blob: ce101b072643011e8f4b102ac7800ad4a3e79b0d [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/compositor_impl_android.h"
#include <android/bitmap.h>
#include <android/native_window_jni.h>
#include <stdint.h>
#include <unordered_set>
#include <utility>
#include "base/android/jni_android.h"
#include "base/android/scoped_java_ref.h"
#include "base/auto_reset.h"
#include "base/bind.h"
#include "base/command_line.h"
#include "base/containers/hash_tables.h"
#include "base/lazy_instance.h"
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "base/memory/weak_ptr.h"
#include "base/single_thread_task_runner.h"
#include "base/synchronization/lock.h"
#include "base/sys_info.h"
#include "base/threading/simple_thread.h"
#include "base/threading/thread.h"
#include "base/threading/thread_checker.h"
#include "base/threading/thread_task_runner_handle.h"
#include "cc/animation/animation_host.h"
#include "cc/base/switches.h"
#include "cc/input/input_handler.h"
#include "cc/layers/layer.h"
#include "cc/output/compositor_frame.h"
#include "cc/output/context_provider.h"
#include "cc/output/output_surface.h"
#include "cc/output/output_surface_client.h"
#include "cc/output/output_surface_frame.h"
#include "cc/output/texture_mailbox_deleter.h"
#include "cc/output/vulkan_in_process_context_provider.h"
#include "cc/raster/single_thread_task_graph_runner.h"
#include "cc/resources/ui_resource_manager.h"
#include "cc/surfaces/direct_layer_tree_frame_sink.h"
#include "cc/surfaces/display.h"
#include "cc/surfaces/display_scheduler.h"
#include "cc/surfaces/frame_sink_id_allocator.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/layer_tree_settings.h"
#include "components/viz/common/gl_helper.h"
#include "components/viz/host/host_frame_sink_manager.h"
#include "components/viz/service/display_compositor/compositor_overlay_candidate_validator_android.h"
#include "components/viz/service/display_compositor/server_shared_bitmap_manager.h"
#include "components/viz/service/frame_sinks/frame_sink_manager_impl.h"
#include "content/browser/compositor/surface_utils.h"
#include "content/browser/gpu/browser_gpu_channel_host_factory.h"
#include "content/browser/gpu/browser_gpu_memory_buffer_manager.h"
#include "content/browser/gpu/compositor_util.h"
#include "content/browser/renderer_host/render_widget_host_impl.h"
#include "content/common/gpu_stream_constants.h"
#include "content/public/browser/android/compositor.h"
#include "content/public/browser/android/compositor_client.h"
#include "content/public/common/content_switches.h"
#include "gpu/command_buffer/client/context_support.h"
#include "gpu/command_buffer/client/gles2_interface.h"
#include "gpu/ipc/client/command_buffer_proxy_impl.h"
#include "gpu/ipc/client/gpu_channel_host.h"
#include "gpu/ipc/common/gpu_surface_tracker.h"
#include "gpu/vulkan/features.h"
#include "gpu/vulkan/vulkan_surface.h"
#include "services/ui/public/cpp/gpu/context_provider_command_buffer.h"
#include "third_party/khronos/GLES2/gl2.h"
#include "third_party/khronos/GLES2/gl2ext.h"
#include "third_party/skia/include/core/SkMallocPixelRef.h"
#include "ui/android/window_android.h"
#include "ui/display/display.h"
#include "ui/display/screen.h"
#include "ui/gfx/color_space_switches.h"
#include "ui/gfx/swap_result.h"
namespace gpu {
struct GpuProcessHostedCALayerTreeParamsMac;
}
namespace content {
namespace {
// The client_id used here should not conflict with the client_id generated
// from RenderWidgetHostImpl.
constexpr uint32_t kDefaultClientId = 0u;
class SingleThreadTaskGraphRunner : public cc::SingleThreadTaskGraphRunner {
public:
SingleThreadTaskGraphRunner() {
Start("CompositorTileWorker1", base::SimpleThread::Options());
}
~SingleThreadTaskGraphRunner() override { Shutdown(); }
};
struct CompositorDependencies {
CompositorDependencies() : frame_sink_id_allocator(kDefaultClientId) {
// TODO(danakj): Don't make a FrameSinkManagerImpl when display is in the
// Gpu process, instead get the mojo pointer from the Gpu process.
frame_sink_manager =
base::MakeUnique<viz::FrameSinkManagerImpl>(false, nullptr);
surface_utils::ConnectWithInProcessFrameSinkManager(
&host_frame_sink_manager, frame_sink_manager.get());
}
SingleThreadTaskGraphRunner task_graph_runner;
viz::HostFrameSinkManager host_frame_sink_manager;
cc::FrameSinkIdAllocator frame_sink_id_allocator;
// This is owned here so that SurfaceManager will be accessible in process
// when display is in the same process. Other than using SurfaceManager,
// access to |in_process_frame_sink_manager_| should happen via
// |host_frame_sink_manager_| instead which uses Mojo. See
// http://crbug.com/657959.
std::unique_ptr<viz::FrameSinkManagerImpl> frame_sink_manager;
#if BUILDFLAG(ENABLE_VULKAN)
scoped_refptr<cc::VulkanContextProvider> vulkan_context_provider;
#endif
};
base::LazyInstance<CompositorDependencies>::DestructorAtExit
g_compositor_dependencies = LAZY_INSTANCE_INITIALIZER;
const unsigned int kMaxDisplaySwapBuffers = 1U;
#if BUILDFLAG(ENABLE_VULKAN)
scoped_refptr<cc::VulkanContextProvider> GetSharedVulkanContextProvider() {
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnableVulkan)) {
scoped_refptr<cc::VulkanContextProvider> context_provider =
g_compositor_dependencies.Get().vulkan_context_provider;
if (!*context_provider)
*context_provider = cc::VulkanInProcessContextProvider::Create();
return *context_provider;
}
return nullptr;
}
#endif
gpu::SharedMemoryLimits GetCompositorContextSharedMemoryLimits(
gfx::NativeWindow window) {
constexpr size_t kBytesPerPixel = 4;
const gfx::Size size = display::Screen::GetScreen()
->GetDisplayNearestWindow(window)
.GetSizeInPixel();
const size_t full_screen_texture_size_in_bytes =
size.width() * size.height() * kBytesPerPixel;
gpu::SharedMemoryLimits limits;
// This limit is meant to hold the contents of the display compositor
// drawing the scene. See discussion here:
// https://codereview.chromium.org/1900993002/diff/90001/content/browser/renderer_host/compositor_impl_android.cc?context=3&column_width=80&tab_spaces=8
limits.command_buffer_size = 64 * 1024;
// These limits are meant to hold the uploads for the browser UI without
// any excess space.
limits.start_transfer_buffer_size = 64 * 1024;
limits.min_transfer_buffer_size = 64 * 1024;
limits.max_transfer_buffer_size = full_screen_texture_size_in_bytes;
// Texture uploads may use mapped memory so give a reasonable limit for
// them.
limits.mapped_memory_reclaim_limit = full_screen_texture_size_in_bytes;
return limits;
}
gpu::gles2::ContextCreationAttribHelper GetCompositorContextAttributes(
bool has_transparent_background) {
// This is used for the browser compositor (offscreen) and for the display
// compositor (onscreen), so ask for capabilities needed by either one.
// The default framebuffer for an offscreen context is not used, so it does
// not need alpha, stencil, depth, antialiasing. The display compositor does
// not use these things either, except for alpha when it has a transparent
// background.
gpu::gles2::ContextCreationAttribHelper attributes;
attributes.alpha_size = -1;
attributes.stencil_size = 0;
attributes.depth_size = 0;
attributes.samples = 0;
attributes.sample_buffers = 0;
attributes.bind_generates_resource = false;
if (has_transparent_background) {
attributes.alpha_size = 8;
} else if (base::SysInfo::AmountOfPhysicalMemoryMB() <= 512) {
// In this case we prefer to use RGB565 format instead of RGBA8888 if
// possible.
// TODO(danakj): GpuCommandBufferStub constructor checks for alpha == 0 in
// order to enable 565, but it should avoid using 565 when -1s are
// specified
// (IOW check that a <= 0 && rgb > 0 && rgb <= 565) then alpha should be
// -1.
// TODO(liberato): This condition is memorized in ComositorView.java, to
// avoid using two surfaces temporarily during alpha <-> no alpha
// transitions. If these mismatch, then we risk a power regression if the
// SurfaceView is not marked as eOpaque (FORMAT_OPAQUE), and we have an
// EGL surface with an alpha channel. SurfaceFlinger needs at least one of
// those hints to optimize out alpha blending.
attributes.alpha_size = 0;
attributes.red_size = 5;
attributes.green_size = 6;
attributes.blue_size = 5;
}
return attributes;
}
void CreateContextProviderAfterGpuChannelEstablished(
gpu::SurfaceHandle handle,
gpu::gles2::ContextCreationAttribHelper attributes,
gpu::SharedMemoryLimits shared_memory_limits,
Compositor::ContextProviderCallback callback,
scoped_refptr<gpu::GpuChannelHost> gpu_channel_host) {
if (!gpu_channel_host)
callback.Run(nullptr);
int32_t stream_id = kGpuStreamIdDefault;
gpu::SchedulingPriority stream_priority = kGpuStreamPriorityUI;
constexpr bool automatic_flushes = false;
constexpr bool support_locking = false;
scoped_refptr<ui::ContextProviderCommandBuffer> context_provider =
new ui::ContextProviderCommandBuffer(
std::move(gpu_channel_host), stream_id, stream_priority, handle,
GURL(std::string("chrome://gpu/Compositor::CreateContextProvider")),
automatic_flushes, support_locking, shared_memory_limits, attributes,
nullptr /* shared_context */,
ui::command_buffer_metrics::CONTEXT_TYPE_UNKNOWN);
callback.Run(std::move(context_provider));
}
class AndroidOutputSurface : public cc::OutputSurface {
public:
AndroidOutputSurface(
scoped_refptr<ui::ContextProviderCommandBuffer> context_provider,
base::Closure swap_buffers_callback)
: cc::OutputSurface(std::move(context_provider)),
swap_buffers_callback_(std::move(swap_buffers_callback)),
overlay_candidate_validator_(
new viz::CompositorOverlayCandidateValidatorAndroid()),
weak_ptr_factory_(this) {
capabilities_.max_frames_pending = kMaxDisplaySwapBuffers;
}
~AndroidOutputSurface() override = default;
void SwapBuffers(cc::OutputSurfaceFrame frame) override {
GetCommandBufferProxy()->AddLatencyInfo(frame.latency_info);
if (frame.sub_buffer_rect) {
DCHECK(frame.sub_buffer_rect->IsEmpty());
context_provider_->ContextSupport()->CommitOverlayPlanes();
} else {
context_provider_->ContextSupport()->Swap();
}
}
void BindToClient(cc::OutputSurfaceClient* client) override {
DCHECK(client);
DCHECK(!client_);
client_ = client;
GetCommandBufferProxy()->SetSwapBuffersCompletionCallback(
base::Bind(&AndroidOutputSurface::OnSwapBuffersCompleted,
weak_ptr_factory_.GetWeakPtr()));
}
void EnsureBackbuffer() override {}
void DiscardBackbuffer() override {
context_provider()->ContextGL()->DiscardBackbufferCHROMIUM();
}
void BindFramebuffer() override {
context_provider()->ContextGL()->BindFramebuffer(GL_FRAMEBUFFER, 0);
}
void SetDrawRectangle(const gfx::Rect& rect) override {}
void Reshape(const gfx::Size& size,
float device_scale_factor,
const gfx::ColorSpace& color_space,
bool has_alpha,
bool use_stencil) override {
context_provider()->ContextGL()->ResizeCHROMIUM(
size.width(), size.height(), device_scale_factor, has_alpha);
}
cc::OverlayCandidateValidator* GetOverlayCandidateValidator() const override {
return overlay_candidate_validator_.get();
}
bool IsDisplayedAsOverlayPlane() const override { return false; }
unsigned GetOverlayTextureId() const override { return 0; }
bool SurfaceIsSuspendForRecycle() const override { return false; }
bool HasExternalStencilTest() const override { return false; }
void ApplyExternalStencil() override {}
uint32_t GetFramebufferCopyTextureFormat() override {
auto* gl =
static_cast<ui::ContextProviderCommandBuffer*>(context_provider());
return gl->GetCopyTextureInternalFormat();
}
private:
gpu::CommandBufferProxyImpl* GetCommandBufferProxy() {
ui::ContextProviderCommandBuffer* provider_command_buffer =
static_cast<ui::ContextProviderCommandBuffer*>(context_provider_.get());
gpu::CommandBufferProxyImpl* command_buffer_proxy =
provider_command_buffer->GetCommandBufferProxy();
DCHECK(command_buffer_proxy);
return command_buffer_proxy;
}
void OnSwapBuffersCompleted(
const std::vector<ui::LatencyInfo>& latency_info,
gfx::SwapResult result,
const gpu::GpuProcessHostedCALayerTreeParamsMac* params_mac) {
RenderWidgetHostImpl::OnGpuSwapBuffersCompleted(latency_info);
client_->DidReceiveSwapBuffersAck();
swap_buffers_callback_.Run();
}
private:
cc::OutputSurfaceClient* client_ = nullptr;
base::Closure swap_buffers_callback_;
std::unique_ptr<cc::OverlayCandidateValidator> overlay_candidate_validator_;
base::WeakPtrFactory<AndroidOutputSurface> weak_ptr_factory_;
};
#if BUILDFLAG(ENABLE_VULKAN)
class VulkanOutputSurface : public cc::OutputSurface {
public:
explicit VulkanOutputSurface(
scoped_refptr<cc::VulkanContextProvider> vulkan_context_provider,
scoped_refptr<base::SingleThreadTaskRunner> task_runner)
: OutputSurface(std::move(vulkan_context_provider)),
task_runner_(std::move(task_runner)),
weak_ptr_factory_(this) {}
~VulkanOutputSurface() override { Destroy(); }
bool Initialize(gfx::AcceleratedWidget widget) {
DCHECK(!surface_);
std::unique_ptr<gpu::VulkanSurface> surface(
gpu::VulkanSurface::CreateViewSurface(widget));
if (!surface->Initialize(vulkan_context_provider()->GetDeviceQueue(),
gpu::VulkanSurface::DEFAULT_SURFACE_FORMAT)) {
return false;
}
surface_ = std::move(surface);
return true;
}
bool BindToClient(cc::OutputSurfaceClient* client) override {
if (!OutputSurface::BindToClient(client))
return false;
return true;
}
void SwapBuffers(cc::CompositorFrame frame) override {
surface_->SwapBuffers();
task_runner_->PostTask(FROM_HERE,
base::Bind(&VulkanOutputSurface::SwapBuffersAck,
weak_ptr_factory_.GetWeakPtr()));
}
void Destroy() {
if (surface_) {
surface_->Destroy();
surface_.reset();
}
}
private:
void SwapBuffersAck() { client_->DidReceiveSwapBuffersAck(); }
std::unique_ptr<gpu::VulkanSurface> surface_;
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
base::WeakPtrFactory<VulkanOutputSurface> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(VulkanOutputSurface);
};
#endif
static bool g_initialized = false;
} // anonymous namespace
// static
Compositor* Compositor::Create(CompositorClient* client,
gfx::NativeWindow root_window) {
return client ? new CompositorImpl(client, root_window) : NULL;
}
// static
void Compositor::Initialize() {
DCHECK(!CompositorImpl::IsInitialized());
g_initialized = true;
}
// static
void Compositor::CreateContextProvider(
gpu::SurfaceHandle handle,
gpu::gles2::ContextCreationAttribHelper attributes,
gpu::SharedMemoryLimits shared_memory_limits,
ContextProviderCallback callback) {
BrowserGpuChannelHostFactory::instance()->EstablishGpuChannel(
base::Bind(&CreateContextProviderAfterGpuChannelEstablished, handle,
attributes, shared_memory_limits, callback));
}
// static
cc::SurfaceManager* CompositorImpl::GetSurfaceManager() {
return g_compositor_dependencies.Get().frame_sink_manager->surface_manager();
}
// static
viz::HostFrameSinkManager* CompositorImpl::GetHostFrameSinkManager() {
return &g_compositor_dependencies.Get().host_frame_sink_manager;
}
// static
cc::FrameSinkId CompositorImpl::AllocateFrameSinkId() {
return g_compositor_dependencies.Get()
.frame_sink_id_allocator.NextFrameSinkId();
}
// static
bool CompositorImpl::IsInitialized() {
return g_initialized;
}
CompositorImpl::CompositorImpl(CompositorClient* client,
gfx::NativeWindow root_window)
: frame_sink_id_(AllocateFrameSinkId()),
resource_manager_(root_window),
window_(NULL),
surface_handle_(gpu::kNullSurfaceHandle),
client_(client),
root_window_(root_window),
needs_animate_(false),
pending_frames_(0U),
num_successive_context_creation_failures_(0),
layer_tree_frame_sink_request_pending_(false),
weak_factory_(this) {
GetSurfaceManager()->RegisterFrameSinkId(frame_sink_id_);
DCHECK(client);
DCHECK(root_window);
DCHECK(root_window->GetLayer() == nullptr);
root_window->SetLayer(cc::Layer::Create());
readback_layer_tree_ = cc::Layer::Create();
readback_layer_tree_->SetHideLayerAndSubtree(true);
root_window->GetLayer()->AddChild(readback_layer_tree_);
root_window->AttachCompositor(this);
CreateLayerTreeHost();
resource_manager_.Init(host_->GetUIResourceManager());
}
CompositorImpl::~CompositorImpl() {
root_window_->DetachCompositor();
root_window_->SetLayer(nullptr);
// Clean-up any surface references.
SetSurface(NULL);
GetSurfaceManager()->InvalidateFrameSinkId(frame_sink_id_);
}
bool CompositorImpl::IsForSubframe() {
return false;
}
ui::UIResourceProvider& CompositorImpl::GetUIResourceProvider() {
return *this;
}
ui::ResourceManager& CompositorImpl::GetResourceManager() {
return resource_manager_;
}
void CompositorImpl::SetRootLayer(scoped_refptr<cc::Layer> root_layer) {
if (subroot_layer_.get()) {
subroot_layer_->RemoveFromParent();
subroot_layer_ = NULL;
}
if (root_window_->GetLayer()) {
subroot_layer_ = root_window_->GetLayer();
root_window_->GetLayer()->AddChild(root_layer);
}
}
void CompositorImpl::SetSurface(jobject surface) {
JNIEnv* env = base::android::AttachCurrentThread();
gpu::GpuSurfaceTracker* tracker = gpu::GpuSurfaceTracker::Get();
if (window_) {
// Shut down GL context before unregistering surface.
SetVisible(false);
tracker->RemoveSurface(surface_handle_);
ANativeWindow_release(window_);
window_ = NULL;
surface_handle_ = gpu::kNullSurfaceHandle;
}
ANativeWindow* window = NULL;
if (surface) {
// Note: This ensures that any local references used by
// ANativeWindow_fromSurface are released immediately. This is needed as a
// workaround for https://code.google.com/p/android/issues/detail?id=68174
base::android::ScopedJavaLocalFrame scoped_local_reference_frame(env);
window = ANativeWindow_fromSurface(env, surface);
}
if (window) {
window_ = window;
ANativeWindow_acquire(window);
// Register first, SetVisible() might create a LayerTreeFrameSink.
surface_handle_ = tracker->AddSurfaceForNativeWidget(
gpu::GpuSurfaceTracker::SurfaceRecord(window, surface));
SetVisible(true);
ANativeWindow_release(window);
}
}
void CompositorImpl::CreateLayerTreeHost() {
DCHECK(!host_);
cc::LayerTreeSettings settings;
settings.use_zero_copy = true;
base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
settings.initial_debug_state.SetRecordRenderingStats(
command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking));
settings.initial_debug_state.show_fps_counter =
command_line->HasSwitch(cc::switches::kUIShowFPSCounter);
settings.single_thread_proxy_scheduler = true;
animation_host_ = cc::AnimationHost::CreateMainInstance();
cc::LayerTreeHost::InitParams params;
params.client = this;
params.task_graph_runner = &g_compositor_dependencies.Get().task_graph_runner;
params.main_task_runner = base::ThreadTaskRunnerHandle::Get();
params.settings = &settings;
params.mutator_host = animation_host_.get();
host_ = cc::LayerTreeHost::CreateSingleThreaded(this, &params);
DCHECK(!host_->IsVisible());
host_->SetRootLayer(root_window_->GetLayer());
host_->SetFrameSinkId(frame_sink_id_);
host_->SetViewportSize(size_);
SetHasTransparentBackground(false);
host_->SetDeviceScaleFactor(1);
if (needs_animate_)
host_->SetNeedsAnimate();
}
void CompositorImpl::SetVisible(bool visible) {
TRACE_EVENT1("cc", "CompositorImpl::SetVisible", "visible", visible);
if (!visible) {
DCHECK(host_->IsVisible());
// Make a best effort to try to complete pending readbacks.
// TODO(crbug.com/637035): Consider doing this in a better way,
// ideally with the guarantee of readbacks completing.
if (display_.get() && HavePendingReadbacks())
display_->ForceImmediateDrawAndSwapIfPossible();
host_->SetVisible(false);
host_->ReleaseLayerTreeFrameSink();
has_layer_tree_frame_sink_ = false;
pending_frames_ = 0;
if (display_) {
GetSurfaceManager()->UnregisterBeginFrameSource(
root_window_->GetBeginFrameSource());
}
display_.reset();
} else {
host_->SetVisible(true);
if (layer_tree_frame_sink_request_pending_)
HandlePendingLayerTreeFrameSinkRequest();
}
}
void CompositorImpl::SetWindowBounds(const gfx::Size& size) {
if (size_ == size)
return;
size_ = size;
if (host_)
host_->SetViewportSize(size);
if (display_)
display_->Resize(size);
root_window_->GetLayer()->SetBounds(size);
}
void CompositorImpl::SetHasTransparentBackground(bool transparent) {
has_transparent_background_ = transparent;
if (host_) {
host_->set_has_transparent_background(transparent);
// Give a delay in setting the background color to avoid the color for
// the normal mode (white) affecting the UI transition.
base::ThreadTaskRunnerHandle::Get().get()->PostDelayedTask(
FROM_HERE,
base::Bind(&CompositorImpl::SetBackgroundColor,
weak_factory_.GetWeakPtr(),
transparent ? SK_ColorBLACK : SK_ColorWHITE),
base::TimeDelta::FromMilliseconds(500));
}
}
void CompositorImpl::SetBackgroundColor(int color) {
host_->set_background_color(color);
}
void CompositorImpl::SetNeedsComposite() {
if (!host_->IsVisible())
return;
TRACE_EVENT0("compositor", "Compositor::SetNeedsComposite");
host_->SetNeedsAnimate();
}
void CompositorImpl::UpdateLayerTreeHost() {
client_->UpdateLayerTreeHost();
if (needs_animate_) {
needs_animate_ = false;
root_window_->Animate(base::TimeTicks::Now());
}
}
void CompositorImpl::RequestNewLayerTreeFrameSink() {
DCHECK(!layer_tree_frame_sink_request_pending_)
<< "LayerTreeFrameSink request is already pending?";
layer_tree_frame_sink_request_pending_ = true;
HandlePendingLayerTreeFrameSinkRequest();
}
void CompositorImpl::DidInitializeLayerTreeFrameSink() {
layer_tree_frame_sink_request_pending_ = false;
has_layer_tree_frame_sink_ = true;
for (auto& frame_sink_id : pending_child_frame_sink_ids_)
AddChildFrameSink(frame_sink_id);
pending_child_frame_sink_ids_.clear();
}
void CompositorImpl::DidFailToInitializeLayerTreeFrameSink() {
// The context is bound/initialized before handing it to the
// LayerTreeFrameSink.
NOTREACHED();
}
void CompositorImpl::HandlePendingLayerTreeFrameSinkRequest() {
DCHECK(layer_tree_frame_sink_request_pending_);
// We might have been made invisible now.
if (!host_->IsVisible())
return;
#if BUILDFLAG(ENABLE_VULKAN)
CreateVulkanOutputSurface()
if (display_)
return;
#endif
#if defined(ADDRESS_SANITIZER) || defined(THREAD_SANITIZER) || \
defined(SYZYASAN) || defined(CYGPROFILE_INSTRUMENTATION)
const int64_t kGpuChannelTimeoutInSeconds = 40;
#else
// The GPU watchdog timeout is 15 seconds (1.5x the kGpuTimeout value due to
// logic in GpuWatchdogThread). Make this slightly longer to give the GPU a
// chance to crash itself before crashing the browser.
const int64_t kGpuChannelTimeoutInSeconds = 20;
#endif
// Start the timer first, if the result comes synchronously, we want it to
// stop in the callback.
establish_gpu_channel_timeout_.Start(
FROM_HERE, base::TimeDelta::FromSeconds(kGpuChannelTimeoutInSeconds),
this, &CompositorImpl::OnGpuChannelTimeout);
DCHECK(surface_handle_ != gpu::kNullSurfaceHandle);
BrowserGpuChannelHostFactory::instance()->EstablishGpuChannel(base::Bind(
&CompositorImpl::OnGpuChannelEstablished, weak_factory_.GetWeakPtr()));
}
void CompositorImpl::OnGpuChannelTimeout() {
LOG(FATAL) << "Timed out waiting for GPU channel.";
}
#if BUILDFLAG(ENABLE_VULKAN)
void CompositorImpl::CreateVulkanOutputSurface() {
if (!base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnableVulkan))
return;
scoped_refptr<cc::VulkanContextProvider> vulkan_context_provider =
GetSharedVulkanContextProvider();
if (!vulkan_context_provider)
return;
// TODO(crbug.com/582558): Need to match GL and implement DidSwapBuffers.
auto vulkan_surface = base::MakeUnique<VulkanOutputSurface>(
vulkan_context_provider, base::ThreadTaskRunnerHandle::Get());
if (!vulkan_surface->Initialize(window_))
return;
InitializeDisplay(std::move(vulkan_surface),
std::move(vulkan_context_provider), nullptr);
}
#endif
void CompositorImpl::OnGpuChannelEstablished(
scoped_refptr<gpu::GpuChannelHost> gpu_channel_host) {
establish_gpu_channel_timeout_.Stop();
// We might end up queing multiple GpuChannel requests for the same
// LayerTreeFrameSink request as the visibility of the compositor changes, so
// the LayerTreeFrameSink request could have been handled already.
if (!layer_tree_frame_sink_request_pending_)
return;
if (!gpu_channel_host) {
HandlePendingLayerTreeFrameSinkRequest();
return;
}
// We don't need the context anymore if we are invisible.
if (!host_->IsVisible())
return;
DCHECK(window_);
DCHECK_NE(surface_handle_, gpu::kNullSurfaceHandle);
int32_t stream_id = kGpuStreamIdDefault;
gpu::SchedulingPriority stream_priority = kGpuStreamPriorityUI;
constexpr bool support_locking = false;
constexpr bool automatic_flushes = false;
ui::ContextProviderCommandBuffer* shared_context = nullptr;
scoped_refptr<ui::ContextProviderCommandBuffer> context_provider =
new ui::ContextProviderCommandBuffer(
std::move(gpu_channel_host), stream_id, stream_priority,
surface_handle_,
GURL(std::string("chrome://gpu/CompositorImpl::") +
std::string("CompositorContextProvider")),
automatic_flushes, support_locking,
GetCompositorContextSharedMemoryLimits(root_window_),
GetCompositorContextAttributes(has_transparent_background_),
shared_context,
ui::command_buffer_metrics::DISPLAY_COMPOSITOR_ONSCREEN_CONTEXT);
if (!context_provider->BindToCurrentThread()) {
LOG(ERROR) << "Failed to init ContextProvider for compositor.";
LOG_IF(FATAL, ++num_successive_context_creation_failures_ >= 2)
<< "Too many context creation failures. Giving up... ";
HandlePendingLayerTreeFrameSinkRequest();
return;
}
// Unretained is safe this owns cc::Display which owns OutputSurface.
auto display_output_surface = base::MakeUnique<AndroidOutputSurface>(
context_provider,
base::Bind(&CompositorImpl::DidSwapBuffers, base::Unretained(this)));
InitializeDisplay(std::move(display_output_surface), nullptr,
std::move(context_provider));
}
void CompositorImpl::InitializeDisplay(
std::unique_ptr<cc::OutputSurface> display_output_surface,
scoped_refptr<cc::VulkanContextProvider> vulkan_context_provider,
scoped_refptr<cc::ContextProvider> context_provider) {
DCHECK(layer_tree_frame_sink_request_pending_);
pending_frames_ = 0;
num_successive_context_creation_failures_ = 0;
if (context_provider) {
gpu_capabilities_ = context_provider->ContextCapabilities();
} else {
// TODO(danakj): Populate gpu_capabilities_ for VulkanContextProvider.
}
cc::SurfaceManager* manager = GetSurfaceManager();
auto* task_runner = base::ThreadTaskRunnerHandle::Get().get();
std::unique_ptr<cc::DisplayScheduler> scheduler(new cc::DisplayScheduler(
root_window_->GetBeginFrameSource(), task_runner,
display_output_surface->capabilities().max_frames_pending));
cc::RendererSettings renderer_settings;
renderer_settings.allow_antialiasing = false;
renderer_settings.highp_threshold_min = 2048;
renderer_settings.enable_color_correct_rendering =
base::FeatureList::IsEnabled(features::kColorCorrectRendering);
display_.reset(new cc::Display(
viz::ServerSharedBitmapManager::current(),
BrowserGpuMemoryBufferManager::current(), renderer_settings,
frame_sink_id_, std::move(display_output_surface), std::move(scheduler),
base::MakeUnique<cc::TextureMailboxDeleter>(task_runner)));
auto layer_tree_frame_sink =
vulkan_context_provider
? base::MakeUnique<cc::DirectLayerTreeFrameSink>(
frame_sink_id_, manager, display_.get(),
vulkan_context_provider)
: base::MakeUnique<cc::DirectLayerTreeFrameSink>(
frame_sink_id_, manager, display_.get(), context_provider,
nullptr, BrowserGpuMemoryBufferManager::current(),
viz::ServerSharedBitmapManager::current());
display_->SetVisible(true);
display_->Resize(size_);
const gfx::ColorSpace& display_color_space =
display::Screen::GetScreen()
->GetDisplayNearestWindow(root_window_)
.color_space();
display_->SetColorSpace(display_color_space, display_color_space);
GetSurfaceManager()->RegisterBeginFrameSource(
root_window_->GetBeginFrameSource(), frame_sink_id_);
host_->SetLayerTreeFrameSink(std::move(layer_tree_frame_sink));
}
void CompositorImpl::DidSwapBuffers() {
client_->DidSwapBuffers();
}
cc::UIResourceId CompositorImpl::CreateUIResource(
cc::UIResourceClient* client) {
TRACE_EVENT0("compositor", "CompositorImpl::CreateUIResource");
return host_->GetUIResourceManager()->CreateUIResource(client);
}
void CompositorImpl::DeleteUIResource(cc::UIResourceId resource_id) {
TRACE_EVENT0("compositor", "CompositorImpl::DeleteUIResource");
host_->GetUIResourceManager()->DeleteUIResource(resource_id);
}
bool CompositorImpl::SupportsETC1NonPowerOfTwo() const {
return gpu_capabilities_.texture_format_etc1_npot;
}
void CompositorImpl::DidSubmitCompositorFrame() {
TRACE_EVENT0("compositor", "CompositorImpl::DidSubmitCompositorFrame");
pending_frames_++;
}
void CompositorImpl::DidReceiveCompositorFrameAck() {
TRACE_EVENT0("compositor", "CompositorImpl::DidReceiveCompositorFrameAck");
DCHECK_GT(pending_frames_, 0U);
pending_frames_--;
client_->DidSwapFrame(pending_frames_);
}
void CompositorImpl::DidLoseLayerTreeFrameSink() {
TRACE_EVENT0("compositor", "CompositorImpl::DidLoseLayerTreeFrameSink");
has_layer_tree_frame_sink_ = false;
client_->DidSwapFrame(0);
}
void CompositorImpl::DidCommit() {
root_window_->OnCompositingDidCommit();
}
void CompositorImpl::AttachLayerForReadback(scoped_refptr<cc::Layer> layer) {
readback_layer_tree_->AddChild(layer);
}
void CompositorImpl::RequestCopyOfOutputOnRootLayer(
std::unique_ptr<cc::CopyOutputRequest> request) {
root_window_->GetLayer()->RequestCopyOfOutput(std::move(request));
}
void CompositorImpl::SetNeedsAnimate() {
needs_animate_ = true;
if (!host_->IsVisible())
return;
TRACE_EVENT0("compositor", "Compositor::SetNeedsAnimate");
host_->SetNeedsAnimate();
}
cc::FrameSinkId CompositorImpl::GetFrameSinkId() {
return frame_sink_id_;
}
void CompositorImpl::AddChildFrameSink(const cc::FrameSinkId& frame_sink_id) {
if (has_layer_tree_frame_sink_) {
GetHostFrameSinkManager()->RegisterFrameSinkHierarchy(frame_sink_id_,
frame_sink_id);
} else {
pending_child_frame_sink_ids_.insert(frame_sink_id);
}
}
void CompositorImpl::RemoveChildFrameSink(
const cc::FrameSinkId& frame_sink_id) {
auto it = pending_child_frame_sink_ids_.find(frame_sink_id);
if (it != pending_child_frame_sink_ids_.end()) {
pending_child_frame_sink_ids_.erase(it);
return;
}
GetHostFrameSinkManager()->UnregisterFrameSinkHierarchy(frame_sink_id_,
frame_sink_id);
}
bool CompositorImpl::HavePendingReadbacks() {
return !readback_layer_tree_->children().empty();
}
} // namespace content