| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "gpu/config/gpu_util.h" |
| |
| #include <memory> |
| #include <set> |
| #include <string> |
| #include <vector> |
| |
| #include "base/command_line.h" |
| #include "base/strings/string_number_conversions.h" |
| #include "base/strings/string_split.h" |
| #include "base/strings/stringprintf.h" |
| #include "build/build_config.h" |
| #include "gpu/config/gpu_blacklist.h" |
| #include "gpu/config/gpu_crash_keys.h" |
| #include "gpu/config/gpu_driver_bug_list.h" |
| #include "gpu/config/gpu_driver_bug_workaround_type.h" |
| #include "gpu/config/gpu_feature_type.h" |
| #include "gpu/config/gpu_finch_features.h" |
| #include "gpu/config/gpu_info_collector.h" |
| #include "gpu/config/gpu_preferences.h" |
| #include "gpu/config/gpu_switches.h" |
| #include "ui/gfx/extension_set.h" |
| #include "ui/gl/gl_features.h" |
| #include "ui/gl/gl_switches.h" |
| |
| #if defined(OS_ANDROID) |
| #include "base/no_destructor.h" |
| #include "base/synchronization/lock.h" |
| #include "ui/gl/android/android_surface_composer_compat.h" |
| #include "ui/gl/init/gl_factory.h" |
| #endif // OS_ANDROID |
| |
| namespace gpu { |
| |
| namespace { |
| |
| GpuFeatureStatus GetAndroidSurfaceControlFeatureStatus( |
| const std::set<int>& blacklisted_features, |
| const GpuPreferences& gpu_preferences) { |
| #if !defined(OS_ANDROID) |
| return kGpuFeatureStatusDisabled; |
| #else |
| if (blacklisted_features.count(GPU_FEATURE_TYPE_ANDROID_SURFACE_CONTROL)) |
| return kGpuFeatureStatusBlacklisted; |
| |
| if (!gpu_preferences.enable_android_surface_control) |
| return kGpuFeatureStatusDisabled; |
| |
| if (!gl::SurfaceComposer::IsSupported()) |
| return kGpuFeatureStatusDisabled; |
| |
| return kGpuFeatureStatusEnabled; |
| #endif |
| } |
| |
| GpuFeatureStatus GetGpuRasterizationFeatureStatus( |
| const std::set<int>& blacklisted_features, |
| const base::CommandLine& command_line) { |
| if (command_line.HasSwitch(switches::kDisableGpuRasterization)) |
| return kGpuFeatureStatusDisabled; |
| else if (command_line.HasSwitch(switches::kEnableGpuRasterization)) |
| return kGpuFeatureStatusEnabled; |
| |
| if (blacklisted_features.count(GPU_FEATURE_TYPE_GPU_RASTERIZATION)) |
| return kGpuFeatureStatusBlacklisted; |
| |
| // Gpu Rasterization on platforms that are not fully enabled is controlled by |
| // a finch experiment. |
| if (!base::FeatureList::IsEnabled(features::kDefaultEnableGpuRasterization)) |
| return kGpuFeatureStatusDisabled; |
| |
| return kGpuFeatureStatusEnabled; |
| } |
| |
| GpuFeatureStatus GetOopRasterizationFeatureStatus( |
| const std::set<int>& blacklisted_features, |
| const base::CommandLine& command_line, |
| const GpuPreferences& gpu_preferences, |
| const GPUInfo& gpu_info) { |
| // OOP rasterization requires GPU rasterization, so if blacklisted or |
| // disabled, report the same. |
| auto status = |
| GetGpuRasterizationFeatureStatus(blacklisted_features, command_line); |
| if (status != kGpuFeatureStatusEnabled) |
| return status; |
| |
| // If we can't create a GrContext for whatever reason, don't enable oop |
| // rasterization. |
| if (!gpu_info.oop_rasterization_supported) |
| return kGpuFeatureStatusDisabled; |
| |
| if (gpu_preferences.disable_oop_rasterization) |
| return kGpuFeatureStatusDisabled; |
| else if (gpu_preferences.enable_oop_rasterization) |
| return kGpuFeatureStatusEnabled; |
| |
| // TODO(enne): Eventually oop rasterization will replace gpu rasterization, |
| // and so we will need to address the underlying bugs or turn of GPU |
| // rasterization for these cases. |
| if (blacklisted_features.count(GPU_FEATURE_TYPE_OOP_RASTERIZATION)) |
| return kGpuFeatureStatusBlacklisted; |
| |
| // OOP Rasterization on platforms that are not fully enabled is controlled by |
| // a finch experiment. |
| if (!base::FeatureList::IsEnabled(features::kDefaultEnableOopRasterization)) |
| return kGpuFeatureStatusDisabled; |
| |
| return kGpuFeatureStatusEnabled; |
| } |
| |
| GpuFeatureStatus GetWebGLFeatureStatus( |
| const std::set<int>& blacklisted_features, |
| bool use_swift_shader) { |
| if (use_swift_shader) |
| return kGpuFeatureStatusEnabled; |
| if (blacklisted_features.count(GPU_FEATURE_TYPE_ACCELERATED_WEBGL)) |
| return kGpuFeatureStatusBlacklisted; |
| return kGpuFeatureStatusEnabled; |
| } |
| |
| GpuFeatureStatus GetWebGL2FeatureStatus( |
| const std::set<int>& blacklisted_features, |
| bool use_swift_shader) { |
| if (use_swift_shader) |
| return kGpuFeatureStatusEnabled; |
| if (blacklisted_features.count(GPU_FEATURE_TYPE_ACCELERATED_WEBGL2)) |
| return kGpuFeatureStatusBlacklisted; |
| return kGpuFeatureStatusEnabled; |
| } |
| |
| GpuFeatureStatus Get2DCanvasFeatureStatus( |
| const std::set<int>& blacklisted_features, |
| bool use_swift_shader) { |
| if (use_swift_shader) { |
| // This is for testing only. Chrome should exercise the GPU accelerated |
| // path on top of SwiftShader driver. |
| return kGpuFeatureStatusEnabled; |
| } |
| if (blacklisted_features.count(GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS)) |
| return kGpuFeatureStatusSoftware; |
| return kGpuFeatureStatusEnabled; |
| } |
| |
| GpuFeatureStatus GetFlash3DFeatureStatus( |
| const std::set<int>& blacklisted_features, |
| bool use_swift_shader) { |
| if (use_swift_shader) { |
| // This is for testing only. Chrome should exercise the GPU accelerated |
| // path on top of SwiftShader driver. |
| return kGpuFeatureStatusEnabled; |
| } |
| if (blacklisted_features.count(GPU_FEATURE_TYPE_FLASH3D)) |
| return kGpuFeatureStatusBlacklisted; |
| return kGpuFeatureStatusEnabled; |
| } |
| |
| GpuFeatureStatus GetFlashStage3DFeatureStatus( |
| const std::set<int>& blacklisted_features, |
| bool use_swift_shader) { |
| if (use_swift_shader) { |
| // This is for testing only. Chrome should exercise the GPU accelerated |
| // path on top of SwiftShader driver. |
| return kGpuFeatureStatusEnabled; |
| } |
| if (blacklisted_features.count(GPU_FEATURE_TYPE_FLASH_STAGE3D)) |
| return kGpuFeatureStatusBlacklisted; |
| return kGpuFeatureStatusEnabled; |
| } |
| |
| GpuFeatureStatus GetFlashStage3DBaselineFeatureStatus( |
| const std::set<int>& blacklisted_features, |
| bool use_swift_shader) { |
| if (use_swift_shader) { |
| // This is for testing only. Chrome should exercise the GPU accelerated |
| // path on top of SwiftShader driver. |
| return kGpuFeatureStatusEnabled; |
| } |
| if (blacklisted_features.count(GPU_FEATURE_TYPE_FLASH_STAGE3D) || |
| blacklisted_features.count(GPU_FEATURE_TYPE_FLASH_STAGE3D_BASELINE)) |
| return kGpuFeatureStatusBlacklisted; |
| return kGpuFeatureStatusEnabled; |
| } |
| |
| GpuFeatureStatus GetAcceleratedVideoDecodeFeatureStatus( |
| const std::set<int>& blacklisted_features, |
| bool use_swift_shader) { |
| if (use_swift_shader) |
| return kGpuFeatureStatusDisabled; |
| if (blacklisted_features.count(GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE)) |
| return kGpuFeatureStatusBlacklisted; |
| return kGpuFeatureStatusEnabled; |
| } |
| |
| GpuFeatureStatus GetGpuCompositingFeatureStatus( |
| const std::set<int>& blacklisted_features, |
| bool use_swift_shader) { |
| if (use_swift_shader) { |
| // This is for testing only. Chrome should exercise the GPU accelerated |
| // path on top of SwiftShader driver. |
| return kGpuFeatureStatusEnabled; |
| } |
| if (blacklisted_features.count(GPU_FEATURE_TYPE_GPU_COMPOSITING)) |
| return kGpuFeatureStatusBlacklisted; |
| return kGpuFeatureStatusEnabled; |
| } |
| |
| GpuFeatureStatus GetProtectedVideoDecodeFeatureStatus( |
| const std::set<int>& blacklisted_features, |
| const GPUInfo& gpu_info, |
| bool use_swift_shader) { |
| if (use_swift_shader) |
| return kGpuFeatureStatusDisabled; |
| if (blacklisted_features.count(GPU_FEATURE_TYPE_PROTECTED_VIDEO_DECODE)) |
| return kGpuFeatureStatusBlacklisted; |
| return kGpuFeatureStatusEnabled; |
| } |
| |
| void AppendWorkaroundsToCommandLine(const GpuFeatureInfo& gpu_feature_info, |
| base::CommandLine* command_line) { |
| if (gpu_feature_info.IsWorkaroundEnabled(DISABLE_D3D11)) { |
| command_line->AppendSwitch(switches::kDisableD3D11); |
| } |
| if (gpu_feature_info.IsWorkaroundEnabled(DISABLE_ES3_GL_CONTEXT)) { |
| command_line->AppendSwitch(switches::kDisableES3GLContext); |
| } |
| if (gpu_feature_info.IsWorkaroundEnabled(DISABLE_DIRECT_COMPOSITION)) { |
| command_line->AppendSwitch(switches::kDisableDirectCompositionLayers); |
| } |
| } |
| |
| // Adjust gpu feature status based on enabled gpu driver bug workarounds. |
| void AdjustGpuFeatureStatusToWorkarounds(GpuFeatureInfo* gpu_feature_info) { |
| if (gpu_feature_info->IsWorkaroundEnabled(DISABLE_D3D11) || |
| gpu_feature_info->IsWorkaroundEnabled(DISABLE_ES3_GL_CONTEXT)) { |
| gpu_feature_info->status_values[GPU_FEATURE_TYPE_ACCELERATED_WEBGL2] = |
| kGpuFeatureStatusBlacklisted; |
| } |
| |
| if (gpu_feature_info->IsWorkaroundEnabled(DISABLE_AIMAGEREADER)) { |
| gpu_feature_info->status_values[GPU_FEATURE_TYPE_ANDROID_SURFACE_CONTROL] = |
| kGpuFeatureStatusBlacklisted; |
| } |
| } |
| |
| GPUInfo* g_gpu_info_cache = nullptr; |
| GpuFeatureInfo* g_gpu_feature_info_cache = nullptr; |
| |
| } // namespace |
| |
| GpuFeatureInfo ComputeGpuFeatureInfoWithHardwareAccelerationDisabled() { |
| GpuFeatureInfo gpu_feature_info; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS] = |
| kGpuFeatureStatusSoftware; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_GPU_COMPOSITING] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_WEBGL] = |
| kGpuFeatureStatusSoftware; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_FLASH3D] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_FLASH_STAGE3D] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_FLASH_STAGE3D_BASELINE] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_GPU_RASTERIZATION] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_WEBGL2] = |
| kGpuFeatureStatusSoftware; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_PROTECTED_VIDEO_DECODE] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_OOP_RASTERIZATION] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ANDROID_SURFACE_CONTROL] = |
| kGpuFeatureStatusDisabled; |
| #if DCHECK_IS_ON() |
| for (int ii = 0; ii < NUMBER_OF_GPU_FEATURE_TYPES; ++ii) { |
| DCHECK_NE(kGpuFeatureStatusUndefined, gpu_feature_info.status_values[ii]); |
| } |
| #endif |
| return gpu_feature_info; |
| } |
| |
| GpuFeatureInfo ComputeGpuFeatureInfoWithNoGpu() { |
| GpuFeatureInfo gpu_feature_info; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS] = |
| kGpuFeatureStatusSoftware; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_GPU_COMPOSITING] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_WEBGL] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_FLASH3D] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_FLASH_STAGE3D] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_FLASH_STAGE3D_BASELINE] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_GPU_RASTERIZATION] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_WEBGL2] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_PROTECTED_VIDEO_DECODE] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_OOP_RASTERIZATION] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ANDROID_SURFACE_CONTROL] = |
| kGpuFeatureStatusDisabled; |
| #if DCHECK_IS_ON() |
| for (int ii = 0; ii < NUMBER_OF_GPU_FEATURE_TYPES; ++ii) { |
| DCHECK_NE(kGpuFeatureStatusUndefined, gpu_feature_info.status_values[ii]); |
| } |
| #endif |
| return gpu_feature_info; |
| } |
| |
| GpuFeatureInfo ComputeGpuFeatureInfoForSwiftShader() { |
| GpuFeatureInfo gpu_feature_info; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS] = |
| kGpuFeatureStatusSoftware; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_GPU_COMPOSITING] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_WEBGL] = |
| kGpuFeatureStatusSoftware; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_FLASH3D] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_FLASH_STAGE3D] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_FLASH_STAGE3D_BASELINE] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_GPU_RASTERIZATION] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_WEBGL2] = |
| kGpuFeatureStatusSoftware; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_PROTECTED_VIDEO_DECODE] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_OOP_RASTERIZATION] = |
| kGpuFeatureStatusDisabled; |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ANDROID_SURFACE_CONTROL] = |
| kGpuFeatureStatusDisabled; |
| #if DCHECK_IS_ON() |
| for (int ii = 0; ii < NUMBER_OF_GPU_FEATURE_TYPES; ++ii) { |
| DCHECK_NE(kGpuFeatureStatusUndefined, gpu_feature_info.status_values[ii]); |
| } |
| #endif |
| return gpu_feature_info; |
| } |
| |
| GpuFeatureInfo ComputeGpuFeatureInfo(const GPUInfo& gpu_info, |
| const GpuPreferences& gpu_preferences, |
| base::CommandLine* command_line, |
| bool* needs_more_info) { |
| DCHECK(!needs_more_info || !(*needs_more_info)); |
| bool use_swift_shader = false; |
| if (command_line->HasSwitch(switches::kUseGL)) { |
| std::string use_gl = command_line->GetSwitchValueASCII(switches::kUseGL); |
| if (use_gl == gl::kGLImplementationSwiftShaderName) |
| use_swift_shader = true; |
| else if (use_gl == gl::kGLImplementationSwiftShaderForWebGLName) |
| return ComputeGpuFeatureInfoForSwiftShader(); |
| else if (use_gl == gl::kGLImplementationDisabledName) |
| return ComputeGpuFeatureInfoWithNoGpu(); |
| } |
| |
| GpuFeatureInfo gpu_feature_info; |
| std::set<int> blacklisted_features; |
| if (!gpu_preferences.ignore_gpu_blacklist && |
| !command_line->HasSwitch(switches::kUseGpuInTests)) { |
| std::unique_ptr<GpuBlacklist> list(GpuBlacklist::Create()); |
| if (gpu_preferences.log_gpu_control_list_decisions) |
| list->EnableControlListLogging("gpu_blacklist"); |
| unsigned target_test_group = 0u; |
| if (command_line->HasSwitch(switches::kGpuBlacklistTestGroup)) { |
| std::string test_group_string = |
| command_line->GetSwitchValueASCII(switches::kGpuBlacklistTestGroup); |
| if (!base::StringToUint(test_group_string, &target_test_group)) |
| target_test_group = 0u; |
| } |
| blacklisted_features = list->MakeDecision( |
| GpuControlList::kOsAny, std::string(), gpu_info, target_test_group); |
| gpu_feature_info.applied_gpu_blacklist_entries = list->GetActiveEntries(); |
| if (needs_more_info) { |
| *needs_more_info = list->needs_more_info(); |
| } |
| } |
| |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_GPU_RASTERIZATION] = |
| GetGpuRasterizationFeatureStatus(blacklisted_features, *command_line); |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_WEBGL] = |
| GetWebGLFeatureStatus(blacklisted_features, use_swift_shader); |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_WEBGL2] = |
| GetWebGL2FeatureStatus(blacklisted_features, use_swift_shader); |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS] = |
| Get2DCanvasFeatureStatus(blacklisted_features, use_swift_shader); |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_FLASH3D] = |
| GetFlash3DFeatureStatus(blacklisted_features, use_swift_shader); |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_FLASH_STAGE3D] = |
| GetFlashStage3DFeatureStatus(blacklisted_features, use_swift_shader); |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_FLASH_STAGE3D_BASELINE] = |
| GetFlashStage3DBaselineFeatureStatus(blacklisted_features, |
| use_swift_shader); |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE] = |
| GetAcceleratedVideoDecodeFeatureStatus(blacklisted_features, |
| use_swift_shader); |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_GPU_COMPOSITING] = |
| GetGpuCompositingFeatureStatus(blacklisted_features, use_swift_shader); |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_PROTECTED_VIDEO_DECODE] = |
| GetProtectedVideoDecodeFeatureStatus(blacklisted_features, gpu_info, |
| use_swift_shader); |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_OOP_RASTERIZATION] = |
| GetOopRasterizationFeatureStatus(blacklisted_features, *command_line, |
| gpu_preferences, gpu_info); |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ANDROID_SURFACE_CONTROL] = |
| GetAndroidSurfaceControlFeatureStatus(blacklisted_features, |
| gpu_preferences); |
| #if DCHECK_IS_ON() |
| for (int ii = 0; ii < NUMBER_OF_GPU_FEATURE_TYPES; ++ii) { |
| DCHECK_NE(kGpuFeatureStatusUndefined, gpu_feature_info.status_values[ii]); |
| } |
| #endif |
| |
| gfx::ExtensionSet all_disabled_extensions; |
| std::string disabled_gl_extensions_value = |
| command_line->GetSwitchValueASCII(switches::kDisableGLExtensions); |
| if (!disabled_gl_extensions_value.empty()) { |
| std::vector<base::StringPiece> command_line_disabled_extensions = |
| base::SplitStringPiece(disabled_gl_extensions_value, ", ;", |
| base::KEEP_WHITESPACE, |
| base::SPLIT_WANT_NONEMPTY); |
| all_disabled_extensions.insert(command_line_disabled_extensions.begin(), |
| command_line_disabled_extensions.end()); |
| } |
| |
| std::set<int> enabled_driver_bug_workarounds; |
| std::vector<std::string> driver_bug_disabled_extensions; |
| if (!gpu_preferences.disable_gpu_driver_bug_workarounds) { |
| std::unique_ptr<gpu::GpuDriverBugList> list(GpuDriverBugList::Create()); |
| unsigned target_test_group = 0u; |
| if (command_line->HasSwitch(switches::kGpuDriverBugListTestGroup)) { |
| std::string test_group_string = command_line->GetSwitchValueASCII( |
| switches::kGpuDriverBugListTestGroup); |
| if (!base::StringToUint(test_group_string, &target_test_group)) |
| target_test_group = 0u; |
| } |
| enabled_driver_bug_workarounds = list->MakeDecision( |
| GpuControlList::kOsAny, std::string(), gpu_info, target_test_group); |
| gpu_feature_info.applied_gpu_driver_bug_list_entries = |
| list->GetActiveEntries(); |
| |
| driver_bug_disabled_extensions = list->GetDisabledExtensions(); |
| all_disabled_extensions.insert(driver_bug_disabled_extensions.begin(), |
| driver_bug_disabled_extensions.end()); |
| |
| // Disabling WebGL extensions only occurs via the blacklist, so |
| // the logic is simpler. |
| gfx::ExtensionSet disabled_webgl_extensions; |
| std::vector<std::string> disabled_webgl_extension_list = |
| list->GetDisabledWebGLExtensions(); |
| disabled_webgl_extensions.insert(disabled_webgl_extension_list.begin(), |
| disabled_webgl_extension_list.end()); |
| gpu_feature_info.disabled_webgl_extensions = |
| gfx::MakeExtensionString(disabled_webgl_extensions); |
| } |
| gpu::GpuDriverBugList::AppendWorkaroundsFromCommandLine( |
| &enabled_driver_bug_workarounds, *command_line); |
| |
| gpu_feature_info.enabled_gpu_driver_bug_workarounds.insert( |
| gpu_feature_info.enabled_gpu_driver_bug_workarounds.begin(), |
| enabled_driver_bug_workarounds.begin(), |
| enabled_driver_bug_workarounds.end()); |
| |
| if (all_disabled_extensions.size()) { |
| gpu_feature_info.disabled_extensions = |
| gfx::MakeExtensionString(all_disabled_extensions); |
| } |
| |
| AdjustGpuFeatureStatusToWorkarounds(&gpu_feature_info); |
| |
| // TODO(zmo): Find a better way to communicate these settings to bindings |
| // initialization than commandline switches. |
| AppendWorkaroundsToCommandLine(gpu_feature_info, command_line); |
| |
| if (gpu_feature_info.IsWorkaroundEnabled(MAX_MSAA_SAMPLE_COUNT_4)) { |
| gpu_feature_info.webgl_preferences.msaa_sample_count = 4; |
| } |
| |
| if (command_line->HasSwitch(switches::kWebglMSAASampleCount)) { |
| std::string sample_count = |
| command_line->GetSwitchValueASCII(switches::kWebglMSAASampleCount); |
| uint32_t count; |
| if (base::StringToUint(sample_count, &count)) { |
| gpu_feature_info.webgl_preferences.msaa_sample_count = count; |
| } |
| } |
| |
| if (command_line->HasSwitch(switches::kWebglAntialiasingMode)) { |
| std::string mode = |
| command_line->GetSwitchValueASCII(switches::kWebglAntialiasingMode); |
| if (mode == "none") { |
| gpu_feature_info.webgl_preferences.anti_aliasing_mode = |
| kAntialiasingModeNone; |
| } else if (mode == "explicit") { |
| gpu_feature_info.webgl_preferences.anti_aliasing_mode = |
| kAntialiasingModeMSAAExplicitResolve; |
| } else if (mode == "implicit") { |
| gpu_feature_info.webgl_preferences.anti_aliasing_mode = |
| kAntialiasingModeMSAAImplicitResolve; |
| } else if (mode == "screenspace") { |
| gpu_feature_info.webgl_preferences.anti_aliasing_mode = |
| kAntialiasingModeScreenSpaceAntialiasing; |
| } else { |
| gpu_feature_info.webgl_preferences.anti_aliasing_mode = |
| kAntialiasingModeUnspecified; |
| } |
| } |
| |
| // Set default context limits for WebGL. |
| #if defined(OS_ANDROID) |
| gpu_feature_info.webgl_preferences.max_active_webgl_contexts = 8u; |
| #else |
| gpu_feature_info.webgl_preferences.max_active_webgl_contexts = 16u; |
| #endif |
| gpu_feature_info.webgl_preferences.max_active_webgl_contexts_on_worker = 4u; |
| |
| uint32_t override_val = gpu_preferences.max_active_webgl_contexts; |
| if (override_val) { |
| // It shouldn't be common for users to override this. If they do, |
| // just override both values. |
| gpu_feature_info.webgl_preferences.max_active_webgl_contexts = override_val; |
| gpu_feature_info.webgl_preferences.max_active_webgl_contexts_on_worker = |
| override_val; |
| } |
| |
| return gpu_feature_info; |
| } |
| |
| void SetKeysForCrashLogging(const GPUInfo& gpu_info) { |
| const GPUInfo::GPUDevice& active_gpu = gpu_info.active_gpu(); |
| #if !defined(OS_ANDROID) |
| crash_keys::gpu_vendor_id.Set( |
| base::StringPrintf("0x%04x", active_gpu.vendor_id)); |
| crash_keys::gpu_device_id.Set( |
| base::StringPrintf("0x%04x", active_gpu.device_id)); |
| #endif |
| crash_keys::gpu_driver_version.Set(active_gpu.driver_version); |
| crash_keys::gpu_pixel_shader_version.Set(gpu_info.pixel_shader_version); |
| crash_keys::gpu_vertex_shader_version.Set(gpu_info.vertex_shader_version); |
| #if defined(OS_MACOSX) |
| crash_keys::gpu_gl_version.Set(gpu_info.gl_version); |
| #elif defined(OS_POSIX) |
| crash_keys::gpu_vendor.Set(gpu_info.gl_vendor); |
| crash_keys::gpu_renderer.Set(gpu_info.gl_renderer); |
| #endif |
| } |
| |
| void CacheGPUInfo(const GPUInfo& gpu_info) { |
| DCHECK(!g_gpu_info_cache); |
| g_gpu_info_cache = new GPUInfo; |
| *g_gpu_info_cache = gpu_info; |
| } |
| |
| bool PopGPUInfoCache(GPUInfo* gpu_info) { |
| if (!g_gpu_info_cache) |
| return false; |
| *gpu_info = *g_gpu_info_cache; |
| delete g_gpu_info_cache; |
| g_gpu_info_cache = nullptr; |
| return true; |
| } |
| |
| void CacheGpuFeatureInfo(const GpuFeatureInfo& gpu_feature_info) { |
| DCHECK(!g_gpu_feature_info_cache); |
| g_gpu_feature_info_cache = new GpuFeatureInfo; |
| *g_gpu_feature_info_cache = gpu_feature_info; |
| } |
| |
| bool PopGpuFeatureInfoCache(GpuFeatureInfo* gpu_feature_info) { |
| if (!g_gpu_feature_info_cache) |
| return false; |
| *gpu_feature_info = *g_gpu_feature_info_cache; |
| delete g_gpu_feature_info_cache; |
| g_gpu_feature_info_cache = nullptr; |
| return true; |
| } |
| |
| #if defined(OS_ANDROID) |
| bool InitializeGLThreadSafe(base::CommandLine* command_line, |
| const GpuPreferences& gpu_preferences, |
| GPUInfo* out_gpu_info, |
| GpuFeatureInfo* out_gpu_feature_info) { |
| static base::NoDestructor<base::Lock> gl_bindings_initialization_lock; |
| base::AutoLock auto_lock(*gl_bindings_initialization_lock); |
| DCHECK(command_line); |
| DCHECK(out_gpu_info && out_gpu_feature_info); |
| bool gpu_info_cached = PopGPUInfoCache(out_gpu_info); |
| bool gpu_feature_info_cached = PopGpuFeatureInfoCache(out_gpu_feature_info); |
| DCHECK_EQ(gpu_info_cached, gpu_feature_info_cached); |
| if (gpu_info_cached) { |
| // GL bindings have already been initialized in another thread. |
| DCHECK_NE(gl::kGLImplementationNone, gl::GetGLImplementation()); |
| return true; |
| } |
| if (gl::GetGLImplementation() == gl::kGLImplementationNone) { |
| // Some tests initialize bindings by themselves. |
| if (!gl::init::InitializeGLNoExtensionsOneOff()) { |
| VLOG(1) << "gl::init::InitializeGLNoExtensionsOneOff failed"; |
| return false; |
| } |
| } |
| CollectContextGraphicsInfo(out_gpu_info, gpu_preferences); |
| *out_gpu_feature_info = ComputeGpuFeatureInfo(*out_gpu_info, gpu_preferences, |
| command_line, nullptr); |
| if (!out_gpu_feature_info->disabled_extensions.empty()) { |
| gl::init::SetDisabledExtensionsPlatform( |
| out_gpu_feature_info->disabled_extensions); |
| } |
| if (!gl::init::InitializeExtensionSettingsOneOffPlatform()) { |
| VLOG(1) << "gl::init::InitializeExtensionSettingsOneOffPlatform failed"; |
| return false; |
| } |
| CacheGPUInfo(*out_gpu_info); |
| CacheGpuFeatureInfo(*out_gpu_feature_info); |
| return true; |
| } |
| #endif // OS_ANDROID |
| |
| bool EnableSwiftShaderIfNeeded(base::CommandLine* command_line, |
| const GpuFeatureInfo& gpu_feature_info, |
| bool disable_software_rasterizer, |
| bool blacklist_needs_more_info) { |
| #if BUILDFLAG(ENABLE_SWIFTSHADER) |
| if (disable_software_rasterizer) |
| return false; |
| // Don't overwrite user preference. |
| if (command_line->HasSwitch(switches::kUseGL)) |
| return false; |
| if (!blacklist_needs_more_info && |
| gpu_feature_info.status_values[GPU_FEATURE_TYPE_ACCELERATED_WEBGL] != |
| kGpuFeatureStatusEnabled) { |
| command_line->AppendSwitchASCII( |
| switches::kUseGL, gl::kGLImplementationSwiftShaderForWebGLName); |
| return true; |
| } |
| return false; |
| #else |
| return false; |
| #endif |
| } |
| |
| } // namespace gpu |