blob: 44479ff5bf273e6d30f89ed964e3a4a370c00eae [file] [log] [blame]
/*
* Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "core/svg/SVGFEPointLightElement.h"
#include "core/SVGNames.h"
#include "platform/graphics/filters/Filter.h"
#include "platform/graphics/filters/PointLightSource.h"
namespace blink {
inline SVGFEPointLightElement::SVGFEPointLightElement(Document& document)
: SVGFELightElement(SVGNames::fePointLightTag, document) {}
DEFINE_NODE_FACTORY(SVGFEPointLightElement)
PassRefPtr<LightSource> SVGFEPointLightElement::lightSource(
Filter* filter) const {
return PointLightSource::create(filter->resolve3dPoint(position()));
}
} // namespace blink