| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "platform/audio/StereoPanner.h" |
| #include "platform/audio/AudioBus.h" |
| #include "platform/audio/AudioUtilities.h" |
| #include "wtf/MathExtras.h" |
| #include <algorithm> |
| |
| // Use a 50ms smoothing / de-zippering time-constant. |
| const float SmoothingTimeConstant = 0.050f; |
| |
| namespace blink { |
| |
| // Implement equal-power panning algorithm for mono or stereo input. |
| // See: http://webaudio.github.io/web-audio-api/#panning-algorithm |
| |
| StereoPanner::StereoPanner(float sampleRate) : Spatializer(PanningModelEqualPower) |
| , m_isFirstRender(true) |
| , m_pan(0.0) |
| { |
| // Convert smoothing time (50ms) to a per-sample time value. |
| m_smoothingConstant = AudioUtilities::discreteTimeConstantForSampleRate(SmoothingTimeConstant, sampleRate); |
| } |
| |
| void StereoPanner::panWithSampleAccurateValues(const AudioBus* inputBus, AudioBus* outputBus, const float* panValues, size_t framesToProcess) |
| { |
| bool isInputSafe = inputBus |
| && (inputBus->numberOfChannels() == 1 || inputBus->numberOfChannels() == 2) |
| && framesToProcess <= inputBus->length(); |
| ASSERT(isInputSafe); |
| if (!isInputSafe) |
| return; |
| |
| unsigned numberOfInputChannels = inputBus->numberOfChannels(); |
| |
| bool isOutputSafe = outputBus |
| && outputBus->numberOfChannels() == 2 |
| && framesToProcess <= outputBus->length(); |
| ASSERT(isOutputSafe); |
| if (!isOutputSafe) |
| return; |
| |
| const float* sourceL = inputBus->channel(0)->data(); |
| const float* sourceR = numberOfInputChannels > 1 ? inputBus->channel(1)->data() : sourceL; |
| float* destinationL = outputBus->channelByType(AudioBus::ChannelLeft)->mutableData(); |
| float* destinationR = outputBus->channelByType(AudioBus::ChannelRight)->mutableData(); |
| |
| if (!sourceL || !sourceR || !destinationL || !destinationR) |
| return; |
| |
| double gainL, gainR, panRadian; |
| |
| int n = framesToProcess; |
| |
| if (numberOfInputChannels == 1) { // For mono source case. |
| while (n--) { |
| float inputL = *sourceL++; |
| m_pan = clampTo(*panValues++, -1.0, 1.0); |
| // Pan from left to right [-1; 1] will be normalized as [0; 1]. |
| panRadian = (m_pan * 0.5 + 0.5) * piOverTwoDouble; |
| gainL = std::cos(panRadian); |
| gainR = std::sin(panRadian); |
| *destinationL++ = static_cast<float>(inputL * gainL); |
| *destinationR++ = static_cast<float>(inputL * gainR); |
| } |
| } else { // For stereo source case. |
| while (n--) { |
| float inputL = *sourceL++; |
| float inputR = *sourceR++; |
| m_pan = clampTo(*panValues++, -1.0, 1.0); |
| // Normalize [-1; 0] to [0; 1]. Do nothing when [0; 1]. |
| panRadian = (m_pan <= 0 ? m_pan + 1 : m_pan) * piOverTwoDouble; |
| gainL = std::cos(panRadian); |
| gainR = std::sin(panRadian); |
| if (m_pan <= 0) { |
| *destinationL++ = static_cast<float>(inputL + inputR * gainL); |
| *destinationR++ = static_cast<float>(inputR * gainR); |
| } else { |
| *destinationL++ = static_cast<float>(inputL * gainL); |
| *destinationR++ = static_cast<float>(inputR + inputL * gainR); |
| } |
| } |
| } |
| } |
| |
| void StereoPanner::panToTargetValue(const AudioBus* inputBus, AudioBus* outputBus, float panValue, size_t framesToProcess) |
| { |
| bool isInputSafe = inputBus |
| && (inputBus->numberOfChannels() == 1 || inputBus->numberOfChannels() == 2) |
| && framesToProcess <= inputBus->length(); |
| ASSERT(isInputSafe); |
| if (!isInputSafe) |
| return; |
| |
| unsigned numberOfInputChannels = inputBus->numberOfChannels(); |
| |
| bool isOutputSafe = outputBus |
| && outputBus->numberOfChannels() == 2 |
| && framesToProcess <= outputBus->length(); |
| ASSERT(isOutputSafe); |
| if (!isOutputSafe) |
| return; |
| |
| const float* sourceL = inputBus->channel(0)->data(); |
| const float* sourceR = numberOfInputChannels > 1 ? inputBus->channel(1)->data() : sourceL; |
| float* destinationL = outputBus->channelByType(AudioBus::ChannelLeft)->mutableData(); |
| float* destinationR = outputBus->channelByType(AudioBus::ChannelRight)->mutableData(); |
| |
| if (!sourceL || !sourceR || !destinationL || !destinationR) |
| return; |
| |
| float targetPan = clampTo(panValue, -1.0, 1.0); |
| |
| // Don't de-zipper on first render call. |
| if (m_isFirstRender) { |
| m_isFirstRender = false; |
| m_pan = targetPan; |
| } |
| |
| double gainL, gainR, panRadian; |
| const double smoothingConstant = m_smoothingConstant; |
| |
| int n = framesToProcess; |
| |
| if (numberOfInputChannels == 1) { // For mono source case. |
| while (n--) { |
| float inputL = *sourceL++; |
| m_pan += (targetPan - m_pan) * smoothingConstant; |
| |
| // Pan from left to right [-1; 1] will be normalized as [0; 1]. |
| panRadian = (m_pan * 0.5 + 0.5) * piOverTwoDouble; |
| |
| gainL = std::cos(panRadian); |
| gainR = std::sin(panRadian); |
| *destinationL++ = static_cast<float>(inputL * gainL); |
| *destinationR++ = static_cast<float>(inputL * gainR); |
| } |
| } else { // For stereo source case. |
| while (n--) { |
| float inputL = *sourceL++; |
| float inputR = *sourceR++; |
| m_pan += (targetPan - m_pan) * smoothingConstant; |
| |
| // Normalize [-1; 0] to [0; 1] for the left pan position (<= 0), and |
| // do nothing when [0; 1]. |
| panRadian = (m_pan <= 0 ? m_pan + 1 : m_pan) * piOverTwoDouble; |
| |
| gainL = std::cos(panRadian); |
| gainR = std::sin(panRadian); |
| |
| // The pan value should be checked every sample when de-zippering. |
| // See crbug.com/470559. |
| if (m_pan <= 0) { |
| // When [-1; 0], keep left channel intact and equal-power pan the |
| // right channel only. |
| *destinationL++ = static_cast<float>(inputL + inputR * gainL); |
| *destinationR++ = static_cast<float>(inputR * gainR); |
| } else { |
| // When [0; 1], keep right channel intact and equal-power pan the |
| // left channel only. |
| *destinationL++ = static_cast<float>(inputL * gainL); |
| *destinationR++ = static_cast<float>(inputR + inputL * gainR); |
| } |
| } |
| } |
| } |
| |
| } // namespace blink |
| |