| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/snapshot/snapshot.h" |
| |
| #import <Cocoa/Cocoa.h> |
| |
| #include "base/callback.h" |
| #include "base/logging.h" |
| #include "base/mac/scoped_cftyperef.h" |
| #include "base/mac/scoped_nsobject.h" |
| #include "base/task_runner.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/image/image.h" |
| |
| namespace ui { |
| |
| bool GrabViewSnapshot(gfx::NativeView view, |
| std::vector<unsigned char>* png_representation, |
| const gfx::Rect& snapshot_bounds) { |
| NSWindow* window = [view window]; |
| NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; |
| gfx::Rect screen_bounds = gfx::Rect(NSRectToCGRect([screen frame])); |
| |
| |
| // Get the view bounds relative to the screen |
| NSRect frame = [view convertRect:[view bounds] toView:nil]; |
| frame.origin = [window convertBaseToScreen:frame.origin]; |
| |
| gfx::Rect view_bounds = gfx::Rect(NSRectToCGRect(frame)); |
| |
| // Flip window coordinates based on the primary screen. |
| view_bounds.set_y( |
| screen_bounds.height() - view_bounds.y() - view_bounds.height()); |
| |
| // Convert snapshot bounds relative to window into bounds relative to |
| // screen. |
| gfx::Rect screen_snapshot_bounds = snapshot_bounds; |
| screen_snapshot_bounds.Offset(view_bounds.OffsetFromOrigin()); |
| |
| DCHECK_LE(screen_snapshot_bounds.right(), view_bounds.right()); |
| DCHECK_LE(screen_snapshot_bounds.bottom(), view_bounds.bottom()); |
| |
| png_representation->clear(); |
| |
| base::ScopedCFTypeRef<CGImageRef> windowSnapshot( |
| CGWindowListCreateImage(screen_snapshot_bounds.ToCGRect(), |
| kCGWindowListOptionIncludingWindow, |
| [window windowNumber], |
| kCGWindowImageBoundsIgnoreFraming)); |
| if (CGImageGetWidth(windowSnapshot) <= 0) |
| return false; |
| |
| base::scoped_nsobject<NSBitmapImageRep> rep( |
| [[NSBitmapImageRep alloc] initWithCGImage:windowSnapshot]); |
| NSData* data = [rep representationUsingType:NSPNGFileType properties:nil]; |
| const unsigned char* buf = static_cast<const unsigned char*>([data bytes]); |
| NSUInteger length = [data length]; |
| if (buf == NULL || length == 0) |
| return false; |
| |
| png_representation->assign(buf, buf + length); |
| DCHECK(!png_representation->empty()); |
| |
| return true; |
| } |
| |
| bool GrabWindowSnapshot(gfx::NativeWindow window, |
| std::vector<unsigned char>* png_representation, |
| const gfx::Rect& snapshot_bounds) { |
| // Make sure to grab the "window frame" view so we get current tab + |
| // tabstrip. |
| return GrabViewSnapshot([[window contentView] superview], png_representation, |
| snapshot_bounds); |
| } |
| |
| void GrabWindowSnapshotAndScaleAsync( |
| gfx::NativeWindow window, |
| const gfx::Rect& snapshot_bounds, |
| const gfx::Size& target_size, |
| scoped_refptr<base::TaskRunner> background_task_runner, |
| GrabWindowSnapshotAsyncCallback callback) { |
| callback.Run(gfx::Image()); |
| } |
| |
| void GrabViewSnapshotAsync( |
| gfx::NativeView view, |
| const gfx::Rect& source_rect, |
| scoped_refptr<base::TaskRunner> background_task_runner, |
| const GrabWindowSnapshotAsyncPNGCallback& callback) { |
| callback.Run(scoped_refptr<base::RefCountedBytes>()); |
| } |
| |
| void GrabWindowSnapshotAsync( |
| gfx::NativeWindow window, |
| const gfx::Rect& source_rect, |
| scoped_refptr<base::TaskRunner> background_task_runner, |
| const GrabWindowSnapshotAsyncPNGCallback& callback) { |
| return GrabViewSnapshotAsync([[window contentView] superview], source_rect, |
| background_task_runner, callback); |
| } |
| |
| } // namespace ui |