| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/shelf/home_button.h" |
| |
| #include <math.h> // std::ceil |
| |
| #include "ash/app_list/app_list_controller_impl.h" |
| #include "ash/public/cpp/shelf_types.h" |
| #include "ash/shelf/shelf.h" |
| #include "ash/shelf/shelf_constants.h" |
| #include "ash/shelf/shelf_focus_cycler.h" |
| #include "ash/shell.h" |
| #include "ash/wm/tablet_mode/tablet_mode_controller.h" |
| #include "base/logging.h" |
| #include "chromeos/strings/grit/chromeos_strings.h" |
| #include "ui/aura/window.h" |
| #include "ui/base/l10n/l10n_util.h" |
| #include "ui/display/display.h" |
| #include "ui/display/screen.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/scoped_canvas.h" |
| #include "ui/views/animation/flood_fill_ink_drop_ripple.h" |
| #include "ui/views/animation/ink_drop_impl.h" |
| #include "ui/views/controls/button/button_controller.h" |
| |
| namespace ash { |
| namespace { |
| |
| constexpr uint8_t kVoiceInteractionRunningAlpha = 255; // 100% alpha |
| constexpr uint8_t kVoiceInteractionNotRunningAlpha = 138; // 54% alpha |
| |
| } // namespace |
| |
| // static |
| const char HomeButton::kViewClassName[] = "ash/HomeButton"; |
| |
| HomeButton::HomeButton(Shelf* shelf) |
| : ShelfControlButton(shelf, this), controller_(this) { |
| SetAccessibleName( |
| l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_LAUNCHER_TITLE)); |
| button_controller()->set_notify_action( |
| views::ButtonController::NotifyAction::NOTIFY_ON_PRESS); |
| set_has_ink_drop_action_on_click(false); |
| |
| SetEventTargeter(std::make_unique<views::ViewTargeter>(this)); |
| } |
| |
| HomeButton::~HomeButton() = default; |
| |
| void HomeButton::OnGestureEvent(ui::GestureEvent* event) { |
| if (!controller_.MaybeHandleGestureEvent(event)) |
| Button::OnGestureEvent(event); |
| } |
| |
| base::string16 HomeButton::GetTooltipText(const gfx::Point& p) const { |
| // Don't show a tooltip if we're already showing the app list. |
| return IsShowingAppList() ? base::string16() : GetAccessibleName(); |
| } |
| |
| const char* HomeButton::GetClassName() const { |
| return kViewClassName; |
| } |
| |
| void HomeButton::OnShelfButtonAboutToRequestFocusFromTabTraversal( |
| ShelfButton* button, |
| bool reverse) { |
| const bool tablet_mode = |
| Shell::Get()->tablet_mode_controller() && |
| Shell::Get()->tablet_mode_controller()->InTabletMode(); |
| DCHECK_EQ(button, this); |
| // If the currently focused view is already this button, and we are not |
| // in tablet mode (meaning this is the only button in this widget), then we |
| // always want to focus out. We also want to focus out if we are in tablet |
| // mode and going in reverse (which means we're trying to loop back from |
| // the back button. |
| if ((!tablet_mode && GetFocusManager()->GetFocusedView() == this) || |
| (reverse && tablet_mode)) { |
| shelf()->shelf_focus_cycler()->FocusOut(reverse, |
| SourceView::kShelfNavigationView); |
| } |
| } |
| |
| void HomeButton::ButtonPressed(views::Button* sender, |
| const ui::Event& event, |
| views::InkDrop* ink_drop) { |
| Shell::Get()->metrics()->RecordUserMetricsAction( |
| UMA_LAUNCHER_CLICK_ON_APPLIST_BUTTON); |
| const app_list::AppListShowSource show_source = |
| event.IsShiftDown() ? app_list::kShelfButtonFullscreen |
| : app_list::kShelfButton; |
| OnPressed(show_source, event.time_stamp()); |
| } |
| |
| void HomeButton::OnVoiceInteractionAvailabilityChanged() { |
| SchedulePaint(); |
| } |
| |
| bool HomeButton::IsShowingAppList() const { |
| return controller_.is_showing_app_list(); |
| } |
| |
| void HomeButton::OnPressed(app_list::AppListShowSource show_source, |
| base::TimeTicks time_stamp) { |
| ShelfAction shelf_action = |
| Shell::Get()->app_list_controller()->OnHomeButtonPressed( |
| GetDisplayId(), show_source, time_stamp); |
| if (shelf_action == SHELF_ACTION_APP_LIST_DISMISSED) { |
| GetInkDrop()->SnapToActivated(); |
| GetInkDrop()->AnimateToState(views::InkDropState::HIDDEN); |
| } |
| } |
| |
| int64_t HomeButton::GetDisplayId() const { |
| aura::Window* window = GetWidget()->GetNativeWindow(); |
| return display::Screen::GetScreen()->GetDisplayNearestWindow(window).id(); |
| } |
| |
| void HomeButton::PaintButtonContents(gfx::Canvas* canvas) { |
| gfx::PointF circle_center(GetCenterPoint()); |
| |
| // Paint a white ring as the foreground for the app list circle. The ceil/dsf |
| // math assures that the ring draws sharply and is centered at all scale |
| // factors. |
| float ring_outer_radius_dp = 7.f; |
| float ring_thickness_dp = 1.5f; |
| if (controller_.IsVoiceInteractionAvailable()) { |
| ring_outer_radius_dp = 8.f; |
| ring_thickness_dp = 1.f; |
| } |
| { |
| gfx::ScopedCanvas scoped_canvas(canvas); |
| const float dsf = canvas->UndoDeviceScaleFactor(); |
| circle_center.Scale(dsf); |
| cc::PaintFlags fg_flags; |
| fg_flags.setAntiAlias(true); |
| fg_flags.setStyle(cc::PaintFlags::kStroke_Style); |
| fg_flags.setColor(kShelfIconColor); |
| |
| if (controller_.IsVoiceInteractionAvailable()) { |
| // active: 100% alpha, inactive: 54% alpha |
| fg_flags.setAlpha(controller_.IsVoiceInteractionRunning() |
| ? kVoiceInteractionRunningAlpha |
| : kVoiceInteractionNotRunningAlpha); |
| } |
| |
| const float thickness = std::ceil(ring_thickness_dp * dsf); |
| const float radius = std::ceil(ring_outer_radius_dp * dsf) - thickness / 2; |
| fg_flags.setStrokeWidth(thickness); |
| // Make sure the center of the circle lands on pixel centers. |
| canvas->DrawCircle(circle_center, radius, fg_flags); |
| |
| if (controller_.IsVoiceInteractionAvailable()) { |
| fg_flags.setAlpha(255); |
| const float kCircleRadiusDp = 5.f; |
| fg_flags.setStyle(cc::PaintFlags::kFill_Style); |
| canvas->DrawCircle(circle_center, std::ceil(kCircleRadiusDp * dsf), |
| fg_flags); |
| } |
| } |
| } |
| |
| bool HomeButton::DoesIntersectRect(const views::View* target, |
| const gfx::Rect& rect) const { |
| DCHECK_EQ(target, this); |
| gfx::Rect button_bounds = target->GetLocalBounds(); |
| // Increase clickable area for the button from |
| // (kShelfControlSize x kShelfButtonSize) to |
| // (kShelfButtonSize x kShelfButtonSize). |
| int left_offset = button_bounds.width() - ShelfConstants::button_size(); |
| int bottom_offset = button_bounds.height() - ShelfConstants::button_size(); |
| button_bounds.Inset(gfx::Insets(0, left_offset, bottom_offset, 0)); |
| return button_bounds.Intersects(rect); |
| } |
| |
| } // namespace ash |