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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2001 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc.
* All rights reserved.
* Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved.
* (http://www.torchmobile.com/)
* Copyright (C) 2014 Samsung Electronics. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef NodeTraversal_h
#define NodeTraversal_h
#include "core/CoreExport.h"
#include "core/dom/ContainerNode.h"
#include "core/dom/Node.h"
#include "wtf/Allocator.h"
namespace blink {
template <class Iterator>
class TraversalRange;
template <class TraversalNext>
class TraversalAncestorsIterator;
template <class TraversalNext>
class TraversalInclusiveAncestorsIterator;
template <class TraversalNext>
class TraversalChildrenIterator;
template <class TraversalNext>
class TraversalDescendantIterator;
template <class TraversalNext>
class TraversalInclusiveDescendantIterator;
template <class TraversalNext>
class TraversalNextIterator;
class NodeTraversal {
STATIC_ONLY(NodeTraversal);
public:
using TraversalNodeType = Node;
// Does a pre-order traversal of the tree to find the next node after this
// one. This uses the same order that tags appear in the source file. If the
// stayWithin argument is non-null, the traversal will stop once the specified
// node is reached. This can be used to restrict traversal to a particular
// sub-tree.
static Node* next(const Node& current) {
return traverseNextTemplate(current);
}
static Node* next(const ContainerNode& current) {
return traverseNextTemplate(current);
}
static Node* next(const Node& current, const Node* stayWithin) {
return traverseNextTemplate(current, stayWithin);
}
static Node* next(const ContainerNode& current, const Node* stayWithin) {
return traverseNextTemplate(current, stayWithin);
}
// Like next, but skips children and starts with the next sibling.
static Node* nextSkippingChildren(const Node&);
static Node* nextSkippingChildren(const Node&, const Node* stayWithin);
static Node* firstWithin(const Node& current) { return current.firstChild(); }
static Node* lastWithin(const ContainerNode&);
static Node& lastWithinOrSelf(Node&);
// Does a reverse pre-order traversal to find the node that comes before the
// current one in document order
static Node* previous(const Node&, const Node* stayWithin = 0);
// Like previous, but skips children and starts with the next sibling.
static Node* previousSkippingChildren(const Node&,
const Node* stayWithin = 0);
// Like next, but visits parents after their children.
static Node* nextPostOrder(const Node&, const Node* stayWithin = 0);
// Like previous, but visits parents before their children.
static Node* previousPostOrder(const Node&, const Node* stayWithin = 0);
// Pre-order traversal including the pseudo-elements.
static Node* previousIncludingPseudo(const Node&, const Node* stayWithin = 0);
static Node* nextIncludingPseudo(const Node&, const Node* stayWithin = 0);
static Node* nextIncludingPseudoSkippingChildren(const Node&,
const Node* stayWithin = 0);
CORE_EXPORT static Node* nextAncestorSibling(const Node&);
CORE_EXPORT static Node* nextAncestorSibling(const Node&,
const Node* stayWithin);
static Node& highestAncestorOrSelf(Node&);
// Children traversal.
static Node* childAt(const Node& parent, unsigned index) {
return childAtTemplate(parent, index);
}
static Node* childAt(const ContainerNode& parent, unsigned index) {
return childAtTemplate(parent, index);
}
// These functions are provided for matching with |FlatTreeTraversal|.
static bool hasChildren(const Node& parent) { return firstChild(parent); }
static bool isDescendantOf(const Node& node, const Node& other) {
return node.isDescendantOf(&other);
}
static Node* firstChild(const Node& parent) { return parent.firstChild(); }
static Node* lastChild(const Node& parent) { return parent.lastChild(); }
static Node* nextSibling(const Node& node) { return node.nextSibling(); }
static Node* previousSibling(const Node& node) {
return node.previousSibling();
}
static ContainerNode* parent(const Node& node) { return node.parentNode(); }
static Node* commonAncestor(const Node& nodeA, const Node& nodeB);
static unsigned index(const Node& node) { return node.nodeIndex(); }
static unsigned countChildren(const Node& parent) {
return parent.countChildren();
}
static ContainerNode* parentOrShadowHostNode(const Node& node) {
return node.parentOrShadowHostNode();
}
static TraversalRange<TraversalAncestorsIterator<NodeTraversal>> ancestorsOf(
const Node&);
static TraversalRange<TraversalInclusiveAncestorsIterator<NodeTraversal>>
inclusiveAncestorsOf(const Node&);
static TraversalRange<TraversalChildrenIterator<NodeTraversal>> childrenOf(
const Node&);
static TraversalRange<TraversalDescendantIterator<NodeTraversal>>
descendantsOf(const Node&);
static TraversalRange<TraversalInclusiveDescendantIterator<NodeTraversal>>
inclusiveDescendantsOf(const Node&);
static TraversalRange<TraversalNextIterator<NodeTraversal>> startsAt(
const Node&);
static TraversalRange<TraversalNextIterator<NodeTraversal>> startsAfter(
const Node&);
private:
template <class NodeType>
static Node* traverseNextTemplate(NodeType&);
template <class NodeType>
static Node* traverseNextTemplate(NodeType&, const Node* stayWithin);
template <class NodeType>
static Node* childAtTemplate(NodeType&, unsigned);
};
template <class Iterator>
class TraversalRange {
STACK_ALLOCATED();
public:
using StartNodeType = typename Iterator::StartNodeType;
explicit TraversalRange(const StartNodeType* start) : m_start(start) {}
Iterator begin() { return Iterator(m_start); }
Iterator end() { return Iterator::end(); }
private:
Member<const StartNodeType> m_start;
};
template <class TraversalNext>
class TraversalIteratorBase {
STACK_ALLOCATED();
public:
using NodeType = typename TraversalNext::TraversalNodeType;
NodeType& operator*() { return *m_current; }
bool operator!=(const TraversalIteratorBase& rval) const {
return m_current != rval.m_current;
}
protected:
explicit TraversalIteratorBase(NodeType* current) : m_current(current) {}
Member<NodeType> m_current;
};
template <class TraversalNext>
class TraversalAncestorsIterator : public TraversalIteratorBase<TraversalNext> {
STACK_ALLOCATED();
public:
using StartNodeType = Node;
using TraversalIteratorBase<TraversalNext>::m_current;
explicit TraversalAncestorsIterator(const StartNodeType* start)
: TraversalIteratorBase<TraversalNext>(TraversalNext::parent(*start)) {}
void operator++() { m_current = TraversalNext::parent(*m_current); }
static TraversalAncestorsIterator end() {
return TraversalAncestorsIterator();
}
private:
TraversalAncestorsIterator()
: TraversalIteratorBase<TraversalNext>(nullptr) {}
};
template <class TraversalNext>
class TraversalInclusiveAncestorsIterator
: public TraversalIteratorBase<TraversalNext> {
STACK_ALLOCATED();
public:
using StartNodeType = Node;
using TraversalIteratorBase<TraversalNext>::m_current;
explicit TraversalInclusiveAncestorsIterator(const StartNodeType* start)
: TraversalIteratorBase<TraversalNext>(
const_cast<StartNodeType*>(start)) {}
void operator++() { m_current = TraversalNext::parent(*m_current); }
static TraversalInclusiveAncestorsIterator end() {
return TraversalInclusiveAncestorsIterator();
}
private:
TraversalInclusiveAncestorsIterator()
: TraversalIteratorBase<TraversalNext>(nullptr) {}
};
template <class TraversalNext>
class TraversalChildrenIterator : public TraversalIteratorBase<TraversalNext> {
STACK_ALLOCATED();
public:
using StartNodeType = Node;
using TraversalIteratorBase<TraversalNext>::m_current;
explicit TraversalChildrenIterator(const StartNodeType* start)
: TraversalIteratorBase<TraversalNext>(
TraversalNext::firstWithin(*start)) {}
void operator++() { m_current = TraversalNext::nextSibling(*m_current); }
static TraversalChildrenIterator end() { return TraversalChildrenIterator(); }
private:
TraversalChildrenIterator() : TraversalIteratorBase<TraversalNext>(nullptr) {}
};
template <class TraversalNext>
class TraversalNextIterator : public TraversalIteratorBase<TraversalNext> {
STACK_ALLOCATED();
public:
using StartNodeType = typename TraversalNext::TraversalNodeType;
using TraversalIteratorBase<TraversalNext>::m_current;
explicit TraversalNextIterator(const StartNodeType* start)
: TraversalIteratorBase<TraversalNext>(
const_cast<StartNodeType*>(start)) {}
void operator++() { m_current = TraversalNext::next(*m_current); }
static TraversalNextIterator end() { return TraversalNextIterator(nullptr); }
};
template <class TraversalNext>
class TraversalDescendantIterator
: public TraversalIteratorBase<TraversalNext> {
STACK_ALLOCATED();
public:
using StartNodeType = Node;
using TraversalIteratorBase<TraversalNext>::m_current;
explicit TraversalDescendantIterator(const StartNodeType* start)
: TraversalIteratorBase<TraversalNext>(
TraversalNext::firstWithin(*start)),
m_root(start) {}
void operator++() { m_current = TraversalNext::next(*m_current, m_root); }
static TraversalDescendantIterator end() {
return TraversalDescendantIterator();
}
private:
TraversalDescendantIterator()
: TraversalIteratorBase<TraversalNext>(nullptr), m_root(nullptr) {}
Member<const Node> m_root;
};
template <class TraversalNext>
class TraversalInclusiveDescendantIterator
: public TraversalIteratorBase<TraversalNext> {
STACK_ALLOCATED();
public:
using StartNodeType = typename TraversalNext::TraversalNodeType;
using NodeType = typename TraversalNext::TraversalNodeType;
using TraversalIteratorBase<TraversalNext>::m_current;
explicit TraversalInclusiveDescendantIterator(const StartNodeType* start)
: TraversalIteratorBase<TraversalNext>(const_cast<NodeType*>(start)),
m_root(start) {}
void operator++() { m_current = TraversalNext::next(*m_current, m_root); }
static TraversalInclusiveDescendantIterator end() {
return TraversalInclusiveDescendantIterator(nullptr);
}
private:
Member<const StartNodeType> m_root;
};
inline TraversalRange<TraversalAncestorsIterator<NodeTraversal>>
NodeTraversal::ancestorsOf(const Node& node) {
return TraversalRange<TraversalAncestorsIterator<NodeTraversal>>(&node);
}
inline TraversalRange<TraversalInclusiveAncestorsIterator<NodeTraversal>>
NodeTraversal::inclusiveAncestorsOf(const Node& node) {
return TraversalRange<TraversalInclusiveAncestorsIterator<NodeTraversal>>(
&node);
}
inline TraversalRange<TraversalChildrenIterator<NodeTraversal>>
NodeTraversal::childrenOf(const Node& parent) {
return TraversalRange<TraversalChildrenIterator<NodeTraversal>>(&parent);
}
inline TraversalRange<TraversalDescendantIterator<NodeTraversal>>
NodeTraversal::descendantsOf(const Node& root) {
return TraversalRange<TraversalDescendantIterator<NodeTraversal>>(&root);
}
inline TraversalRange<TraversalInclusiveDescendantIterator<NodeTraversal>>
NodeTraversal::inclusiveDescendantsOf(const Node& root) {
return TraversalRange<TraversalInclusiveDescendantIterator<NodeTraversal>>(
&root);
}
inline TraversalRange<TraversalNextIterator<NodeTraversal>>
NodeTraversal::startsAt(const Node& start) {
return TraversalRange<TraversalNextIterator<NodeTraversal>>(&start);
};
inline TraversalRange<TraversalNextIterator<NodeTraversal>>
NodeTraversal::startsAfter(const Node& start) {
return TraversalRange<TraversalNextIterator<NodeTraversal>>(
NodeTraversal::next(start));
};
template <class NodeType>
inline Node* NodeTraversal::traverseNextTemplate(NodeType& current) {
if (current.hasChildren())
return current.firstChild();
if (current.nextSibling())
return current.nextSibling();
return nextAncestorSibling(current);
}
template <class NodeType>
inline Node* NodeTraversal::traverseNextTemplate(NodeType& current,
const Node* stayWithin) {
if (current.hasChildren())
return current.firstChild();
if (current == stayWithin)
return 0;
if (current.nextSibling())
return current.nextSibling();
return nextAncestorSibling(current, stayWithin);
}
inline Node* NodeTraversal::nextSkippingChildren(const Node& current) {
if (current.nextSibling())
return current.nextSibling();
return nextAncestorSibling(current);
}
inline Node* NodeTraversal::nextSkippingChildren(const Node& current,
const Node* stayWithin) {
if (current == stayWithin)
return 0;
if (current.nextSibling())
return current.nextSibling();
return nextAncestorSibling(current, stayWithin);
}
inline Node& NodeTraversal::highestAncestorOrSelf(Node& current) {
Node* highest = &current;
while (highest->parentNode())
highest = highest->parentNode();
return *highest;
}
template <class NodeType>
inline Node* NodeTraversal::childAtTemplate(NodeType& parent, unsigned index) {
Node* child = parent.firstChild();
while (child && index--)
child = child->nextSibling();
return child;
}
} // namespace blink
#endif