| /* |
| * Copyright (c) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "platform/scroll/ScrollAnimatorBase.h" |
| |
| #include "platform/RuntimeEnabledFeatures.h" |
| #include "platform/geometry/FloatPoint.h" |
| #include "platform/scroll/ScrollableArea.h" |
| #include "wtf/PassOwnPtr.h" |
| #include <algorithm> |
| |
| namespace blink { |
| |
| ScrollAnimatorBase::ScrollAnimatorBase(ScrollableArea* scrollableArea) |
| : m_scrollableArea(scrollableArea) |
| , m_currentPosX(0) |
| , m_currentPosY(0) |
| { |
| } |
| |
| ScrollAnimatorBase::~ScrollAnimatorBase() |
| { |
| } |
| |
| ScrollResultOneDimensional ScrollAnimatorBase::userScroll(ScrollbarOrientation orientation, ScrollGranularity, float step, float delta) |
| { |
| float& currentPos = (orientation == HorizontalScrollbar) ? m_currentPosX : m_currentPosY; |
| float newPos = clampScrollPosition(orientation, currentPos + step * delta); |
| if (currentPos == newPos) |
| return ScrollResultOneDimensional(false, delta); |
| |
| float usedDelta = (newPos - currentPos) / step; |
| currentPos = newPos; |
| |
| notifyPositionChanged(); |
| |
| return ScrollResultOneDimensional(true, delta - usedDelta); |
| } |
| |
| void ScrollAnimatorBase::scrollToOffsetWithoutAnimation(const FloatPoint& offset) |
| { |
| m_currentPosX = offset.x(); |
| m_currentPosY = offset.y(); |
| notifyPositionChanged(); |
| } |
| |
| void ScrollAnimatorBase::setCurrentPosition(const FloatPoint& position) |
| { |
| m_currentPosX = position.x(); |
| m_currentPosY = position.y(); |
| } |
| |
| FloatPoint ScrollAnimatorBase::currentPosition() const |
| { |
| return FloatPoint(m_currentPosX, m_currentPosY); |
| } |
| |
| void ScrollAnimatorBase::notifyPositionChanged() |
| { |
| m_scrollableArea->scrollPositionChanged(DoublePoint(m_currentPosX, m_currentPosY), UserScroll); |
| } |
| |
| float ScrollAnimatorBase::clampScrollPosition(ScrollbarOrientation orientation, float pos) |
| { |
| float maxScrollPos = m_scrollableArea->maximumScrollPosition(orientation); |
| float minScrollPos = m_scrollableArea->minimumScrollPosition(orientation); |
| return std::max(std::min(pos, maxScrollPos), minScrollPos); |
| } |
| |
| } // namespace blink |