blob: 433ef48f9d73f17fd4277605ae4f996c458efdb6 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_OFFLINE_PAGES_SNAPSHOT_CONTROLLER_H_
#define COMPONENTS_OFFLINE_PAGES_SNAPSHOT_CONTROLLER_H_
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/single_thread_task_runner.h"
namespace offline_pages {
// Takes various signals and produces StartSnapshot calls following a specific
// policy. Can request snapshots multiple times per 'session'. Session can be
// ended and another one started by calling Reset().
// Main invariants:
// - It never starts overlapping snapshots, Client reports when previous
// snapshot is done.
// - The currently worked on (pending) snapshot is always allowed to complete,
// the new attempts to start a snapshot are ignored until it does.
// - Some signals prevent more snapshots to be taken.
// OnLoad is currently such signal.
// - Once Reset() is called on the SnapshotController, the delayed tasks are
// reset so no StartSnapshot calls is made 'cross-session'.
class SnapshotController {
public:
enum class State {
READY, // Listening to input, will start snapshot when needed.
SNAPSHOT_PENDING, // Snapshot is in progress, don't start another.
STOPPED, // Terminal state, no snapshots until reset.
};
// Client of the SnapshotController.
class Client {
public:
// Invoked at a good moment to start a snapshot. May be invoked multiple
// times, but not in overlapping manner - waits until
// PreviousSnapshotCompleted() before the next StatrSnapshot().
// Client should overwrite the result of previous snapshot with the new one,
// it is assumed that later snapshots are better then previous.
virtual void StartSnapshot() = 0;
protected:
virtual ~Client() {}
};
SnapshotController(
const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
SnapshotController::Client* client);
virtual ~SnapshotController();
// Resets the 'session', returning controller to initial state.
void Reset();
// Stops current session, no more Client::StartSnapshot calls will be
// invoked from the SnapshotController until current session is Reset().
// Called by Client, for example when it encounters an error loading the page.
void Stop();
// The way for Client to report that previously started snapshot is
// now completed (so the next one can be started).
void PendingSnapshotCompleted();
// Invoked from WebContentObserver::DocumentAvailableInMainFrame
void DocumentAvailableInMainFrame();
// Invoked from WebContentObserver::DocumentOnLoadCompletedInMainFrame
void DocumentOnLoadCompletedInMainFrame();
size_t GetDelayAfterDocumentAvailableForTest();
private:
void MaybeStartSnapshot();
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
// Client owns this class.
SnapshotController::Client* client_;
SnapshotController::State state_;
base::WeakPtrFactory<SnapshotController> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(SnapshotController);
};
} // namespace offline_pages
#endif // COMPONENTS_OFFLINE_PAGES_SNAPSHOT_CONTROLLER_H_