| /* |
| * Copyright (C) 2009 Google Inc. All rights reserved. |
| * Copyright (C) 2012 Ericsson AB. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_BINDINGS_V8_BINDING_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_BINDINGS_V8_BINDING_H_ |
| |
| #include "third_party/blink/renderer/platform/bindings/dom_data_store.h" |
| #include "third_party/blink/renderer/platform/bindings/dom_wrapper_world.h" |
| #include "third_party/blink/renderer/platform/bindings/script_wrappable.h" |
| #include "third_party/blink/renderer/platform/bindings/string_resource.h" |
| #include "third_party/blink/renderer/platform/bindings/v8_binding_macros.h" |
| #include "third_party/blink/renderer/platform/bindings/v8_per_isolate_data.h" |
| #include "third_party/blink/renderer/platform/bindings/v8_value_cache.h" |
| #include "third_party/blink/renderer/platform/platform_export.h" |
| #include "third_party/blink/renderer/platform/wtf/forward.h" |
| #include "third_party/blink/renderer/platform/wtf/text/atomic_string.h" |
| #include "v8/include/v8.h" |
| |
| namespace blink { |
| |
| // This file contains bindings helper functions that do not have dependencies |
| // to core/ or bindings/core. For core-specific helper functions, see |
| // bindings/core/v8/V8BindingForCore.h. |
| |
| template <typename T> |
| struct V8TypeOf { |
| STATIC_ONLY(V8TypeOf); |
| // |Type| provides C++ -> V8 type conversion for DOM wrappers. |
| // The Blink binding code generator will generate specialized version of |
| // V8TypeOf for each wrapper class. |
| typedef void Type; |
| }; |
| |
| template <typename CallbackInfo, typename S> |
| inline void V8SetReturnValue(const CallbackInfo& info, |
| const v8::Persistent<S>& handle) { |
| info.GetReturnValue().Set(handle); |
| } |
| |
| template <typename CallbackInfo, typename S> |
| inline void V8SetReturnValue(const CallbackInfo& info, |
| const v8::Local<S> handle) { |
| info.GetReturnValue().Set(handle); |
| } |
| |
| template <typename CallbackInfo, typename S> |
| inline void V8SetReturnValue(const CallbackInfo& info, |
| v8::MaybeLocal<S> maybe) { |
| if (LIKELY(!maybe.IsEmpty())) |
| info.GetReturnValue().Set(maybe.ToLocalChecked()); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValue(const CallbackInfo& info, bool value) { |
| info.GetReturnValue().Set(value); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValue(const CallbackInfo& info, double value) { |
| info.GetReturnValue().Set(value); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValue(const CallbackInfo& info, int32_t value) { |
| info.GetReturnValue().Set(value); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValue(const CallbackInfo& info, uint32_t value) { |
| info.GetReturnValue().Set(value); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValueBool(const CallbackInfo& info, bool v) { |
| info.GetReturnValue().Set(v); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValueInt(const CallbackInfo& info, int v) { |
| info.GetReturnValue().Set(v); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValueUnsigned(const CallbackInfo& info, unsigned v) { |
| info.GetReturnValue().Set(v); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValueNull(const CallbackInfo& info) { |
| info.GetReturnValue().SetNull(); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValueUndefined(const CallbackInfo& info) { |
| info.GetReturnValue().SetUndefined(); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValueEmptyString(const CallbackInfo& info) { |
| info.GetReturnValue().SetEmptyString(); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValueString(const CallbackInfo& info, |
| const String& string, |
| v8::Isolate* isolate) { |
| if (string.IsNull()) { |
| V8SetReturnValueEmptyString(info); |
| return; |
| } |
| V8PerIsolateData::From(isolate)->GetStringCache()->SetReturnValueFromString( |
| info.GetReturnValue(), string.Impl()); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValueStringOrNull(const CallbackInfo& info, |
| const String& string, |
| v8::Isolate* isolate) { |
| if (string.IsNull()) { |
| V8SetReturnValueNull(info); |
| return; |
| } |
| V8PerIsolateData::From(isolate)->GetStringCache()->SetReturnValueFromString( |
| info.GetReturnValue(), string.Impl()); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValue(const CallbackInfo& callback_info, |
| ScriptWrappable* impl, |
| v8::Local<v8::Object> creation_context) { |
| if (UNLIKELY(!impl)) { |
| V8SetReturnValueNull(callback_info); |
| return; |
| } |
| if (DOMDataStore::SetReturnValue(callback_info.GetReturnValue(), impl)) |
| return; |
| v8::Local<v8::Object> wrapper = |
| impl->Wrap(callback_info.GetIsolate(), creation_context); |
| V8SetReturnValue(callback_info, wrapper); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValue(const CallbackInfo& callback_info, |
| ScriptWrappable* impl) { |
| V8SetReturnValue(callback_info, impl, callback_info.Holder()); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValueForMainWorld(const CallbackInfo& callback_info, |
| ScriptWrappable* impl) { |
| DCHECK(DOMWrapperWorld::Current(callback_info.GetIsolate()).IsMainWorld()); |
| if (UNLIKELY(!impl)) { |
| V8SetReturnValueNull(callback_info); |
| return; |
| } |
| if (DOMDataStore::SetReturnValueForMainWorld(callback_info.GetReturnValue(), |
| impl)) |
| return; |
| v8::Local<v8::Object> wrapper = |
| impl->Wrap(callback_info.GetIsolate(), callback_info.Holder()); |
| V8SetReturnValue(callback_info, wrapper); |
| } |
| |
| template <typename CallbackInfo> |
| inline void V8SetReturnValueFast(const CallbackInfo& callback_info, |
| ScriptWrappable* impl, |
| const ScriptWrappable* wrappable) { |
| if (UNLIKELY(!impl)) { |
| V8SetReturnValueNull(callback_info); |
| return; |
| } |
| if (DOMDataStore::SetReturnValueFast(callback_info.GetReturnValue(), impl, |
| callback_info.Holder(), wrappable)) |
| return; |
| v8::Local<v8::Object> wrapper = |
| impl->Wrap(callback_info.GetIsolate(), callback_info.Holder()); |
| V8SetReturnValue(callback_info, wrapper); |
| } |
| |
| template <typename CallbackInfo, typename T> |
| inline void V8SetReturnValueFast(const CallbackInfo& callback_info, |
| const v8::Local<T> handle, |
| const ScriptWrappable*) { |
| V8SetReturnValue(callback_info, handle); |
| } |
| |
| // Convert v8::String to a WTF::String. If the V8 string is not already |
| // an external string then it is transformed into an external string at this |
| // point to avoid repeated conversions. |
| inline String ToCoreString(v8::Local<v8::String> value) { |
| return ToBlinkString<String>(value, kExternalize); |
| } |
| |
| inline String ToCoreStringWithNullCheck(v8::Local<v8::String> value) { |
| if (value.IsEmpty() || value->IsNull()) |
| return String(); |
| return ToCoreString(value); |
| } |
| |
| inline String ToCoreStringWithUndefinedOrNullCheck( |
| v8::Local<v8::String> value) { |
| if (value.IsEmpty()) |
| return String(); |
| return ToCoreString(value); |
| } |
| |
| inline AtomicString ToCoreAtomicString(v8::Local<v8::String> value) { |
| return ToBlinkString<AtomicString>(value, kExternalize); |
| } |
| |
| // This method will return a null String if the v8::Value does not contain a |
| // v8::String. It will not call ToString() on the v8::Value. If you want |
| // ToString() to be called, please use the TONATIVE_FOR_V8STRINGRESOURCE_*() |
| // macros instead. |
| inline String ToCoreStringWithUndefinedOrNullCheck(v8::Local<v8::Value> value) { |
| if (value.IsEmpty() || !value->IsString()) |
| return String(); |
| return ToCoreString(value.As<v8::String>()); |
| } |
| |
| // Convert a string to a V8 string. |
| |
| inline v8::Local<v8::String> V8String(v8::Isolate* isolate, |
| const StringView& string) { |
| DCHECK(isolate); |
| if (string.IsNull()) |
| return v8::String::Empty(isolate); |
| if (StringImpl* impl = string.SharedImpl()) { |
| return V8PerIsolateData::From(isolate)->GetStringCache()->V8ExternalString( |
| isolate, impl); |
| } |
| if (string.Is8Bit()) { |
| return v8::String::NewFromOneByte( |
| isolate, reinterpret_cast<const uint8_t*>(string.Characters8()), |
| v8::NewStringType::kNormal, static_cast<int>(string.length())) |
| .ToLocalChecked(); |
| } |
| return v8::String::NewFromTwoByte( |
| isolate, reinterpret_cast<const uint16_t*>(string.Characters16()), |
| v8::NewStringType::kNormal, static_cast<int>(string.length())) |
| .ToLocalChecked(); |
| } |
| |
| // As above, for string literals. The compiler doesn't optimize away the is8Bit |
| // and sharedImpl checks for string literals in the StringView version. |
| inline v8::Local<v8::String> V8String(v8::Isolate* isolate, |
| const char* string) { |
| DCHECK(isolate); |
| if (!string || string[0] == '\0') |
| return v8::String::Empty(isolate); |
| return v8::String::NewFromOneByte(isolate, |
| reinterpret_cast<const uint8_t*>(string), |
| v8::NewStringType::kNormal, strlen(string)) |
| .ToLocalChecked(); |
| } |
| |
| inline v8::Local<v8::Value> V8StringOrNull(v8::Isolate* isolate, |
| const AtomicString& string) { |
| if (string.IsNull()) |
| return v8::Null(isolate); |
| return V8PerIsolateData::From(isolate)->GetStringCache()->V8ExternalString( |
| isolate, string.Impl()); |
| } |
| |
| inline v8::Local<v8::String> V8String(v8::Isolate* isolate, |
| const ParkableString& string) { |
| if (string.IsNull()) |
| return v8::String::Empty(isolate); |
| return V8PerIsolateData::From(isolate)->GetStringCache()->V8ExternalString( |
| isolate, string); |
| } |
| |
| inline v8::Local<v8::String> V8AtomicString(v8::Isolate* isolate, |
| const StringView& string) { |
| DCHECK(isolate); |
| if (string.Is8Bit()) { |
| return v8::String::NewFromOneByte( |
| isolate, reinterpret_cast<const uint8_t*>(string.Characters8()), |
| v8::NewStringType::kInternalized, |
| static_cast<int>(string.length())) |
| .ToLocalChecked(); |
| } |
| return v8::String::NewFromTwoByte( |
| isolate, reinterpret_cast<const uint16_t*>(string.Characters16()), |
| v8::NewStringType::kInternalized, |
| static_cast<int>(string.length())) |
| .ToLocalChecked(); |
| } |
| |
| // As above, for string literals. The compiler doesn't optimize away the is8Bit |
| // check for string literals in the StringView version. |
| inline v8::Local<v8::String> V8AtomicString(v8::Isolate* isolate, |
| const char* string) { |
| DCHECK(isolate); |
| if (!string || string[0] == '\0') |
| return v8::String::Empty(isolate); |
| return v8::String::NewFromOneByte( |
| isolate, reinterpret_cast<const uint8_t*>(string), |
| v8::NewStringType::kInternalized, strlen(string)) |
| .ToLocalChecked(); |
| } |
| |
| inline bool IsUndefinedOrNull(v8::Local<v8::Value> value) { |
| return value.IsEmpty() || value->IsNullOrUndefined(); |
| } |
| PLATFORM_EXPORT v8::Local<v8::Function> GetBoundFunction( |
| v8::Local<v8::Function>); |
| |
| // FIXME: This will be soon embedded in the generated code. |
| template <typename Collection> |
| static void IndexedPropertyEnumerator( |
| const v8::PropertyCallbackInfo<v8::Array>& info) { |
| Collection* collection = |
| ToScriptWrappable(info.Holder())->ToImpl<Collection>(); |
| int length = collection->length(); |
| v8::Local<v8::Array> properties = v8::Array::New(info.GetIsolate(), length); |
| v8::Local<v8::Context> context = info.GetIsolate()->GetCurrentContext(); |
| for (int i = 0; i < length; ++i) { |
| v8::Local<v8::Integer> integer = v8::Integer::New(info.GetIsolate(), i); |
| bool created; |
| if (!properties->CreateDataProperty(context, i, integer).To(&created)) |
| return; |
| DCHECK(created); |
| } |
| V8SetReturnValue(info, properties); |
| } |
| |
| // Freeze a V8 object. The type of the first parameter and the return value is |
| // intentionally v8::Value so that this function can wrap ToV8(). |
| // If the argument isn't an object, this will crash. |
| PLATFORM_EXPORT v8::Local<v8::Value> FreezeV8Object(v8::Local<v8::Value>, |
| v8::Isolate*); |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_BINDINGS_V8_BINDING_H_ |