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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_PROXY_DISPATCHER_H_
#define PPAPI_PROXY_DISPATCHER_H_
#include <map>
#include <string>
#include <vector>
#include "base/linked_ptr.h"
#include "base/process.h"
#include "base/scoped_ptr.h"
#include "ipc/ipc_channel.h"
#include "ipc/ipc_channel_handle.h"
#include "ipc/ipc_message.h"
#include "ppapi/c/pp_module.h"
#include "ppapi/proxy/callback_tracker.h"
#include "ppapi/proxy/interface_id.h"
#include "ppapi/proxy/plugin_var_tracker.h"
class MessageLoop;
struct PPB_Var_Deprecated;
namespace base {
class WaitableEvent;
}
namespace IPC {
class SyncChannel;
class TestSink;
}
namespace pp {
namespace proxy {
class InterfaceProxy;
class VarSerializationRules;
// An interface proxy can represent either end of a cross-process interface
// call. The "source" side is where the call is invoked, and the "target" side
// is where the call ends up being executed.
//
// Plugin side | Browser side
// -------------------------------------|--------------------------------------
// |
// "Source" | "Target"
// InterfaceProxy ----------------------> InterfaceProxy
// |
// |
// "Target" | "Source"
// InterfaceProxy <---------------------- InterfaceProxy
// |
class Dispatcher : public IPC::Channel::Listener,
public IPC::Message::Sender {
public:
typedef const void* (*GetInterfaceFunc)(const char*);
typedef int32_t (*InitModuleFunc)(PP_Module, GetInterfaceFunc);
typedef void (*ShutdownModuleFunc)();
~Dispatcher();
// You must call this function before anything else. Returns true on success.
bool InitWithChannel(MessageLoop* ipc_message_loop,
const IPC::ChannelHandle& channel_handle,
bool is_client,
base::WaitableEvent* shutdown_event);
// Alternative to InitWithChannel() for unit tests that want to send all
// messages sent via this dispatcher to the given test sink. The test sink
// must outlive this class.
void InitWithTestSink(IPC::TestSink* test_sink);
// Returns true if the dispatcher is on the plugin side, or false if it's the
// browser side.
virtual bool IsPlugin() const = 0;
VarSerializationRules* serialization_rules() const {
return serialization_rules_.get();
}
PP_Module pp_module() const {
return pp_module_;
}
// Wrapper for calling the local GetInterface function.
const void* GetLocalInterface(const char* interface);
// Implements PPP_GetInterface and PPB_GetInterface on the "source" side. It
// will check if the remote side supports this interface as a target, and
// create a proxy if it does. A local implementation of that interface backed
// by the proxy will be returned on success. If the interface is unproxyable
// or not supported by the remote side, returns NULL.
const void* GetProxiedInterface(const std::string& interface);
// Returns the remote process' handle. For the host dispatcher, this will be
// the plugin process, and for the plugin dispatcher, this will be the
// renderer process. This is used for sharing memory and such and is
// guaranteed valid (unless the remote process has suddenly died).
base::ProcessHandle remote_process_handle() const {
return remote_process_handle_;
}
// Called if the remote side is declaring to us which interfaces it supports
// so we don't have to query for each one. We'll pre-create proxies for
// each of the given interfaces.
// IPC::Message::Sender implementation.
virtual bool Send(IPC::Message* msg);
// IPC::Channel::Listener implementation.
virtual bool OnMessageReceived(const IPC::Message& msg);
// Will be NULL in some unit tests.
IPC::SyncChannel* channel() const {
return channel_.get();
}
CallbackTracker& callback_tracker() {
return callback_tracker_;
}
protected:
Dispatcher(base::ProcessHandle remote_process_handle,
GetInterfaceFunc local_get_interface);
// Setter for the derived classes to set the appropriate var serialization.
// Takes ownership of the given pointer, which must be on the heap.
void SetSerializationRules(VarSerializationRules* var_serialization_rules);
void set_pp_module(PP_Module module) {
pp_module_ = module;
}
// Allows the PluginDispatcher to add a magic proxy for PPP_Class, bypassing
// the normal "do you support this proxy" stuff and the big lookup of
// name to proxy object. Takes ownership of the pointer.
void InjectProxy(InterfaceID id,
const std::string& name,
InterfaceProxy* proxy);
private:
typedef std::map< std::string, linked_ptr<InterfaceProxy> > ProxyMap;
// Message handlers
void OnMsgSupportsInterface(const std::string& interface_name, bool* result);
void OnMsgDeclareInterfaces(const std::vector<std::string>& interfaces);
// Allocates a new proxy on the heap corresponding to the given interface
// name, or returns NULL if that interface name isn't known proxyable. The
// caller owns the returned pointer.
//
// The interface_functions gives the pointer to the local interfece when this
// is a target proxy. When creating a source proxy, set this to NULL.
InterfaceProxy* CreateProxyForInterface(
const std::string& interface_name,
const void* interface_functions);
// Returns true if the remote side supports the given interface as the
// target of an IPC call.
bool RemoteSupportsTargetInterface(const std::string& interface);
// Sets up a proxy as the target for the given interface, if it is supported.
// Returns true if this process implements the given interface and it is
// proxyable.
bool SetupProxyForTargetInterface(const std::string& interface);
bool IsInterfaceTrusted(const std::string& interface);
// Set by the derived classed to indicate the module ID corresponding to
// this dispatcher.
PP_Module pp_module_;
base::ProcessHandle remote_process_handle_; // See getter above.
// When we're unit testing, this will indicate the sink for the messages to
// be deposited so they can be inspected by the test. When non-NULL, this
// indicates that the channel should not be used.
IPC::TestSink* test_sink_;
// Will be null for some tests when there is a test_sink_.
scoped_ptr<IPC::SyncChannel> channel_;
bool disallow_trusted_interfaces_;
GetInterfaceFunc local_get_interface_;
ProxyMap proxies_;
InterfaceProxy* id_to_proxy_[INTERFACE_ID_COUNT];
// True if the remote side has declared which interfaces it supports in
// advance. When set, it means if we don't already have a source proxy for
// the requested interface, that the remote side doesn't support it and
// we don't need to query.
//
// This is just an optimization. The browser has a fixed set of interfaces
// it supports, and the many plugins will end up querying many of them. By
// having the browser just send all of those interfaces in one message, we
// can avoid a bunch of IPC chatter to set up each interface.
bool declared_supported_remote_interfaces_;
CallbackTracker callback_tracker_;
scoped_ptr<VarSerializationRules> serialization_rules_;
DISALLOW_COPY_AND_ASSIGN(Dispatcher);
};
} // namespace proxy
} // namespace pp
#endif // PPAPI_PROXY_DISPATCHER_H_