| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_BROWSER_VR_TEST_GL_TEST_ENVIRONMENT_H_ |
| #define CHROME_BROWSER_VR_TEST_GL_TEST_ENVIRONMENT_H_ |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "chrome/browser/vr/gl_bindings.h" |
| #include "ui/gfx/geometry/size.h" |
| |
| namespace gl { |
| class GLSurface; |
| class GLContext; |
| } // namespace gl |
| |
| namespace gpu { |
| class GLInProcessContext; |
| } // namespace gpu |
| |
| namespace vr { |
| |
| class GlTestEnvironment { |
| public: |
| explicit GlTestEnvironment(const gfx::Size frame_buffer_size); |
| ~GlTestEnvironment(); |
| |
| GLuint GetFrameBufferForTesting(); |
| GLuint CreateTexture(GLenum target); |
| |
| private: |
| GLuint vao_ = 0; |
| GLuint frame_buffer_ = 0; |
| |
| #if defined(VR_USE_COMMAND_BUFFER) |
| std::unique_ptr<gpu::GLInProcessContext> context_; |
| #else |
| scoped_refptr<gl::GLSurface> surface_; |
| scoped_refptr<gl::GLContext> context_; |
| #endif // defined(USE_COMMAND_BUFFER) |
| }; |
| |
| } // namespace vr |
| |
| #endif // CHROME_BROWSER_VR_TEST_GL_TEST_ENVIRONMENT_H_ |