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// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_RENDER_PASS_H_
#define CC_RENDER_PASS_H_
#include <public/WebFilterOperations.h>
#include <vector>
#include "base/basictypes.h"
#include "cc/cc_export.h"
#include "cc/draw_quad.h"
#include "cc/hash_pair.h"
#include "cc/scoped_ptr_hash_map.h"
#include "cc/scoped_ptr_vector.h"
#include "cc/shared_quad_state.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/rect_f.h"
#include "ui/gfx/transform.h"
class SkImageFilter;
namespace cc {
// A list of DrawQuad objects, sorted internally in front-to-back order.
class QuadList : public ScopedPtrVector<DrawQuad> {
public:
typedef reverse_iterator backToFrontIterator;
typedef const_reverse_iterator constBackToFrontIterator;
inline backToFrontIterator backToFrontBegin() { return rbegin(); }
inline backToFrontIterator backToFrontEnd() { return rend(); }
inline constBackToFrontIterator backToFrontBegin() const { return rbegin(); }
inline constBackToFrontIterator backToFrontEnd() const { return rend(); }
};
typedef ScopedPtrVector<SharedQuadState> SharedQuadStateList;
class CC_EXPORT RenderPass {
public:
struct Id {
int layer_id;
int index;
Id(int layer_id, int index) : layer_id(layer_id), index(index) {}
bool operator==(const Id& other) const {
return layer_id == other.layer_id && index == other.index;
}
bool operator!=(const Id& other) const {
return !(*this == other);
}
bool operator<(const Id& other) const {
return layer_id < other.layer_id ||
(layer_id == other.layer_id && index < other.index);
}
};
~RenderPass();
static scoped_ptr<RenderPass> Create();
// A shallow copy of the render pass, which does not include its quads.
scoped_ptr<RenderPass> Copy(Id newId) const;
void SetNew(Id id,
gfx::Rect output_rect,
gfx::RectF damage_rect,
const gfx::Transform& transform_to_root_target);
void SetAll(Id id,
gfx::Rect output_rect,
gfx::RectF damage_rect,
const gfx::Transform& transform_to_root_target,
bool has_transparent_background,
bool has_occlusion_from_outside_target_surface,
const WebKit::WebFilterOperations& filters,
SkImageFilter* filter,
const WebKit::WebFilterOperations& background_filters);
// Uniquely identifies the render pass in the compositor's current frame.
Id id;
// These are in the space of the render pass' physical pixels.
gfx::Rect output_rect;
gfx::RectF damage_rect;
// Transforms from the origin of the |output_rect| to the origin of the root
// render pass' |output_rect|.
gfx::Transform transform_to_root_target;
// If false, the pixels in the render pass' texture are all opaque.
bool has_transparent_background;
// If true, then there may be pixels in the render pass' texture that are not
// complete, since they are occluded.
bool has_occlusion_from_outside_target_surface;
// Deprecated post-processing filters, applied to the pixels in the render
// pass' texture.
WebKit::WebFilterOperations filters;
// Post-processing filter applied to the pixels in the render pass' texture.
SkImageFilter* filter;
// Post-processing filters, applied to the pixels showing through the
// background of the render pass, from behind it.
WebKit::WebFilterOperations background_filters;
QuadList quad_list;
SharedQuadStateList shared_quad_state_list;
protected:
RenderPass();
DISALLOW_COPY_AND_ASSIGN(RenderPass);
};
} // namespace cc
namespace BASE_HASH_NAMESPACE {
#if defined(COMPILER_MSVC)
template<>
inline size_t hash_value<cc::RenderPass::Id>(const cc::RenderPass::Id& key) {
return hash_value<std::pair<int, int> >(
std::pair<int, int>(key.layer_id, key.index));
}
#elif defined(COMPILER_GCC)
template<>
struct hash<cc::RenderPass::Id> {
size_t operator()(cc::RenderPass::Id key) const {
return hash<std::pair<int, int> >()(
std::pair<int, int>(key.layer_id, key.index));
}
};
#else
#error define a hash function for your compiler
#endif // COMPILER
}
namespace cc {
typedef std::vector<RenderPass*> RenderPassList;
typedef ScopedPtrHashMap<RenderPass::Id, RenderPass> RenderPassIdHashMap;
} // namespace cc
#endif // CC_RENDER_PASS_H_