| // Copyright 2020 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "gpu/config/skia_limits.h" |
| |
| #include <inttypes.h> |
| |
| #include "base/system/sys_info.h" |
| #include "build/build_config.h" |
| |
| namespace gpu { |
| |
| namespace { |
| |
| BASE_FEATURE(kGrCacheLimitsFeature, base::FEATURE_ENABLED_BY_DEFAULT); |
| |
| // Limits for the Graphite client image provider which is responsible for |
| // uploading non-GPU backed images (e.g. raster, lazy/generated) to Graphite. |
| // The limits are smallish since only a small number of images take this path |
| // instead of being uploaded via the transfer cache. |
| BASE_FEATURE_PARAM(size_t, kMaxGpuMainGraphiteImageProviderBytes, |
| &kGrCacheLimitsFeature, |
| "MaxGpuMainGraphiteImageProviderBytes", |
| 16 * 1024 * 1024); |
| |
| // The limits for the Viz compositor's image provider are even smaller since |
| // the only time we encounter such images is via reference image filters on |
| // composited layers which is a pretty uncommon case. |
| BASE_FEATURE_PARAM(size_t, kMaxVizCompositorGraphiteImageProviderBytes, |
| &kGrCacheLimitsFeature, |
| "MaxVizCompositorGraphiteImageProviderBytes", |
| 4 * 1024 * 1024); |
| |
| } // namespace |
| |
| void DetermineGraphiteImageProviderCacheLimits( |
| size_t* max_gpu_main_image_provider_cache_bytes, |
| size_t* max_viz_compositor_image_provider_cache_bytes) { |
| *max_gpu_main_image_provider_cache_bytes = |
| kMaxGpuMainGraphiteImageProviderBytes.Get(); |
| *max_viz_compositor_image_provider_cache_bytes = |
| kMaxVizCompositorGraphiteImageProviderBytes.Get(); |
| } |
| |
| void DetermineGrCacheLimitsFromAvailableMemory( |
| size_t* max_resource_cache_bytes, |
| size_t* max_glyph_cache_texture_bytes) { |
| constexpr size_t kMaxGaneshResourceCacheBytes = 96 * 1024 * 1024; |
| constexpr size_t kMaxDefaultGlyphCacheTextureBytes = 2048 * 1024 * 4; |
| // Default limits. |
| *max_resource_cache_bytes = kMaxGaneshResourceCacheBytes; |
| *max_glyph_cache_texture_bytes = kMaxDefaultGlyphCacheTextureBytes; |
| |
| // The limit of the bytes allocated toward GPU resources in the GrContext's |
| // GPU cache. |
| constexpr size_t kMaxLowEndGaneshResourceCacheBytes = 48 * 1024 * 1024; |
| constexpr size_t kMaxHighEndGaneshResourceCacheBytes = 256 * 1024 * 1024; |
| // Limits for glyph cache textures. |
| constexpr size_t kMaxLowEndGlyphCacheTextureBytes = 1024 * 512 * 4; |
| // High-end / low-end memory cutoffs. |
| constexpr int64_t kHighEndMemoryThresholdInMB = 4096; |
| if (base::SysInfo::IsLowEndDevice()) { |
| *max_resource_cache_bytes = kMaxLowEndGaneshResourceCacheBytes; |
| *max_glyph_cache_texture_bytes = kMaxLowEndGlyphCacheTextureBytes; |
| } else if (base::SysInfo::AmountOfPhysicalMemory().InMiB() >= |
| kHighEndMemoryThresholdInMB) { |
| *max_resource_cache_bytes = kMaxHighEndGaneshResourceCacheBytes; |
| } |
| } |
| |
| void DefaultGrCacheLimitsForTests(size_t* max_resource_cache_bytes, |
| size_t* max_glyph_cache_texture_bytes) { |
| constexpr size_t kDefaultGlyphCacheTextureBytes = 2048 * 1024 * 4; |
| constexpr size_t kDefaultGaneshResourceCacheBytes = 96 * 1024 * 1024; |
| *max_resource_cache_bytes = kDefaultGaneshResourceCacheBytes; |
| *max_glyph_cache_texture_bytes = kDefaultGlyphCacheTextureBytes; |
| } |
| |
| } // namespace gpu |