| // Copyright 2017 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "components/viz/common/features.h" |
| |
| #include <algorithm> |
| #include <string> |
| #include <vector> |
| |
| #include "base/command_line.h" |
| #include "base/feature_list.h" |
| #include "base/logging.h" |
| #include "base/metrics/field_trial_params.h" |
| #include "base/strings/string_split.h" |
| #include "base/system/sys_info.h" |
| #include "build/build_config.h" |
| #include "components/viz/common/switches.h" |
| #include "components/viz/common/viz_utils.h" |
| #include "gpu/config/gpu_driver_bug_workaround_type.h" |
| #include "gpu/config/gpu_finch_features.h" |
| #include "gpu/config/gpu_switches.h" |
| #include "media/media_buildflags.h" |
| #include "ui/gl/gl_switches.h" |
| |
| #if BUILDFLAG(IS_ANDROID) |
| #include "base/android/device_info.h" |
| #endif |
| |
| #if BUILDFLAG(IS_WIN) |
| #include "base/win/windows_version.h" |
| #endif // BUILDFLAG(IS_WIN) |
| |
| namespace features { |
| |
| #if BUILDFLAG(IS_ANDROID) |
| // If this flag is enabled, only the composited progress bar will be visible, |
| // and load progress updates will be animated instead of directly snapping to |
| // the new position. The animation is done in the same manner as BCIV, where |
| // OffsetTags and OffstTagValues will enable viz to move the progress bar. |
| BASE_FEATURE(kAndroidAnimatedProgressBarInViz, |
| base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // During a scroll, enable viz to move browser controls according to the |
| // offsets provided by the embedded renderer, circumventing browser main |
| // involvement. For now, this applies only to top controls. |
| BASE_FEATURE(kAndroidBrowserControlsInViz, base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| // If this flag is enabled, AndroidBrowserControlsInViz and |
| // BottomControlsRefactor with the "Dispatch yOffset" variation must also be |
| // enabled. |
| BASE_FEATURE(kAndroidBcivBottomControls, base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| // If this flag is enabled, a DumpWithoutCrashing() is captured when a bad |
| // state is detected when moving the composited UI. For example, this could |
| // mean scrolling without a resource, or OffsetTagValues trying to position |
| // the UI outside of their valid constraints. |
| BASE_FEATURE(kAndroidDumpForBadCompositedUiState, |
| base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| #endif // BUILDFLAG(IS_ANDROID) |
| |
| // When there is a screenshot request against a surface, issue the copy request |
| // into a shared image. |
| BASE_FEATURE(kBackForwardTransitionsSameDocSharedImage, |
| base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| BASE_FEATURE(kBackdropFilterMirrorEdgeMode, base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| BASE_FEATURE(kUseDrmBlackFullscreenOptimization, |
| #if BUILDFLAG(IS_CHROMEOS) |
| base::FEATURE_ENABLED_BY_DEFAULT |
| #else |
| base::FEATURE_DISABLED_BY_DEFAULT |
| #endif |
| ); |
| |
| #if BUILDFLAG(IS_ANDROID) |
| BASE_FEATURE(kUseFrameIntervalDeciderAdaptiveFrameRate, |
| base::FEATURE_DISABLED_BY_DEFAULT); |
| #endif |
| |
| BASE_FEATURE(kTemporalSkipOverlaysWithRootCopyOutputRequests, |
| base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| BASE_FEATURE(kUseMultipleOverlays, |
| #if BUILDFLAG(IS_CHROMEOS) |
| base::FEATURE_ENABLED_BY_DEFAULT |
| #else |
| base::FEATURE_DISABLED_BY_DEFAULT |
| #endif |
| ); |
| const char kMaxOverlaysParam[] = "max_overlays"; |
| |
| BASE_FEATURE(kDelegatedCompositing, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| BASE_FEATURE(kAvoidDuplicateDelayBeginFrame, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| const char kDrawQuadSplit[] = "num_of_splits"; |
| |
| // If enabled, overrides the maximum number (exclusive) of quads one draw quad |
| // can be split into during occlusion culling. |
| BASE_FEATURE(kDrawQuadSplitLimit, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| BASE_FEATURE(kEnableBackdropFiltersCullingOptimization, |
| base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| constexpr base::FeatureParam<DelegatedCompositingMode>::Option |
| kDelegatedCompositingModeOption[] = { |
| {DelegatedCompositingMode::kFull, "full"}, |
| #if BUILDFLAG(IS_WIN) |
| {DelegatedCompositingMode::kLimitToUi, "limit_to_ui"}, |
| #endif |
| }; |
| const base::FeatureParam<DelegatedCompositingMode> |
| kDelegatedCompositingModeParam = { |
| &kDelegatedCompositing, |
| "mode", |
| #if BUILDFLAG(IS_WIN) |
| // TODO(crbug.com/324460866): Windows does not fully support full |
| // delegated compositing. |
| DelegatedCompositingMode::kLimitToUi, |
| #else |
| DelegatedCompositingMode::kFull, |
| #endif |
| &kDelegatedCompositingModeOption, |
| }; |
| |
| #if BUILDFLAG(IS_WIN) |
| // If enabled, the overlay processor will force the use of dcomp surfaces as the |
| // render pass backing while delegated ink is being employed. This will avoid |
| // the need for finding what surface to synchronize ink updates with by making |
| // all surfaces synchronize with dcomp commit |
| BASE_FEATURE(kDCompSurfacesForDelegatedInk, base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| // If enabled, Chromium will utilize DXGI SwapChains and DComp visuals as the |
| // software output device rather than GDI bit block transfer to the redirection |
| // bitmap. Additionally, the redirection bitmap will be removed and replaced |
| // with the native acrylic background effect on Win11. Since the browser window |
| // appears before the GPU process is able to draw content into it, the acrylic |
| // effect gives the user feedback that a window is present and content is |
| // coming. Without the acrylic effect a transparent window will appear with a 1 |
| // pixel border that eats all mouse clicks; not a good user experience. Further, |
| // the acylic effect will appear in uncovered regions of the window when the |
| // user resizes the window. |
| BASE_FEATURE(kRemoveRedirectionBitmap, base::FEATURE_ENABLED_BY_DEFAULT); |
| #endif |
| |
| // Submit CompositorFrame from SynchronousLayerTreeFrameSink directly to viz in |
| // WebView. |
| BASE_FEATURE(kVizFrameSubmissionForWebView, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| #if BUILDFLAG(IS_FUCHSIA) |
| // Enables SkiaOutputDeviceBufferQueue instead of Vulkan swapchain on Fuchsia. |
| BASE_FEATURE(kUseSkiaOutputDeviceBufferQueue, base::FEATURE_ENABLED_BY_DEFAULT); |
| #endif |
| |
| // Whether we should log extra debug information to webrtc native log. |
| BASE_FEATURE(kWebRtcLogCapturePipeline, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // Used to debug Android WebView Vulkan composite. Composite to an intermediate |
| // buffer and draw the intermediate buffer to the secondary command buffer. |
| BASE_FEATURE(kWebViewVulkanIntermediateBuffer, |
| base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| #if BUILDFLAG(IS_ANDROID) |
| // Hardcoded as disabled for WebView to have a different default for |
| // UseSurfaceLayerForVideo from chrome. |
| BASE_FEATURE(kUseSurfaceLayerForVideoDefault, base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| BASE_FEATURE(kWebViewNewInvalidateHeuristic, base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| // If enabled and the device's SOC manufacturer satisifes the allowlist and |
| // blocklist rules, WebView reports the set of threads involved in frame |
| // production to HWUI, and they're included in the HWUI ADPF session. |
| // If disabled, WebView never uses ADPF. |
| // The allowlist takes precedence - i.e. if the allowlist is non-empty, the |
| // soc must be in the allowlist for WebView to use ADPF, and the blocklist is |
| // ignored. If there's no allowlist, the soc must be absent from the blocklist. |
| BASE_FEATURE(kWebViewEnableADPF, base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| const base::FeatureParam<std::string> kWebViewADPFSocManufacturerAllowlist{ |
| &kWebViewEnableADPF, "webview_soc_manufacturer_allowlist", "Google"}; |
| |
| const base::FeatureParam<std::string> kWebViewADPFSocManufacturerBlocklist{ |
| &kWebViewEnableADPF, "webview_soc_manufacturer_blocklist", ""}; |
| |
| // If enabled, Renderer Main is included in the set of threads reported to the |
| // HWUI. This feature works only when WebViewEnableADPF is enabled, otherwise |
| // this is a no-op. |
| BASE_FEATURE(kWebViewEnableADPFRendererMain, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // If enabled, the GPU Main thread is included in the set of threads reported |
| // to the HWUI. This feature works only when WebViewEnableADPF is enabled, |
| // otherwise this is a no-op. |
| BASE_FEATURE(kWebViewEnableADPFGpuMain, base::FEATURE_ENABLED_BY_DEFAULT); |
| #endif |
| |
| #if BUILDFLAG(IS_APPLE) |
| // Increase the max CALayer number allowed for CoreAnimation. |
| // * If this feature is disabled, then the default limit is 128 quads, |
| // unless there are 5 or more video elements present, in which case |
| // the limit is 300. |
| // * If this feature is enabled, then these limits are 512, and can be |
| // overridden by the "default" and "many-videos" |
| // feature parameters. |
| BASE_FEATURE(kCALayerNewLimit, base::FEATURE_DISABLED_BY_DEFAULT); |
| // Set FeatureParam default to -1. CALayerOverlayProcessor choose the default in |
| // ca_layer_overlay.cc When it's < 0. |
| const base::FeatureParam<int> kCALayerNewLimitDefault{&kCALayerNewLimit, |
| "default", -1}; |
| const base::FeatureParam<int> kCALayerNewLimitManyVideos{&kCALayerNewLimit, |
| "many-videos", -1}; |
| #endif |
| |
| #if BUILDFLAG(IS_MAC) |
| // Whether the presentation should be delayed until the next DisplayLink |
| // callback. Currently only for frames that handle interaction. |
| BASE_FEATURE(kVSyncAlignedPresent, base::FEATURE_ENABLED_BY_DEFAULT); |
| #endif |
| |
| // Sends a CopyOutputRequest completion Ack early for view transitions so it can |
| // proceed with navigation. ViewTransition Animate still waits though for |
| // CopyOutputRequests to be actually fulfilled. |
| BASE_FEATURE(kAckCopyOutputRequestEarlyForViewTransition, |
| base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| BASE_FEATURE(kAllowUndamagedNonrootRenderPassToSkip, |
| #if BUILDFLAG(IS_MAC) |
| base::FEATURE_ENABLED_BY_DEFAULT); |
| #else |
| base::FEATURE_DISABLED_BY_DEFAULT); |
| #endif |
| |
| // Allow SurfaceAggregator to merge render passes when they contain quads that |
| // require overlay (e.g. protected video). See usage in |EmitSurfaceContent|. |
| BASE_FEATURE(kAllowForceMergeRenderPassWithRequireOverlayQuads, |
| base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| // if enabled, Any CompositorFrameSink of type video that defines a preferred |
| // framerate that is below the display framerate will throttle OnBeginFrame |
| // callbacks to match the preferred framerate. |
| BASE_FEATURE(kOnBeginFrameThrottleVideo, |
| #if BUILDFLAG(IS_ANDROID) |
| base::FEATURE_ENABLED_BY_DEFAULT |
| #else |
| base::FEATURE_DISABLED_BY_DEFAULT |
| #endif |
| ); |
| |
| // If enabled, Chrome uses ADPF(Android Dynamic Performance Framework) if the |
| // device's SOC manufacturer satisifes the allowlist and blocklist rules. |
| // If disabled, Chrome never uses ADPF. |
| // The allowlist takes precedence - i.e. if the allowlist is non-empty, the |
| // soc must be in the allowlist for Chrome to use ADPF, and the blocklist is |
| // ignored. If there's no allowlist, the soc must be absent from the blocklist. |
| BASE_FEATURE(kAdpf, base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| const base::FeatureParam<std::string> kADPFSocManufacturerAllowlist{ |
| &kAdpf, "soc_manufacturer_allowlist", "Google"}; |
| |
| const base::FeatureParam<std::string> kADPFSocManufacturerBlocklist{ |
| &kAdpf, "soc_manufacturer_blocklist", ""}; |
| |
| // Used to enable the HintSession::Mode::BOOST mode. BOOST mode try to force |
| // the ADPF(Android Dynamic Performance Framework) to give Chrome more CPU |
| // resources during a scroll. |
| BASE_FEATURE(kEnableADPFScrollBoost, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // Specifies how long after the boost mode is set, it will expire. |
| const base::FeatureParam<base::TimeDelta> kADPFBoostTimeout{ |
| &kEnableADPFScrollBoost, "adpf_boost_mode_timeout", |
| base::Milliseconds(200)}; |
| |
| // If enabled, Chrome's ADPF(Android Dynamic Performance Framework) hint |
| // session includes Renderer threads only if: |
| // - The Renderer is handling an interacton |
| // - The Renderer is the main frame's Renderer, and there no Renderers handling |
| // an interaction. |
| BASE_FEATURE(kEnableInteractiveOnlyADPFRenderer, |
| base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| // If enabled, Chrome puts Renderer Main threads into a separate |
| // ADPF(Android Dynamic Performance Framework) hint session, and does not |
| // report any timing hints from this session. |
| BASE_FEATURE(kEnableADPFSeparateRendererMainSession, |
| base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // If enabled, Chrome uses SetThreads instead of recreating an |
| // ADPF(Android Dynamic Performance Framework) hint session when the set of |
| // threads in the session changes. |
| BASE_FEATURE(kEnableADPFSetThreads, base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| // If enabled, Chrome uses notifyWorkloadIncrease ADPF(Android Dynamic |
| // Performance Framework) method before CrRendererMain starts running a heavy |
| // workload during page load. |
| // Supported only on Android >= 16. |
| BASE_FEATURE(kEnableADPFWorkloadIncreaseOnPageLoad, |
| base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // If enabled, Chrome uses notifyWorkloadReset method on viz wakeup instead of |
| // sending a timing report with a fake actual duration > target duration. |
| // Supported only on Android >= 16. |
| BASE_FEATURE(kEnableADPFWorkloadReset, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // If enabled, we immediately send acks to clients when a viz surface |
| // activates. This effectively removes back-pressure. This can result in wasted |
| // work and contention, but should regularize the timing of client rendering. |
| BASE_FEATURE(kAckOnSurfaceActivationWhenInteractive, |
| base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| const base::FeatureParam<int> |
| kNumCooldownFramesForAckOnSurfaceActivationDuringInteraction{ |
| &kAckOnSurfaceActivationWhenInteractive, "frames", 3}; |
| |
| // When enabled, SDR maximum luminance nits of then current display will be used |
| // as the HDR metadata NDWL nits. |
| BASE_FEATURE(kUseDisplaySDRMaxLuminanceNits, base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| // On mac, when the RenderWidgetHostViewMac is hidden, also hide the |
| // DelegatedFrameHost. Among other things, it unlocks the compositor frames, |
| // which can saves hundreds of MiB of memory with bfcache entries. |
| BASE_FEATURE(kHideDelegatedFrameHostMac, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // When enabled, ClientResourceProvider will attempt to unlock and delete |
| // TransferableResources that have been returned as a part of eviction. |
| // |
| // Enabled by default 03/2014, kept to run a holdback experiment. |
| BASE_FEATURE(kEvictionUnlocksResources, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // If enabled, FrameRateDecider will toggle to half framerate if there's only |
| // one video on screen whose framerate is lower than the display vsync and in |
| // perfect cadence. |
| BASE_FEATURE(kSingleVideoFrameRateThrottling, |
| base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // Remove gpu process reference if gpu context is loss, and gpu channel cannot |
| // be established due to said gpu process exiting. |
| BASE_FEATURE(kShutdownForFailedChannelCreation, |
| base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| // If enabled, info for quads from the last render pass will be reported as |
| // UMAs. |
| BASE_FEATURE(kShouldLogFrameQuadInfo, base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| // When enabled, ClientResourceProvider will allow for the batching of |
| // callbacks. So that the client can perform a series of individual releases, |
| // but have ClientResourceProvider coordinate the callbacks. This allows all of |
| // the Main-thread callbacks to be batched into a single jump to that thread. |
| // |
| // When disabled each callback will perform its own separate post task. |
| BASE_FEATURE(kBatchResourceRelease, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // When enabled, BeginFrameSource will not send a `BeginFrameArgs::MISSED` in |
| // response to `AddObserver`. As these consistently miss deadlines, and increase |
| // latency and jank. Instead the client will receive the next BeginFrame. |
| BASE_FEATURE(kNoLateBeginFrames, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // Stops BeginFrame issue to use |last_vsync_interval_| instead of the current |
| // set of BeginFrameArgs. |
| // TODO(b/333940735): Should be removed if the issue isn't fixed. |
| BASE_FEATURE(kLastVSyncArgsKillswitch, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // Enables IPCs to directly target Viz's compositor thread for non-root |
| // CompositorFrameSink messages without hopping through the IO thread first. |
| BASE_FEATURE(kVizDirectCompositorThreadIpcNonRoot, |
| base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // Enables IPCs to directly target Viz's compositor thread for FrameSinkManager |
| // messages and, in turn, all interfaces associated with it e.g. root compositor |
| // frame sink, display private - skipping the IO thread hop. |
| BASE_FEATURE(kVizDirectCompositorThreadIpcFrameSinkManager, |
| base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // Null Hypothesis test for viz. This will be used in an meta experiment to |
| // judge finch variation. |
| BASE_FEATURE(kVizNullHypothesis, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| // Treat frame rates of 72hz as if they were 90Hz for buffer sizing purposes. |
| BASE_FEATURE(kUse90HzSwapChainCountFor72fps, base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| #if BUILDFLAG(IS_CHROMEOS) |
| // Allows the display to seamlessly adjust the refresh rate in order to match |
| // content preferences. ChromeOS only. |
| BASE_FEATURE(kCrosContentAdjustedRefreshRate, |
| base::FEATURE_DISABLED_BY_DEFAULT); |
| #endif // BUILDFLAG(IS_CHROMEOS) |
| |
| BASE_FEATURE(kNoCompositorFrameAcks, base::FEATURE_DISABLED_BY_DEFAULT); |
| const base::FeatureParam<int> kNumberPendingFramesUntilThrottle{ |
| &kNoCompositorFrameAcks, "pending_frames", 1}; |
| BASE_FEATURE(kDisplaySchedulerAsClient, base::FEATURE_DISABLED_BY_DEFAULT); |
| |
| int DrawQuadSplitLimit() { |
| constexpr int kDefaultDrawQuadSplitLimit = 5; |
| constexpr int kMinDrawQuadSplitLimit = 1; |
| constexpr int kMaxDrawQuadSplitLimit = 15; |
| |
| const int split_limit = base::GetFieldTrialParamByFeatureAsInt( |
| kDrawQuadSplitLimit, kDrawQuadSplit, kDefaultDrawQuadSplitLimit); |
| return std::clamp(split_limit, kMinDrawQuadSplitLimit, |
| kMaxDrawQuadSplitLimit); |
| } |
| |
| bool IsBackForwardTransitionsSameDocSharedImageEnabled() { |
| return base::FeatureList::IsEnabled( |
| kBackForwardTransitionsSameDocSharedImage); |
| } |
| |
| bool IsBackdropFiltersCullingOptimizationEnabled() { |
| static bool is_enabled = |
| base::FeatureList::IsEnabled(kEnableBackdropFiltersCullingOptimization); |
| return is_enabled; |
| } |
| |
| bool IsDelegatedCompositingEnabled() { |
| return base::FeatureList::IsEnabled(kDelegatedCompositing); |
| } |
| |
| bool IsVizDirectCompositorThreadIpcNonRootEnabled() { |
| return base::FeatureList::IsEnabled(kVizDirectCompositorThreadIpcNonRoot); |
| } |
| |
| bool IsVizDirectCompositorThreadIpcFrameSinkManagerEnabled() { |
| return base::FeatureList::IsEnabled( |
| kVizDirectCompositorThreadIpcFrameSinkManager); |
| } |
| |
| bool IsUsingVizFrameSubmissionForWebView() { |
| return base::FeatureList::IsEnabled(kVizFrameSubmissionForWebView); |
| } |
| |
| bool ShouldWebRtcLogCapturePipeline() { |
| return base::FeatureList::IsEnabled(kWebRtcLogCapturePipeline); |
| } |
| |
| #if BUILDFLAG(IS_ANDROID) |
| bool UseWebViewNewInvalidateHeuristic() { |
| // For Android TVs we bundle this with WebViewSurfaceControlForTV. |
| if (base::android::device_info::is_tv()) { |
| return base::FeatureList::IsEnabled(kWebViewSurfaceControlForTV); |
| } |
| |
| return base::FeatureList::IsEnabled(kWebViewNewInvalidateHeuristic); |
| } |
| #endif |
| |
| bool UseSurfaceLayerForVideo() { |
| #if BUILDFLAG(IS_ANDROID) |
| // SurfaceLayer video should work fine with new heuristic. |
| if (UseWebViewNewInvalidateHeuristic()) { |
| return true; |
| } |
| |
| // Allow enabling UseSurfaceLayerForVideo if webview is using surface control. |
| if (::features::IsAndroidSurfaceControlEnabled()) { |
| return true; |
| } |
| return base::FeatureList::IsEnabled(kUseSurfaceLayerForVideoDefault); |
| #else |
| return true; |
| #endif |
| } |
| |
| int MaxOverlaysConsidered() { |
| if (!base::FeatureList::IsEnabled(kUseMultipleOverlays)) { |
| return 1; |
| } |
| |
| return base::GetFieldTrialParamByFeatureAsInt(kUseMultipleOverlays, |
| kMaxOverlaysParam, 8); |
| } |
| |
| bool ShouldOnBeginFrameThrottleVideo() { |
| return base::FeatureList::IsEnabled(features::kOnBeginFrameThrottleVideo); |
| } |
| |
| bool ShouldAckOnSurfaceActivationWhenInteractive() { |
| return base::FeatureList::IsEnabled( |
| features::kAckOnSurfaceActivationWhenInteractive); |
| } |
| |
| bool Use90HzSwapChainCountFor72fps() { |
| return base::FeatureList::IsEnabled(kUse90HzSwapChainCountFor72fps); |
| } |
| |
| std::optional<uint64_t> |
| NumCooldownFramesForAckOnSurfaceActivationDuringInteraction() { |
| if (!ShouldAckOnSurfaceActivationWhenInteractive()) { |
| return std::nullopt; |
| } |
| CHECK_GE(kNumCooldownFramesForAckOnSurfaceActivationDuringInteraction.Get(), |
| 0) |
| << "The number of cooldown frames must be non-negative"; |
| return static_cast<uint64_t>( |
| kNumCooldownFramesForAckOnSurfaceActivationDuringInteraction.Get()); |
| } |
| |
| bool ShouldLogFrameQuadInfo() { |
| return base::FeatureList::IsEnabled(features::kShouldLogFrameQuadInfo); |
| } |
| |
| #if BUILDFLAG(IS_MAC) |
| bool IsVSyncAlignedPresentEnabled() { |
| return base::FeatureList::IsEnabled(features::kVSyncAlignedPresent); |
| } |
| #endif |
| |
| #if BUILDFLAG(IS_CHROMEOS) |
| bool IsCrosContentAdjustedRefreshRateEnabled() { |
| return base::FeatureList::IsEnabled(kCrosContentAdjustedRefreshRate); |
| } |
| #endif // BUILDFLAG(IS_CHROMEOS) |
| |
| #if BUILDFLAG(IS_WIN) |
| bool ShouldRemoveRedirectionBitmap() { |
| // Limit to Win11 because there are a high number of D3D9 users on Win10; |
| // which requires the redirection bitmap. 22H2 is specified because it is the |
| // lowest version supporting DWM system backdrop. |
| if (base::win::GetVersion() < base::win::Version::WIN11_22H2) { |
| return false; |
| } |
| |
| const auto* command_line = base::CommandLine::ForCurrentProcess(); |
| |
| // If direct composition is disabled say for testing, we will use an ANGLE |
| // EGLSurface which uses a BitBlt swap chain that needs a redirection surface. |
| if (command_line->HasSwitch(switches::kDisableDirectComposition)) { |
| return false; |
| } |
| |
| // When using swiftshader for testing, we will also use an ANGLE EGLSurface. |
| if (command_line->HasSwitch(switches::kOverrideUseSoftwareGLForTests)) { |
| return false; |
| } |
| |
| // Some users set ANGLE backend to D3D9 or OpenGL via chrome://flags and in |
| // that case too we would also use an ANGLE EGLSurface. |
| const std::string angle_backend = |
| command_line->GetSwitchValueASCII(switches::kUseANGLE); |
| if (angle_backend == gl::kANGLEImplementationD3D9Name || |
| angle_backend == gl::kANGLEImplementationOpenGLName) { |
| return false; |
| } |
| |
| return base::FeatureList::IsEnabled(kRemoveRedirectionBitmap); |
| } |
| #endif |
| |
| #if BUILDFLAG(IS_ANDROID) |
| bool IsAndroidAnimatedProgressBarInVizEnabled() { |
| return base::FeatureList::IsEnabled( |
| features::kAndroidAnimatedProgressBarInViz); |
| } |
| |
| bool IsBcivBottomControlsEnabled() { |
| return base::FeatureList::IsEnabled(features::kAndroidBcivBottomControls); |
| } |
| |
| bool IsBrowserControlsInVizEnabled() { |
| return base::FeatureList::IsEnabled(features::kAndroidBrowserControlsInViz); |
| } |
| |
| bool ShouldUseAdpfForSoc(std::string_view soc_allowlist, |
| std::string_view soc_blocklist, |
| std::string_view soc) { |
| std::vector<std::string_view> allowlist = base::SplitStringPiece( |
| soc_allowlist, "|", base::TRIM_WHITESPACE, base::SPLIT_WANT_NONEMPTY); |
| std::string blocklist_param = features::kADPFSocManufacturerBlocklist.Get(); |
| std::vector<std::string_view> blocklist = base::SplitStringPiece( |
| soc_blocklist, "|", base::TRIM_WHITESPACE, base::SPLIT_WANT_NONEMPTY); |
| // If there's no allowlist, soc must be absent from the blocklist. |
| if (allowlist.empty()) { |
| return !base::Contains(blocklist, soc); |
| } |
| // If there's an allowlist, soc must be in the allowlist. |
| // Blocklist is ignored in this case. |
| return base::Contains(allowlist, soc); |
| } |
| #endif // BUILDFLAG(IS_ANDROID) |
| |
| bool ShouldAckCOREarlyForViewTransition() { |
| return base::FeatureList::IsEnabled( |
| features::kAckCopyOutputRequestEarlyForViewTransition); |
| } |
| |
| } // namespace features |