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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// This object runs on a thread and knows how to interpret messages sent by the
// talk mediator. The mediator posts messages to a queue which the thread polls
// (in a super class).
//
// Example usage:
//
// MediatorThread m = new MediatorThreadImpl(pass in stuff);
// m.start(); // Start the thread
// // Once the thread is started, you can do server stuff.
// m.Login(loginInformation);
// // Events happen, the mediator finds out through its pump more messages
// // are dispatched to the thread eventually we want to log out.
// m.Logout();
// delete m; // Also stops the thread.
#ifndef JINGLE_NOTIFIER_LISTENER_MEDIATOR_THREAD_IMPL_H_
#define JINGLE_NOTIFIER_LISTENER_MEDIATOR_THREAD_IMPL_H_
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "base/observer_list_threadsafe.h"
#include "base/ref_counted.h"
#include "base/scoped_ptr.h"
#include "base/task.h"
#include "base/threading/thread.h"
#include "base/weak_ptr.h"
#include "jingle/notifier/base/notifier_options.h"
#include "jingle/notifier/communicator/login.h"
#include "jingle/notifier/listener/mediator_thread.h"
#include "talk/base/sigslot.h"
class MessageLoop;
namespace buzz {
class XmppClientSettings;
} // namespace buzz
namespace net {
class HostResolver;
} // namespace net
namespace notifier {
// Workaround for MSVS 2005 bug that fails to handle inheritance from a nested
// class properly if it comes directly on a base class list.
typedef Login::Delegate LoginDelegate;
class MediatorThreadImpl : public MediatorThread, public LoginDelegate,
public sigslot::has_slots<> {
public:
explicit MediatorThreadImpl(const NotifierOptions& notifier_options);
virtual ~MediatorThreadImpl();
virtual void AddObserver(Observer* observer);
virtual void RemoveObserver(Observer* observer);
// Start the thread.
virtual void Start();
// These are called from outside threads, by the talk mediator object.
// They add messages to a queue which we poll in this thread.
virtual void Login(const buzz::XmppClientSettings& settings);
virtual void Logout();
virtual void ListenForUpdates();
virtual void SubscribeForUpdates(
const std::vector<std::string>& subscribed_services_list);
virtual void SendNotification(const OutgoingNotificationData& data);
// Login::Delegate implementation.
virtual void OnConnect(base::WeakPtr<talk_base::Task> base_task);
virtual void OnDisconnect();
protected:
// Should only be called after Start().
MessageLoop* worker_message_loop();
// These handle messages indicating an event happened in the outside
// world. These are all called from the worker thread. They are protected
// so they can be used by subclasses.
void OnIncomingNotification(
const IncomingNotificationData& notification_data);
void OnOutgoingNotification(bool success);
void OnSubscriptionStateChange(bool success);
scoped_refptr<ObserverListThreadSafe<Observer> > observers_;
MessageLoop* parent_message_loop_;
base::WeakPtr<talk_base::Task> base_task_;
private:
void DoLogin(const buzz::XmppClientSettings& settings);
void DoDisconnect();
void DoSubscribeForUpdates(
const std::vector<std::string>& subscribed_services_list);
void DoListenForUpdates();
void DoSendNotification(
const OutgoingNotificationData& data);
const NotifierOptions notifier_options_;
base::Thread worker_thread_;
scoped_ptr<net::HostResolver> host_resolver_;
scoped_ptr<net::CertVerifier> cert_verifier_;
scoped_ptr<notifier::Login> login_;
DISALLOW_COPY_AND_ASSIGN(MediatorThreadImpl);
};
} // namespace notifier
// We manage the lifetime of notifier::MediatorThreadImpl ourselves.
DISABLE_RUNNABLE_METHOD_REFCOUNT(notifier::MediatorThreadImpl);
#endif // JINGLE_NOTIFIER_LISTENER_MEDIATOR_THREAD_IMPL_H_