| <!doctype html> |
| <!-- |
| Copyright 2018 The Immersive Web Community Group |
| |
| Permission is hereby granted, free of charge, to any person obtaining a copy of |
| this software and associated documentation files (the "Software"), to deal in |
| the Software without restriction, including without limitation the rights to |
| use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of |
| the Software, and to permit persons to whom the Software is furnished to do so, |
| subject to the following conditions: |
| |
| The above copyright notice and this permission notice shall be included in all |
| copies or substantial portions of the Software. |
| |
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS |
| FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR |
| COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER |
| IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| --> |
| <html> |
| <head> |
| <meta charset='utf-8'> |
| <meta name='viewport' content='width=device-width, initial-scale=1, user-scalable=no'> |
| <meta name='mobile-web-app-capable' content='yes'> |
| <meta name='apple-mobile-web-app-capable' content='yes'> |
| |
| <!-- Origin Trial Token, feature = WebXR Device API, origin = https://immersive-web.github.io, expires = 2018-08-28 --> |
| <meta http-equiv="origin-trial" data-feature="WebXR Device API" data-expires="2018-08-28" content="AnNpu7ceXvLew05ccD8Zr1OZsdZiB2hLQKK82kTTMDwF7oRKtP3QEJ4RzkeHrmB8Sq0vSV6ZNmszpBCZ0I8p9gAAAABceyJvcmlnaW4iOiJodHRwczovL2ltbWVyc2l2ZS13ZWIuZ2l0aHViLmlvOjQ0MyIsImZlYXR1cmUiOiJXZWJYUkRldmljZSIsImV4cGlyeSI6MTUzNTQxNDQwMH0="> |
| |
| <title>Offscreen Canvas</title> |
| |
| <link href='../css/common.css' rel='stylesheet'></link> |
| |
| <!--The polyfill is not needed for browser that have native API support, |
| but is linked by these samples for wider compatibility.--> |
| <!--script src='https://cdn.jsdelivr.net/npm/webxr-polyfill@latest/build/webxr-polyfill.js'></script--> |
| <script src='../js/webxr-polyfill.js'></script> |
| |
| <script src='../js/third-party/dat.gui/dat.gui.min.js'></script> |
| |
| <script src='../js/webxr-button.js'></script> |
| </head> |
| <body> |
| <header> |
| <details id='details-panel' open> |
| <summary>Offscreen Canvas</summary> |
| <p> |
| A simple test to ensure that the browser's WebXR implementation works with a WebGL context created |
| from an OffscreenCanvas. |
| <a class="back" href="./">Back</a> |
| </p> |
| </details> |
| </header> |
| <script type="module"> |
| import {Scene} from '../js/cottontail/src/scenes/scene.js'; |
| import {Renderer, createWebGLContext} from '../js/cottontail/src/core/renderer.js'; |
| import {Gltf2Node} from '../js/cottontail/src/nodes/gltf2.js'; |
| import {QueryArgs} from '../js/cottontail/src/util/query-args.js'; |
| import {SkyboxNode} from '../js/cottontail/src/nodes/skybox.js'; |
| |
| // If requested, initialize the WebXR polyfill |
| if (QueryArgs.getBool('allowPolyfill', false)) { |
| var polyfill = new WebXRPolyfill(); |
| } |
| |
| // XR globals. |
| let xrButton = null; |
| let xrImmersiveRefSpace = null; |
| let xrNonImmersiveRefSpace = null; |
| |
| // WebGL scene globals. |
| let gl = null; |
| let renderer = null; |
| let scene = new Scene(); |
| scene.addNode(new Gltf2Node({url: '../../media/gltf/space/space.gltf'})); |
| scene.addNode(new SkyboxNode({url: '../../media/textures/milky-way-4k.png'})); |
| |
| function initXR() { |
| xrButton = new XRDeviceButton({ |
| onRequestSession: onRequestSession, |
| onEndSession: onEndSession, |
| supportedSessionTypes: ['immersive-vr'] |
| }); |
| document.querySelector('header').appendChild(xrButton.domElement); |
| |
| if (navigator.xr) { |
| navigator.xr.requestSession('inline').then(onSessionStarted); |
| } |
| } |
| |
| function initGL() { |
| if (gl) |
| return; |
| |
| let offscreenCanvas = new OffscreenCanvas(16, 16); |
| gl = offscreenCanvas.getContext('webgl', { |
| xrCompatible: true |
| }); |
| |
| renderer = new Renderer(gl); |
| scene.setRenderer(renderer); |
| scene.inputRenderer.setControllerMesh(new Gltf2Node({url: '../../media/gltf/controller/controller.gltf'})); |
| } |
| |
| function onRequestSession() { |
| navigator.xr.requestSession('immersive-vr').then((session) => { |
| xrButton.setSession(session); |
| onSessionStarted(session); |
| }); |
| } |
| |
| function onSessionStarted(session) { |
| session.addEventListener('end', onSessionEnded); |
| |
| initGL(); |
| |
| let outputCanvas = document.createElement('canvas'); |
| document.body.appendChild(outputCanvas); |
| |
| session.updateRenderState({ |
| baseLayer: new XRWebGLLayer(session, gl), |
| outputContext: outputCanvas.getContext('xrpresent') |
| }); |
| |
| session.requestReferenceSpace({ type: 'stationary', subtype: 'eye-level' }).then((refSpace) => { |
| return refSpace; |
| }, (e) => { |
| if (!session.mode.startsWith('immersive')) { |
| // If we're in inline mode, our underlying platform may not support |
| // the stationary reference space, but an identity space is guaranteed. |
| return session.requestReferenceSpace({ type: 'identity' }); |
| } else { |
| throw e; |
| } |
| }).then((refSpace) => { |
| if (session.mode.startsWith('immersive')) { |
| xrImmersiveRefSpace = refSpace; |
| } else { |
| xrNonImmersiveRefSpace = refSpace; |
| } |
| session.requestAnimationFrame(onXRFrame); |
| }); |
| } |
| |
| function onEndSession(session) { |
| session.end(); |
| } |
| |
| function onSessionEnded(event) { |
| if (event.session.mode.startsWith('immersive')) { |
| xrButton.setSession(null); |
| } |
| |
| if (event.session.renderState.outputContext) { |
| document.body.removeChild(event.session.renderState.outputContext.canvas); |
| } |
| } |
| |
| function onXRFrame(t, frame) { |
| let session = frame.session; |
| let refSpace = session.mode.startsWith('immersive') ? |
| xrImmersiveRefSpace : |
| xrNonImmersiveRefSpace; |
| let pose = frame.getViewerPose(refSpace); |
| |
| scene.startFrame(); |
| |
| session.requestAnimationFrame(onXRFrame); |
| |
| scene.updateInputSources(frame, refSpace); |
| |
| scene.drawXRFrame(frame, pose); |
| |
| scene.endFrame(); |
| } |
| |
| // Start the XR application. |
| initXR(); |
| </script> |
| </body> |
| </html> |