|  | // Copyright 2014 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef BASE_SCOPED_GENERIC_H_ | 
|  | #define BASE_SCOPED_GENERIC_H_ | 
|  |  | 
|  | #include <stdlib.h> | 
|  |  | 
|  | #include <algorithm> | 
|  |  | 
|  | #include "base/compiler_specific.h" | 
|  | #include "base/move.h" | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | // This class acts like ScopedPtr with a custom deleter (although is slightly | 
|  | // less fancy in some of the more escoteric respects) except that it keeps a | 
|  | // copy of the object rather than a pointer, and we require that the contained | 
|  | // object has some kind of "invalid" value. | 
|  | // | 
|  | // Defining a scoper based on this class allows you to get a scoper for | 
|  | // non-pointer types without having to write custom code for set, reset, and | 
|  | // move, etc. and get almost identical semantics that people are used to from | 
|  | // scoped_ptr. | 
|  | // | 
|  | // It is intended that you will typedef this class with an appropriate deleter | 
|  | // to implement clean up tasks for objects that act like pointers from a | 
|  | // resource management standpoint but aren't, such as file descriptors and | 
|  | // various types of operating system handles. Using scoped_ptr for these | 
|  | // things requires that you keep a pointer to the handle valid for the lifetime | 
|  | // of the scoper (which is easy to mess up). | 
|  | // | 
|  | // For an object to be able to be put into a ScopedGeneric, it must support | 
|  | // standard copyable semantics and have a specific "invalid" value. The traits | 
|  | // must define a free function and also the invalid value to assign for | 
|  | // default-constructed and released objects. | 
|  | // | 
|  | //   struct FooScopedTraits { | 
|  | //     // It's assumed that this is a fast inline function with little-to-no | 
|  | //     // penalty for duplicate calls. This must be a static function even | 
|  | //     // for stateful traits. | 
|  | //     static int InvalidValue() { | 
|  | //       return 0; | 
|  | //     } | 
|  | // | 
|  | //     // This free function will not be called if f == InvalidValue()! | 
|  | //     static void Free(int f) { | 
|  | //       ::FreeFoo(f); | 
|  | //     } | 
|  | //   }; | 
|  | // | 
|  | //   typedef ScopedGeneric<int, FooScopedTraits> ScopedFoo; | 
|  | template<typename T, typename Traits> | 
|  | class ScopedGeneric { | 
|  | MOVE_ONLY_TYPE_WITH_MOVE_CONSTRUCTOR_FOR_CPP_03(ScopedGeneric) | 
|  |  | 
|  | private: | 
|  | // This must be first since it's used inline below. | 
|  | // | 
|  | // Use the empty base class optimization to allow us to have a D | 
|  | // member, while avoiding any space overhead for it when D is an | 
|  | // empty class.  See e.g. http://www.cantrip.org/emptyopt.html for a good | 
|  | // discussion of this technique. | 
|  | struct Data : public Traits { | 
|  | explicit Data(const T& in) : generic(in) {} | 
|  | Data(const T& in, const Traits& other) : Traits(other), generic(in) {} | 
|  | T generic; | 
|  | }; | 
|  |  | 
|  | public: | 
|  | typedef T element_type; | 
|  | typedef Traits traits_type; | 
|  |  | 
|  | ScopedGeneric() : data_(traits_type::InvalidValue()) {} | 
|  |  | 
|  | // Constructor. Takes responsibility for freeing the resource associated with | 
|  | // the object T. | 
|  | explicit ScopedGeneric(const element_type& value) : data_(value) {} | 
|  |  | 
|  | // Constructor. Allows initialization of a stateful traits object. | 
|  | ScopedGeneric(const element_type& value, const traits_type& traits) | 
|  | : data_(value, traits) { | 
|  | } | 
|  |  | 
|  | // Move constructor. Allows initialization from a ScopedGeneric rvalue. | 
|  | ScopedGeneric(ScopedGeneric<T, Traits>&& rvalue) | 
|  | : data_(rvalue.release(), rvalue.get_traits()) { | 
|  | } | 
|  |  | 
|  | ~ScopedGeneric() { | 
|  | FreeIfNecessary(); | 
|  | } | 
|  |  | 
|  | // operator=. Allows assignment from a ScopedGeneric rvalue. | 
|  | ScopedGeneric& operator=(ScopedGeneric<T, Traits>&& rvalue) { | 
|  | reset(rvalue.release()); | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | // Frees the currently owned object, if any. Then takes ownership of a new | 
|  | // object, if given. Self-resets are not allowd as on scoped_ptr. See | 
|  | // http://crbug.com/162971 | 
|  | void reset(const element_type& value = traits_type::InvalidValue()) { | 
|  | if (data_.generic != traits_type::InvalidValue() && data_.generic == value) | 
|  | abort(); | 
|  | FreeIfNecessary(); | 
|  | data_.generic = value; | 
|  | } | 
|  |  | 
|  | void swap(ScopedGeneric& other) { | 
|  | // Standard swap idiom: 'using std::swap' ensures that std::swap is | 
|  | // present in the overload set, but we call swap unqualified so that | 
|  | // any more-specific overloads can be used, if available. | 
|  | using std::swap; | 
|  | swap(static_cast<Traits&>(data_), static_cast<Traits&>(other.data_)); | 
|  | swap(data_.generic, other.data_.generic); | 
|  | } | 
|  |  | 
|  | // Release the object. The return value is the current object held by this | 
|  | // object. After this operation, this object will hold a null value, and | 
|  | // will not own the object any more. | 
|  | element_type release() WARN_UNUSED_RESULT { | 
|  | element_type old_generic = data_.generic; | 
|  | data_.generic = traits_type::InvalidValue(); | 
|  | return old_generic; | 
|  | } | 
|  |  | 
|  | const element_type& get() const { return data_.generic; } | 
|  |  | 
|  | // Returns true if this object doesn't hold the special null value for the | 
|  | // associated data type. | 
|  | bool is_valid() const { return data_.generic != traits_type::InvalidValue(); } | 
|  |  | 
|  | bool operator==(const element_type& value) const { | 
|  | return data_.generic == value; | 
|  | } | 
|  | bool operator!=(const element_type& value) const { | 
|  | return data_.generic != value; | 
|  | } | 
|  |  | 
|  | Traits& get_traits() { return data_; } | 
|  | const Traits& get_traits() const { return data_; } | 
|  |  | 
|  | private: | 
|  | void FreeIfNecessary() { | 
|  | if (data_.generic != traits_type::InvalidValue()) { | 
|  | data_.Free(data_.generic); | 
|  | data_.generic = traits_type::InvalidValue(); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Forbid comparison. If U != T, it totally doesn't make sense, and if U == | 
|  | // T, it still doesn't make sense because you should never have the same | 
|  | // object owned by two different ScopedGenerics. | 
|  | template <typename T2, typename Traits2> bool operator==( | 
|  | const ScopedGeneric<T2, Traits2>& p2) const; | 
|  | template <typename T2, typename Traits2> bool operator!=( | 
|  | const ScopedGeneric<T2, Traits2>& p2) const; | 
|  |  | 
|  | Data data_; | 
|  | }; | 
|  |  | 
|  | template<class T, class Traits> | 
|  | void swap(const ScopedGeneric<T, Traits>& a, | 
|  | const ScopedGeneric<T, Traits>& b) { | 
|  | a.swap(b); | 
|  | } | 
|  |  | 
|  | template<class T, class Traits> | 
|  | bool operator==(const T& value, const ScopedGeneric<T, Traits>& scoped) { | 
|  | return value == scoped.get(); | 
|  | } | 
|  |  | 
|  | template<class T, class Traits> | 
|  | bool operator!=(const T& value, const ScopedGeneric<T, Traits>& scoped) { | 
|  | return value != scoped.get(); | 
|  | } | 
|  |  | 
|  | }  // namespace base | 
|  |  | 
|  | #endif  // BASE_SCOPED_GENERIC_H_ |