blob: 3ceb16250d9e35aa9f16810d0ba5b3c995010c04 [file] [log] [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "services/network/socket_factory.h"
#include <memory>
#include <optional>
#include <string>
#include <utility>
#include "mojo/public/cpp/bindings/type_converter.h"
#include "net/base/completion_once_callback.h"
#include "net/base/net_errors.h"
#include "net/cert/cert_verifier.h"
#include "net/cert/multi_log_ct_verifier.h"
#include "net/http/http_network_session.h"
#include "net/log/net_log.h"
#include "net/socket/client_socket_factory.h"
#include "net/socket/client_socket_handle.h"
#include "net/socket/tcp_server_socket.h"
#include "net/ssl/ssl_config.h"
#include "net/ssl/ssl_config_service.h"
#include "net/url_request/url_request_context.h"
#include "services/network/public/cpp/simple_host_resolver.h"
#include "services/network/restricted_udp_socket.h"
#include "services/network/tls_client_socket.h"
#include "services/network/udp_socket.h"
namespace network {
SocketFactory::SocketFactory(net::NetLog* net_log,
net::URLRequestContext* url_request_context)
: net_log_(net_log),
client_socket_factory_(nullptr),
tls_socket_factory_(url_request_context) {
if (url_request_context->GetNetworkSessionContext()) {
client_socket_factory_ =
url_request_context->GetNetworkSessionContext()->client_socket_factory;
}
if (!client_socket_factory_) {
client_socket_factory_ = net::ClientSocketFactory::GetDefaultFactory();
}
}
SocketFactory::~SocketFactory() = default;
void SocketFactory::CreateUDPSocket(
mojo::PendingReceiver<mojom::UDPSocket> receiver,
mojo::PendingRemote<mojom::UDPSocketListener> listener) {
udp_socket_receivers_.Add(
std::make_unique<UDPSocket>(std::move(listener), net_log_),
std::move(receiver));
}
void SocketFactory::CreateRestrictedUDPSocket(
const net::IPEndPoint& addr,
mojom::RestrictedUDPSocketMode mode,
const net::MutableNetworkTrafficAnnotationTag& traffic_annotation,
mojom::RestrictedUDPSocketParamsPtr params,
mojo::PendingReceiver<mojom::RestrictedUDPSocket> receiver,
mojo::PendingRemote<mojom::UDPSocketListener> listener,
std::unique_ptr<SimpleHostResolver> resolver,
bool allow_multicast,
mojom::NetworkContext::CreateRestrictedUDPSocketCallback callback) {
auto udp_socket = std::make_unique<UDPSocket>(std::move(listener), net_log_);
switch (mode) {
case mojom::RestrictedUDPSocketMode::BOUND:
udp_socket->Bind(addr, /*options=*/
params ? std::move(params->socket_options) : nullptr,
std::move(callback));
break;
case mojom::RestrictedUDPSocketMode::CONNECTED:
udp_socket->Connect(addr, /*options=*/
params ? std::move(params->socket_options) : nullptr,
std::move(callback));
break;
}
auto restricted_udp_socket = std::make_unique<RestrictedUDPSocket>(
std::move(udp_socket), traffic_annotation, std::move(resolver),
allow_multicast);
#if BUILDFLAG(IS_CHROMEOS)
if (params && params->connection_tracker) {
restricted_udp_socket->AttachConnectionTracker(
std::move(params->connection_tracker));
}
#endif // BUILDFLAG(IS_CHROMEOS)
restricted_udp_socket_receivers_.Add(std::move(restricted_udp_socket),
std::move(receiver));
}
void SocketFactory::CreateTCPServerSocket(
const net::IPEndPoint& local_addr,
mojom::TCPServerSocketOptionsPtr options,
const net::NetworkTrafficAnnotationTag& traffic_annotation,
mojo::PendingReceiver<mojom::TCPServerSocket> receiver,
mojom::NetworkContext::CreateTCPServerSocketCallback callback) {
#if BUILDFLAG(IS_WIN)
if (socket_broker_) {
socket_broker_->CreateTcpSocket(
local_addr.GetFamily(),
base::BindOnce(&SocketFactory::DidCompleteCreate,
weak_ptr_factory_.GetWeakPtr(), local_addr,
std::move(options), traffic_annotation,
std::move(receiver), std::move(callback)));
return;
}
#endif
auto socket =
std::make_unique<TCPServerSocket>(this, net_log_, traffic_annotation);
CreateTCPServerSocketHelper(std::move(socket), local_addr, std::move(options),
traffic_annotation, std::move(receiver),
std::move(callback));
}
#if BUILDFLAG(IS_WIN)
void SocketFactory::DidCompleteCreate(
const net::IPEndPoint& local_addr,
mojom::TCPServerSocketOptionsPtr options,
const net::NetworkTrafficAnnotationTag& traffic_annotation,
mojo::PendingReceiver<mojom::TCPServerSocket> receiver,
mojom::NetworkContext::CreateTCPServerSocketCallback callback,
network::TransferableSocket socket,
int result) {
if (result != net::OK) {
std::move(callback).Run(result, std::nullopt);
return;
}
auto tcp_socket =
std::make_unique<net::TCPServerSocket>(net_log_, net::NetLogSource());
tcp_socket->AdoptSocket(socket.TakeSocket());
auto tcp_server_socket = std::make_unique<TCPServerSocket>(
std::move(tcp_socket), 0, this, traffic_annotation);
CreateTCPServerSocketHelper(std::move(tcp_server_socket), local_addr,
std::move(options), traffic_annotation,
std::move(receiver), std::move(callback));
}
void SocketFactory::BindSocketBroker(
mojo::PendingRemote<mojom::SocketBroker> pending_remote) {
socket_broker_.Bind(std::move(pending_remote));
}
#endif
void SocketFactory::CreateTCPServerSocketHelper(
std::unique_ptr<TCPServerSocket> socket,
const net::IPEndPoint& local_addr,
mojom::TCPServerSocketOptionsPtr options,
const net::NetworkTrafficAnnotationTag& traffic_annotation,
mojo::PendingReceiver<mojom::TCPServerSocket> receiver,
mojom::NetworkContext::CreateTCPServerSocketCallback callback) {
#if BUILDFLAG(IS_CHROMEOS)
if (options->connection_tracker) {
socket->AttachConnectionTracker(std::move(options->connection_tracker));
}
#endif // BUILDFLAG(IS_CHROMEOS)
base::expected<net::IPEndPoint, int32_t> result =
socket->Listen(local_addr, options->backlog, options->ipv6_only);
if (!result.has_value()) {
std::move(callback).Run(result.error(), std::nullopt);
return;
}
tcp_server_socket_receivers_.Add(std::move(socket), std::move(receiver));
std::move(callback).Run(net::OK, result.value());
}
void SocketFactory::CreateTCPConnectedSocket(
const std::optional<net::IPEndPoint>& local_addr,
const net::AddressList& remote_addr_list,
mojom::TCPConnectedSocketOptionsPtr tcp_connected_socket_options,
const net::NetworkTrafficAnnotationTag& traffic_annotation,
mojo::PendingReceiver<mojom::TCPConnectedSocket> receiver,
mojo::PendingRemote<mojom::SocketObserver> observer,
mojom::NetworkContext::CreateTCPConnectedSocketCallback callback) {
auto socket = std::make_unique<TCPConnectedSocket>(
std::move(observer), net_log_, &tls_socket_factory_,
client_socket_factory_, traffic_annotation);
TCPConnectedSocket* socket_raw = socket.get();
tcp_connected_socket_receiver_.Add(std::move(socket), std::move(receiver));
socket_raw->Connect(local_addr, remote_addr_list,
std::move(tcp_connected_socket_options),
std::move(callback));
}
void SocketFactory::CreateTCPBoundSocket(
const net::IPEndPoint& local_addr,
const net::NetworkTrafficAnnotationTag& traffic_annotation,
mojo::PendingReceiver<mojom::TCPBoundSocket> receiver,
mojom::NetworkContext::CreateTCPBoundSocketCallback callback) {
auto socket =
std::make_unique<TCPBoundSocket>(this, net_log_, traffic_annotation);
net::IPEndPoint local_addr_out;
int result = socket->Bind(local_addr, &local_addr_out);
if (result != net::OK) {
std::move(callback).Run(result, std::nullopt);
return;
}
TCPBoundSocket* socket_ptr = socket.get();
socket_ptr->set_id(
tcp_bound_socket_receivers_.Add(std::move(socket), std::move(receiver)));
std::move(callback).Run(result, local_addr_out);
}
void SocketFactory::DestroyBoundSocket(mojo::ReceiverId bound_socket_id) {
tcp_bound_socket_receivers_.Remove(bound_socket_id);
}
void SocketFactory::OnBoundSocketListening(
mojo::ReceiverId bound_socket_id,
std::unique_ptr<TCPServerSocket> server_socket,
mojo::PendingReceiver<mojom::TCPServerSocket> server_socket_receiver) {
tcp_server_socket_receivers_.Add(std::move(server_socket),
std::move(server_socket_receiver));
tcp_bound_socket_receivers_.Remove(bound_socket_id);
}
void SocketFactory::OnBoundSocketConnected(
mojo::ReceiverId bound_socket_id,
std::unique_ptr<TCPConnectedSocket> connected_socket,
mojo::PendingReceiver<mojom::TCPConnectedSocket>
connected_socket_receiver) {
tcp_connected_socket_receiver_.Add(std::move(connected_socket),
std::move(connected_socket_receiver));
tcp_bound_socket_receivers_.Remove(bound_socket_id);
}
void SocketFactory::OnAccept(
std::unique_ptr<TCPConnectedSocket> socket,
mojo::PendingReceiver<mojom::TCPConnectedSocket> receiver) {
tcp_connected_socket_receiver_.Add(std::move(socket), std::move(receiver));
}
} // namespace network