blob: 7d3f975bda1c44eda663de9cac9dfd4290d850fd [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/picture_layer_tiling.h"
#include "ui/gfx/rect_conversions.h"
#include "ui/gfx/size_conversions.h"
namespace cc {
scoped_ptr<PictureLayerTiling> PictureLayerTiling::Create(
float contents_scale,
gfx::Size tile_size) {
return make_scoped_ptr(new PictureLayerTiling(contents_scale, tile_size));
}
scoped_ptr<PictureLayerTiling> PictureLayerTiling::Clone() const {
return make_scoped_ptr(new PictureLayerTiling(*this));
}
PictureLayerTiling::PictureLayerTiling(float contents_scale,
gfx::Size tile_size)
: client_(NULL),
contents_scale_(contents_scale),
tiling_data_(tile_size, gfx::Size(), true) {
}
PictureLayerTiling::~PictureLayerTiling() {
}
const PictureLayerTiling& PictureLayerTiling::operator=(
const PictureLayerTiling& tiler) {
tiling_data_ = tiler.tiling_data_;
tiles_ = tiler.tiles_;
return *this;
}
void PictureLayerTiling::SetClient(PictureLayerTilingClient* client) {
client_ = client;
}
gfx::Rect PictureLayerTiling::ContentRect() const {
gfx::Size content_bounds =
gfx::ToCeiledSize(gfx::ScaleSize(layer_bounds_, contents_scale_));
return gfx::Rect(gfx::Point(), content_bounds);
}
Tile* PictureLayerTiling::TileAt(int i, int j) const {
TileMap::const_iterator iter = tiles_.find(TileMapKey(i, j));
if (iter == tiles_.end())
return NULL;
return iter->second.get();
}
void PictureLayerTiling::CreateTile(int i, int j) {
gfx::Rect tile_rect = tiling_data_.TileBoundsWithBorder(i, j);
tile_rect.set_size(tiling_data_.max_texture_size());
TileMapKey key(i, j);
DCHECK(!tiles_[key]);
tiles_[key] = client_->CreateTile(this, tile_rect);
// TODO(enne): Remove this when we start setting priorities correctly.
TilePriority priority;
priority.resolution = HIGH_RESOLUTION;
priority.time_to_visible_in_seconds = 1000;
tiles_[key]->set_priority(ACTIVE_TREE, priority);
}
Region PictureLayerTiling::OpaqueRegionInContentRect(
const gfx::Rect& content_rect) const {
Region opaque_region;
// TODO(enne): implement me
return opaque_region;
}
void PictureLayerTiling::SetLayerBounds(gfx::Size layer_bounds) {
if (layer_bounds_ == layer_bounds)
return;
layer_bounds_ = layer_bounds;
gfx::Size content_bounds =
gfx::ToCeiledSize(gfx::ScaleSize(layer_bounds_, contents_scale_));
tiling_data_.SetTotalSize(content_bounds);
if (layer_bounds_.IsEmpty()) {
tiles_.clear();
return;
}
int right = tiling_data_.TileXIndexFromSrcCoord(content_bounds.width() - 1);
int bottom = tiling_data_.TileYIndexFromSrcCoord(content_bounds.height() - 1);
// TODO(enne): Be more efficient about what tiles are created.
for (int j = 0; j <= bottom; ++j) {
for (int i = 0; i <= right; ++i) {
if (tiles_.find(TileMapKey(i, j)) == tiles_.end())
CreateTile(i, j);
}
}
// Any tiles outside our new bounds are invalid and should be dropped.
std::vector<TileMapKey> invalid_tile_keys;
for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
if (it->first.first > right || it->first.second > bottom)
invalid_tile_keys.push_back(it->first);
}
for (size_t i = 0; i < invalid_tile_keys.size(); ++i)
tiles_.erase(invalid_tile_keys[i]);
}
void PictureLayerTiling::Invalidate(const Region& layer_invalidation) {
std::vector<TileMapKey> new_tiles;
for (Region::Iterator region_iter(layer_invalidation);
region_iter.has_rect();
region_iter.next()) {
gfx::Rect rect =
gfx::ToEnclosingRect(ScaleRect(region_iter.rect(), contents_scale_));
rect.Intersect(ContentRect());
for (PictureLayerTiling::Iterator tile_iter(this, contents_scale_, rect);
tile_iter;
++tile_iter) {
TileMapKey key(tile_iter.tile_i_, tile_iter.tile_j_);
if (!tiles_[key])
continue;
tiles_[key] = NULL;
new_tiles.push_back(key);
}
}
for (size_t i = 0; i < new_tiles.size(); ++i) {
CreateTile(new_tiles[i].first, new_tiles[i].second);
}
}
PictureLayerTiling::Iterator::Iterator()
: tiling_(NULL),
current_tile_(NULL),
tile_i_(0),
tile_j_(0),
left_(0),
top_(0),
right_(0),
bottom_(0) {
}
PictureLayerTiling::Iterator::Iterator(PictureLayerTiling* tiling,
float dest_scale,
gfx::Rect dest_rect)
: tiling_(tiling),
dest_rect_(dest_rect),
dest_to_content_scale_(tiling_->contents_scale_ / dest_scale),
current_tile_(NULL),
tile_i_(0),
tile_j_(0),
left_(0),
top_(0),
right_(0),
bottom_(0) {
DCHECK(tiling_);
if (dest_rect_.IsEmpty())
return;
gfx::Rect content_rect =
gfx::ToEnclosingRect(gfx::ScaleRect(dest_rect_, dest_to_content_scale_));
left_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(content_rect.x());
top_ = tiling_->tiling_data_.TileYIndexFromSrcCoord(content_rect.y());
right_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(
content_rect.right() - 1);
bottom_ = tiling_->tiling_data_.TileYIndexFromSrcCoord(
content_rect.bottom() - 1);
tile_i_ = left_ - 1;
tile_j_ = top_;
++(*this);
}
PictureLayerTiling::Iterator::~Iterator() {
}
PictureLayerTiling::Iterator& PictureLayerTiling::Iterator::operator++() {
if (tile_j_ > bottom_)
return *this;
bool first_time = tile_i_ < left_;
bool new_row = false;
tile_i_++;
if (tile_i_ > right_) {
tile_i_ = left_;
tile_j_++;
new_row = true;
if (tile_j_ > bottom_) {
current_tile_ = NULL;
return *this;
}
}
current_tile_ = tiling_->TileAt(tile_i_, tile_j_);
// Calculate the current geometry rect. Due to floating point rounding
// and ToEnclosedRect, tiles might overlap in destination space on the
// edges.
gfx::Rect last_geometry_rect = current_geometry_rect_;
gfx::Rect content_rect = tiling_->tiling_data_.TileBounds(tile_i_, tile_j_);
current_geometry_rect_ = gfx::ToEnclosingRect(
gfx::ScaleRect(content_rect, 1 / dest_to_content_scale_));
current_geometry_rect_.Intersect(dest_rect_);
if (first_time)
return *this;
// Iteration happens left->right, top->bottom. Running off the bottom-right
// edge is handled by the intersection above with dest_rect_. Here we make
// sure that the new current geometry rect doesn't overlap with the last.
int min_left;
int min_top;
if (new_row) {
min_left = dest_rect_.x();
min_top = last_geometry_rect.bottom();
} else {
min_left = last_geometry_rect.right();
min_top = last_geometry_rect.y();
}
int inset_left = std::max(0, min_left - current_geometry_rect_.x());
int inset_top = std::max(0, min_top - current_geometry_rect_.y());
current_geometry_rect_.Inset(inset_left, inset_top, 0, 0);
if (!new_row) {
DCHECK_EQ(last_geometry_rect.right(), current_geometry_rect_.x());
DCHECK_EQ(last_geometry_rect.bottom(), current_geometry_rect_.bottom());
DCHECK_EQ(last_geometry_rect.y(), current_geometry_rect_.y());
}
return *this;
}
gfx::Rect PictureLayerTiling::Iterator::geometry_rect() const {
return current_geometry_rect_;
}
gfx::RectF PictureLayerTiling::Iterator::texture_rect() const {
gfx::Rect full_bounds = tiling_->tiling_data_.TileBoundsWithBorder(tile_i_,
tile_j_);
full_bounds.set_size(texture_size());
// Convert from dest space => content space => texture space.
gfx::RectF texture_rect = gfx::ScaleRect(current_geometry_rect_,
dest_to_content_scale_);
texture_rect.Offset(-full_bounds.OffsetFromOrigin());
DCHECK_GE(texture_rect.x(), 0);
DCHECK_GE(texture_rect.y(), 0);
DCHECK_LE(texture_rect.right(), texture_size().width());
DCHECK_LE(texture_rect.bottom(), texture_size().height());
return texture_rect;
}
gfx::Size PictureLayerTiling::Iterator::texture_size() const {
return tiling_->tiling_data_.max_texture_size();
}
} // namespace cc