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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "core/style/FilterOperations.h"
#include "platform/geometry/IntRect.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace blink {
TEST(FilterOperationsTest, mapRectNoFilter) {
FilterOperations ops;
EXPECT_FALSE(ops.HasFilterThatMovesPixels());
EXPECT_EQ(FloatRect(0, 0, 10, 10), ops.MapRect(FloatRect(0, 0, 10, 10)));
}
TEST(FilterOperationsTest, mapRectBlur) {
FilterOperations ops;
ops.Operations().push_back(BlurFilterOperation::Create(Length(20.0, kFixed)));
EXPECT_TRUE(ops.HasFilterThatMovesPixels());
EXPECT_EQ(IntRect(-57, -57, 124, 124),
EnclosingIntRect(ops.MapRect(FloatRect(0, 0, 10, 10))));
}
TEST(FilterOperationsTest, mapRectDropShadow) {
FilterOperations ops;
ops.Operations().push_back(DropShadowFilterOperation::Create(ShadowData(
FloatPoint(3, 8), 20, 0, kNormal, StyleColor(Color(1, 2, 3)))));
EXPECT_TRUE(ops.HasFilterThatMovesPixels());
EXPECT_EQ(IntRect(-54, -49, 124, 124),
EnclosingIntRect(ops.MapRect(FloatRect(0, 0, 10, 10))));
}
TEST(FilterOperationsTest, mapRectBoxReflect) {
FilterOperations ops;
ops.Operations().push_back(BoxReflectFilterOperation::Create(
BoxReflection(BoxReflection::kVerticalReflection, 100)));
EXPECT_TRUE(ops.HasFilterThatMovesPixels());
// original IntRect(0, 0, 10, 10) + reflection IntRect(90, 90, 10, 10)
EXPECT_EQ(FloatRect(0, 0, 10, 100), ops.MapRect(FloatRect(0, 0, 10, 10)));
}
TEST(FilterOperationsTest, mapRectDropShadowAndBoxReflect) {
// This is a case where the order of filter operations matters, and it's
// important that the bounds be filtered in the correct order.
FilterOperations ops;
ops.Operations().push_back(DropShadowFilterOperation::Create(ShadowData(
FloatPoint(100, 200), 0, 0, kNormal, StyleColor(Color::kBlack))));
ops.Operations().push_back(BoxReflectFilterOperation::Create(
BoxReflection(BoxReflection::kVerticalReflection, 50)));
EXPECT_TRUE(ops.HasFilterThatMovesPixels());
EXPECT_EQ(FloatRect(0, -160, 110, 370), ops.MapRect(FloatRect(0, 0, 10, 10)));
}
} // namespace blink