| // Copyright 2020 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_SYSTEM_ACCESSIBILITY_SWITCH_ACCESS_MENU_VIEW_H_ |
| #define ASH_SYSTEM_ACCESSIBILITY_SWITCH_ACCESS_MENU_VIEW_H_ |
| |
| #include <vector> |
| |
| #include "base/containers/flat_map.h" |
| #include "ui/views/view.h" |
| |
| namespace ash { |
| |
| // View for the Switch Access menu. |
| class SwitchAccessMenuView : public views::View { |
| public: |
| SwitchAccessMenuView(); |
| ~SwitchAccessMenuView() override; |
| |
| SwitchAccessMenuView(const SwitchAccessMenuView&) = delete; |
| SwitchAccessMenuView& operator=(const SwitchAccessMenuView&) = delete; |
| |
| int GetBubbleWidthDip() const; |
| void SetActions(std::vector<std::string> actions); |
| |
| // views::View: |
| void GetAccessibleNodeData(ui::AXNodeData* node_data) override; |
| const char* GetClassName() const override; |
| |
| private: |
| friend class SwitchAccessMenuBubbleControllerTest; |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_SYSTEM_ACCESSIBILITY_SWITCH_ACCESS_MENU_VIEW_H_ |