blob: 2d2dff60c31c176bbec9abbf1f8ae1ca503e94bc [file] [log] [blame]
// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/window_sizer.h"
#include <gtk/gtk.h>
#include "base/logging.h"
#include "chrome/browser/ui/browser.h"
#include "chrome/browser/ui/browser_list.h"
#include "chrome/browser/ui/browser_window.h"
// Used to pad the default new window size. On Windows, this is also used for
// positioning new windows (each window is offset from the previous one).
// Since we don't position windows, it's only used for the default new window
// size.
const int WindowSizer::kWindowTilePixels = 10;
// An implementation of WindowSizer::MonitorInfoProvider that gets the actual
// monitor information from X via GDK.
class DefaultMonitorInfoProvider : public WindowSizer::MonitorInfoProvider {
public:
DefaultMonitorInfoProvider() { }
virtual gfx::Rect GetPrimaryMonitorWorkArea() const {
gfx::Rect rect;
if (GetScreenWorkArea(&rect))
return rect.Intersect(GetPrimaryMonitorBounds());
// Return the best we've got.
return GetPrimaryMonitorBounds();
}
virtual gfx::Rect GetPrimaryMonitorBounds() const {
GdkScreen* screen = gdk_screen_get_default();
GdkRectangle rect;
gdk_screen_get_monitor_geometry(screen, 0, &rect);
return gfx::Rect(rect);
}
virtual gfx::Rect GetMonitorWorkAreaMatching(
const gfx::Rect& match_rect) const {
// TODO(thestig) Implement multi-monitor support.
return GetPrimaryMonitorWorkArea();
}
virtual gfx::Point GetBoundsOffsetMatching(
const gfx::Rect& match_rect) const {
// TODO(thestig) Implement multi-monitor support.
return GetPrimaryMonitorWorkArea().origin();
}
void UpdateWorkAreas() {
// TODO(thestig) Implement multi-monitor support.
work_areas_.clear();
work_areas_.push_back(GetPrimaryMonitorBounds());
}
private:
// Get the available screen space as a gfx::Rect, or return false if
// if it's unavailable (i.e. the window manager doesn't support
// retrieving this).
// TODO(thestig) Use _NET_CURRENT_DESKTOP here as well?
bool GetScreenWorkArea(gfx::Rect* out_rect) const {
gboolean ok;
guchar* raw_data = NULL;
gint data_len = 0;
ok = gdk_property_get(gdk_get_default_root_window(), // a gdk window
gdk_atom_intern("_NET_WORKAREA", FALSE), // property
gdk_atom_intern("CARDINAL", FALSE), // property type
0, // byte offset into property
0xff, // property length to retrieve
false, // delete property after retrieval?
NULL, // returned property type
NULL, // returned data format
&data_len, // returned data len
&raw_data); // returned data
if (!ok)
return false;
// We expect to get four longs back: x, y, width, height.
if (data_len < static_cast<gint>(4 * sizeof(glong))) {
NOTREACHED();
g_free(raw_data);
return false;
}
glong* data = reinterpret_cast<glong*>(raw_data);
gint x = data[0];
gint y = data[1];
gint width = data[2];
gint height = data[3];
g_free(raw_data);
out_rect->SetRect(x, y, width, height);
return true;
}
DISALLOW_COPY_AND_ASSIGN(DefaultMonitorInfoProvider);
};
// static
WindowSizer::MonitorInfoProvider*
WindowSizer::CreateDefaultMonitorInfoProvider() {
return new DefaultMonitorInfoProvider();
}
// static
gfx::Point WindowSizer::GetDefaultPopupOrigin(const gfx::Size& size) {
scoped_ptr<MonitorInfoProvider> provider(CreateDefaultMonitorInfoProvider());
gfx::Rect monitor_bounds = provider->GetPrimaryMonitorWorkArea();
gfx::Point corner(monitor_bounds.x(), monitor_bounds.y());
if (Browser* browser = BrowserList::GetLastActive()) {
GtkWindow* window =
reinterpret_cast<GtkWindow*>(browser->window()->GetNativeHandle());
int x = 0, y = 0;
gtk_window_get_position(window, &x, &y);
// Limit to not overflow the work area right and bottom edges.
gfx::Point limit(
std::min(x + kWindowTilePixels, monitor_bounds.right() - size.width()),
std::min(y + kWindowTilePixels,
monitor_bounds.bottom() - size.height()));
// Adjust corner to now overflow the work area left and top edges, so
// that if a popup does not fit the title-bar is remains visible.
corner = gfx::Point(
std::max(corner.x(), limit.x()),
std::max(corner.y(), limit.y()));
}
return corner;
}