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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SYSTEM_MODEL_UPDATE_MODEL_H_
#define ASH_SYSTEM_MODEL_UPDATE_MODEL_H_
#include "ash/public/cpp/update_types.h"
#include "base/observer_list.h"
namespace ash {
class UpdateObserver {
public:
virtual ~UpdateObserver() {}
virtual void OnUpdateAvailable() = 0;
};
// Model to store system update availability.
class UpdateModel {
public:
UpdateModel();
UpdateModel(const UpdateModel&) = delete;
UpdateModel& operator=(const UpdateModel&) = delete;
~UpdateModel();
void AddObserver(UpdateObserver* observer);
void RemoveObserver(UpdateObserver* observer);
// Stores the state that a software update is available. The state persists
// until reboot. Based on |severity|, |factory_reset_required| and |rollback|,
// the observer views can indicate the severity of the update to users by
// changing the icon, color, and tooltip.
void SetUpdateAvailable(UpdateSeverity severity,
bool factory_reset_required,
bool rollback,
UpdateType update_type);
// Stores the state of the notification according to the RelaunchNotification
// policy. State persists until reboot or another call to this function.
void SetRelaunchNotificationState(
const RelaunchNotificationState& relaunch_notification_state);
// If |available| is true, a software update is available but user's agreement
// is required as current connection is cellular. If |available| is false, the
// user's one time permission on update over cellular connection has been
// granted.
void SetUpdateOverCellularAvailable(bool available);
UpdateSeverity GetSeverity() const;
// Sets |update_required_| back to false.
void ResetUpdateAvailable();
bool update_required() const { return update_required_; }
bool factory_reset_required() const { return factory_reset_required_; }
bool rollback() const { return rollback_; }
UpdateType update_type() const { return update_type_; }
const RelaunchNotificationState& relaunch_notification_state() const {
return relaunch_notification_state_;
}
bool update_over_cellular_available() const {
return update_over_cellular_available_;
}
private:
void NotifyUpdateAvailable();
bool update_required_ = false;
UpdateSeverity severity_ = UpdateSeverity::kNone;
bool factory_reset_required_ = false;
bool rollback_ = false;
UpdateType update_type_ = UpdateType::kSystem;
RelaunchNotificationState relaunch_notification_state_;
bool update_over_cellular_available_ = false;
base::ObserverList<UpdateObserver>::Unchecked observers_;
};
} // namespace ash
#endif // ASH_SYSTEM_MODEL_UPDATE_MODEL_H_