| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "config.h" |
| #include "core/paint/ObjectPainter.h" |
| |
| #include "core/layout/LayoutInline.h" |
| #include "core/layout/LayoutObject.h" |
| #include "core/layout/LayoutTheme.h" |
| #include "core/paint/BoxBorderPainter.h" |
| #include "core/paint/LayoutObjectDrawingRecorder.h" |
| #include "core/paint/PaintInfo.h" |
| #include "core/style/BorderEdge.h" |
| #include "core/style/ComputedStyle.h" |
| #include "platform/geometry/LayoutPoint.h" |
| |
| namespace blink { |
| |
| namespace { |
| |
| void paintSingleRectangleOutline(const PaintInfo& paintInfo, const IntRect& rect, const ComputedStyle& style, const Color& color) |
| { |
| ASSERT(!style.outlineStyleIsAuto()); |
| |
| LayoutRect inner(rect); |
| inner.inflate(style.outlineOffset()); |
| LayoutRect outer(inner); |
| outer.inflate(style.outlineWidth()); |
| const BorderEdge commonEdgeInfo(style.outlineWidth(), color, style.outlineStyle()); |
| BoxBorderPainter(style, outer, inner, commonEdgeInfo).paintBorder(paintInfo, outer); |
| } |
| |
| struct OutlineEdgeInfo { |
| int x1; |
| int y1; |
| int x2; |
| int y2; |
| BoxSide side; |
| }; |
| |
| // Adjust length of edges if needed. Returns the width of the joint. |
| int adjustJoint(int outlineWidth, OutlineEdgeInfo& edge1, OutlineEdgeInfo& edge2) |
| { |
| // A clockwise joint: |
| // - needs no adjustment of edge length because our edges are along the clockwise outer edge of the outline; |
| // - needs a positive adjacent joint width (required by drawLineForBoxSide). |
| // A counterclockwise joint: |
| // - needs to increase the edge length to include the joint; |
| // - needs a negative adjacent joint width (required by drawLineForBoxSide). |
| switch (edge1.side) { |
| case BSTop: |
| switch (edge2.side) { |
| case BSRight: // Clockwise |
| return outlineWidth; |
| case BSLeft: // Counterclockwise |
| edge1.x2 += outlineWidth; |
| edge2.y2 += outlineWidth; |
| return -outlineWidth; |
| default: // Same side or no joint. |
| return 0; |
| } |
| case BSRight: |
| switch (edge2.side) { |
| case BSBottom: // Clockwise |
| return outlineWidth; |
| case BSTop: // Counterclockwise |
| edge1.y2 += outlineWidth; |
| edge2.x1 -= outlineWidth; |
| return -outlineWidth; |
| default: // Same side or no joint. |
| return 0; |
| } |
| case BSBottom: |
| switch (edge2.side) { |
| case BSLeft: // Clockwise |
| return outlineWidth; |
| case BSRight: // Counterclockwise |
| edge1.x1 -= outlineWidth; |
| edge2.y1 -= outlineWidth; |
| return -outlineWidth; |
| default: // Same side or no joint. |
| return 0; |
| } |
| case BSLeft: |
| switch (edge2.side) { |
| case BSTop: // Clockwise |
| return outlineWidth; |
| case BSBottom: // Counterclockwise |
| edge1.y1 -= outlineWidth; |
| edge2.x2 += outlineWidth; |
| return -outlineWidth; |
| default: // Same side or no joint. |
| return 0; |
| } |
| default: |
| ASSERT_NOT_REACHED(); |
| return 0; |
| } |
| } |
| |
| void paintComplexOutline(GraphicsContext& graphicsContext, const Vector<IntRect> rects, const ComputedStyle& style, const Color& color) |
| { |
| ASSERT(!style.outlineStyleIsAuto()); |
| |
| // Construct a clockwise path along the outer edge of the outline. |
| SkRegion region; |
| int width = style.outlineWidth(); |
| int outset = style.outlineOffset() + style.outlineWidth(); |
| for (auto& r : rects) { |
| IntRect rect = r; |
| rect.inflate(outset); |
| region.op(rect, SkRegion::kUnion_Op); |
| } |
| SkPath path; |
| if (!region.getBoundaryPath(&path)) |
| return; |
| |
| Vector<OutlineEdgeInfo, 4> edges; |
| |
| SkPath::Iter iter(path, false); |
| SkPoint points[4]; |
| size_t count = 0; |
| for (SkPath::Verb verb = iter.next(points, false); verb != SkPath::kDone_Verb; verb = iter.next(points, false)) { |
| if (verb != SkPath::kLine_Verb) |
| continue; |
| |
| edges.grow(++count); |
| OutlineEdgeInfo& edge = edges.last(); |
| edge.x1 = SkScalarTruncToInt(points[0].x()); |
| edge.y1 = SkScalarTruncToInt(points[0].y()); |
| edge.x2 = SkScalarTruncToInt(points[1].x()); |
| edge.y2 = SkScalarTruncToInt(points[1].y()); |
| if (edge.x1 == edge.x2) { |
| if (edge.y1 < edge.y2) { |
| edge.x1 -= width; |
| edge.side = BSRight; |
| } else { |
| std::swap(edge.y1, edge.y2); |
| edge.x2 += width; |
| edge.side = BSLeft; |
| } |
| } else { |
| ASSERT(edge.y1 == edge.y2); |
| if (edge.x1 < edge.x2) { |
| edge.y2 += width; |
| edge.side = BSTop; |
| } else { |
| std::swap(edge.x1, edge.x2); |
| edge.y1 -= width; |
| edge.side = BSBottom; |
| } |
| } |
| } |
| |
| if (!count) |
| return; |
| |
| Color outlineColor = color; |
| bool useTransparencyLayer = color.hasAlpha(); |
| if (useTransparencyLayer) { |
| graphicsContext.beginLayer(static_cast<float>(color.alpha()) / 255); |
| outlineColor = Color(outlineColor.red(), outlineColor.green(), outlineColor.blue()); |
| } |
| |
| ASSERT(count >= 4 && edges.size() == count); |
| int firstAdjacentWidth = adjustJoint(width, edges.last(), edges.first()); |
| |
| // The width of the angled part of starting and ending joint of the current edge. |
| int adjacentWidthStart = firstAdjacentWidth; |
| int adjacentWidthEnd; |
| for (size_t i = 0; i < count; ++i) { |
| OutlineEdgeInfo& edge = edges[i]; |
| adjacentWidthEnd = i == count - 1 ? firstAdjacentWidth : adjustJoint(width, edge, edges[i + 1]); |
| int adjacentWidth1 = adjacentWidthStart; |
| int adjacentWidth2 = adjacentWidthEnd; |
| if (edge.side == BSLeft || edge.side == BSBottom) |
| std::swap(adjacentWidth1, adjacentWidth2); |
| ObjectPainter::drawLineForBoxSide(&graphicsContext, edge.x1, edge.y1, edge.x2, edge.y2, edge.side, outlineColor, style.outlineStyle(), adjacentWidth1, adjacentWidth2, false); |
| adjacentWidthStart = adjacentWidthEnd; |
| } |
| |
| if (useTransparencyLayer) |
| graphicsContext.endLayer(); |
| } |
| |
| } // namespace |
| |
| void ObjectPainter::paintOutline(const PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| ASSERT(paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline); |
| |
| const ComputedStyle& styleToUse = m_layoutObject.styleRef(); |
| if (!styleToUse.hasOutline() || styleToUse.visibility() != VISIBLE) |
| return; |
| |
| // Only paint the focus ring by hand if the theme isn't able to draw the focus ring. |
| if (styleToUse.outlineStyleIsAuto() && !LayoutTheme::theme().shouldDrawDefaultFocusRing(m_layoutObject)) |
| return; |
| |
| Vector<LayoutRect> outlineRects; |
| m_layoutObject.addOutlineRects(outlineRects, paintOffset, m_layoutObject.outlineRectsShouldIncludeBlockVisualOverflow()); |
| if (outlineRects.isEmpty()) |
| return; |
| |
| if (LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(*paintInfo.context, m_layoutObject, paintInfo.phase, paintOffset)) |
| return; |
| |
| Vector<IntRect> pixelSnappedOutlineRects; |
| for (auto& r : outlineRects) |
| pixelSnappedOutlineRects.append(pixelSnappedIntRect(r)); |
| |
| IntRect unitedOutlineRect = unionRectEvenIfEmpty(pixelSnappedOutlineRects); |
| IntRect bounds = unitedOutlineRect; |
| bounds.inflate(m_layoutObject.styleRef().outlineOutsetExtent()); |
| LayoutObjectDrawingRecorder recorder(*paintInfo.context, m_layoutObject, paintInfo.phase, bounds, paintOffset); |
| |
| Color color = m_layoutObject.resolveColor(styleToUse, CSSPropertyOutlineColor); |
| if (styleToUse.outlineStyleIsAuto()) { |
| paintInfo.context->drawFocusRing(pixelSnappedOutlineRects, styleToUse.outlineWidth(), styleToUse.outlineOffset(), color); |
| return; |
| } |
| |
| if (unitedOutlineRect == pixelSnappedOutlineRects[0]) { |
| paintSingleRectangleOutline(paintInfo, unitedOutlineRect, styleToUse, color); |
| return; |
| } |
| paintComplexOutline(*paintInfo.context, pixelSnappedOutlineRects, styleToUse, color); |
| } |
| |
| void ObjectPainter::paintInlineChildrenOutlines(const PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| ASSERT(paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseChildOutlines); |
| |
| PaintInfo childPaintInfo(paintInfo); |
| childPaintInfo.phase = paintInfo.phase == PaintPhaseChildOutlines ? PaintPhaseOutline : paintInfo.phase; |
| |
| for (LayoutObject* child = m_layoutObject.slowFirstChild(); child; child = child->nextSibling()) { |
| if (child->isLayoutInline() && !toLayoutInline(child)->hasSelfPaintingLayer()) |
| child->paint(childPaintInfo, paintOffset); |
| } |
| } |
| |
| void ObjectPainter::addPDFURLRectIfNeeded(const PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| ASSERT(paintInfo.isPrinting()); |
| if (m_layoutObject.isElementContinuation() || !m_layoutObject.node() || !m_layoutObject.node()->isLink() || m_layoutObject.styleRef().visibility() != VISIBLE) |
| return; |
| |
| KURL url = toElement(m_layoutObject.node())->hrefURL(); |
| if (!url.isValid()) |
| return; |
| |
| Vector<LayoutRect> visualOverflowRects; |
| m_layoutObject.addElementVisualOverflowRects(visualOverflowRects, paintOffset); |
| IntRect rect = pixelSnappedIntRect(unionRect(visualOverflowRects)); |
| if (rect.isEmpty()) |
| return; |
| |
| if (LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(*paintInfo.context, m_layoutObject, DisplayItem::PrintedContentPDFURLRect, paintOffset)) |
| return; |
| |
| LayoutObjectDrawingRecorder recorder(*paintInfo.context, m_layoutObject, DisplayItem::PrintedContentPDFURLRect, rect, paintOffset); |
| if (url.hasFragmentIdentifier() && equalIgnoringFragmentIdentifier(url, m_layoutObject.document().baseURL())) { |
| String fragmentName = url.fragmentIdentifier(); |
| if (m_layoutObject.document().findAnchor(fragmentName)) |
| paintInfo.context->setURLFragmentForRect(fragmentName, rect); |
| return; |
| } |
| paintInfo.context->setURLForRect(url, rect); |
| } |
| |
| void ObjectPainter::drawLineForBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2, |
| BoxSide side, Color color, EBorderStyle style, |
| int adjacentWidth1, int adjacentWidth2, bool antialias) |
| { |
| int thickness; |
| int length; |
| if (side == BSTop || side == BSBottom) { |
| thickness = y2 - y1; |
| length = x2 - x1; |
| } else { |
| thickness = x2 - x1; |
| length = y2 - y1; |
| } |
| |
| // FIXME: We really would like this check to be an ASSERT as we don't want to draw empty borders. However |
| // nothing guarantees that the following recursive calls to drawLineForBoxSide will have non-null dimensions. |
| if (!thickness || !length) |
| return; |
| |
| if (style == DOUBLE && thickness < 3) |
| style = SOLID; |
| |
| switch (style) { |
| case BNONE: |
| case BHIDDEN: |
| return; |
| case DOTTED: |
| case DASHED: |
| drawDashedOrDottedBoxSide(graphicsContext, x1, y1, x2, y2, side, |
| color, thickness, style, antialias); |
| break; |
| case DOUBLE: |
| drawDoubleBoxSide(graphicsContext, x1, y1, x2, y2, length, side, color, |
| thickness, adjacentWidth1, adjacentWidth2, antialias); |
| break; |
| case RIDGE: |
| case GROOVE: |
| drawRidgeOrGrooveBoxSide(graphicsContext, x1, y1, x2, y2, side, color, |
| style, adjacentWidth1, adjacentWidth2, antialias); |
| break; |
| case INSET: |
| // FIXME: Maybe we should lighten the colors on one side like Firefox. |
| // https://bugs.webkit.org/show_bug.cgi?id=58608 |
| if (side == BSTop || side == BSLeft) |
| color = color.dark(); |
| // fall through |
| case OUTSET: |
| if (style == OUTSET && (side == BSBottom || side == BSRight)) |
| color = color.dark(); |
| // fall through |
| case SOLID: |
| drawSolidBoxSide(graphicsContext, x1, y1, x2, y2, side, color, adjacentWidth1, adjacentWidth2, antialias); |
| break; |
| } |
| } |
| |
| void ObjectPainter::drawDashedOrDottedBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2, |
| BoxSide side, Color color, int thickness, EBorderStyle style, bool antialias) |
| { |
| if (thickness <= 0) |
| return; |
| |
| bool wasAntialiased = graphicsContext->shouldAntialias(); |
| StrokeStyle oldStrokeStyle = graphicsContext->strokeStyle(); |
| graphicsContext->setShouldAntialias(antialias); |
| graphicsContext->setStrokeColor(color); |
| graphicsContext->setStrokeThickness(thickness); |
| graphicsContext->setStrokeStyle(style == DASHED ? DashedStroke : DottedStroke); |
| |
| switch (side) { |
| case BSBottom: |
| case BSTop: { |
| int midY = y1 + thickness / 2; |
| graphicsContext->drawLine(IntPoint(x1, midY), IntPoint(x2, midY)); |
| break; |
| } |
| case BSRight: |
| case BSLeft: { |
| int midX = x1 + thickness / 2; |
| graphicsContext->drawLine(IntPoint(midX, y1), IntPoint(midX, y2)); |
| break; |
| } |
| } |
| graphicsContext->setShouldAntialias(wasAntialiased); |
| graphicsContext->setStrokeStyle(oldStrokeStyle); |
| } |
| |
| void ObjectPainter::drawDoubleBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2, |
| int length, BoxSide side, Color color, int thickness, int adjacentWidth1, int adjacentWidth2, bool antialias) |
| { |
| int thirdOfThickness = (thickness + 1) / 3; |
| ASSERT(thirdOfThickness); |
| |
| if (!adjacentWidth1 && !adjacentWidth2) { |
| StrokeStyle oldStrokeStyle = graphicsContext->strokeStyle(); |
| graphicsContext->setStrokeStyle(NoStroke); |
| graphicsContext->setFillColor(color); |
| |
| bool wasAntialiased = graphicsContext->shouldAntialias(); |
| graphicsContext->setShouldAntialias(antialias); |
| |
| switch (side) { |
| case BSTop: |
| case BSBottom: |
| graphicsContext->drawRect(IntRect(x1, y1, length, thirdOfThickness)); |
| graphicsContext->drawRect(IntRect(x1, y2 - thirdOfThickness, length, thirdOfThickness)); |
| break; |
| case BSLeft: |
| case BSRight: |
| graphicsContext->drawRect(IntRect(x1, y1, thirdOfThickness, length)); |
| graphicsContext->drawRect(IntRect(x2 - thirdOfThickness, y1, thirdOfThickness, length)); |
| break; |
| } |
| |
| graphicsContext->setShouldAntialias(wasAntialiased); |
| graphicsContext->setStrokeStyle(oldStrokeStyle); |
| return; |
| } |
| |
| int adjacent1BigThird = ((adjacentWidth1 > 0) ? adjacentWidth1 + 1 : adjacentWidth1 - 1) / 3; |
| int adjacent2BigThird = ((adjacentWidth2 > 0) ? adjacentWidth2 + 1 : adjacentWidth2 - 1) / 3; |
| |
| switch (side) { |
| case BSTop: |
| drawLineForBoxSide(graphicsContext, x1 + std::max((-adjacentWidth1 * 2 + 1) / 3, 0), |
| y1, x2 - std::max((-adjacentWidth2 * 2 + 1) / 3, 0), y1 + thirdOfThickness, |
| side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias); |
| drawLineForBoxSide(graphicsContext, x1 + std::max((adjacentWidth1 * 2 + 1) / 3, 0), |
| y2 - thirdOfThickness, x2 - std::max((adjacentWidth2 * 2 + 1) / 3, 0), y2, |
| side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias); |
| break; |
| case BSLeft: |
| drawLineForBoxSide(graphicsContext, x1, y1 + std::max((-adjacentWidth1 * 2 + 1) / 3, 0), |
| x1 + thirdOfThickness, y2 - std::max((-adjacentWidth2 * 2 + 1) / 3, 0), |
| side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias); |
| drawLineForBoxSide(graphicsContext, x2 - thirdOfThickness, y1 + std::max((adjacentWidth1 * 2 + 1) / 3, 0), |
| x2, y2 - std::max((adjacentWidth2 * 2 + 1) / 3, 0), |
| side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias); |
| break; |
| case BSBottom: |
| drawLineForBoxSide(graphicsContext, x1 + std::max((adjacentWidth1 * 2 + 1) / 3, 0), |
| y1, x2 - std::max((adjacentWidth2 * 2 + 1) / 3, 0), y1 + thirdOfThickness, |
| side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias); |
| drawLineForBoxSide(graphicsContext, x1 + std::max((-adjacentWidth1 * 2 + 1) / 3, 0), |
| y2 - thirdOfThickness, x2 - std::max((-adjacentWidth2 * 2 + 1) / 3, 0), y2, |
| side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias); |
| break; |
| case BSRight: |
| drawLineForBoxSide(graphicsContext, x1, y1 + std::max((adjacentWidth1 * 2 + 1) / 3, 0), |
| x1 + thirdOfThickness, y2 - std::max((adjacentWidth2 * 2 + 1) / 3, 0), |
| side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias); |
| drawLineForBoxSide(graphicsContext, x2 - thirdOfThickness, y1 + std::max((-adjacentWidth1 * 2 + 1) / 3, 0), |
| x2, y2 - std::max((-adjacentWidth2 * 2 + 1) / 3, 0), |
| side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| void ObjectPainter::drawRidgeOrGrooveBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2, |
| BoxSide side, Color color, EBorderStyle style, int adjacentWidth1, int adjacentWidth2, bool antialias) |
| { |
| EBorderStyle s1; |
| EBorderStyle s2; |
| if (style == GROOVE) { |
| s1 = INSET; |
| s2 = OUTSET; |
| } else { |
| s1 = OUTSET; |
| s2 = INSET; |
| } |
| |
| int adjacent1BigHalf = ((adjacentWidth1 > 0) ? adjacentWidth1 + 1 : adjacentWidth1 - 1) / 2; |
| int adjacent2BigHalf = ((adjacentWidth2 > 0) ? adjacentWidth2 + 1 : adjacentWidth2 - 1) / 2; |
| |
| switch (side) { |
| case BSTop: |
| drawLineForBoxSide(graphicsContext, x1 + std::max(-adjacentWidth1, 0) / 2, y1, x2 - std::max(-adjacentWidth2, 0) / 2, (y1 + y2 + 1) / 2, |
| side, color, s1, adjacent1BigHalf, adjacent2BigHalf, antialias); |
| drawLineForBoxSide(graphicsContext, x1 + std::max(adjacentWidth1 + 1, 0) / 2, (y1 + y2 + 1) / 2, x2 - std::max(adjacentWidth2 + 1, 0) / 2, y2, |
| side, color, s2, adjacentWidth1 / 2, adjacentWidth2 / 2, antialias); |
| break; |
| case BSLeft: |
| drawLineForBoxSide(graphicsContext, x1, y1 + std::max(-adjacentWidth1, 0) / 2, (x1 + x2 + 1) / 2, y2 - std::max(-adjacentWidth2, 0) / 2, |
| side, color, s1, adjacent1BigHalf, adjacent2BigHalf, antialias); |
| drawLineForBoxSide(graphicsContext, (x1 + x2 + 1) / 2, y1 + std::max(adjacentWidth1 + 1, 0) / 2, x2, y2 - std::max(adjacentWidth2 + 1, 0) / 2, |
| side, color, s2, adjacentWidth1 / 2, adjacentWidth2 / 2, antialias); |
| break; |
| case BSBottom: |
| drawLineForBoxSide(graphicsContext, x1 + std::max(adjacentWidth1, 0) / 2, y1, x2 - std::max(adjacentWidth2, 0) / 2, (y1 + y2 + 1) / 2, |
| side, color, s2, adjacent1BigHalf, adjacent2BigHalf, antialias); |
| drawLineForBoxSide(graphicsContext, x1 + std::max(-adjacentWidth1 + 1, 0) / 2, (y1 + y2 + 1) / 2, x2 - std::max(-adjacentWidth2 + 1, 0) / 2, y2, |
| side, color, s1, adjacentWidth1 / 2, adjacentWidth2 / 2, antialias); |
| break; |
| case BSRight: |
| drawLineForBoxSide(graphicsContext, x1, y1 + std::max(adjacentWidth1, 0) / 2, (x1 + x2 + 1) / 2, y2 - std::max(adjacentWidth2, 0) / 2, |
| side, color, s2, adjacent1BigHalf, adjacent2BigHalf, antialias); |
| drawLineForBoxSide(graphicsContext, (x1 + x2 + 1) / 2, y1 + std::max(-adjacentWidth1 + 1, 0) / 2, x2, y2 - std::max(-adjacentWidth2 + 1, 0) / 2, |
| side, color, s1, adjacentWidth1 / 2, adjacentWidth2 / 2, antialias); |
| break; |
| } |
| } |
| |
| void ObjectPainter::drawSolidBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2, |
| BoxSide side, Color color, int adjacentWidth1, int adjacentWidth2, bool antialias) |
| { |
| ASSERT(x2 >= x1); |
| ASSERT(y2 >= y1); |
| |
| if (!adjacentWidth1 && !adjacentWidth2) { |
| // Tweak antialiasing to match the behavior of fillPolygon(); |
| // this matters for rects in transformed contexts. |
| bool wasAntialiased = graphicsContext->shouldAntialias(); |
| if (antialias != wasAntialiased) |
| graphicsContext->setShouldAntialias(antialias); |
| graphicsContext->fillRect(IntRect(x1, y1, x2 - x1, y2 - y1), color); |
| if (antialias != wasAntialiased) |
| graphicsContext->setShouldAntialias(wasAntialiased); |
| return; |
| } |
| |
| FloatPoint quad[4]; |
| switch (side) { |
| case BSTop: |
| quad[0] = FloatPoint(x1 + std::max(-adjacentWidth1, 0), y1); |
| quad[1] = FloatPoint(x1 + std::max(adjacentWidth1, 0), y2); |
| quad[2] = FloatPoint(x2 - std::max(adjacentWidth2, 0), y2); |
| quad[3] = FloatPoint(x2 - std::max(-adjacentWidth2, 0), y1); |
| break; |
| case BSBottom: |
| quad[0] = FloatPoint(x1 + std::max(adjacentWidth1, 0), y1); |
| quad[1] = FloatPoint(x1 + std::max(-adjacentWidth1, 0), y2); |
| quad[2] = FloatPoint(x2 - std::max(-adjacentWidth2, 0), y2); |
| quad[3] = FloatPoint(x2 - std::max(adjacentWidth2, 0), y1); |
| break; |
| case BSLeft: |
| quad[0] = FloatPoint(x1, y1 + std::max(-adjacentWidth1, 0)); |
| quad[1] = FloatPoint(x1, y2 - std::max(-adjacentWidth2, 0)); |
| quad[2] = FloatPoint(x2, y2 - std::max(adjacentWidth2, 0)); |
| quad[3] = FloatPoint(x2, y1 + std::max(adjacentWidth1, 0)); |
| break; |
| case BSRight: |
| quad[0] = FloatPoint(x1, y1 + std::max(adjacentWidth1, 0)); |
| quad[1] = FloatPoint(x1, y2 - std::max(adjacentWidth2, 0)); |
| quad[2] = FloatPoint(x2, y2 - std::max(-adjacentWidth2, 0)); |
| quad[3] = FloatPoint(x2, y1 + std::max(-adjacentWidth1, 0)); |
| break; |
| } |
| |
| graphicsContext->fillPolygon(4, quad, color, antialias); |
| } |
| |
| } // namespace blink |