| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_COMPOSITOR_HOST_HOST_CONTEXT_FACTORY_PRIVATE_H_ |
| #define UI_COMPOSITOR_HOST_HOST_CONTEXT_FACTORY_PRIVATE_H_ |
| |
| #include <stdint.h> |
| |
| #include "base/containers/flat_map.h" |
| #include "base/containers/flat_set.h" |
| #include "base/macros.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "components/viz/common/display/renderer_settings.h" |
| #include "components/viz/common/surfaces/frame_sink_id_allocator.h" |
| #include "services/viz/privileged/interfaces/compositing/display_private.mojom.h" |
| #include "ui/compositor/compositor.h" |
| |
| namespace base { |
| class SingleThreadTaskRunner; |
| } |
| |
| namespace viz { |
| class ContextProvider; |
| class HostDisplayClient; |
| class RasterContextProvider; |
| } // namespace viz |
| |
| namespace ui { |
| |
| class ExternalBeginFrameControllerClientImpl; |
| |
| class HostContextFactoryPrivate : public ContextFactoryPrivate { |
| public: |
| HostContextFactoryPrivate( |
| uint32_t client_id, |
| viz::HostFrameSinkManager* host_frame_sink_manager, |
| scoped_refptr<base::SingleThreadTaskRunner> resize_task_runner); |
| ~HostContextFactoryPrivate() override; |
| |
| // Call this when a compositor is created to ensure a data map entry exists |
| // for it, so that the data can be accessed before the compositor is |
| // configured. Could be called twice, e.g. if the GPU process crashes. |
| void AddCompositor(Compositor* compositor); |
| |
| void ConfigureCompositor( |
| Compositor* compositor, |
| scoped_refptr<viz::ContextProvider> context_provider, |
| scoped_refptr<viz::RasterContextProvider> worker_context_provider); |
| |
| void UnconfigureCompositor(Compositor* compositor); |
| |
| // ContextFactoryPrivate implementation. |
| std::unique_ptr<Reflector> CreateReflector(Compositor* source, |
| Layer* target) override; |
| void RemoveReflector(Reflector* reflector) override; |
| viz::FrameSinkId AllocateFrameSinkId() override; |
| viz::HostFrameSinkManager* GetHostFrameSinkManager() override; |
| void SetDisplayVisible(Compositor* compositor, bool visible) override; |
| void ResizeDisplay(Compositor* compositor, const gfx::Size& size) override; |
| void DisableSwapUntilResize(Compositor* compositor) override; |
| void SetDisplayColorMatrix(Compositor* compositor, |
| const SkMatrix44& matrix) override; |
| void SetDisplayColorSpace(Compositor* compositor, |
| const gfx::ColorSpace& blending_color_space, |
| const gfx::ColorSpace& output_color_space) override; |
| void SetDisplayVSyncParameters(Compositor* compositor, |
| base::TimeTicks timebase, |
| base::TimeDelta interval) override; |
| void IssueExternalBeginFrame(Compositor* compositor, |
| const viz::BeginFrameArgs& args) override; |
| void SetOutputIsSecure(Compositor* compositor, bool secure) override; |
| viz::FrameSinkManagerImpl* GetFrameSinkManager() override; |
| |
| protected: |
| void set_is_gpu_compositing_disabled(bool value) { |
| is_gpu_compositing_disabled_ = value; |
| } |
| bool is_gpu_compositing_disabled() const { |
| return is_gpu_compositing_disabled_; |
| } |
| |
| scoped_refptr<base::SingleThreadTaskRunner> resize_task_runner() { |
| return resize_task_runner_; |
| } |
| |
| base::flat_set<Compositor*> GetAllCompositors(); |
| |
| private: |
| struct CompositorData { |
| CompositorData(); |
| CompositorData(CompositorData&& other); |
| ~CompositorData(); |
| CompositorData& operator=(CompositorData&& other); |
| |
| // Privileged interface that controls the display for a root |
| // CompositorFrameSink. |
| viz::mojom::DisplayPrivateAssociatedPtr display_private; |
| std::unique_ptr<viz::HostDisplayClient> display_client; |
| |
| // Controls external BeginFrames for the display. Only set if external |
| // BeginFrames are enabled for the compositor. |
| std::unique_ptr<ExternalBeginFrameControllerClientImpl> |
| external_begin_frame_controller_client; |
| |
| // SetOutputIsSecure is called before the compositor is ready, so remember |
| // the status and apply it during configuration. |
| bool output_is_secure = false; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(CompositorData); |
| }; |
| |
| base::flat_map<Compositor*, CompositorData> compositor_data_map_; |
| |
| viz::FrameSinkIdAllocator frame_sink_id_allocator_; |
| viz::HostFrameSinkManager* host_frame_sink_manager_; |
| const viz::RendererSettings renderer_settings_; |
| |
| bool is_gpu_compositing_disabled_ = false; |
| |
| scoped_refptr<base::SingleThreadTaskRunner> const resize_task_runner_; |
| |
| DISALLOW_COPY_AND_ASSIGN(HostContextFactoryPrivate); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_COMPOSITOR_HOST_HOST_CONTEXT_FACTORY_PRIVATE_H_ |