| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/delay_based_time_source.h" |
| |
| #include <algorithm> |
| #include <cmath> |
| |
| #include "base/debug/trace_event.h" |
| #include "base/logging.h" |
| #include "base/message_loop.h" |
| #include "cc/thread.h" |
| |
| namespace cc { |
| |
| namespace { |
| |
| // doubleTickThreshold prevents ticks from running within the specified fraction of an interval. |
| // This helps account for jitter in the timebase as well as quick timer reactivation. |
| const double doubleTickThreshold = 0.25; |
| |
| // intervalChangeThreshold is the fraction of the interval that will trigger an immediate interval change. |
| // phaseChangeThreshold is the fraction of the interval that will trigger an immediate phase change. |
| // If the changes are within the thresholds, the change will take place on the next tick. |
| // If either change is outside the thresholds, the next tick will be canceled and reissued immediately. |
| const double intervalChangeThreshold = 0.25; |
| const double phaseChangeThreshold = 0.25; |
| |
| } // namespace |
| |
| scoped_refptr<DelayBasedTimeSource> DelayBasedTimeSource::create(base::TimeDelta interval, Thread* thread) |
| { |
| return make_scoped_refptr(new DelayBasedTimeSource(interval, thread)); |
| } |
| |
| DelayBasedTimeSource::DelayBasedTimeSource(base::TimeDelta interval, Thread* thread) |
| : m_client(0) |
| , m_hasTickTarget(false) |
| , m_currentParameters(interval, base::TimeTicks()) |
| , m_nextParameters(interval, base::TimeTicks()) |
| , m_state(STATE_INACTIVE) |
| , m_thread(thread) |
| , m_weakFactory(ALLOW_THIS_IN_INITIALIZER_LIST(this)) |
| { |
| } |
| |
| DelayBasedTimeSource::~DelayBasedTimeSource() |
| { |
| } |
| |
| void DelayBasedTimeSource::setActive(bool active) |
| { |
| TRACE_EVENT1("cc", "DelayBasedTimeSource::setActive", "active", active); |
| if (!active) { |
| m_state = STATE_INACTIVE; |
| m_weakFactory.InvalidateWeakPtrs(); |
| return; |
| } |
| |
| if (m_state == STATE_STARTING || m_state == STATE_ACTIVE) |
| return; |
| |
| if (!m_hasTickTarget) { |
| // Becoming active the first time is deferred: we post a 0-delay task. When |
| // it runs, we use that to establish the timebase, become truly active, and |
| // fire the first tick. |
| m_state = STATE_STARTING; |
| m_thread->postTask(base::Bind(&DelayBasedTimeSource::onTimerFired, m_weakFactory.GetWeakPtr())); |
| return; |
| } |
| |
| m_state = STATE_ACTIVE; |
| |
| postNextTickTask(now()); |
| } |
| |
| bool DelayBasedTimeSource::active() const |
| { |
| return m_state != STATE_INACTIVE; |
| } |
| |
| base::TimeTicks DelayBasedTimeSource::lastTickTime() |
| { |
| return m_lastTickTime; |
| } |
| |
| base::TimeTicks DelayBasedTimeSource::nextTickTime() |
| { |
| return active() ? m_currentParameters.tickTarget : base::TimeTicks(); |
| } |
| |
| void DelayBasedTimeSource::onTimerFired() |
| { |
| DCHECK(m_state != STATE_INACTIVE); |
| |
| base::TimeTicks now = this->now(); |
| m_lastTickTime = now; |
| |
| if (m_state == STATE_STARTING) { |
| setTimebaseAndInterval(now, m_currentParameters.interval); |
| m_state = STATE_ACTIVE; |
| } |
| |
| postNextTickTask(now); |
| |
| // Fire the tick |
| if (m_client) |
| m_client->onTimerTick(); |
| } |
| |
| void DelayBasedTimeSource::setClient(TimeSourceClient* client) |
| { |
| m_client = client; |
| } |
| |
| void DelayBasedTimeSource::setTimebaseAndInterval(base::TimeTicks timebase, base::TimeDelta interval) |
| { |
| m_nextParameters.interval = interval; |
| m_nextParameters.tickTarget = timebase; |
| m_hasTickTarget = true; |
| |
| if (m_state != STATE_ACTIVE) { |
| // If we aren't active, there's no need to reset the timer. |
| return; |
| } |
| |
| // If the change in interval is larger than the change threshold, |
| // request an immediate reset. |
| double intervalDelta = std::abs((interval - m_currentParameters.interval).InSecondsF()); |
| double intervalChange = intervalDelta / interval.InSecondsF(); |
| if (intervalChange > intervalChangeThreshold) { |
| setActive(false); |
| setActive(true); |
| return; |
| } |
| |
| // If the change in phase is greater than the change threshold in either |
| // direction, request an immediate reset. This logic might result in a false |
| // negative if there is a simultaneous small change in the interval and the |
| // fmod just happens to return something near zero. Assuming the timebase |
| // is very recent though, which it should be, we'll still be ok because the |
| // old clock and new clock just happen to line up. |
| double targetDelta = std::abs((timebase - m_currentParameters.tickTarget).InSecondsF()); |
| double phaseChange = fmod(targetDelta, interval.InSecondsF()) / interval.InSecondsF(); |
| if (phaseChange > phaseChangeThreshold && phaseChange < (1.0 - phaseChangeThreshold)) { |
| setActive(false); |
| setActive(true); |
| return; |
| } |
| } |
| |
| base::TimeTicks DelayBasedTimeSource::now() const |
| { |
| return base::TimeTicks::Now(); |
| } |
| |
| // This code tries to achieve an average tick rate as close to m_interval as possible. |
| // To do this, it has to deal with a few basic issues: |
| // 1. postDelayedTask can delay only at a millisecond granularity. So, 16.666 has to |
| // posted as 16 or 17. |
| // 2. A delayed task may come back a bit late (a few ms), or really late (frames later) |
| // |
| // The basic idea with this scheduler here is to keep track of where we *want* to run in |
| // m_tickTarget. We update this with the exact interval. |
| // |
| // Then, when we post our task, we take the floor of (m_tickTarget and now()). If we |
| // started at now=0, and 60FPs (all times in milliseconds): |
| // now=0 target=16.667 postDelayedTask(16) |
| // |
| // When our callback runs, we figure out how far off we were from that goal. Because of the flooring |
| // operation, and assuming our timer runs exactly when it should, this yields: |
| // now=16 target=16.667 |
| // |
| // Since we can't post a 0.667 ms task to get to now=16, we just treat this as a tick. Then, |
| // we update target to be 33.333. We now post another task based on the difference between our target |
| // and now: |
| // now=16 tickTarget=16.667 newTarget=33.333 --> postDelayedTask(floor(33.333 - 16)) --> postDelayedTask(17) |
| // |
| // Over time, with no late tasks, this leads to us posting tasks like this: |
| // now=0 tickTarget=0 newTarget=16.667 --> tick(), postDelayedTask(16) |
| // now=16 tickTarget=16.667 newTarget=33.333 --> tick(), postDelayedTask(17) |
| // now=33 tickTarget=33.333 newTarget=50.000 --> tick(), postDelayedTask(17) |
| // now=50 tickTarget=50.000 newTarget=66.667 --> tick(), postDelayedTask(16) |
| // |
| // We treat delays in tasks differently depending on the amount of delay we encounter. Suppose we |
| // posted a task with a target=16.667: |
| // Case 1: late but not unrecoverably-so |
| // now=18 tickTarget=16.667 |
| // |
| // Case 2: so late we obviously missed the tick |
| // now=25.0 tickTarget=16.667 |
| // |
| // We treat the first case as a tick anyway, and assume the delay was |
| // unusual. Thus, we compute the newTarget based on the old timebase: |
| // now=18 tickTarget=16.667 newTarget=33.333 --> tick(), postDelayedTask(floor(33.333-18)) --> postDelayedTask(15) |
| // This brings us back to 18+15 = 33, which was where we would have been if the task hadn't been late. |
| // |
| // For the really late delay, we we move to the next logical tick. The timebase is not reset. |
| // now=37 tickTarget=16.667 newTarget=50.000 --> tick(), postDelayedTask(floor(50.000-37)) --> postDelayedTask(13) |
| base::TimeTicks DelayBasedTimeSource::nextTickTarget(base::TimeTicks now) |
| { |
| base::TimeDelta newInterval = m_nextParameters.interval; |
| int intervalsElapsed = static_cast<int>(floor((now - m_nextParameters.tickTarget).InSecondsF() / newInterval.InSecondsF())); |
| base::TimeTicks lastEffectiveTick = m_nextParameters.tickTarget + newInterval * intervalsElapsed; |
| base::TimeTicks newTickTarget = lastEffectiveTick + newInterval; |
| DCHECK(newTickTarget > now); |
| |
| // Avoid double ticks when: |
| // 1) Turning off the timer and turning it right back on. |
| // 2) Jittery data is passed to setTimebaseAndInterval(). |
| if (newTickTarget - m_lastTickTime <= newInterval / static_cast<int>(1.0 / doubleTickThreshold)) |
| newTickTarget += newInterval; |
| |
| return newTickTarget; |
| } |
| |
| void DelayBasedTimeSource::postNextTickTask(base::TimeTicks now) |
| { |
| base::TimeTicks newTickTarget = nextTickTarget(now); |
| |
| // Post another task *before* the tick and update state |
| base::TimeDelta delay = newTickTarget - now; |
| DCHECK(delay.InMillisecondsF() <= |
| m_nextParameters.interval.InMillisecondsF() * (1.0 + doubleTickThreshold)); |
| m_thread->postDelayedTask(base::Bind(&DelayBasedTimeSource::onTimerFired, |
| m_weakFactory.GetWeakPtr()), |
| delay.InMilliseconds()); |
| |
| m_nextParameters.tickTarget = newTickTarget; |
| m_currentParameters = m_nextParameters; |
| } |
| |
| } // namespace cc |