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#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_ACCESSIBILITY_AX_NODE_OBJECT_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_ACCESSIBILITY_AX_NODE_OBJECT_H_
#include "base/dcheck_is_on.h"
#include "third_party/blink/renderer/core/html/forms/html_form_control_element.h"
#include "third_party/blink/renderer/modules/accessibility/ax_object.h"
#include "third_party/blink/renderer/modules/modules_export.h"
namespace blink {
class AXObjectCacheImpl;
class Element;
class HTMLElement;
class HTMLLabelElement;
class Node;
class MODULES_EXPORT AXNodeObject : public AXObject {
public:
// Note: when constructed with a Node, the LayoutObject will be ignored
// in property computations.
AXNodeObject(Node*, AXObjectCacheImpl&);
AXNodeObject(LayoutObject*, AXObjectCacheImpl&);
AXNodeObject(const AXNodeObject&) = delete;
AXNodeObject& operator=(const AXNodeObject&) = delete;
~AXNodeObject() override;
static std::optional<String> GetCSSAltText(const Element*);
static std::optional<String> GetCSSContentText(const Element*);
void Trace(Visitor*) const override;
// Call to force-load inline text boxes for the current subtree.
void LoadInlineTextBoxes() override;
ScrollableArea* GetScrollableAreaIfScrollable() const final;
protected:
#if DCHECK_IS_ON()
bool initialized_ = false;
mutable bool getting_bounds_ = false;
#endif
// The accessibility role, not taking the ARIA role into account.
ax::mojom::blink::Role native_role_ = ax::mojom::blink::Role::kUnknown;
// The ARIA role, not taking the native role into account.
ax::mojom::blink::Role aria_role_ = ax::mojom::blink::Role::kUnknown;
bool HasCustomElementTreeProcessing() const;
bool ShouldIncludeCustomElement() const;
AXObjectInclusion ShouldIncludeBasedOnSemantics(
IgnoredReasons* = nullptr) const;
bool ComputeIsIgnored(IgnoredReasons*) const override;
bool ComputeIsIgnoredAsInsideInactiveScrollMarkerTab() override;
ax::mojom::blink::Role DetermineRoleValue() override;
ax::mojom::blink::Role NativeRoleIgnoringAria() const override;
void AlterSliderOrSpinButtonValue(bool increase);
AXObject* ActiveDescendant() const override;
String AriaAccessibilityDescription() const;
String AutoComplete() const override;
// For table objects.
bool IsDataTable() const override;
unsigned ColumnCount() const override;
unsigned RowCount() const override;
void ColumnHeaders(AXObjectVector&) const override;
void RowHeaders(AXObjectVector&) const override;
AXObject* CellForColumnAndRow(unsigned column, unsigned row) const override;
// For table cells.
unsigned ColumnIndex() const override;
unsigned RowIndex() const override; // Also for a table row.
unsigned ColumnSpan() const override;
unsigned RowSpan() const override;
// For a table row or column.
AXObject* HeaderObject() const override;
// For a table row or column header.
ax::mojom::blink::SortDirection GetSortDirection() const override;
// Role determination within a table.
ax::mojom::blink::Role DetermineTableSectionRole() const;
ax::mojom::blink::Role DetermineTableCellRole() const;
ax::mojom::blink::Role DetermineTableRowRole() const;
Element* MenuItemElementForMenu() const;
HTMLElement* CorrespondingControlForLabelElement() const;
//
// Overridden from AXObject.
//
void Init(AXObject* parent) override;
void Detach() override;
bool IsAXNodeObject() const final;
// Check object role or purpose.
bool IsAutofillAvailable() const override;
bool IsDefault() const final;
bool IsFieldset() const final;
bool IsHovered() const final;
bool IsImageButton() const;
bool IsInputImage() const final;
bool IsLineBreakingObject() const override;
bool IsLoaded() const override;
bool IsMultiSelectable() const override;
bool IsNativeImage() const final;
bool IsProgressIndicator() const override;
bool IsSlider() const override;
bool IsSpinButton() const override;
bool IsNativeSlider() const override;
bool IsNativeSpinButton() const override;
bool IsEmbeddingElement() const override;
bool IsLinked() const override;
bool IsVisible() const override;
bool IsVisited() const override;
// Check object state.
bool IsClickable() const final;
bool IsFocused() const override;
AccessibilityExpanded IsExpanded() const override;
AccessibilitySelectedState IsSelected() const override;
bool IsSelectedFromFocusSupported() const override;
bool IsSelectedFromFocus() const override;
bool IsNotUserSelectable() const override;
bool IsRequired() const final;
bool IsControl() const override;
AXRestriction Restriction() const override;
// Properties of static elements.
const AtomicString& AccessKey() const override;
RGBA32 ColorValue() const final;
RGBA32 GetColor() const final;
RGBA32 BackgroundColor() const override;
const AtomicString& ComputedFontFamily() const final;
String FontFamilyForSerialization() const final;
// Font size is in pixels.
float FontSize() const final;
float FontWeight() const final;
bool CanvasHasFallbackContent() const final;
int HeadingLevel() const final;
unsigned HierarchicalLevel() const final;
void SerializeMarkerAttributes(ui::AXNodeData* node_data) const override;
ax::mojom::blink::ListStyle GetListStyle() const final;
AXObject* InPageLinkTarget() const override;
const AtomicString& EffectiveTarget() const override;
AccessibilityOrientation Orientation() const override;
AXObject* GetChildFigcaption() const override;
bool IsDescendantOfLandmarkDisallowedElement() const override;
// Is a redundant label of a radio button or checkbox.
static bool IsRedundantLabel(HTMLLabelElement* label);
// Used to compute kRadioGroupIds, which is only used on Mac.
// TODO(accessibility) Consider computing on browser side and removing here.
AXObjectVector RadioButtonsInGroup() const override;
static HeapVector<Member<HTMLInputElement>> FindAllRadioButtonsWithSameName(
HTMLInputElement* radio_button);
ax::mojom::blink::WritingDirection GetTextDirection() const final;
ax::mojom::blink::TextPosition GetTextPosition() const final;
void GetTextStyleAndTextDecorationStyle(
int32_t* text_style,
ax::mojom::blink::TextDecorationStyle* text_overline_style,
ax::mojom::blink::TextDecorationStyle* text_strikethrough_style,
ax::mojom::blink::TextDecorationStyle* text_underline_style) const final;
String ImageDataUrl(const gfx::Size& max_size) const final;
int TextOffsetInFormattingContext(int offset) const override;
// Object attributes.
ax::mojom::blink::TextAlign GetTextAlign() const final;
float GetTextIndent() const final;
// Properties of interactive elements.
ax::mojom::blink::AriaCurrentState GetAriaCurrentState() const final;
ax::mojom::blink::InvalidState GetInvalidState() const final;
bool IsValidFormControl(ListedElement* form_control) const;
bool ValueForRange(float* out_value) const override;
bool MaxValueForRange(float* out_value) const override;
bool MinValueForRange(float* out_value) const override;
bool StepValueForRange(float* out_value) const override;
KURL Url() const override;
AXObject* ChooserPopup() const override;
String GetValueForControl() const override;
String GetValueForControl(AXObjectSet& visited) const override;
String SlowGetValueForControlIncludingContentEditable() const override;
String SlowGetValueForControlIncludingContentEditable(
AXObjectSet& visited) const override;
String TextFromDescendants(AXObjectSet& visited,
const AXObject* aria_label_or_description_root,
bool recursive) const override;
// ARIA attributes.
ax::mojom::blink::Role RawAriaRole() const final;
ax::mojom::blink::HasPopup HasPopup() const override;
ax::mojom::blink::IsPopup IsPopup() const override;
bool IsEditableRoot() const override;
bool HasContentEditableAttributeSet() const override;
// Modify or take an action on an object.
bool OnNativeSetSelectedAction(bool selected) override;
bool OnNativeSetValueAction(const String&) override;
// AX name calculation.
String GetName(ax::mojom::blink::NameFrom&,
AXObjectVector* name_objects,
NameSources* name_sources) const override;
String TextAlternative(bool recursive,
const AXObject* aria_label_or_description_root,
AXObjectSet& visited,
ax::mojom::blink::NameFrom&,
AXRelatedObjectVector*,
NameSources*) const override;
// If name_sources are being collected in a call to TextAlternative(), the
// algorithm will continue even after finding a valid text alternative in
// order to collect all viable name_sources. This can cause the original text
// alternative to be overwritten. So, at the end of TextAlternative() it's
// necessary to call GetSavedTextAlternativeFromNameSource() to recover the
// original text alternative from name_sources.
static String GetSavedTextAlternativeFromNameSource(
bool found_text_alternative,
ax::mojom::NameFrom& name_from,
AXRelatedObjectVector* related_objects,
NameSources* name_sources);
String Description(ax::mojom::blink::NameFrom,
ax::mojom::blink::DescriptionFrom&,
AXObjectVector* description_objects) const override;
String Description(ax::mojom::blink::NameFrom,
ax::mojom::blink::DescriptionFrom&,
DescriptionSources*,
AXRelatedObjectVector*) const override;
String SVGDescription(ax::mojom::blink::NameFrom,
ax::mojom::blink::DescriptionFrom&,
DescriptionSources*,
AXRelatedObjectVector*) const;
String Placeholder(ax::mojom::blink::NameFrom) const override;
String Title(ax::mojom::blink::NameFrom) const override;
// Location
void GetRelativeBounds(AXObject** out_container,
gfx::RectF& out_bounds_in_container,
gfx::Transform& out_container_transform,
bool* clips_children = nullptr) const override;
void AddChildren() override;
bool CanHaveChildren() const override;
// Set is_from_aria_owns to true if the child is being added because it was
// pointed to from aria-owns.
void AddChild(AXObject*, bool is_from_aria_owns = false);
// Add a child that must be included in tree, enforced via DCHECK.
void AddChildAndCheckIncluded(AXObject*, bool is_from_aria_owns = false);
// If node is non-null, GetOrCreate an AXObject for it and add as a child.
// This includes expanding the given node if the structure needs to be
// unpacked. For example, scrollers and their nested scroll-marker-groups
// become siblings.
void AddNodeChild(Node*);
// Set is_from_aria_owns to true if the child is being insert because it was
// pointed to from aria-owns.
void InsertChild(AXObject*, unsigned index, bool is_from_aria_owns = false);
void SelectedOptions(AXObjectVector&) const override;
// Properties of the object's owning document or page.
double EstimatedLoadingProgress() const override;
// DOM and Render tree access.
Element* ActionElement() const override;
Element* AnchorElement() const override;
Document* GetDocument() const override;
// This function is manually inlined because it is very hot and LTO/PGO
// doesn't manage to inline it. To call it, you will need to include
// ax_object-inl.h.
ALWAYS_INLINE Node* GetNode() const;
LayoutObject* GetLayoutObject() const final;
// Modify or take an action on an object.
bool OnNativeBlurAction() final;
bool OnNativeFocusAction() final;
bool OnNativeIncrementAction() final;
bool OnNativeDecrementAction() final;
bool OnNativeSetSequentialFocusNavigationStartingPointAction() final;
// Notifications that this object may have changed.
void HandleAriaExpandedChanged() override;
void HandleActiveDescendantChanged() override;
// Gets a list of nodes that form an error message for this node, if it
// exists. Error messages from ARIA will always override native error
// messages.
AXObjectVector ErrorMessage() const override;
// Gets a list of nodes created from HTML validation that form an error
// message for this node, if any exist.
AXObjectVector ErrorMessageFromHTML() const override;
// Gets a list of nodes specified by `aria-errormessage`, `aria-controls`,
// etc. that form an error message for this node, if any exist.
AXObjectVector RelationVectorFromAria(
const QualifiedName& attr_name) const override;
// Position in set and Size of set
int PosInSet() const override;
int SetSize() const override;
// Aria-owns.
void ComputeAriaOwnsChildren(
HeapVector<Member<AXObject>>& owned_children) const;
// Helper method for LoadInlineTextBoxes().
void LoadInlineTextBoxesHelper() override;
//
// Layout object specific methods.
//
AXObject* AccessibilityHitTest(const gfx::Point&) const override;
// If we can't determine a useful role from the DOM node, attempt to determine
// a role from the layout object.
ax::mojom::blink::Role RoleFromLayoutObjectOrNode() const;
// Called when autofill/autocomplete suggestion availability changes on a form
// control.
void HandleAutofillSuggestionAvailabilityChanged(
WebAXAutofillSuggestionAvailability suggestion_availability) override;
// Word boundaries are only exposed for inline text boxes and list markers.
// This override implements word boundaries for list markers.
void GetWordBoundaries(Vector<int>& word_starts,
Vector<int>& word_ends) const override;
private:
// Store values that could change over the lifetime of the AXObject, but
// are repeatedly looked up during serialization. While the tree is frozen,
// the value remains constant. The generation ID is incremented each time
// the tree is frozen. Anytime a value is recomputed that is stored in this
// cache, it compares the current vs cached generation, updating the cached
// value and generation if needed.
struct GenerationalCache : public GarbageCollected<GenerationalCache> {
virtual void Trace(Visitor*) const;
uint64_t generation = 0;
Member<AXObject> next_on_line;
Member<AXObject> previous_on_line;
};
mutable Member<GenerationalCache> generational_cache_;
void MaybeResetCache() const;
AXObject* SetNextOnLine(AXObject* next_on_line) const;
AXObject* SetPreviousOnLine(AXObject* previous_on_line) const;
// This function returns the text of a tooltip associated with the element.
// Although there are two ways of doing this, it is unlikely that an author
// would provide 2 overlapping types of tooltips. Order of precedence:
// 1. The title attribute is currently preferred if present.
// 2. The contents of a plain hint, which has no interesting semantic or
// interactive content, is used next.
// TODO(accessibility): Follow-up with standards discussion to determine
// whether a different order of precedence makes sense.
String TextAlternativeFromTooltip(
ax::mojom::blink::NameFrom& name_from,
NameSources* name_sources,
bool* found_text_alternative,
String* text_alternative,
AXRelatedObjectVector* related_objects) const;
String TextAlternativeFromTitleAttribute(
const AtomicString& title,
ax::mojom::blink::NameFrom& name_from,
NameSources* name_sources,
bool* found_text_alternative) const;
String NativeTextAlternative(AXObjectSet& visited,
ax::mojom::blink::NameFrom&,
AXRelatedObjectVector*,
NameSources*,
bool* found_text_alternative) const;
String MaybeAppendFileDescriptionToName(const String& name) const;
bool ShouldIncludeContentInTextAlternative(
bool recursive,
const AXObject* aria_label_or_description_root,
AXObjectSet& visited) const;
String PlaceholderFromNativeAttribute() const;
String GetValueContributionToName(AXObjectSet& visited) const;
bool UseNameFromSelectedOption() const;
virtual bool IsTabItemSelected() const;
void AddNodeChildImpl(Node*);
void AddChildrenImpl();
void AddNodeChildren();
void AddPseudoElementChildrenFromLayoutTree();
bool CanAddLayoutChild(LayoutObject& child);
void AddInlineTextBoxChildren();
void AddInlineTextBoxChildrenWithBlockFlowIterator();
void AddImageMapChildren();
void AddPopupChildren();
bool HasValidHTMLTableStructureAndLayout() const;
void AddTableChildren();
bool FindAllTableCellsWithRole(ax::mojom::blink::Role, AXObjectVector&) const;
void AddValidationMessageChild();
void AddAccessibleNodeChildren();
void AddOwnedChildren();
void AddScrollMarkerGroupChildren();
#if DCHECK_IS_ON()
void CheckValidChild(AXObject* child);
#endif
ax::mojom::blink::TextPosition GetTextPositionFromRole() const;
static bool IsNameFromLabelElement(HTMLElement* control);
// Hit testing.
AXObject* AccessibilityImageMapHitTest(HTMLAreaElement*,
const gfx::Point&) const;
// Inline text boxes.
//
// Get either the first inline block descendant or deepest descendant that
// is included in the tree. |start_object| does not have to be included in the
// tree. If |first| is true, returns the deepest first descendant. Otherwise,
// returns the deepest last descendant.
AXObject* GetFirstInlineBlockOrDeepestInlineAXChildInLayoutTree(
AXObject* start_object,
bool first) const;
AXObject* NextOnLine() const override;
AXObject* PreviousOnLine() const override;
Member<Node> node_;
Member<LayoutObject> layout_object_;
friend class AXObject; // For GetNode().
};
template <>
struct DowncastTraits<AXNodeObject> {
static bool AllowFrom(const AXObject& object) {
return object.IsNodeObject();
}
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_ACCESSIBILITY_AX_NODE_OBJECT_H_