| /* |
| * Copyright (C) 2011, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "modules/webaudio/AudioNodeInput.h" |
| #include "modules/webaudio/AudioNodeOutput.h" |
| #include "modules/webaudio/DynamicsCompressorNode.h" |
| #include "platform/audio/DynamicsCompressor.h" |
| #include "wtf/PtrUtil.h" |
| |
| // Set output to stereo by default. |
| static const unsigned defaultNumberOfOutputChannels = 2; |
| |
| namespace blink { |
| |
| DynamicsCompressorHandler::DynamicsCompressorHandler( |
| AudioNode& node, |
| float sampleRate, |
| AudioParamHandler& threshold, |
| AudioParamHandler& knee, |
| AudioParamHandler& ratio, |
| AudioParamHandler& attack, |
| AudioParamHandler& release) |
| : AudioHandler(NodeTypeDynamicsCompressor, node, sampleRate) |
| , m_threshold(threshold) |
| , m_knee(knee) |
| , m_ratio(ratio) |
| , m_reduction(0) |
| , m_attack(attack) |
| , m_release(release) |
| { |
| addInput(); |
| addOutput(defaultNumberOfOutputChannels); |
| initialize(); |
| } |
| |
| PassRefPtr<DynamicsCompressorHandler> DynamicsCompressorHandler::create( |
| AudioNode& node, |
| float sampleRate, |
| AudioParamHandler& threshold, |
| AudioParamHandler& knee, |
| AudioParamHandler& ratio, |
| AudioParamHandler& attack, |
| AudioParamHandler& release) |
| { |
| return adoptRef(new DynamicsCompressorHandler( |
| node, |
| sampleRate, |
| threshold, |
| knee, |
| ratio, |
| attack, |
| release)); |
| } |
| |
| DynamicsCompressorHandler::~DynamicsCompressorHandler() |
| { |
| uninitialize(); |
| } |
| |
| void DynamicsCompressorHandler::process(size_t framesToProcess) |
| { |
| AudioBus* outputBus = output(0).bus(); |
| ASSERT(outputBus); |
| |
| float threshold = m_threshold->value(); |
| float knee = m_knee->value(); |
| float ratio = m_ratio->value(); |
| float attack = m_attack->value(); |
| float release = m_release->value(); |
| |
| m_dynamicsCompressor->setParameterValue(DynamicsCompressor::ParamThreshold, threshold); |
| m_dynamicsCompressor->setParameterValue(DynamicsCompressor::ParamKnee, knee); |
| m_dynamicsCompressor->setParameterValue(DynamicsCompressor::ParamRatio, ratio); |
| m_dynamicsCompressor->setParameterValue(DynamicsCompressor::ParamAttack, attack); |
| m_dynamicsCompressor->setParameterValue(DynamicsCompressor::ParamRelease, release); |
| |
| m_dynamicsCompressor->process(input(0).bus(), outputBus, framesToProcess); |
| |
| m_reduction = m_dynamicsCompressor->parameterValue(DynamicsCompressor::ParamReduction); |
| } |
| |
| void DynamicsCompressorHandler::initialize() |
| { |
| if (isInitialized()) |
| return; |
| |
| AudioHandler::initialize(); |
| m_dynamicsCompressor = wrapUnique(new DynamicsCompressor(sampleRate(), defaultNumberOfOutputChannels)); |
| } |
| |
| void DynamicsCompressorHandler::clearInternalStateWhenDisabled() |
| { |
| m_reduction = 0; |
| } |
| |
| double DynamicsCompressorHandler::tailTime() const |
| { |
| return m_dynamicsCompressor->tailTime(); |
| } |
| |
| double DynamicsCompressorHandler::latencyTime() const |
| { |
| return m_dynamicsCompressor->latencyTime(); |
| } |
| |
| // ---------------------------------------------------------------- |
| |
| DynamicsCompressorNode::DynamicsCompressorNode(AbstractAudioContext& context) |
| : AudioNode(context) |
| , m_threshold(AudioParam::create(context, ParamTypeDynamicsCompressorThreshold, -24, -100, 0)) |
| , m_knee(AudioParam::create(context, ParamTypeDynamicsCompressorKnee, 30, 0, 40)) |
| , m_ratio(AudioParam::create(context, ParamTypeDynamicsCompressorRatio, 12, 1, 20)) |
| , m_attack(AudioParam::create(context, ParamTypeDynamicsCompressorAttack, 0.003, 0, 1)) |
| , m_release(AudioParam::create(context, ParamTypeDynamicsCompressorRelease, 0.250, 0, 1)) |
| { |
| setHandler(DynamicsCompressorHandler::create( |
| *this, |
| context.sampleRate(), |
| m_threshold->handler(), |
| m_knee->handler(), |
| m_ratio->handler(), |
| m_attack->handler(), |
| m_release->handler())); |
| } |
| |
| DynamicsCompressorNode* DynamicsCompressorNode::create(AbstractAudioContext& context, ExceptionState& exceptionState) |
| { |
| DCHECK(isMainThread()); |
| |
| if (context.isContextClosed()) { |
| context.throwExceptionForClosedState(exceptionState); |
| return nullptr; |
| } |
| |
| return new DynamicsCompressorNode(context); |
| } |
| |
| DEFINE_TRACE(DynamicsCompressorNode) |
| { |
| visitor->trace(m_threshold); |
| visitor->trace(m_knee); |
| visitor->trace(m_ratio); |
| visitor->trace(m_attack); |
| visitor->trace(m_release); |
| AudioNode::trace(visitor); |
| } |
| |
| DynamicsCompressorHandler& DynamicsCompressorNode::dynamicsCompressorHandler() const |
| { |
| return static_cast<DynamicsCompressorHandler&>(handler()); |
| } |
| |
| AudioParam* DynamicsCompressorNode::threshold() const |
| { |
| return m_threshold; |
| } |
| |
| AudioParam* DynamicsCompressorNode::knee() const |
| { |
| return m_knee; |
| } |
| |
| AudioParam* DynamicsCompressorNode::ratio() const |
| { |
| return m_ratio; |
| } |
| |
| float DynamicsCompressorNode::reduction() const |
| { |
| return dynamicsCompressorHandler().reductionValue(); |
| } |
| |
| AudioParam* DynamicsCompressorNode::attack() const |
| { |
| return m_attack; |
| } |
| |
| AudioParam* DynamicsCompressorNode::release() const |
| { |
| return m_release; |
| } |
| |
| } // namespace blink |
| |