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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_MESSAGE_LOOP_PROXY_H_
#define BASE_MESSAGE_LOOP_PROXY_H_
#pragma once
#include "base/base_export.h"
#include "base/basictypes.h"
#include "base/callback.h"
#include "base/memory/ref_counted.h"
#include "base/task.h"
namespace base {
struct MessageLoopProxyTraits;
// This class provides a thread-safe refcounted interface to the Post* methods
// of a message loop. This class can outlive the target message loop.
// MessageLoopProxy objects are constructed automatically for all MessageLoops.
// So, to access them, you can use any of the following:
// Thread::message_loop_proxy()
// MessageLoop::current()->message_loop_proxy()
// MessageLoopProxy::current()
class BASE_EXPORT MessageLoopProxy
: public base::RefCountedThreadSafe<MessageLoopProxy,
MessageLoopProxyTraits> {
public:
// These methods are the same as in message_loop.h, but are guaranteed to
// either post the Task to the MessageLoop (if it's still alive), or to
// delete the Task otherwise.
// They return true iff the thread existed and the task was posted. Note that
// even if the task is posted, there's no guarantee that it will run; for
// example the target loop may already be quitting, or in the case of a
// delayed task a Quit message may preempt it in the message loop queue.
// Conversely, a return value of false is a guarantee the task will not run.
virtual bool PostTask(const tracked_objects::Location& from_here,
Task* task) = 0;
virtual bool PostDelayedTask(const tracked_objects::Location& from_here,
Task* task,
int64 delay_ms) = 0;
virtual bool PostNonNestableTask(const tracked_objects::Location& from_here,
Task* task) = 0;
virtual bool PostNonNestableDelayedTask(
const tracked_objects::Location& from_here,
Task* task,
int64 delay_ms) = 0;
// TODO(ajwong): Remove the functions above once the Task -> Closure migration
// is complete.
//
// There are 2 sets of Post*Task functions, one which takes the older Task*
// function object representation, and one that takes the newer base::Closure.
// We have this overload to allow a staged transition between the two systems.
// Once the transition is done, the functions above should be deleted.
virtual bool PostTask(const tracked_objects::Location& from_here,
const base::Closure& task) = 0;
virtual bool PostDelayedTask(const tracked_objects::Location& from_here,
const base::Closure& task,
int64 delay_ms) = 0;
virtual bool PostNonNestableTask(const tracked_objects::Location& from_here,
const base::Closure& task) = 0;
virtual bool PostNonNestableDelayedTask(
const tracked_objects::Location& from_here,
const base::Closure& task,
int64 delay_ms) = 0;
// A method which checks if the caller is currently running in the thread that
// this proxy represents.
virtual bool BelongsToCurrentThread() = 0;
// Executes |task| on the given MessageLoopProxy. On completion, |reply|
// is passed back to the MessageLoopProxy for the thread that called
// PostTaskAndReply(). Both |task| and |reply| are guaranteed to be deleted
// on the thread from which PostTaskAndReply() is invoked. This allows
// objects that must be deleted on the originating thread to be bound into the
// |task| and |reply| Closures. In particular, it can be useful to use
// WeakPtr<> in the |reply| Closure so that the reply operation can be
// canceled. See the following pseudo-code:
//
// class DataBuffer : public RefCountedThreadSafe<DataBuffer> {
// public:
// // Called to add data into a buffer.
// void AddData(void* buf, size_t length);
// ...
// };
//
//
// class DataLoader : public SupportsWeakPtr<ReadToBuffer> {
// public:
// void GetData() {
// scoped_refptr<DataBuffer> buffer = new DataBuffer();
// target_thread_.message_loop_proxy()->PostTaskAndReply(
// FROM_HERE,
// base::Bind(&DataBuffer::AddData, buffer),
// base::Bind(&DataLoader::OnDataReceived, AsWeakPtr(), buffer));
// }
//
// private:
// void OnDataReceived(scoped_refptr<DataBuffer> buffer) {
// // Do something with buffer.
// }
// };
//
//
// Things to notice:
// * Results of |task| are shared with |reply| by binding a shared argument
// (a DataBuffer instance).
// * The DataLoader object has no special thread safety.
// * The DataLoader object can be deleted while |task| is still running,
// and the reply will cancel itself safely because it is bound to a
// WeakPtr<>.
bool PostTaskAndReply(const tracked_objects::Location& from_here,
const Closure& task,
const Closure& reply);
template <class T>
bool DeleteSoon(const tracked_objects::Location& from_here,
T* object) {
return PostNonNestableTask(from_here, new DeleteTask<T>(object));
}
template <class T>
bool ReleaseSoon(const tracked_objects::Location& from_here,
T* object) {
return PostNonNestableTask(from_here, new ReleaseTask<T>(object));
}
// Gets the MessageLoopProxy for the current message loop, creating one if
// needed.
static scoped_refptr<MessageLoopProxy> current();
protected:
friend class RefCountedThreadSafe<MessageLoopProxy, MessageLoopProxyTraits>;
friend struct MessageLoopProxyTraits;
MessageLoopProxy();
virtual ~MessageLoopProxy();
// Called when the proxy is about to be deleted. Subclasses can override this
// to provide deletion on specific threads.
virtual void OnDestruct() const;
};
struct MessageLoopProxyTraits {
static void Destruct(const MessageLoopProxy* proxy) {
proxy->OnDestruct();
}
};
} // namespace base
#endif // BASE_MESSAGE_LOOP_PROXY_H_