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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_TILE_DRAW_QUAD_H_
#define CC_TILE_DRAW_QUAD_H_
#include "base/memory/scoped_ptr.h"
#include "cc/cc_export.h"
#include "cc/draw_quad.h"
#include "third_party/khronos/GLES2/gl2.h"
#include "ui/gfx/point.h"
#include "ui/gfx/size.h"
namespace cc {
class CC_EXPORT TileDrawQuad : public DrawQuad {
public:
static scoped_ptr<TileDrawQuad> Create();
void SetNew(const SharedQuadState* shared_quad_state,
gfx::Rect rect,
gfx::Rect opaque_rect,
unsigned resource_id,
const gfx::RectF& tex_coord_rect,
gfx::Size texture_size,
bool swizzle_contents,
bool left_edge_aa,
bool top_edge_aa,
bool right_edge_aa,
bool bottom_edge_aa);
void SetAll(const SharedQuadState* shared_quad_state,
gfx::Rect rect,
gfx::Rect opaque_rect,
gfx::Rect visible_rect,
bool needs_blending,
unsigned resource_id,
const gfx::RectF& tex_coord_rect,
gfx::Size texture_size,
bool swizzle_contents,
bool left_edge_aa,
bool top_edge_aa,
bool right_edge_aa,
bool bottom_edge_aa);
unsigned resource_id;
gfx::RectF tex_coord_rect;
gfx::Size texture_size;
bool swizzle_contents;
// TODO(danakj): Stick the data used to compute these things in the quad
// instead so the parent compositor can decide to use AA on its own.
bool left_edge_aa;
bool top_edge_aa;
bool right_edge_aa;
bool bottom_edge_aa;
bool IsAntialiased() const {
return left_edge_aa || top_edge_aa || right_edge_aa || bottom_edge_aa;
}
static const TileDrawQuad* MaterialCast(const DrawQuad*);
private:
TileDrawQuad();
};
}
#endif // CC_TILE_DRAW_QUAD_H_