| /* Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /** |
| * This file contains the <code>PPB_Flash_MessageLoop</code> interface. |
| */ |
| |
| label Chrome { |
| M18 = 0.1 |
| }; |
| |
| /** |
| * The <code>PPB_Flash_MessageLoop</code> interface supports Pepper Flash to run |
| * nested message loops. |
| */ |
| interface PPB_Flash_MessageLoop { |
| /** |
| * Allocates a Flash message loop resource. |
| * |
| * @param[in] instance A <code>PP_Instance</code> identifying one instance |
| * of a module. |
| * |
| * @return A <code>PP_Resource</code> that can be used to run a nested message |
| * loop if successful; 0 if failed. |
| */ |
| PP_Resource Create([in] PP_Instance instance); |
| |
| /** |
| * Determines if a given resource is a Flash message loop. |
| * |
| * @param[in] resource A <code>PP_Resource</code> corresponding to a generic |
| * resource. |
| * |
| * @return A <code>PP_Bool</code> that is <code>PP_TRUE</code> if the given |
| * resource is a Flash message loop, otherwise <code>PP_FALSE</code>. |
| */ |
| PP_Bool IsFlashMessageLoop([in] PP_Resource resource); |
| |
| /** |
| * Runs a nested message loop. The plugin will be reentered from this call. |
| * This function is used in places where Flash would normally enter a nested |
| * message loop (e.g., when displaying context menus), but Pepper provides |
| * only an asynchronous call. After performing that asynchronous call, call |
| * <code>Run()</code>. In the callback, call <code>Quit()</code>. |
| * |
| * For a given message loop resource, only the first call to |
| * <code>Run()</code> will start a nested message loop. The subsequent calls |
| * will return <code>PP_ERROR_FAILED</code> immediately. |
| * |
| * @param[in] flash_message_loop The Flash message loop. |
| * |
| * @return <code>PP_ERROR_ABORTED</code> if the message loop quits because the |
| * resource is destroyed; <code>PP_OK</code> if the message loop quits because |
| * of other reasons (e.g., <code>Quit()</code> is called); |
| * <code>PP_ERROR_FAILED</code> if this is not the first call to |
| * <code>Run()</code>. |
| */ |
| int32_t Run([in] PP_Resource flash_message_loop); |
| |
| /** |
| * Signals to quit the outermost nested message loop. Use this to exit and |
| * return back to the caller after you call <code>Run()</code>. |
| * |
| * If <code>Quit()</code> is not called to balance the call to |
| * <code>Run()</code>, the outermost nested message loop will be quitted |
| * implicitly when the resource is destroyed. |
| * |
| * @param[in] flash_message_loop The Flash message loop. |
| */ |
| void Quit([in] PP_Resource flash_message_loop); |
| }; |