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/*
* Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
* Copyright (C) 2005 Oliver Hunt <oliver@nerget.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGFELightElement_h
#define SVGFELightElement_h
#include "core/SVGNames.h"
#include "core/svg/SVGAnimatedNumber.h"
#include "core/svg/SVGElement.h"
#include "platform/graphics/filters/LightSource.h"
#include "platform/heap/Handle.h"
namespace blink {
class Filter;
class SVGFELightElement : public SVGElement {
public:
virtual PassRefPtr<LightSource> lightSource(Filter*) const = 0;
static SVGFELightElement* findLightElement(const SVGElement&);
FloatPoint3D position() const;
FloatPoint3D pointsAt() const;
SVGAnimatedNumber* azimuth() { return m_azimuth.get(); }
const SVGAnimatedNumber* azimuth() const { return m_azimuth.get(); }
SVGAnimatedNumber* elevation() { return m_elevation.get(); }
const SVGAnimatedNumber* elevation() const { return m_elevation.get(); }
SVGAnimatedNumber* x() { return m_x.get(); }
const SVGAnimatedNumber* x() const { return m_x.get(); }
SVGAnimatedNumber* y() { return m_y.get(); }
const SVGAnimatedNumber* y() const { return m_y.get(); }
SVGAnimatedNumber* z() { return m_z.get(); }
const SVGAnimatedNumber* z() const { return m_z.get(); }
SVGAnimatedNumber* pointsAtX() { return m_pointsAtX.get(); }
const SVGAnimatedNumber* pointsAtX() const { return m_pointsAtX.get(); }
SVGAnimatedNumber* pointsAtY() { return m_pointsAtY.get(); }
const SVGAnimatedNumber* pointsAtY() const { return m_pointsAtY.get(); }
SVGAnimatedNumber* pointsAtZ() { return m_pointsAtZ.get(); }
const SVGAnimatedNumber* pointsAtZ() const { return m_pointsAtZ.get(); }
SVGAnimatedNumber* specularExponent() { return m_specularExponent.get(); }
const SVGAnimatedNumber* specularExponent() const {
return m_specularExponent.get();
}
SVGAnimatedNumber* limitingConeAngle() { return m_limitingConeAngle.get(); }
const SVGAnimatedNumber* limitingConeAngle() const {
return m_limitingConeAngle.get();
}
DECLARE_VIRTUAL_TRACE();
protected:
SVGFELightElement(const QualifiedName&, Document&);
private:
void svgAttributeChanged(const QualifiedName&) final;
void childrenChanged(const ChildrenChange&) final;
bool layoutObjectIsNeeded(const ComputedStyle&) override { return false; }
Member<SVGAnimatedNumber> m_azimuth;
Member<SVGAnimatedNumber> m_elevation;
Member<SVGAnimatedNumber> m_x;
Member<SVGAnimatedNumber> m_y;
Member<SVGAnimatedNumber> m_z;
Member<SVGAnimatedNumber> m_pointsAtX;
Member<SVGAnimatedNumber> m_pointsAtY;
Member<SVGAnimatedNumber> m_pointsAtZ;
Member<SVGAnimatedNumber> m_specularExponent;
Member<SVGAnimatedNumber> m_limitingConeAngle;
};
inline bool isSVGFELightElement(const SVGElement& element) {
return element.hasTagName(SVGNames::feDistantLightTag) ||
element.hasTagName(SVGNames::fePointLightTag) ||
element.hasTagName(SVGNames::feSpotLightTag);
}
DEFINE_SVGELEMENT_TYPE_CASTS_WITH_FUNCTION(SVGFELightElement);
} // namespace blink
#endif