blob: cd31b2a191a347d8d68b65da5ca6a0fcd1f8eec1 [file] [log] [blame]
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/shelf/home_button_controller.h"
#include "ash/app_list/app_list_controller_impl.h"
#include "ash/assistant/assistant_controller.h"
#include "ash/home_screen/home_screen_controller.h"
#include "ash/public/cpp/voice_interaction_controller.h"
#include "ash/root_window_controller.h"
#include "ash/session/session_controller_impl.h"
#include "ash/shelf/assistant_overlay.h"
#include "ash/shelf/home_button.h"
#include "ash/shelf/shelf_button.h"
#include "ash/shell.h"
#include "ash/shell_state.h"
#include "ash/wm/tablet_mode/tablet_mode_controller.h"
#include "base/bind.h"
#include "base/logging.h"
#include "base/metrics/histogram_macros.h"
#include "base/metrics/user_metrics.h"
#include "base/metrics/user_metrics_action.h"
#include "base/timer/timer.h"
#include "chromeos/constants/chromeos_features.h"
#include "components/account_id/account_id.h"
#include "ui/display/screen.h"
#include "ui/views/animation/ink_drop_state.h"
#include "ui/views/widget/widget.h"
namespace ash {
namespace {
constexpr int kVoiceInteractionAnimationDelayMs = 200;
constexpr int kVoiceInteractionAnimationHideDelayMs = 500;
// Returns true if the button should appear activatable.
bool CanActivate() {
return Shell::Get()->home_screen_controller()->IsHomeScreenAvailable() ||
!Shell::Get()->app_list_controller()->IsVisible();
}
} // namespace
HomeButtonController::HomeButtonController(HomeButton* button)
: button_(button) {
DCHECK(button_);
Shell* shell = Shell::Get();
shell->app_list_controller()->AddObserver(this);
shell->session_controller()->AddObserver(this);
shell->tablet_mode_controller()->AddObserver(this);
VoiceInteractionController::Get()->AddLocalObserver(this);
// Initialize voice interaction overlay and sync the flags if active user
// session has already started. This could happen when an external monitor
// is plugged in.
if (shell->session_controller()->IsActiveUserSessionStarted() &&
chromeos::features::IsAssistantEnabled()) {
InitializeVoiceInteractionOverlay();
}
}
HomeButtonController::~HomeButtonController() {
Shell* shell = Shell::Get();
// AppListController and TabletModeController are destroyed early when Shell
// is being destroyed, so they may not exist.
if (shell->app_list_controller())
shell->app_list_controller()->RemoveObserver(this);
if (shell->tablet_mode_controller())
shell->tablet_mode_controller()->RemoveObserver(this);
shell->session_controller()->RemoveObserver(this);
VoiceInteractionController::Get()->RemoveLocalObserver(this);
}
bool HomeButtonController::MaybeHandleGestureEvent(ui::GestureEvent* event) {
switch (event->type()) {
case ui::ET_GESTURE_TAP:
case ui::ET_GESTURE_TAP_CANCEL:
if (IsVoiceInteractionAvailable()) {
assistant_overlay_->EndAnimation();
assistant_animation_delay_timer_->Stop();
}
if (CanActivate())
button_->AnimateInkDrop(views::InkDropState::ACTION_TRIGGERED, event);
// After animating the ripple, let the button handle the event.
return false;
case ui::ET_GESTURE_TAP_DOWN:
if (IsVoiceInteractionAvailable()) {
assistant_animation_delay_timer_->Start(
FROM_HERE,
base::TimeDelta::FromMilliseconds(
kVoiceInteractionAnimationDelayMs),
base::BindOnce(
&HomeButtonController::StartVoiceInteractionAnimation,
base::Unretained(this)));
}
if (CanActivate())
button_->AnimateInkDrop(views::InkDropState::ACTION_PENDING, event);
return false;
case ui::ET_GESTURE_LONG_PRESS:
// Only consume the long press event if voice interaction is available.
if (!IsVoiceInteractionAvailable())
return false;
base::RecordAction(base::UserMetricsAction(
"VoiceInteraction.Started.HomeButtonLongPress"));
assistant_overlay_->BurstAnimation();
event->SetHandled();
Shell::Get()->shell_state()->SetRootWindowForNewWindows(
button_->GetWidget()->GetNativeWindow()->GetRootWindow());
Shell::Get()->assistant_controller()->ui_controller()->ShowUi(
AssistantEntryPoint::kLongPressLauncher);
return true;
case ui::ET_GESTURE_LONG_TAP:
// Only consume the long tap event if voice interaction is available.
if (!IsVoiceInteractionAvailable())
return false;
// This event happens after the user long presses and lifts the finger.
button_->AnimateInkDrop(views::InkDropState::HIDDEN, event);
// We already handled the long press; consume the long tap to avoid
// bringing up the context menu again.
event->SetHandled();
return true;
default:
return false;
}
}
bool HomeButtonController::IsVoiceInteractionAvailable() {
VoiceInteractionController* controller = VoiceInteractionController::Get();
bool settings_enabled = controller->settings_enabled().value_or(false);
bool feature_allowed =
controller->allowed_state() == mojom::AssistantAllowedState::ALLOWED;
return assistant_overlay_ && feature_allowed && settings_enabled;
}
bool HomeButtonController::IsVoiceInteractionRunning() {
return VoiceInteractionController::Get()->voice_interaction_state().value_or(
mojom::VoiceInteractionState::STOPPED) ==
mojom::VoiceInteractionState::RUNNING;
}
void HomeButtonController::OnAppListVisibilityChanged(bool shown,
int64_t display_id) {
if (button_->GetDisplayId() != display_id)
return;
if (shown)
OnAppListShown();
else
OnAppListDismissed();
}
void HomeButtonController::OnActiveUserSessionChanged(
const AccountId& account_id) {
button_->OnVoiceInteractionAvailabilityChanged();
// Initialize voice interaction overlay when primary user session becomes
// active.
if (Shell::Get()->session_controller()->IsUserPrimary() &&
!assistant_overlay_ && chromeos::features::IsAssistantEnabled()) {
InitializeVoiceInteractionOverlay();
}
}
void HomeButtonController::OnTabletModeStarted() {
button_->AnimateInkDrop(views::InkDropState::DEACTIVATED, nullptr);
}
void HomeButtonController::OnVoiceInteractionStatusChanged(
mojom::VoiceInteractionState state) {
button_->OnVoiceInteractionAvailabilityChanged();
if (!assistant_overlay_)
return;
switch (state) {
case mojom::VoiceInteractionState::STOPPED:
UMA_HISTOGRAM_TIMES(
"VoiceInteraction.OpenDuration",
base::TimeTicks::Now() - voice_interaction_start_timestamp_);
break;
case mojom::VoiceInteractionState::NOT_READY:
// If we are showing the bursting or waiting animation, no need to do
// anything. Otherwise show the waiting animation now.
// NOTE: No waiting animation for native assistant.
if (!chromeos::features::IsAssistantEnabled() &&
!assistant_overlay_->IsBursting() &&
!assistant_overlay_->IsWaiting()) {
assistant_overlay_->WaitingAnimation();
}
break;
case mojom::VoiceInteractionState::RUNNING:
// we start hiding the animation if it is running.
if (assistant_overlay_->IsBursting() || assistant_overlay_->IsWaiting()) {
assistant_animation_hide_delay_timer_->Start(
FROM_HERE,
base::TimeDelta::FromMilliseconds(
kVoiceInteractionAnimationHideDelayMs),
base::BindOnce(&AssistantOverlay::HideAnimation,
base::Unretained(assistant_overlay_)));
}
voice_interaction_start_timestamp_ = base::TimeTicks::Now();
break;
}
}
void HomeButtonController::OnVoiceInteractionSettingsEnabled(bool enabled) {
button_->OnVoiceInteractionAvailabilityChanged();
}
void HomeButtonController::StartVoiceInteractionAnimation() {
assistant_overlay_->StartAnimation(false);
}
void HomeButtonController::OnAppListShown() {
// Do not show a highlight if the home screen is available, since the home
// screen view is always open in the background.
if (!Shell::Get()->home_screen_controller()->IsHomeScreenAvailable())
button_->AnimateInkDrop(views::InkDropState::ACTIVATED, nullptr);
is_showing_app_list_ = true;
RootWindowController::ForWindow(button_->GetWidget()->GetNativeWindow())
->UpdateShelfVisibility();
}
void HomeButtonController::OnAppListDismissed() {
button_->AnimateInkDrop(views::InkDropState::DEACTIVATED, nullptr);
is_showing_app_list_ = false;
RootWindowController::ForWindow(button_->GetWidget()->GetNativeWindow())
->UpdateShelfVisibility();
}
void HomeButtonController::InitializeVoiceInteractionOverlay() {
assistant_overlay_ = new AssistantOverlay(button_);
button_->AddChildView(assistant_overlay_);
assistant_overlay_->SetVisible(false);
assistant_animation_delay_timer_ = std::make_unique<base::OneShotTimer>();
assistant_animation_hide_delay_timer_ =
std::make_unique<base::OneShotTimer>();
}
} // namespace ash