| // Copyright 2022 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "third_party/blink/renderer/platform/bindings/thread_debugger.h" |
| |
| #include "third_party/blink/renderer/platform/bindings/v8_per_isolate_data.h" |
| |
| namespace blink { |
| |
| // static |
| ThreadDebugger* ThreadDebugger::From(v8::Isolate* isolate) { |
| if (!isolate) |
| return nullptr; |
| V8PerIsolateData* data = V8PerIsolateData::From(isolate); |
| return data ? data->GetThreadDebugger() : nullptr; |
| } |
| |
| // static |
| void ThreadDebugger::IdleStarted(v8::Isolate* isolate) { |
| if (ThreadDebugger* debugger = ThreadDebugger::From(isolate)) |
| debugger->GetV8Inspector()->idleStarted(); |
| } |
| |
| // static |
| void ThreadDebugger::IdleFinished(v8::Isolate* isolate) { |
| if (ThreadDebugger* debugger = ThreadDebugger::From(isolate)) |
| debugger->GetV8Inspector()->idleFinished(); |
| } |
| |
| } // namespace blink |