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// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GL_GL_FEATURES_H_
#define UI_GL_GL_FEATURES_H_
#include "base/feature_list.h"
#include "build/build_config.h"
#include "build/chromecast_buildflags.h"
#include "build/chromeos_buildflags.h"
#include "ui/gl/buildflags.h"
#include "ui/gl/gl_export.h"
namespace features {
// Controls if GPU should synchronize presentation with vsync.
GL_EXPORT bool UseGpuVsync();
#if BUILDFLAG(ENABLE_VALIDATING_COMMAND_DECODER)
// All features in alphabetical order. The features should be documented
// alongside the definition of their values in the .cc file.
GL_EXPORT BASE_DECLARE_FEATURE(kDefaultPassthroughCommandDecoder);
#endif
#if BUILDFLAG(IS_MAC)
GL_EXPORT BASE_DECLARE_FEATURE(kWriteMetalShaderCacheToDisk);
GL_EXPORT BASE_DECLARE_FEATURE(kUseBuiltInMetalShaderCache);
#endif
#if BUILDFLAG(IS_WIN)
GL_EXPORT BASE_DECLARE_FEATURE(kUsePrimaryMonitorVSyncIntervalOnSV3);
#endif // BUILDFLAG(IS_WIN)
GL_EXPORT bool IsAndroidFrameDeadlineEnabled();
GL_EXPORT bool UsePassthroughCommandDecoder();
} // namespace features
#endif // UI_GL_GL_FEATURES_H_