blob: 5520cfc9fc56d1accb2ed5ada420ab5e42e4bfe8 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/android/delegated_frame_host_android.h"
#include "base/bind.h"
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "cc/layers/solid_color_layer.h"
#include "cc/layers/surface_layer.h"
#include "components/viz/common/features.h"
#include "components/viz/common/frame_sinks/copy_output_result.h"
#include "components/viz/common/quads/compositor_frame.h"
#include "components/viz/common/surfaces/surface_id.h"
#include "components/viz/host/host_frame_sink_manager.h"
#include "components/viz/service/frame_sinks/frame_sink_manager_impl.h"
#include "components/viz/service/surfaces/surface.h"
#include "ui/android/view_android.h"
#include "ui/android/window_android_compositor.h"
#include "ui/display/display.h"
#include "ui/display/screen.h"
#include "ui/gfx/geometry/dip_util.h"
namespace ui {
namespace {
scoped_refptr<cc::SurfaceLayer> CreateSurfaceLayer(
viz::SurfaceManager* surface_manager,
viz::SurfaceInfo surface_info,
bool surface_opaque) {
// manager must outlive compositors using it.
auto layer = cc::SurfaceLayer::Create(surface_manager->reference_factory());
layer->SetPrimarySurfaceId(surface_info.id(), base::nullopt);
layer->SetFallbackSurfaceId(surface_info.id());
layer->SetBounds(surface_info.size_in_pixels());
layer->SetIsDrawable(true);
layer->SetContentsOpaque(surface_opaque);
return layer;
}
void CopyOutputRequestCallback(
scoped_refptr<cc::Layer> readback_layer,
viz::CopyOutputRequest::CopyOutputRequestCallback result_callback,
std::unique_ptr<viz::CopyOutputResult> copy_output_result) {
readback_layer->RemoveFromParent();
std::move(result_callback).Run(std::move(copy_output_result));
}
} // namespace
DelegatedFrameHostAndroid::DelegatedFrameHostAndroid(
ui::ViewAndroid* view,
viz::HostFrameSinkManager* host_frame_sink_manager,
viz::FrameSinkManagerImpl* frame_sink_manager,
Client* client,
const viz::FrameSinkId& frame_sink_id)
: frame_sink_id_(frame_sink_id),
view_(view),
host_frame_sink_manager_(host_frame_sink_manager),
frame_sink_manager_(frame_sink_manager),
client_(client),
begin_frame_source_(this),
enable_surface_synchronization_(
features::IsSurfaceSynchronizationEnabled()) {
DCHECK(view_);
DCHECK(client_);
host_frame_sink_manager_->RegisterFrameSinkId(frame_sink_id_, this);
#if DCHECK_IS_ON()
host_frame_sink_manager_->SetFrameSinkDebugLabel(frame_sink_id_,
"DelegatedFrameHostAndroid");
#endif
CreateNewCompositorFrameSinkSupport();
}
DelegatedFrameHostAndroid::~DelegatedFrameHostAndroid() {
DestroyDelegatedContent();
DetachFromCompositor();
support_.reset();
host_frame_sink_manager_->InvalidateFrameSinkId(frame_sink_id_);
}
void DelegatedFrameHostAndroid::SubmitCompositorFrame(
const viz::LocalSurfaceId& local_surface_id,
viz::CompositorFrame frame) {
if (local_surface_id != surface_info_.id().local_surface_id()) {
DestroyDelegatedContent();
DCHECK(!content_layer_);
viz::RenderPass* root_pass = frame.render_pass_list.back().get();
gfx::Size frame_size = root_pass->output_rect.size();
surface_info_ = viz::SurfaceInfo(
viz::SurfaceId(frame_sink_id_, local_surface_id), 1.f, frame_size);
has_transparent_background_ = root_pass->has_transparent_background;
bool result =
support_->SubmitCompositorFrame(local_surface_id, std::move(frame));
DCHECK(result);
content_layer_ =
CreateSurfaceLayer(frame_sink_manager_->surface_manager(),
surface_info_, !has_transparent_background_);
view_->GetLayer()->AddChild(content_layer_);
} else {
support_->SubmitCompositorFrame(local_surface_id, std::move(frame));
}
compositor_attach_until_frame_lock_.reset();
}
void DelegatedFrameHostAndroid::DidNotProduceFrame(
const viz::BeginFrameAck& ack) {
support_->DidNotProduceFrame(ack);
}
viz::FrameSinkId DelegatedFrameHostAndroid::GetFrameSinkId() const {
return frame_sink_id_;
}
void DelegatedFrameHostAndroid::RequestCopyOfSurface(
WindowAndroidCompositor* compositor,
const gfx::Rect& src_subrect_in_pixel,
viz::CopyOutputRequest::CopyOutputRequestCallback result_callback) {
DCHECK(surface_info_.is_valid());
DCHECK(!result_callback.is_null());
scoped_refptr<cc::Layer> readback_layer =
CreateSurfaceLayer(frame_sink_manager_->surface_manager(), surface_info_,
!has_transparent_background_);
readback_layer->SetHideLayerAndSubtree(true);
compositor->AttachLayerForReadback(readback_layer);
std::unique_ptr<viz::CopyOutputRequest> copy_output_request =
std::make_unique<viz::CopyOutputRequest>(
viz::CopyOutputRequest::ResultFormat::RGBA_TEXTURE,
base::BindOnce(&CopyOutputRequestCallback, readback_layer,
std::move(result_callback)));
if (!src_subrect_in_pixel.IsEmpty())
copy_output_request->set_area(src_subrect_in_pixel);
support_->RequestCopyOfSurface(std::move(copy_output_request));
}
void DelegatedFrameHostAndroid::DestroyDelegatedContent() {
if (!surface_info_.is_valid())
return;
DCHECK(content_layer_);
content_layer_->RemoveFromParent();
content_layer_ = nullptr;
support_->EvictCurrentSurface();
surface_info_ = viz::SurfaceInfo();
}
bool DelegatedFrameHostAndroid::HasDelegatedContent() const {
return surface_info_.is_valid();
}
void DelegatedFrameHostAndroid::CompositorFrameSinkChanged() {
DestroyDelegatedContent();
CreateNewCompositorFrameSinkSupport();
if (registered_parent_compositor_)
AttachToCompositor(registered_parent_compositor_);
}
void DelegatedFrameHostAndroid::AttachToCompositor(
WindowAndroidCompositor* compositor) {
if (registered_parent_compositor_)
DetachFromCompositor();
// If this is the first frame since the compositor became visible, we want to
// take the compositor lock, preventing compositor frames from being produced
// until all delegated frames are ready. This improves the resume transition,
// preventing flashes. Set a 5 second timeout to prevent locking up the
// browser in cases where the renderer hangs or another factor prevents a
// frame from being produced. If we already have delegated content, no need
// to take the lock.
if (compositor->IsDrawingFirstVisibleFrame() && !HasDelegatedContent()) {
compositor_attach_until_frame_lock_ =
compositor->GetCompositorLock(this, base::TimeDelta::FromSeconds(5));
}
compositor->AddChildFrameSink(frame_sink_id_);
client_->SetBeginFrameSource(&begin_frame_source_);
registered_parent_compositor_ = compositor;
}
void DelegatedFrameHostAndroid::DetachFromCompositor() {
if (!registered_parent_compositor_)
return;
compositor_attach_until_frame_lock_.reset();
client_->SetBeginFrameSource(nullptr);
support_->SetNeedsBeginFrame(false);
registered_parent_compositor_->RemoveChildFrameSink(frame_sink_id_);
registered_parent_compositor_ = nullptr;
}
void DelegatedFrameHostAndroid::WasResized() {
if (enable_surface_synchronization_) {
local_surface_id_ = local_surface_id_allocator_.GenerateId();
// TODO(ericrk): We should handle updating our surface layer with the new
// ID. See similar behavior in delegated_frame_host.cc.
// https://crbug.com/801350
}
}
void DelegatedFrameHostAndroid::DidReceiveCompositorFrameAck(
const std::vector<viz::ReturnedResource>& resources) {
client_->ReclaimResources(resources);
client_->DidReceiveCompositorFrameAck();
}
void DelegatedFrameHostAndroid::DidPresentCompositorFrame(
uint32_t presentation_token,
base::TimeTicks time,
base::TimeDelta refresh,
uint32_t flags) {}
void DelegatedFrameHostAndroid::DidDiscardCompositorFrame(
uint32_t presentation_token) {}
void DelegatedFrameHostAndroid::OnBeginFrame(const viz::BeginFrameArgs& args) {
begin_frame_source_.OnBeginFrame(args);
}
void DelegatedFrameHostAndroid::ReclaimResources(
const std::vector<viz::ReturnedResource>& resources) {
client_->ReclaimResources(resources);
}
void DelegatedFrameHostAndroid::OnBeginFramePausedChanged(bool paused) {
begin_frame_source_.OnSetBeginFrameSourcePaused(paused);
}
void DelegatedFrameHostAndroid::OnNeedsBeginFrames(bool needs_begin_frames) {
support_->SetNeedsBeginFrame(needs_begin_frames);
}
void DelegatedFrameHostAndroid::OnFirstSurfaceActivation(
const viz::SurfaceInfo& surface_info) {
// TODO(fsamuel): Once surface synchronization is turned on, the fallback
// surface should be set here.
}
void DelegatedFrameHostAndroid::OnFrameTokenChanged(uint32_t frame_token) {
client_->OnFrameTokenChanged(frame_token);
}
void DelegatedFrameHostAndroid::CompositorLockTimedOut() {}
void DelegatedFrameHostAndroid::CreateNewCompositorFrameSinkSupport() {
constexpr bool is_root = false;
constexpr bool needs_sync_points = true;
support_.reset();
support_ = host_frame_sink_manager_->CreateCompositorFrameSinkSupport(
this, frame_sink_id_, is_root, needs_sync_points);
}
const viz::SurfaceId& DelegatedFrameHostAndroid::SurfaceId() const {
return surface_info_.id();
}
const viz::LocalSurfaceId& DelegatedFrameHostAndroid::GetLocalSurfaceId()
const {
return local_surface_id_;
}
} // namespace ui