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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_ACCESSIBILITY_AX_TREE_MANAGER_BASE_H_
#define UI_ACCESSIBILITY_AX_TREE_MANAGER_BASE_H_
#include <memory>
#include <unordered_map>
#include "third_party/abseil-cpp/absl/types/optional.h"
#include "ui/accessibility/ax_export.h"
#include "ui/accessibility/ax_node_data.h"
#include "ui/accessibility/ax_tree.h"
#include "ui/accessibility/ax_tree_data.h"
#include "ui/accessibility/ax_tree_id.h"
#include "ui/accessibility/ax_tree_update.h"
namespace ui {
class AXNode;
// A class that owns an accessibility tree and manages its connections to other
// accessibility trees. Each accessibility tree could be connected to one parent
// tree and multiple child trees, the whole collection essentially being a
// forest of trees representing user interface elements. Each tree is typically
// backed by a rendering surface.
//
// This class is movable but not copyable.
class AX_EXPORT AXTreeManagerBase final {
public:
// Returns the manager of the tree with the given ID, if any.
static AXTreeManagerBase* GetManager(const AXTreeID& tree_id);
// Returns the node identified by the given `tree_id` and `node_id`. This
// allows for callers to access nodes outside of their own tree.
static AXNode* GetNodeFromTree(const AXTreeID& tree_id,
const AXNodeID& node_id);
// This default constructor does not create an empty accessibility tree. Call
// `SetTree` if you need to manage a specific tree.
AXTreeManagerBase();
explicit AXTreeManagerBase(std::unique_ptr<AXTree> tree);
explicit AXTreeManagerBase(const AXTreeUpdate& initial_state);
virtual ~AXTreeManagerBase();
AXTreeManagerBase(const AXTreeManagerBase&) = delete;
AXTreeManagerBase& operator=(const AXTreeManagerBase&) = delete;
AXTreeManagerBase(AXTreeManagerBase&& manager);
AXTreeManagerBase& operator=(AXTreeManagerBase&& manager);
// Returns a pointer to the managed tree, if any.
AXTree* GetTree() const;
// Takes ownership of a new accessibility tree and returns the one that is
// currently being managed. It is considered an error to pass an empty
// unique_ptr for `tree`. If no tree is currently being managed, returns an
// empty unique_ptr.
std::unique_ptr<AXTree> SetTree(std::unique_ptr<AXTree> tree);
std::unique_ptr<AXTree> SetTree(const AXTreeUpdate& initial_state);
// Detaches the managed tree, if any.
std::unique_ptr<AXTree> ReleaseTree();
// Returns a snapshot of the managed tree by serializing it into an
// `AXTreeUpdate`.
AXTreeUpdate SnapshotTree() const;
// Tries to update the managed tree by unserializing and applying the provided
// `update`. Returns a boolean value indicating success or failure.
bool ApplyTreeUpdate(const AXTreeUpdate& update);
// Returns the ID of the managed tree.
//
// Note that tree IDs are expensive to copy, hence the use of a const
// reference.
const AXTreeID& GetTreeID() const;
// Returns the ID of the parent tree.
//
// Note that tree IDs are expensive to copy, hence the use of a const
// reference.
const AXTreeID& GetParentTreeID() const;
// Returns the managed tree's data.
const AXTreeData& GetTreeData() const;
// Returns the node identified with the given `node_id).
AXNode* GetNode(const AXNodeID& node_id) const;
// Returns the rootnode of the managed tree. The rootnode could be nullptr
// during some `AXTreeObserver` callbacks.
AXNode* GetRoot() const;
// Returns the rootnode of the child tree hosted at `host_node_id`. The
// rootnode could be nullptr during some `AXTreeObserver` callbacks.
AXNode* GetRootOfChildTree(const AXNodeID& host_node_id) const;
AXNode* GetRootOfChildTree(const AXNode& host_node) const;
// If this tree has a parent tree, returns the node in the parent tree that
// is hosting the current tree.
AXNode* GetHostNode() const;
// Attaches the given child tree to the given host node. Returns a boolean
// indicating success or failure.
bool AttachChildTree(const AXNodeID& host_node_id,
AXTreeManagerBase& child_manager);
bool AttachChildTree(AXNode& host_node, AXTreeManagerBase& child_manager);
// Creates a child tree based on `initial_state` and attaches it to the given
// host node. Returns the child tree's manager if successful.
absl::optional<AXTreeManagerBase> AttachChildTree(
const AXNodeID& host_node_id,
const AXTreeUpdate& initial_state);
absl::optional<AXTreeManagerBase> AttachChildTree(
AXNode& host_node,
const AXTreeUpdate& initial_state);
// Detaches the child tree hosted by the given host node, returning a pointer
// to its manager.
AXTreeManagerBase* DetachChildTree(const AXNodeID& host_node_id);
AXTreeManagerBase* DetachChildTree(AXNode& host_node);
private:
static std::unordered_map<AXTreeID, AXTreeManagerBase*, AXTreeIDHash>&
GetTreeManagerMapInstance();
std::unique_ptr<AXTree> tree_;
};
} // namespace ui
#endif // UI_ACCESSIBILITY_AX_TREE_MANAGER_BASE_H_