client_impl_->WaitForInitialization()) {
VLOG(1) << "Channel encountered error while creating command buffer";
return false;
}
capabilities_ = sync_client_impl_->GetCapabilities();
return true;
}
gpu::CommandBuffer::State CommandBufferClientImpl::GetLastState() {
return last_state_;
}
int32 CommandBufferClientImpl::GetLastToken() {
TryUpdateState();
return last_state_.token;
}
void CommandBufferClientImpl::Flush(int32 put_offset) {
if (last_put_offset_ == put_offset)
return;
last_put_offset_ = put_offset;
command_buffer_->Flush(put_offset);
flushed_fence_sync_release_ = next_fence_sync_release_ - 1;
}
void CommandBufferClientImpl::OrderingBarrier(int32_t put_offset) {
// TODO(jamesr): Implement this more efficiently.
Flush(put_offset);
}
void CommandBufferClientImpl::WaitForTokenInRange(int32 start, int32 end) {
TryUpdateState();
while (!InRange(start, end, last_state_.token) &&
last_state_.error == gpu::error::kNoError) {
MakeProgressAndUpdateState();
TryUpdateState();
}
}
void CommandBufferClientImpl::WaitForGetOffsetInRange(int32 start, int32 end) {
TryUpdateState();
while (!InRange(start, end, last_state_.get_offset) &&
last_state_.error == gpu::error::kNoError) {
MakeProgressAndUpdateState();
TryUpdateState();
}
}
void CommandBufferClientImpl::SetGetBuffer(int32 shm_id) {
command_buffer_->SetGetBuffer(shm_id);
last_put_offset_ = -1;
}
scoped_refptr<gpu::Buffer> CommandBufferClientImpl::CreateTransferBuffer(
size_t size,
int32* id) {
if (size >= std::numeric_limits<uint32_t>::max())
return NULL;
void* memory = NULL;
mojo::ScopedSharedBufferHandle handle;
mojo::ScopedSharedBufferHandle duped;
if (!CreateMapAndDupSharedBuffer(size, &memory, &handle, &duped)) {
if (last_state_.error == gpu::error::kNoError)
last_state_.error = gpu::error::kLostContext;
return NULL;
}
*id = ++next_transfer_buffer_id_;
command_buffer_->RegisterTransferBuffer(
*id, duped.Pass(), static_cast<uint32_t>(size));
scoped_ptr<gpu::BufferBacking> backing(
new mus::MojoBufferBacking(handle.Pass(), memory, size));
scoped_refptr<gpu::Buffer> buffer(new gpu::Buffer(backing.Pass()));
return buffer;
}
void CommandBufferClientImpl::DestroyTransferBuffer(int32 id) {
command_buffer_->DestroyTransferBuffer(id);
}
gpu::Capabilities CommandBufferClientImpl::GetCapabilities() {
return capabilities_;
}
int32_t CommandBufferClientImpl::CreateImage(ClientBuffer buffer,
size_t width,
size_t height,
unsigned internalformat) {
int32 new_id = ++next_image_id_;
mojo::SizePtr size = mojo::Size::New();
size->width = static_cast<int32_t>(width);
size->height = static_cast<int32_t>(height);
mus::MojoGpuMemoryBufferImpl* gpu_memory_buffer =
mus::MojoGpuMemoryBufferImpl::FromClientBuffer(buffer);
gfx::GpuMemoryBufferHandle handle = gpu_memory_buffer->GetHandle();
bool requires_sync_point = false;
base::SharedMemoryHandle dupd_handle =
base::SharedMemory::DuplicateHandle(handle.handle);
#if defined(OS_WIN)
HANDLE platform_handle = dupd_handle.GetHandle();
#else
int platform_handle = dupd_handle.fd;
#endif
if (handle.type != gfx::SHARED_MEMORY_BUFFER) {
requires_sync_point = true;
NOTIMPLEMENTED();
return -1;
}
MojoHandle mojo_handle = MOJO_HANDLE_INVALID;
MojoResult create_result = MojoCreatePlatformHandleWrapper(
platform_handle, &mojo_handle);
if (create_result != MOJO_RESULT_OK) {
NOTIMPLEMENTED();
return -1;
}
mojo::ScopedHandle scoped_handle;
scoped_handle.reset(mojo::Handle(mojo_handle));
command_buffer_->CreateImage(
new_id, scoped_handle.Pass(), handle.type, size.Pass(),
static_cast<int32_t>(gpu_memory_buffer->GetFormat()), internalformat);
if (requires_sync_point) {
NOTIMPLEMENTED();
// TODO(jam): need to support this if we support types other than
// SHARED_MEMORY_BUFFER.
//gpu_memory_buffer_manager->SetDestructionSyncPoint(gpu_memory_buffer,
// InsertSyncPoint());
}
return new_id;
}
void CommandBufferClientImpl::DestroyImage(int32 id) {
command_buffer_->DestroyImage(id);
}
int32_t CommandBufferClientImpl::CreateGpuMemoryBufferImage(
size_t width,
size_t height,
unsigned internalformat,
unsigned usage) {
scoped_ptr<gfx::GpuMemoryBuffer> buffer(mus::MojoGpuMemoryBufferImpl::Create(
gfx::Size(static_cast<int>(width), static_cast<int>(height)),
gpu::ImageFactory::DefaultBufferFormatForImageFormat(internalformat),
gfx::BufferUsage::SCANOUT));
if (!buffer)
return -1;
return CreateImage(buffer->AsClientBuffer(), width, height, internalformat);
}
uint32_t CommandBufferClientImpl::InsertSyncPoint() {
base::ThreadRestrictions::ScopedAllowWait wait;
command_buffer_->InsertSyncPoint(true);
return sync_point_client_impl_->WaitForInsertSyncPoint();
}
uint32_t CommandBufferClientImpl::InsertFutureSyncPoint() {
command_buffer_->InsertSyncPoint(false);
return sync_point_client_impl_->WaitForInsertSyncPoint();
}
void CommandBufferClientImpl::RetireSyncPoint(uint32_t sync_point) {
command_buffer_->RetireSyncPoint(sync_point);
}
void CommandBufferClientImpl::SignalSyncPoint(uint32_t sync_point,
const base::Closure& callback) {
// TODO(piman)
}
void CommandBufferClientImpl::SignalQuery(uint32_t query,
const base::Closure& callback) {
// TODO(piman)
NOTIMPLEMENTED();
}
void CommandBufferClientImpl::SetSurfaceVisible(bool visible) {
// TODO(piman)
NOTIMPLEMENTED();
}
uint32_t CommandBufferClientImpl::CreateStreamTexture(uint32_t texture_id) {
// TODO(piman)
NOTIMPLEMENTED();
return 0;
}
void CommandBufferClientImpl::DidLoseContext(int32_t lost_reason) {
last_state_.error = gpu::error::kLostContext;
last_state_.context_lost_reason =
static_cast<gpu::error::ContextLostReason>(lost_reason);
delegate_->ContextLost();
}
void CommandBufferClientImpl::TryUpdateState() {
if (last_state_.error == gpu::error::kNoError)
shared_state()->Read(&last_state_);
}
void CommandBufferClientImpl::MakeProgressAndUpdateState() {
command_buffer_->MakeProgress(last_state_.get_offset);
mus::mojom::CommandBufferStatePtr state =
sync_client_impl_->WaitForProgress();
if (!state) {
VLOG(1) << "Channel encountered error while waiting for command buffer";
// TODO(piman): is it ok for this to re-enter?
DidLoseContext(gpu::error::kUnknown);
return;
}
if (state->generation - last_state_.generation < 0x80000000U)
last_state_ = state.To<State>();
}
void CommandBufferClientImpl::SetLock(base::Lock* lock) {
}
bool CommandBufferClientImpl::IsGpuChannelLost() {
// This is only possible for out-of-process command buffers.
return false;
}
gpu::CommandBufferNamespace CommandBufferClientImpl::GetNamespaceID() const {
return gpu::CommandBufferNamespace::MOJO;
}
uint64_t CommandBufferClientImpl::GetCommandBufferID() const {
// TODO (rjkroege): This must correspond to the command buffer ID on the
// server side. Most likely a combination of the client-specific integer and
// the connect id.
NOTIMPLEMENTED();
return 0;
}
uint64_t CommandBufferClientImpl::GenerateFenceSyncRelease() {
return next_fence_sync_release_++;
}
bool CommandBufferClientImpl::IsFenceSyncRelease(uint64_t release) {
return release != 0 && release < next_fence_sync_release_;
}
bool CommandBufferClientImpl::IsFenceSyncFlushed(uint64_t release) {
return release != 0 && release <= flushed_fence_sync_release_;
}
bool CommandBufferClientImpl::IsFenceSyncFlushReceived(uint64_t release) {
return IsFenceSyncFlushed(release);
}
void CommandBufferClientImpl::SignalSyncToken(const gpu::SyncToken& sync_token,
const base::Closure& callback) {
// TODO(dyen)
}
bool CommandBufferClientImpl::CanWaitUnverifiedSyncToken(
const gpu::SyncToken* sync_token) {
// All sync tokens must be flushed before being waited on.
return false;
}
} // namespace gles2