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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_
#define CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_
#include "cc/output/overlay_strategy_common.h"
namespace cc {
class StreamVideoDrawQuad;
class TextureDrawQuad;
// The underlay strategy looks for a video quad without regard to quads above
// it. The video is "underlaid" through a black transparent quad substituted
// for the video quad. The overlay content can then be blended in by the
// hardware under the the scene. This is only valid for overlay contents that
// are fully opaque.
class CC_EXPORT OverlayStrategyUnderlay : public OverlayStrategyCommon {
public:
explicit OverlayStrategyUnderlay(
OverlayCandidateValidator* capability_checker);
bool TryOverlay(OverlayCandidateValidator* capability_checker,
RenderPassList* render_passes_in_draw_order,
OverlayCandidateList* candidate_list,
const OverlayCandidate& candidate,
QuadList::Iterator candidate_iterator) override;
private:
DISALLOW_COPY_AND_ASSIGN(OverlayStrategyUnderlay);
};
} // namespace cc
#endif // CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_