| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GamepadDispatcher_h |
| #define GamepadDispatcher_h |
| |
| #include "core/frame/PlatformEventDispatcher.h" |
| #include "platform/heap/Handle.h" |
| #include "public/platform/WebGamepad.h" |
| #include "public/platform/WebGamepadListener.h" |
| |
| namespace blink { |
| |
| class WebGamepads; |
| |
| class GamepadDispatcher final : public GarbageCollectedFinalized<GamepadDispatcher>, public PlatformEventDispatcher, public WebGamepadListener { |
| USING_GARBAGE_COLLECTED_MIXIN(GamepadDispatcher); |
| public: |
| static GamepadDispatcher& instance(); |
| ~GamepadDispatcher() override; |
| |
| void sampleGamepads(WebGamepads&); |
| |
| struct ConnectionChange { |
| DISALLOW_NEW(); |
| WebGamepad pad; |
| unsigned index; |
| }; |
| |
| const ConnectionChange& latestConnectionChange() const { return m_latestChange; } |
| |
| DECLARE_VIRTUAL_TRACE(); |
| |
| private: |
| GamepadDispatcher(); |
| |
| // WebGamepadListener |
| void didConnectGamepad(unsigned index, const WebGamepad&) override; |
| void didDisconnectGamepad(unsigned index, const WebGamepad&) override; |
| |
| // PlatformEventDispatcher |
| void startListening() override; |
| void stopListening() override; |
| |
| void dispatchDidConnectOrDisconnectGamepad(unsigned index, const WebGamepad&, bool connected); |
| |
| ConnectionChange m_latestChange; |
| }; |
| |
| } // namespace blink |
| |
| #endif |