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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_MESSAGES_DECODER_H_
#define REMOTING_PROTOCOL_MESSAGES_DECODER_H_
#include <deque>
#include <list>
#include "base/ref_counted.h"
#include "base/scoped_ptr.h"
#include "net/base/io_buffer.h"
#include "remoting/base/compound_buffer.h"
#include "third_party/protobuf/src/google/protobuf/message_lite.h"
namespace remoting {
namespace protocol {
// MessageDecoder uses CompoundBuffer to decode bytes into protocol
// buffer messages. This can be used to decode bytes received from the
// network.
//
// It provides ParseMessages() which accepts an IOBuffer. If enough bytes
// are collected to produce protocol buffer messages then the bytes will be
// consumed and the generated protocol buffer messages are added to the output
// list.
//
// It retains ownership of IOBuffer given to this object and keeps it alive
// until it is full consumed.
class MessageDecoder {
public:
MessageDecoder();
virtual ~MessageDecoder();
// Parses the bytes in |data| into a protobuf of type MessageType. The bytes
// in |data| are conceptually a stream of bytes to be parsed into a series of
// protobufs. Each parsed protouf is appended into the |messages|. All calls
// to ParseMessages should use same MessageType for any single instace of
// MessageDecoder.
// This function retains |data| until all its bytes are consumed.
// Ownership of the produced protobufs is passed to the caller via the
// |messages| list.
template <class MessageType>
void ParseMessages(scoped_refptr<net::IOBuffer> data,
int data_size, std::list<MessageType*>* messages) {
AddBuffer(data, data_size);
// Then try to parse the next message until we can't parse anymore.
MessageType* message;
while (ParseOneMessage<MessageType>(&message)) {
messages->push_back(message);
}
}
private:
// Parse one message from |buffer_list_|. Return true if sucessful.
template <class MessageType>
bool ParseOneMessage(MessageType** message) {
CompoundBuffer buffer;
if (!GetNextMessageData(&buffer))
return false;
CompoundBufferInputStream stream(&buffer);
*message = new MessageType();
bool ret = (*message)->ParseFromZeroCopyStream(&stream);
if (!ret)
delete *message;
return ret;
}
void AddBuffer(scoped_refptr<net::IOBuffer> data, int data_size);
bool GetNextMessageData(CompoundBuffer* message_buffer);
// Retrieves the read payload size of the current protocol buffer via |size|.
// Returns false and leaves |size| unmodified, if we do not have enough data
// to retrieve the current size.
bool GetPayloadSize(int* size);
CompoundBuffer buffer_;
// |next_payload_| stores the size of the next payload if known.
// |next_payload_known_| is true if the size of the next payload is known.
// After one payload is read this is reset to false.
int next_payload_;
bool next_payload_known_;
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_MESSAGES_DECODER_H_