blob: 9bbfaef89cbf7b8a1bdd6b5048bd88067e90d4c0 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_DESKTOP_WIN_H_
#define REMOTING_HOST_DESKTOP_WIN_H_
#include <windows.h>
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "base/string16.h"
namespace remoting {
class DesktopWin {
public:
~DesktopWin();
// Returns the name of the desktop represented by the object. Return false if
// quering the name failed for any reason.
bool GetName(string16* desktop_name_out) const;
// Returns true if |other| has the same name as this desktop. Returns false
// in any other case including failing Win32 APIs and uninitialized desktop
// handles.
bool IsSame(const DesktopWin& other) const;
// Assigns the desktop to the current thread. Returns false is the operation
// failed for any reason.
bool SetThreadDesktop() const;
// Returns the desktop currently receiving user input or NULL if an error
// occurs.
static scoped_ptr<DesktopWin> GetInputDesktop();
// Returns the desktop currently assigned to the calling thread or NULL if
// an error occurs.
static scoped_ptr<DesktopWin> GetThreadDesktop();
private:
DesktopWin(HDESK desktop, bool own);
// The desktop handle.
HDESK desktop_;
// True if |desktop_| must be closed on teardown.
bool own_;
DISALLOW_COPY_AND_ASSIGN(DesktopWin);
};
} // namespace remoting
#endif // REMOTING_HOST_DESKTOP_WIN_H_