blob: a32994f3aac14c6b33280ba9c0a3f49b0533d907 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_GPU_RENDERER_COMPOSITOR_FRAME_SINK_H_
#define CONTENT_RENDERER_GPU_RENDERER_COMPOSITOR_FRAME_SINK_H_
#include <stdint.h>
#include <memory>
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/non_thread_safe.h"
#include "base/threading/platform_thread.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "cc/output/begin_frame_args.h"
#include "cc/output/compositor_frame_sink.h"
#include "cc/scheduler/begin_frame_source.h"
#include "content/renderer/gpu/compositor_forwarding_message_filter.h"
#include "ipc/ipc_sync_message_filter.h"
namespace IPC {
class Message;
}
namespace cc {
class BeginFrameSource;
class CompositorFrame;
class ContextProvider;
}
namespace content {
class FrameSwapMessageQueue;
// This class can be created only on the main thread, but then becomes pinned
// to a fixed thread when BindToClient is called.
class RendererCompositorFrameSink
: NON_EXPORTED_BASE(public cc::CompositorFrameSink),
NON_EXPORTED_BASE(public base::NonThreadSafe) {
public:
RendererCompositorFrameSink(
int32_t routing_id,
uint32_t compositor_frame_sink_id,
std::unique_ptr<cc::BeginFrameSource> begin_frame_source,
scoped_refptr<cc::ContextProvider> context_provider,
scoped_refptr<cc::ContextProvider> worker_context_provider,
gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
cc::SharedBitmapManager* shared_bitmap_manager,
scoped_refptr<FrameSwapMessageQueue> swap_frame_message_queue);
RendererCompositorFrameSink(
int32_t routing_id,
uint32_t compositor_frame_sink_id,
std::unique_ptr<cc::BeginFrameSource> begin_frame_source,
scoped_refptr<cc::VulkanContextProvider> vulkan_context_provider,
scoped_refptr<FrameSwapMessageQueue> swap_frame_message_queue);
~RendererCompositorFrameSink() override;
// cc::CompositorFrameSink implementation.
bool BindToClient(cc::CompositorFrameSinkClient* client) override;
void DetachFromClient() override;
void SubmitCompositorFrame(cc::CompositorFrame frame) override;
protected:
uint32_t compositor_frame_sink_id_;
private:
class RendererCompositorFrameSinkProxy
: public base::RefCountedThreadSafe<RendererCompositorFrameSinkProxy> {
public:
explicit RendererCompositorFrameSinkProxy(
RendererCompositorFrameSink* compositor_frame_sink)
: compositor_frame_sink_(compositor_frame_sink) {}
void ClearCompositorFrameSink() { compositor_frame_sink_ = NULL; }
void OnMessageReceived(const IPC::Message& message) {
if (compositor_frame_sink_)
compositor_frame_sink_->OnMessageReceived(message);
}
private:
friend class base::RefCountedThreadSafe<RendererCompositorFrameSinkProxy>;
~RendererCompositorFrameSinkProxy() {}
RendererCompositorFrameSink* compositor_frame_sink_;
DISALLOW_COPY_AND_ASSIGN(RendererCompositorFrameSinkProxy);
};
void OnMessageReceived(const IPC::Message& message);
void OnReclaimCompositorResources(uint32_t compositor_frame_sink_id,
bool is_swap_ack,
const cc::ReturnedResourceArray& resources);
bool Send(IPC::Message* message);
scoped_refptr<CompositorForwardingMessageFilter>
compositor_frame_sink_filter_;
CompositorForwardingMessageFilter::Handler
compositor_frame_sink_filter_handler_;
scoped_refptr<RendererCompositorFrameSinkProxy> compositor_frame_sink_proxy_;
scoped_refptr<IPC::SyncMessageFilter> message_sender_;
scoped_refptr<FrameSwapMessageQueue> frame_swap_message_queue_;
std::unique_ptr<cc::BeginFrameSource> begin_frame_source_;
int routing_id_;
};
} // namespace content
#endif // CONTENT_RENDERER_GPU_RENDERER_COMPOSITOR_FRAME_SINK_H_