| // Copyright 2023 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_PERFORMANCE_MANAGER_PUBLIC_RESOURCE_ATTRIBUTION_FRAME_CONTEXT_H_ |
| #define COMPONENTS_PERFORMANCE_MANAGER_PUBLIC_RESOURCE_ATTRIBUTION_FRAME_CONTEXT_H_ |
| |
| #include <compare> |
| #include <optional> |
| #include <string> |
| #include <utility> |
| |
| #include "base/memory/weak_ptr.h" |
| #include "content/public/browser/global_routing_id.h" |
| |
| namespace content { |
| class RenderFrameHost; |
| } |
| |
| namespace performance_manager { |
| class FrameNode; |
| } |
| |
| namespace resource_attribution { |
| |
| class FrameContext { |
| public: |
| ~FrameContext(); |
| |
| FrameContext(const FrameContext& other); |
| FrameContext& operator=(const FrameContext& other); |
| FrameContext(FrameContext&& other); |
| FrameContext& operator=(FrameContext&& other); |
| |
| // UI thread methods. |
| |
| // Returns the FrameContext for `host`, which must be non-null and have a |
| // valid GlobalRenderFrameHostId. Returns nullopt if the RenderFrameHost is |
| // not registered with PerformanceManager. (There is a brief window after the |
| // RenderFrameHost is created before a PerformanceManager FrameNode is created |
| // for it.) |
| static std::optional<FrameContext> FromRenderFrameHost( |
| content::RenderFrameHost* host); |
| |
| // Returns the RenderFrameHost for this context, or nullptr if it no longer |
| // exists. |
| content::RenderFrameHost* GetRenderFrameHost() const; |
| |
| // Return the GlobalRenderFrameHostId that was assigned to this context's |
| // RenderFrameHost. |
| content::GlobalRenderFrameHostId GetRenderFrameHostId() const; |
| |
| // Returns the FrameNode for this context, or a null WeakPtr if it no longer |
| // exists. |
| base::WeakPtr<performance_manager::FrameNode> GetWeakFrameNode() const; |
| |
| // PM sequence methods. |
| |
| // Returns the FrameContext for `node`. Equivalent to |
| // node->GetResourceContext(). |
| static FrameContext FromFrameNode(const performance_manager::FrameNode* node); |
| |
| // Returns the FrameContext for `node`, or nullopt if `node` is null. |
| static std::optional<FrameContext> FromWeakFrameNode( |
| base::WeakPtr<performance_manager::FrameNode> node); |
| |
| // Returns the FrameNode for this context, or nullptr if it no longer exists. |
| performance_manager::FrameNode* GetFrameNode() const; |
| |
| // Returns a string representation of the context for debugging. This matches |
| // the interface of base::TokenType and base::UnguessableToken, for |
| // convenience. |
| std::string ToString() const; |
| |
| // Compare FrameContexts by GlobalRenderFrameHostId. |
| constexpr friend auto operator<=>(const FrameContext& a, |
| const FrameContext& b) { |
| return a.id_ <=> b.id_; |
| } |
| |
| // Test FrameContexts for equality by GlobalRenderFrameHostId. |
| constexpr friend bool operator==(const FrameContext& a, |
| const FrameContext& b) { |
| return a.id_ == b.id_; |
| } |
| |
| // Add FrameContexts to absl hashes. |
| template <typename H> |
| friend H AbslHashValue(H h, const FrameContext& c) { |
| return H::combine(std::move(h), c.id_); |
| } |
| |
| private: |
| FrameContext(content::GlobalRenderFrameHostId id, |
| base::WeakPtr<performance_manager::FrameNode> weak_node); |
| |
| content::GlobalRenderFrameHostId id_; |
| base::WeakPtr<performance_manager::FrameNode> weak_node_; |
| }; |
| |
| } // namespace resource_attribution |
| |
| #endif // COMPONENTS_PERFORMANCE_MANAGER_PUBLIC_RESOURCE_ATTRIBUTION_FRAME_CONTEXT_H_ |