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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_MANAGER_H_
#define CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_MANAGER_H_
#include "base/memory/raw_ptr.h"
#include "chrome/browser/ui/exclusive_access/exclusive_access_bubble_type.h"
#include "chrome/browser/ui/exclusive_access/exclusive_access_permission_manager.h"
#include "chrome/browser/ui/exclusive_access/fullscreen_controller.h"
#include "chrome/browser/ui/exclusive_access/keyboard_lock_controller.h"
#include "chrome/browser/ui/exclusive_access/pointer_lock_controller.h"
class ExclusiveAccessContext;
class FullscreenController;
class GURL;
class KeyboardLockController;
class PointerLockController;
namespace content {
struct NativeWebKeyboardEvent;
class WebContents;
} // namespace content
// This class combines the different exclusive access modes (like fullscreen and
// pointer lock) which are each handled by respective controller. It also
// updates the exit bubble to reflect the combined state.
class ExclusiveAccessManager {
public:
explicit ExclusiveAccessManager(
ExclusiveAccessContext* exclusive_access_context);
ExclusiveAccessManager(const ExclusiveAccessManager&) = delete;
ExclusiveAccessManager& operator=(const ExclusiveAccessManager&) = delete;
~ExclusiveAccessManager();
FullscreenController* fullscreen_controller() {
return &fullscreen_controller_;
}
KeyboardLockController* keyboard_lock_controller() {
return &keyboard_lock_controller_;
}
PointerLockController* pointer_lock_controller() {
return &pointer_lock_controller_;
}
ExclusiveAccessContext* context() const { return exclusive_access_context_; }
ExclusiveAccessBubbleType GetExclusiveAccessExitBubbleType() const;
void UpdateExclusiveAccessExitBubbleContent(ExclusiveAccessBubbleHideCallback,
bool force_update = false);
GURL GetExclusiveAccessBubbleURL() const;
// Records the keyboard/pointer lock state in a histogram. These should be
// called when the user enters fullscreen through the Fullscreen API or the
// browesr UI, respectively.
void RecordLockStateOnEnteringApiFullscreen() const;
void RecordLockStateOnEnteringBrowserFullscreen() const;
// Callbacks ////////////////////////////////////////////////////////////////
// Called by Browser::TabDeactivated.
void OnTabDeactivated(content::WebContents* web_contents);
// Called by Browser::ActiveTabChanged.
void OnTabDetachedFromView(content::WebContents* web_contents);
// Called by Browser::TabClosingAt.
void OnTabClosing(content::WebContents* web_contents);
// Called by Browser::PreHandleKeyboardEvent.
bool HandleUserKeyEvent(const content::NativeWebKeyboardEvent& event);
// Called by Browser::ContentsMouseEvent.
void OnUserInput();
// Called by platform ExclusiveAccessExitBubble.
void ExitExclusiveAccess();
base::flat_set<raw_ptr<ExclusiveAccessControllerBase>>&
exclusive_access_controllers_for_test() {
return exclusive_access_controllers_;
}
ExclusiveAccessPermissionManager& permission_manager() {
return permission_manager_;
}
const base::OneShotTimer& esc_key_hold_timer_for_test() {
return esc_key_hold_timer_;
}
private:
void HandleUserHeldEscape();
void RecordLockStateOnEnteringFullscreen(const char histogram_name[]) const;
// The timer starts on Esc key down event and stops on Esc key up event. It
// invokes `HandleUserHeldEscape()` when the timer is fired.
base::OneShotTimer esc_key_hold_timer_;
// The timer starts and stops at the same time as `esc_key_hold_timer_` but is
// fired after a shorter delay.
base::OneShotTimer show_exit_bubble_timer_;
const raw_ptr<ExclusiveAccessContext> exclusive_access_context_;
FullscreenController fullscreen_controller_;
KeyboardLockController keyboard_lock_controller_;
PointerLockController pointer_lock_controller_;
base::flat_set<raw_ptr<ExclusiveAccessControllerBase>>
exclusive_access_controllers_;
ExclusiveAccessPermissionManager permission_manager_;
};
#endif // CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_MANAGER_H_